I moved air back to from sz6 to Manchuria to cover for a Russian all-in attack.
If this is not OK (with this setup you could have attacked my fleet in sz6), please let me know and I will redo Japan’s turn in more detail.
L24 Dawgoneit (X) vs Surfer (L+3) BM4
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Burma to India 1 fighter moved from Burma to India 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 3 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 3 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 submarine moved from 113 Sea Zone to 114 Sea Zone 4 bombers moved from Western Germany to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Yugoslavia to Eastern Poland Combat - Germans Battle in 114 Sea Zone Germans attack with 4 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers in 114 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 4 bombers moved from 114 Sea Zone to Western Germany 5 fighters and 5 tactical_bombers moved from Western Germany to Algeria 3 aaGuns, 3 artilleries and 6 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Germany 3 aaGuns moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Bulgaria to Romania Place Units - Germans 1 bomber placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 armour, 1 artillery and 8 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 destroyer and 3 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 2 infantry moved from Russia to Vologda 1 artillery and 7 infantry moved from Russia to Bryansk 3 infantry moved from Timguska to Novosibirsk 2 mech_infantrys moved from Belarus to Vologda 4 aaGuns, 2 armour, 4 artilleries, 40 infantry and 4 mech_infantrys moved from Belarus to Bryansk 2 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Ukraine to Bryansk Place Units - Russians 2 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 armour and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Shantung to Anhwe 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Yunnan 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 6 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 7 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 8 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 9 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 10 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 11 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 11 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 mech_infantrys Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 2 bombers, 6 fighters, 8 infantry and 6 tactical_bombers British defend with 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys British roll AA dice in Yunnan : 2/3 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 8 infantry and 5 tactical_bombers in Yunnan, round 2 : 14/24 hits, 10.50 expected hits Chinese roll dice for 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys Battle in 37 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 mech_infantry moved from Shantung to Kiangsu 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 3 transports moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 3 transports moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 0.33 British AA : 1.50 UK_Pacific regular : 1.00 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 102 Sea Zone to Gibraltar 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Morocco from Neutral_Axis, taking Gibraltar from Italians with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 tactical_bomber moved from 45 Sea Zone to Northern Territory 2 fighters moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 carrier moved from 102 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 destroyer moved from 39 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 3 fighters, 1 infantry and 1 mech_infantry placed in Eastern United States 1 fighter and 2 infantry placed in Western United States 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 8 infantry moved from Szechwan to Shensi 1 infantry moved from Sikang to Shensi 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Syria to Iraq 1 armour moved from Egypt to Iraq 1 marine moved from Tanganyika Territory to 72 Sea Zone 1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 infantry moved from Kenya to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 tactical_bomber moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from India to 37 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese and British reach a stalemate . Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Iraq British attack with 1 armour, 3 infantry, 1 marine and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 3 infantry, 1 marine and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Ethiopia British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from 37 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 carrier, 2 cruisers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 bomber moved from British Guiana to United Kingdom 4 fighters moved from United Kingdom to 91 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo Place Units - British 3 infantry placed in Egypt 1 airfield placed in Gibraltar 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,6,2,1 British collect 31 PUs (4 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 3 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.83 Japanese regular : 1.17 Italians regular : 0.00 Neutral_Axis regular : -1.00 British regular : -2.67
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@dawgoneit These were some quick rounds!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone 2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Albania to Northern Italy 1 infantry moved from Greece to Albania Place Units - Italians 1 airfield placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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@surfer said in L24 Dawgoneit (X) vs Surfer (L+3) BM4:
@dawgoneit These were some quick rounds!
I usually don’t do weekends but I commited to a game where i had to be on so i got a few extra turns in.
If theres any time your going to be on and want to do a few live turns just let me no.
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@dawgoneit
Game HistoryRound: 4 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 3 submarines moved from 54 Sea Zone to 55 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 mech_infantry moved from New South Wales to Northern Territory 2 aaGuns moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory 3 infantry moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from India to Northern Territory Place Units - ANZAC 1 airfield placed in Northern Territory 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 55 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -1.33
That Japanese sub will not die
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@dawgoneit No worries. I usually only have time for 1 move / day. I was just remarking, as it was unusual.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 artilleries moved from Germany to Western Germany 8 infantry moved from Germany to Western Germany 3 fighters moved from Algeria to Northern Italy 1 fighter moved from Algeria to Southern Italy 1 fighter and 5 tactical_bombers moved from Algeria to Western Germany 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Poland to Baltic States 5 bombers moved from Western Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 5 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 5 bombers and 2 infantry in Baltic States, round 2 : 5/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 bombers moved from Baltic States to Western Germany 3 aaGuns, 3 artilleries and 4 infantry moved from Poland to Eastern Poland 2 infantry moved from Romania to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in France 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 2. 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 3 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 5 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 3 infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Bryansk to Vologda 2 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 1 armour, 5 artilleries, 1 fighter and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.00
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@dawgoneit If you’re up for it, I’m home today because kids are sick…but means I have time to play–mostly, as they are just sleeping.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yunnan to Malaya Japanese take Shan State from UK_Pacific Japanese take Malaya from UK_Pacific 1 submarine moved from 37 Sea Zone to 45 Sea Zone 2 fighters moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Shantung to Kiangsi 1 mech_infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 artillery and 1 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Japan to Kiangsi 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 2 bombers moved from Kwangsi to Philippines 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Borneo Battle in Sumatra Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 2 fighters in 45 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 45 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 45 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 45 Sea Zone 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 0/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 3 : 5/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Hunan to Siam 2 fighters and 2 tactical_bombers moved from Kwangsi to Siam 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 bombers moved from Philippines to Kwangsi 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 fighter moved from Siam to 37 Sea Zone 1 fighter moved from Siam to 37 Sea Zone 2 aaGuns moved from Korea to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 aaGuns, 3 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 cruiser moved from 36 Sea Zone to 20 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 aaGuns and 2 infantry moved from 20 Sea Zone to Kwangtung Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Shantung 2 destroyers placed in 6 Sea Zone 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.00 Japanese regular : -4.83
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@dawgoneit sorry I didn’t see your message earlier
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 5 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Northern Territory to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 transport moved from 88 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French West Africa Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Northern Territory 1 fighter moved from 43 Sea Zone to 55 Sea Zone 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to United Kingdom 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 5 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 41 Sea Zone 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malta Battle in 35 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone British win, taking Malta from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 41 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Ethiopia to French Equatorial Africa 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 marine moved from Iraq to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 bomber moved from France to United Kingdom 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia Place Units - British 1 artillery and 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 9 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 9 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.50 Japanese regular : 0.33 Germans AA : -0.17
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@dawgoneit No worries. It was a nicely, quiet day.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Albania to Greece Combat - Italians Battle in Cyprus Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 1 airfield placed in Sardinia Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from Northern Territory to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to Northern Territory 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 artillery and 1 factory_minor placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.00