@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
No cheap factory for me in Greece
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Bryansk
1 armour, 5 artilleries and 2 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Yenisey to Timguska
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - Russians
2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from Siam to 41 Sea Zone
2 fighters and 3 tactical_bombers moved from Siam to 42 Sea Zone
2 bombers moved from Kwangsi to Szechwan
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
Combat - Japanese
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport
French defend with 1 destroyer; Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the Americans and 1 destroyer owned by the French lost in 42 Sea Zone
Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Szechwan, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Java
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Java from ANZAC, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Siam
4 fighters moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Siam
1 fighter moved from Kwangsi to 37 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 cruiser and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
2 aaGuns and 3 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsi to Yunnan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Chahar
1 armour moved from Shantung to Chahar
1 artillery moved from Shantung to Anhwe
1 aaGun and 4 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from Szechwan to Siam
Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.50
Japanese regular : 1.33
ANZAC regular : -0.17
@dawgoneit I just realized that on the ANZAC turn, I placed my new factory in New South Wales vice Queensland. I would like to edit that. (I now have 2 there…)
It could change your Japanese placement, so If you want to edit your turn (or even redo it), please do.
@surfer na. go ahead
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 factory_minor
EDIT: Adding units owned by ANZAC to Queensland: 1 factory_minor
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Northern Territory to Java
1 bomber moved from Queensland to Java
1 fighter moved from 55 Sea Zone to Java
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Philippines from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 2 fighters in 25 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 25 Sea Zone
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
1 bomber moved from Java to Northern Territory
1 carrier moved from 54 Sea Zone to 55 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 mech_infantry moved from Algeria to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
10 infantry moved from Shensi to Szechwan
4 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 10 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 10 infantry in Szechwan, round 2 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 10 infantry in Szechwan, round 3 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 2 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Chahar, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 carrier, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Egypt to 99 Sea Zone
4 artilleries and 23 infantry moved from India to Burma
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 bomber moved from United Kingdom to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Southern France
Bombing raid in Southern France causes 0 damage total.
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 44 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 4 artilleries and 23 infantry
Japanese defend with 1 infantry
British roll dice for 4 artilleries and 23 infantry in Burma, round 2 : 6/27 hits, 5.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
3 infantry moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 marine moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 marine moved from 76 Sea Zone to Ethiopia
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Iraq
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to India
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
2 submarines placed in 81 Sea Zone
1 mech_infantry placed in Egypt
2 infantry placed in Union of South Africa
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -2.50
Japanese regular : -0.17
Germans AA : 0.83
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 2 cruisers moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Crete
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Crete from Neutral_Allies, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 fighter
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Normandy Bordeaux
1 fighter owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Northern Territory to 45 Sea Zone
1 fighter moved from Northern Territory to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 fighter moved from 43 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 64 PUs;
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Northern Italy to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Belarus
3 artilleries and 5 infantry moved from Novgorod to Archangel
1 infantry moved from Vyborg to Finland
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Germany to 114 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour moved from Poland to Eastern Poland
11 infantry moved from Western Germany to Germany
4 bombers moved from Eastern Poland to Western Germany
1 fighter moved from Sardinia to Northern Italy
1 fighter and 1 tactical_bomber moved from Sardinia to Holland Belgium
Combat - Germans
Battle in Archangel
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 5 infantry in Archangel, round 2 : 1/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 armour, 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
4 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 fighter moved from Southern Italy to Northern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
1 artillery and 5 infantry placed in Western Germany
9 infantry placed in Germany
Germans undo move 4.
4 infantry placed in Western Germany
5 infantry placed in Germany
Germans undo move 5.
