@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
L24 Dawgoneit (X) vs Surfer (L+3) BM4
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@dawgoneit If not, I have no problem changing things.
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 battleship moved from 94 Sea Zone to 92 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 cruiser moved from 94 Sea Zone to 96 Sea Zone 1 cruiser moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Libya 2 infantry moved from Albania to Greece 1 armour moved from Northern Italy to Albania 1 infantry moved from British Somaliland to Italian Somaliland 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Gibraltar Battle in Malta Non Combat Move - Italians 1 armour moved from Tunisia to Morocco Italians take Algeria from Neutral_Axis Italians take Morocco from Neutral_Axis 1 mech_infantry moved from Tunisia to Libya 2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 5 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Morocco: 1 armour EDIT: Adding units owned by Italians to Algeria: 1 armour EDIT: Changing ownership of Morocco from Italians to Neutral_Axis EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by Italians to 96 Sea Zone: 1 battleship and 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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sorry man. it let me do it so i did it. Lol. I didn’t no. thank you for the knowledge.
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MrRoboto
MrRoboto
'19
'18
4 minutes agoIf the Neutrals are pro-Allies, the Italian Tank is blitzing through both of them during combat move (only if the first one does not contain a hostile troop)
If the Neutrals are pro-Axis, the Italian Tank can move through both of them during non-combat move. In fact, a mech could also do it.
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Please use the first one. I think Lol
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pacifiersboard
pacifiersboard
about an hour agoIf I may jump in, see Game Notes:
(PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.
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@dawgoneit there is a debate going on rite now. what ever is determined I have the origanal and the edited all set.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC Turning on Edit Mode EDIT: Changing PUs for Italians from 30 to 24 EDIT: Turning off Edit Mode ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 fighter moved from Java to Burma 1 infantry moved from Shan State to Burma 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@dawgoneit I edited the PUs for Italy to reflect the 5 + 1 lost due to not taking Morocco.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Italy to Western Germany 1 mech_infantry moved from Southern France to Yugoslavia 3 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria 8 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland 1 mech_infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 3 armour moved from Germany to Poland 2 armour moved from Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 1 artillery moved from Western Germany to Germany 1 artillery moved from France to Western Germany Combat - Germans Non Combat Move - Germans Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 armour, 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
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Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Yenisey to Timguska 1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Russia to Belarus 1 aaGun and 13 infantry moved from Bryansk to Belarus 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 2 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 1 armour moved from Jehol to Hunan 2 infantry moved from Siam to French Indo China 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Siam to Hunan 1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Hunan 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 6 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 6 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 4/12 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 artilleries moved from 36 Sea Zone to Kwangsi 3 infantry moved from 36 Sea Zone to Kwangsi 2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone 2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 mech_infantrys placed in Shantung 2 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 -
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 102 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 fighter and 1 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 fighter and 7 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 artillery and 14 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 2 fighters moved from India to Yunnan 1 marine moved from French Madagascar to 72 Sea Zone 1 marine moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from Belgian Congo to Tanganyika Territory 1 tactical_bomber moved from Egypt to Tanganyika Territory 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 2 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 bomber moved from United Kingdom to 92 Sea Zone Combat - British Battle in British Somaliland Battle in 92 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win, taking British Somaliland from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 2 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 infantry, 1 marine and 1 tactical_bomber in Tanganyika Territory, round 2 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the Italians lost in Tanganyika Territory British roll dice for 1 infantry, 1 marine and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 artillery, 2 fighters, 14 infantry and 2 mech_infantrys Japanese defend with 6 artilleries, 5 infantry and 1 mech_infantry British roll dice for 1 artillery, 2 fighters, 14 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/19 hits, 4.17 expected hits Japanese roll dice for 6 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 5/12 hits, 4.00 expected hits 5 infantry owned by the British lost in Yunnan 5 infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 2 fighters, 9 infantry and 2 mech_infantrys in Yunnan, round 3 : 3/14 hits, 3.33 expected hits Japanese roll dice for 6 artilleries and 1 mech_infantry in Yunnan, round 3 : 4/7 hits, 2.33 expected hits 4 infantry owned by the British lost in Yunnan 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys in Yunnan, round 4 : 5/10 hits, 2.67 expected hits Japanese roll dice for 4 artilleries in Yunnan, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Yunnan 4 artilleries owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 10 infantry Casualties for Japanese: 6 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to India 2 fighters moved from Yunnan to India 1 aaGun moved from Burma to India 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 transports moved from 102 Sea Zone to 106 Sea Zone 1 bomber moved from 92 Sea Zone to British Guiana 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo Place Units - British 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec 1 fighter and 1 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Japanese regular : 2.33 Italians regular : 0.67 British regular : 3.