@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@dawgoneit no rush dawg, feel better <3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 fighter moved from Southern Italy to Western Germany
    Non Combat Move - Italians
    Place Units - Italians
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,5,1,4,5,6
        Italians collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 destroyer moved from 115 Sea Zone to 118 Sea Zone
        1 transport moved from 115 Sea Zone to 116 Sea Zone
        1 infantry moved from Germany to 116 Sea Zone
        1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
        1 infantry moved from 118 Sea Zone to Finland
        1 submarine moved from 115 Sea Zone to 118 Sea Zone
        2 transports moved from 115 Sea Zone to 116 Sea Zone
        4 infantry moved from Germany to 116 Sea Zone
        4 infantry moved from 116 Sea Zone to Norway
        1 transport moved from 115 Sea Zone to 117 Sea Zone
        2 infantry moved from Poland to 117 Sea Zone
        2 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone
        2 infantry moved from 116 Sea Zone to Norway
        1 submarine moved from 115 Sea Zone to 118 Sea Zone
        1 cruiser moved from 115 Sea Zone to 116 Sea Zone
        2 infantry moved from Poland to Baltic States
        2 bombers moved from Western Germany to Baltic States
        1 infantry moved from Eastern Poland to Northern Belarus
              Germans take Northern Belarus from Russians
        1 artillery moved from Eastern Poland to Southern Belarus
        1 infantry moved from Ukraine to Kursk
              Germans take Kursk from Russians
        1 infantry moved from Ukraine to Rostov
              Germans take Rostov from Russians
        2 artilleries and 8 infantry moved from Romania to Bulgaria
        2 infantry moved from Northern Italy to Southern Italy
        2 infantry moved from Southern France to Northern Italy
        1 infantry moved from Eastern Poland to Southern Belarus
    Combat - Germans
        Germans creates battle in territory 128 Sea Zone
        Battle in Baltic States
            Germans attack with 2 bombers and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Baltic States
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Southern Belarus
            Germans attack with 1 artillery and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Southern Belarus
            Germans win, taking Southern Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Norway
            Germans attack with 6 infantry
            Russians defend with 1 aaGun, 1 artillery and 1 infantry
                Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                Germans roll dice for 6 infantry in Norway, round 2 : 0/6 hits, 1.00 expected hits
                Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Norway
                1 aaGun owned by the Russians lost in Norway
                Germans roll dice for 5 infantry in Norway, round 3 : 0/5 hits, 0.83 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 5 infantry in Norway, round 4 : 1/5 hits, 0.83 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Norway, round 4 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Norway
                1 infantry owned by the Russians lost in Norway
                Germans roll dice for 3 infantry in Norway, round 5 : 1/3 hits, 0.50 expected hits
                Russians roll dice for 1 artillery in Norway, round 5 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Norway
            Germans win, taking Norway from Russians with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 3 infantry
            Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
        Battle in 118 Sea Zone
            Germans attack with 1 destroyer, 2 submarines and 1 transport
            Russians defend with 1 submarine
                Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Russians lost in 118 Sea Zone
            Germans win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in Finland
        Battle in 128 Sea Zone
            Germans attack with 1 submarine
            Russians defend with 1 submarine
            1 submarine owned by the Germans submerged
    Non Combat Move - Germans
        2 bombers moved from Baltic States to Western Germany
    Place Units - Germans
        1 destroyer placed in 116 Sea Zone
        1 armour and 6 infantry placed in Romania
        Germans undo move 2.
        1 armour, 2 artilleries and 4 infantry placed in Romania
        5 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,2,1,6,5,5,5
            Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
        Germans collect 48 PUs (7 lost to blockades); end with 48 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        1 transport moved from 5 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from 6 Sea Zone to Korea
        3 infantry moved from Shantung to Anhwe
        1 infantry moved from Jehol to Shansi
              Japanese take Shansi from Chinese
        1 artillery and 1 infantry moved from Jehol to Shantung
        2 bombers moved from Kwangsi to Anhwe
        1 infantry moved from Kwangtung to Kiangsi
        1 infantry moved from Hunan to Hopei
        1 infantry moved from Kwangtung to Kwangsi
        6 fighters moved from Kiangsi to Hopei
        1 artillery moved from Kwangtung to Hunan
    Combat - Japanese
        Battle in Korea
        Battle in Anhwe
            Japanese attack with 2 bombers and 3 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 2 : 0/5 hits, 1.50 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 3 : 2/5 hits, 1.50 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Anhwe
                2 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking Korea from Russians, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Hopei
            Japanese attack with 6 fighters and 1 infantry
            British defend with 1 artillery
                Japanese roll dice for 6 fighters and 1 infantry in Hopei, round 2 : 3/7 hits, 3.17 expected hits
                Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
                1 artillery owned by the British lost in Hopei
            Japanese win with 6 fighters remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 artillery
    Non Combat Move - Japanese
        3 fighters moved from Hopei to Kwangtung
        3 fighters moved from Hopei to Shantung
        2 bombers moved from Anhwe to Kwangtung
        1 destroyer moved from 23 Sea Zone to 24 Sea Zone
        1 submarine moved from 23 Sea Zone to 7 Sea Zone
        1 destroyer moved from 7 Sea Zone to 23 Sea Zone
        1 destroyer moved from 7 Sea Zone to 22 Sea Zone
        1 submarine moved from 7 Sea Zone to 37 Sea Zone
        1 transport moved from 37 Sea Zone to 132 Sea Zone
        1 artillery moved from Siam to 132 Sea Zone
        1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone
        1 artillery moved from French Indo China to 37 Sea Zone
        2 artilleries moved from 37 Sea Zone to Hainan
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer moved from 21 Sea Zone to 37 Sea Zone
        2 submarines moved from 20 Sea Zone to 37 Sea Zone
    Place Units - Japanese
        1 fighter and 2 infantry placed in Kwangtung
        1 artillery and 2 infantry placed in Shantung
        Japanese undo move 1.