3 infantry placed in Southern France
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : 0.67
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Russia
2 fighters moved from Smolensk to Russia
2 mech_infantrys moved from Vologda to Russia
4 infantry moved from Vologda to Novosibirsk
2 infantry moved from Timguska to Novosibirsk
3 armour moved from Bryansk to Russia
5 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Russia to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
3 infantry moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Russia to Bryansk
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Siam to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
6 fighters moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 bomber and 7 tactical_bombers moved from Siam to 43 Sea Zone
3 artilleries and 2 mech_infantrys moved from Yunnan to French Indo China
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to French Indo China
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 7 tactical_bombers in 43 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber and 7 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 bomber and 7 tactical_bombers moved from 43 Sea Zone to Siam
6 fighters moved from 42 Sea Zone to Siam
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from 35 Sea Zone to Siam
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 4 infantry moved from Manchuria to Korea
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.83
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 submarine owned by the Americans and 1 destroyer owned by the Americans retreated to 94 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tobruk to Egypt
3 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 bomber moved from 42 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Queensland to Northern Territory
1 transport moved from 54 Sea Zone to 55 Sea Zone
2 destroyers moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
6 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
2 bombers, 1 fighter and 1 infantry placed in Eastern United States
Americans undo move 4.
2 bombers and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Chahar to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Sikang
12 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from Iraq to 96 Sea Zone
2 submarines moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in 96 Sea Zone
British attack with 3 fighters, 2 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 submarines owned by the British lost in 96 Sea Zone
1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 96 Sea Zone
British roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British lost in 96 Sea Zone
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 36
Casualties for British: 2 submarines and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Non Combat Move - British
3 fighters moved from 96 Sea Zone to Egypt
3 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 marine moved from Ethiopia to 76 Sea Zone
1 cruiser and 1 marine moved from 76 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 fighter moved from 55 Sea Zone to India
4 infantry moved from Burma to India
1 aaGun, 4 artilleries and 17 infantry moved from Burma to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
2 infantry moved from 110 Sea Zone to United Kingdom
6 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
1 carrier, 1 fighter and 1 submarine placed in 110 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 2.17
Italians regular : -0.67
Japanese regular : 0.00
Germans regular : -0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Non Combat Move - Italians
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 45 Sea Zone
1 fighter moved from Northern Territory to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Battle in 45 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Malaya from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Northern Territory
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Norway to Finland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
5 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 armour moved from Novgorod to Nenetsia
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to France
1 artillery and 6 infantry moved from Novgorod to Baltic States
6 infantry moved from 115 Sea Zone to Baltic States
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery and 9 infantry placed in Germany
Germans undo move 3.
4 artilleries and 6 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
4 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 fighter moved from Novosibirsk to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Smolensk
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
2 fighters moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
5 mech_infantrys moved from Russia to Novosibirsk
1 artillery and 3 infantry moved from Russia to Bryansk
1 armour moved from Russia to Novosibirsk
2 fighters moved from Western Ukraine to Russia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Caroline Islands to French Indo China
1 artillery and 5 infantry moved from Kwangsi to French Indo China
1 infantry moved from French Indo China to Shan State
1 bomber moved from Siam to 37 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Shan State
1 fighter and 3 tactical_bombers moved from Siam to Shan State
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 7/15 hits, 8.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber, 6 fighters and 7 tactical_bombers moved from Shan State to French Indo China
2 aaGuns moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -1.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Caroline Islands to French Indo China
1 artillery and 5 infantry moved from Kwangsi to French Indo China
1 infantry moved from French Indo China to Shan State
1 bomber moved from Siam to 37 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Shan State
1 fighter and 3 tactical_bombers moved from Siam to Shan State
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 7/15 hits, 8.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber, 6 fighters and 7 tactical_bombers moved from Shan State to French Indo China
2 aaGuns moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 infantry
EDIT: Adding units owned by Japanese to Shantung: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -1.33
UK_Pacific regular : -0.33
@dawgoneit Ok. It’s late, and I made a mistake on the US attack. I used 2 ftrs and only 1 can return to Hawaii. The only other attack was in Celebes and the US won without damage.
If you will let me, I’d like to re do the US attack with only 1 ftr. The Japanese hit the first round 1 time, so I will ensure you get 1 hit, the first round.
Rolling for 1 Sub, 1DD, 1 ftr
[dice 2d6<=2]
[dice 1d6<=3]
2d6<=2: 4, 6; Hits: 0
1d6<=3: 4; Hits: 0