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Malta to 96 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 armour moved from Algeria to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Combat - Italians Battle in Ethiopia Italians attack with 1 infantry British defend with 1 infantry Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.17 expected hits British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Burma to India 1 fighter moved from Burma to India 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 3 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 3 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 submarine moved from 113 Sea Zone to 114 Sea Zone 4 bombers moved from Western Germany to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Yugoslavia to Eastern Poland Combat - Germans Battle in 114 Sea Zone Germans attack with 4 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers in 114 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 4 bombers moved from 114 Sea Zone to Western Germany 5 fighters and 5 tactical_bombers moved from Western Germany to Algeria 3 aaGuns, 3 artilleries and 6 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Germany 3 aaGuns moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Bulgaria to Romania Place Units - Germans 1 bomber placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 armour, 1 artillery and 8 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 destroyer and 3 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 2 infantry moved from Russia to Vologda 1 artillery and 7 infantry moved from Russia to Bryansk 3 infantry moved from Timguska to Novosibirsk 2 mech_infantrys moved from Belarus to Vologda 4 aaGuns, 2 armour, 4 artilleries, 40 infantry and 4 mech_infantrys moved from Belarus to Bryansk 2 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Ukraine to Bryansk Place Units - Russians 2 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : 0.83 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 armour and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Shantung to Anhwe 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Yunnan 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 6 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 7 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 8 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 9 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 10 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 11 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 11 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 mech_infantrys Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 2 bombers, 6 fighters, 8 infantry and 6 tactical_bombers British defend with 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys British roll AA dice in Yunnan : 2/3 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 8 infantry and 5 tactical_bombers in Yunnan, round 2 : 14/24 hits, 10.50 expected hits Chinese roll dice for 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys Battle in 37 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 mech_infantry moved from Shantung to Kiangsu 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 3 transports moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 3 transports moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 0.33 British AA : 1.50 UK_Pacific regular : 1.00 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 102 Sea Zone to Gibraltar 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Morocco from Neutral_Axis, taking Gibraltar from Italians with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 tactical_bomber moved from 45 Sea Zone to Northern Territory 2 fighters moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 carrier moved from 102 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 destroyer moved from 39 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 3 fighters, 1 infantry and 1 mech_infantry placed in Eastern United States 1 fighter and 2 infantry placed in Western United States 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 8 infantry moved from Szechwan to Shensi 1 infantry moved from Sikang to Shensi 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Syria to Iraq 1 armour moved from Egypt to Iraq 1 marine moved from Tanganyika Territory to 72 Sea Zone 1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 infantry moved from Kenya to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 tactical_bomber moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from India to 37 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese and British reach a stalemate . Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Iraq British attack with 1 armour, 3 infantry, 1 marine and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 3 infantry, 1 marine and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Ethiopia British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from 37 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 carrier, 2 cruisers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 bomber moved from British Guiana to United Kingdom 4 fighters moved from United Kingdom to 91 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo Place Units - British 3 infantry placed in Egypt 1 airfield placed in Gibraltar 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,6,2,1 British collect 31 PUs (4 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 3 artilleries and 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.83 Japanese regular : 1.17 Italians regular : 0.00 Neutral_Axis regular : -1.00 British regular : -2.67 -
@dawgoneit These were some quick rounds!





