avandoo Allies -VS- dawgoneit Axis +12 PTV


  • sorry so late. I’ve been real sick. I tried to do some turns yesterday but my headache was pretty bad, I still have it. its been about 4 days now.


  • @dawgoneit no rush dawg, feel better <3



  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Western Germany
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,5,1,4,5,6
            Italians collect 6 PUs (2 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from 118 Sea Zone to Finland
            1 submarine moved from 115 Sea Zone to 118 Sea Zone
            2 transports moved from 115 Sea Zone to 116 Sea Zone
            4 infantry moved from Germany to 116 Sea Zone
            4 infantry moved from 116 Sea Zone to Norway
            1 transport moved from 115 Sea Zone to 117 Sea Zone
            2 infantry moved from Poland to 117 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 submarine moved from 115 Sea Zone to 118 Sea Zone
            1 cruiser moved from 115 Sea Zone to 116 Sea Zone
            2 infantry moved from Poland to Baltic States
            2 bombers moved from Western Germany to Baltic States
            1 infantry moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 artillery moved from Eastern Poland to Southern Belarus
            1 infantry moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            2 artilleries and 8 infantry moved from Romania to Bulgaria
            2 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Southern France to Northern Italy
            1 infantry moved from Eastern Poland to Southern Belarus
    
        Combat - Germans
            Germans creates battle in territory 128 Sea Zone
            Battle in Baltic States
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 6 infantry
                Russians defend with 1 aaGun, 1 artillery and 1 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 6 infantry in Norway, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    1 aaGun owned by the Russians lost in Norway
                    Germans roll dice for 5 infantry in Norway, round 3 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 5 infantry in Norway, round 4 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Norway, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Norway
                    1 infantry owned by the Russians lost in Norway
                    Germans roll dice for 3 infantry in Norway, round 5 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Norway, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Norway
                Germans win, taking Norway from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
            Battle in 118 Sea Zone
                Germans attack with 1 destroyer, 2 submarines and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Finland
            Battle in 128 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Germans submerged
    
        Non Combat Move - Germans
            2 bombers moved from Baltic States to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 116 Sea Zone
            1 armour and 6 infantry placed in Romania
            Germans undo move 2.
            1 armour, 2 artilleries and 4 infantry placed in Romania
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,2,1,6,5,5,5
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
            Germans collect 48 PUs (7 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : -1.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Shansi
                  Japanese take Shansi from Chinese
            1 artillery and 1 infantry moved from Jehol to Shantung
            2 bombers moved from Kwangsi to Anhwe
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Kwangtung to Kwangsi
            6 fighters moved from Kiangsi to Hopei
            1 artillery moved from Kwangtung to Hunan
    
        Combat - Japanese
            Battle in Korea
            Battle in Anhwe
                Japanese attack with 2 bombers and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 2 : 0/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 3 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Korea from Russians, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 6 fighters and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 6 fighters and 1 infantry in Hopei, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 artillery owned by the British lost in Hopei
                Japanese win with 6 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            3 fighters moved from Hopei to Kwangtung
            3 fighters moved from Hopei to Shantung
            2 bombers moved from Anhwe to Kwangtung
            1 destroyer moved from 23 Sea Zone to 24 Sea Zone
            1 submarine moved from 23 Sea Zone to 7 Sea Zone
            1 destroyer moved from 7 Sea Zone to 23 Sea Zone
            1 destroyer moved from 7 Sea Zone to 22 Sea Zone
            1 submarine moved from 7 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from Siam to 132 Sea Zone
            1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 artillery moved from French Indo China to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Hainan
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 21 Sea Zone to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
            Japanese undo move 1.
            1 artillery and 2 infantry placed in Kwangtung
            2 fighters and 1 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
            Japanese undo move 4.
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.17
    

    Savegame



  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            7 infantry moved from Northern Italy to Southern France
            7 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,6,3,4,1,4,5,1,1
            Italians collect 0 PUs (8 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_upgrade; Remaining resources: 50 PUs; 
            Germans buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            5 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Northern Italy to Southern France
            2 bombers moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 destroyer, 2 submarines and 1 transport moved from 118 Sea Zone to 116 Sea Zone
            1 artillery moved from Southern Belarus to Eastern Poland
            3 artilleries and 17 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Kursk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Ukraine to Kursk
            1 armour moved from Romania to Baltic States
            2 artilleries and 4 infantry moved from Romania to Eastern Poland
            2 artilleries and 8 infantry moved from Bulgaria to Romania
            3 infantry moved from Southern France to France
            3 infantry moved from Norway to 116 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 128 Sea Zone
            Battle in Baltic States
                Germans attack with 1 armour, 3 artilleries and 17 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries and 17 infantry in Baltic States, round 2 : 4/21 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers, 3 fighters and 5 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters and 5 infantry in Holland Belgium, round 2 : 4/10 hits, 3.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers and 3 fighters moved from Holland Belgium to Western Germany
            3 infantry moved from 116 Sea Zone to Western Germany
    
        Place Units - Germans
            2 armour and 2 mech_infantrys placed in Western Germany
            4 infantry placed in Germany
            1 artillery and 2 infantry placed in Romania
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,4,1,5,2,5,6,6,1
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4
            Germans collect 44 PUs (6 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            1 artillery moved from Hainan to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            2 tactical_bombers moved from 37 Sea Zone to French Indo China
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Shantung to Anhwe
            2 fighters moved from Shantung to Anhwe
            1 fighter moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Shantung to Jehol
            3 fighters moved from Kwangtung to Shantung
            4 tactical_bombers moved from 37 Sea Zone to Shantung
            1 submarine moved from 7 Sea Zone to 19 Sea Zone
            1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 22 Sea Zone
            Battle in Anhwe
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Anhwe, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking 22 Sea Zone from Americans, taking Anhwe from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 artillery moved from Hainan to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to French Indo China
            3 fighters moved from Anhwe to Jehol
    
        Place Units - Japanese
            4 destroyers and 1 submarine placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.17
    Japanese regular : 0.33
    UK_Pacific regular : 0.67
    

    Savegame



  • @dawgoneit scramble decisions for holland?


  • @avandoo 1 Italian



  • @avandoo I’m going to give up on this one. G.G.

  • D dawgoneit referenced this topic on

  • @dawgoneit good playin with you, dawg. goodluck in the future

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