        1 artillery and 2 infantry placed in Kwangtung
        2 fighters and 1 infantry placed in Japan
        2 destroyers placed in 6 Sea Zone
        Japanese undo move 4.
        1 destroyer placed in 6 Sea Zone
        1 destroyer placed in 7 Sea Zone
    Turn Complete - Japanese
        Japanese collect 50 PUs; end with 50 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
    Purchase Units - Italians
        Italians buy nothing; Remaining resources: 6 PUs; 
    Combat Move - Italians
    Combat - Italians
    Non Combat Move - Italians
        7 infantry moved from Northern Italy to Southern France
        7 infantry moved from Southern Italy to Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,6,3,4,1,4,5,1,1
        Italians collect 0 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x factory_upgrade; Remaining resources: 50 PUs; 
        Germans buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Combat Move - Germans
        5 infantry moved from Western Germany to Holland Belgium
        2 infantry moved from Northern Italy to Southern France
        2 bombers moved from Western Germany to Holland Belgium
        3 fighters moved from Western Germany to Holland Belgium
        1 destroyer, 2 submarines and 1 transport moved from 118 Sea Zone to 116 Sea Zone
        1 artillery moved from Southern Belarus to Eastern Poland
        3 artilleries and 17 infantry moved from Eastern Poland to Baltic States
        1 infantry moved from Kursk to Tambov
              Germans take Tambov from Russians
        1 infantry moved from Ukraine to Kursk
        1 armour moved from Romania to Baltic States
        2 artilleries and 4 infantry moved from Romania to Eastern Poland
        2 artilleries and 8 infantry moved from Bulgaria to Romania
        3 infantry moved from Southern France to France
        3 infantry moved from Norway to 116 Sea Zone
    Combat - Germans
        Germans creates battle in territory 128 Sea Zone
        Battle in Baltic States
            Germans attack with 1 armour, 3 artilleries and 17 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 armour, 3 artilleries and 17 infantry in Baltic States, round 2 : 4/21 hits, 4.83 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Holland Belgium
            Germans attack with 2 bombers, 3 fighters and 5 infantry
            Americans defend with 1 infantry
                Germans roll dice for 2 bombers, 3 fighters and 5 infantry in Holland Belgium, round 2 : 4/10 hits, 3.33 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
                1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 infantry
    Non Combat Move - Germans
        2 bombers and 3 fighters moved from Holland Belgium to Western Germany
        3 infantry moved from 116 Sea Zone to Western Germany
    Place Units - Germans
        2 armour and 2 mech_infantrys placed in Western Germany
        4 infantry placed in Germany
        1 artillery and 2 infantry placed in Romania
        2 infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,4,1,5,2,5,6,6,1
            Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2
            Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4
        Germans collect 44 PUs (6 lost to blockades); end with 44 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 4 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kwangsi to Yunnan
              Japanese take Yunnan from Chinese
        1 infantry moved from Kiangsi to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Kwangtung to Kiangsi
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
        1 artillery moved from Hainan to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
        2 tactical_bombers moved from 37 Sea Zone to French Indo China
        1 destroyer moved from 37 Sea Zone to 46 Sea Zone
        1 destroyer moved from 7 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from Shantung to Anhwe
        2 fighters moved from Shantung to Anhwe
        1 fighter moved from Shantung to Anhwe
        1 artillery and 2 infantry moved from Shantung to Jehol
        3 fighters moved from Kwangtung to Shantung
        4 tactical_bombers moved from 37 Sea Zone to Shantung
        1 submarine moved from 7 Sea Zone to 19 Sea Zone
        1 destroyer moved from 7 Sea Zone to 37 Sea Zone
        1 destroyer moved from 6 Sea Zone to 37 Sea Zone
    Combat - Japanese
        Japanese creates battle in territory 22 Sea Zone
        Battle in Anhwe
            Japanese attack with 1 artillery, 3 fighters and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Anhwe, round 2 : 3/5 hits, 2.17 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win, taking 22 Sea Zone from Americans, taking Anhwe from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 19 Sea Zone
            Japanese attack with 1 destroyer and 1 submarine
            Americans defend with 1 submarine
                Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 19 Sea Zone
            Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in French Indo China
            Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/4 hits, 1.67 expected hits
                UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in French Indo China
                1 infantry owned by the British lost in French Indo China
            Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        2 tactical_bombers moved from French Indo China to 37 Sea Zone
        1 artillery moved from Hainan to 37 Sea Zone
        1 artillery moved from 37 Sea Zone to French Indo China
        3 fighters moved from Anhwe to Jehol
    Place Units - Japanese
        4 destroyers and 1 submarine placed in 7 Sea Zone
        1 artillery and 2 infantry placed in Shantung
        1 artillery and 2 infantry placed in Kwangtung
    Turn Complete - Japanese
        Japanese collect 46 PUs; end with 46 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Japanese regular : 0.33
UK_Pacific regular : 0.67
@dawgoneit scramble decisions for holland?
@avandoo 1 Italian
@avandoo I’m going to give up on this one. G.G.
@dawgoneit good playin with you, dawg. goodluck in the future
@avandoo thank you kindly. good luck to you also.