edited. use latest if you can
L24 Dawgoneit (X) vs Surfer (L+3) BM4
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Northern Territory to 45 Sea Zone 1 fighter moved from Northern Territory to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Northern Territory 1 fighter moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 64 PUs; Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Northern Italy to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Smolensk 1 infantry moved from Eastern Poland to Belarus 3 artilleries and 5 infantry moved from Novgorod to Archangel 1 infantry moved from Vyborg to Finland 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Germany to 114 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Poland to Eastern Poland 11 infantry moved from Western Germany to Germany 4 bombers moved from Eastern Poland to Western Germany 1 fighter moved from Sardinia to Northern Italy 1 fighter and 1 tactical_bomber moved from Sardinia to Holland Belgium Combat - Germans Battle in Archangel Germans attack with 3 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 5 infantry in Archangel, round 2 : 1/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 armour, 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel 4 armour moved from Eastern Poland to Archangel 1 armour moved from Eastern Poland to Archangel 1 fighter moved from Southern Italy to Northern Italy Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in France 1 artillery and 5 infantry placed in Western Germany 9 infantry placed in Germany Germans undo move 4. 4 infantry placed in Western Germany 5 infantry placed in Germany Germans undo move 5. 3 infantry placed in Southern France 2 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : 0.67 Germans regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Russia 2 fighters moved from Smolensk to Russia 2 mech_infantrys moved from Vologda to Russia 4 infantry moved from Vologda to Novosibirsk 2 infantry moved from Timguska to Novosibirsk 3 armour moved from Bryansk to Russia 5 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Russia to Novosibirsk 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Belarus to Russia 1 fighter moved from Russia to Novosibirsk 2 aaGuns and 12 infantry moved from Buryatia to Amur 3 infantry moved from Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Russia to Bryansk Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Siam to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 6 fighters moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 bomber and 7 tactical_bombers moved from Siam to 43 Sea Zone 3 artilleries and 2 mech_infantrys moved from Yunnan to French Indo China 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Shantung to Jehol 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 battleships, 3 carriers and 2 cruisers moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from Malaya to French Indo China Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 7 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 7 tactical_bombers in 43 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber and 7 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber and 7 tactical_bombers moved from 43 Sea Zone to Siam 6 fighters moved from 42 Sea Zone to Siam 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from 35 Sea Zone to Siam 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 4 infantry moved from Manchuria to Korea Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.83 ANZAC regular : 0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 fighters, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 bomber moved from Northern Territory to 42 Sea Zone 1 fighter moved from Northern Territory to 42 Sea Zone 2 fighters moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 42 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone Americans attack with 2 destroyers and 1 submarine Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the Americans retreated to 94 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 110 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Tunisia 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Tobruk to Egypt 3 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 bomber moved from 42 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Queensland to Northern Territory 1 transport moved from 54 Sea Zone to 55 Sea Zone 2 destroyers moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 6 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 bombers, 1 fighter and 1 infantry placed in Eastern United States Americans undo move 4. 2 bombers and 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Chahar to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Sikang 12 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Gibraltar to 96 Sea Zone 1 tactical_bomber moved from Iraq to 96 Sea Zone 2 submarines moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in 96 Sea Zone British attack with 3 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 2 submarines owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 96 Sea Zone British roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British lost in 96 Sea Zone 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 36 Casualties for British: 2 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport Non Combat Move - British 3 fighters moved from 96 Sea Zone to Egypt 3 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 marine moved from Ethiopia to 76 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 79 Sea Zone 1 marine moved from 79 Sea Zone to West India 1 fighter moved from 55 Sea Zone to India 4 infantry moved from Burma to India 1 aaGun, 4 artilleries and 17 infantry moved from Burma to Yunnan 1 armour and 3 mech_infantrys moved from India to Yunnan 2 infantry moved from 110 Sea Zone to United Kingdom 6 infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 carrier, 1 fighter and 1 submarine placed in 110 Sea Zone 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 2.17 Italians regular : -0.67 Japanese regular : 0.00 Germans regular : -0.67 British regular : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Non Combat Move - Italians Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 45 Sea Zone 1 fighter moved from Northern Territory to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Battle in 45 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Malaya from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Queensland 2 fighters moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Northern Territory Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 infantry moved from Norway to Finland 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 5 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 armour moved from Novgorod to Nenetsia 3 transports moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Germany to 114 Sea Zone 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 7 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 4 infantry moved from Western Germany to France 1 artillery and 6 infantry moved from Novgorod to Baltic States 6 infantry moved from 115 Sea Zone to Baltic States Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 artillery and 9 infantry placed in Germany Germans undo move 3. 4 artilleries and 6 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -0.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 4 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 fighter moved from Novosibirsk to Vologda 1 fighter moved from Russia to Vologda 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Western Ukraine Russians attack with 2 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 2 fighters moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 5 mech_infantrys moved from Russia to Novosibirsk 1 artillery and 3 infantry moved from Russia to Bryansk 1 armour moved from Russia to Novosibirsk 2 fighters moved from Western Ukraine to Russia Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Caroline Islands to French Indo China 1 artillery and 5 infantry moved from Kwangsi to French Indo China 1 infantry moved from French Indo China to Shan State 1 bomber moved from Siam to 37 Sea Zone 1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Shan State 1 fighter and 3 tactical_bombers moved from Siam to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 7/15 hits, 8.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber, 6 fighters and 7 tactical_bombers moved from Shan State to French Indo China 2 aaGuns moved from Kwangsi to French Indo China 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Japan 3 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.33 UK_Pacific regular : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Caroline Islands to French Indo China 1 artillery and 5 infantry moved from Kwangsi to French Indo China 1 infantry moved from French Indo China to Shan State 1 bomber moved from Siam to 37 Sea Zone 1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Shan State 1 fighter and 3 tactical_bombers moved from Siam to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 7/15 hits, 8.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber, 6 fighters and 7 tactical_bombers moved from Shan State to French Indo China 2 aaGuns moved from Kwangsi to French Indo China 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Japan 3 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to Shantung: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.33 UK_Pacific regular : -0.33
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@dawgoneit Ok. It’s late, and I made a mistake on the US attack. I used 2 ftrs and only 1 can return to Hawaii. The only other attack was in Celebes and the US won without damage.
If you will let me, I’d like to re do the US attack with only 1 ftr. The Japanese hit the first round 1 time, so I will ensure you get 1 hit, the first round. -
Rolling for 1 Sub, 1DD, 1 ftr
[dice 2d6<=2]
[dice 1d6<=3] -
2d6<=2: 4, 6; Hits: 0
1d6<=3: 4; Hits: 0 -
Japan 1 SS, 1 DD (at least 1 will hit)
[dice 2d6<=2] -
2d6<=2: 5, 5; Hits: 0
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Ok. so my sub dies.
Next round
1 DD + 1ftr
[dice 1d6<=2]
[dice 1d6<=3] -
1d6<=2: 2; Hits: 1
1d6<=3: 2; Hits: 1 -
Ok. Japan 1 SS, 1DD
[dice 1d6<=1]
[dice 1d6<=2]
I actually used wrong odds for sub last round, but not matter since rolled 2 5’s -
1d6<=1: 5; Hits: 0
1d6<=2: 6; Hits: 0