No scramble.
avandoo Allies -VS- dawgoneit Axis +12 PTV
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 destroyer moved from 59 Sea Zone to 44 Sea Zone 1 battleship, 3 cruisers and 1 destroyer moved from 132 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to Kweichow 1 infantry moved from Hunan to Kweichow 2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangtung to Kweichow 2 artilleries and 1 infantry moved from 37 Sea Zone to French Indo China 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Jehol to Shansi Japanese take Shansi from Chinese 1 mech_infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Kiangsi 1 transport moved from 37 Sea Zone to 7 Sea Zone Combat - Japanese Battle in French Indo China Japanese attack with 3 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 3 cruisers in French Indo China, round 2 : 3/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers in Kweichow, round 2 : 7/16 hits, 8.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Kweichow 1 artillery owned by the British and 3 infantry owned by the British lost in Kweichow Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese 4 fighters moved from Kweichow to 37 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from Kweichow to 37 Sea Zone 2 bombers and 6 tactical_bombers moved from Kweichow to Hunan Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 4 destroyers and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.50 UK_Pacific regular : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,1,5,3,3 Italians collect 1 PU (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 2 artilleries and 4 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 2 transports moved from 116 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Poland to 117 Sea Zone 4 infantry moved from Western Germany to 116 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 117 Sea Zone to 115 Sea Zone 1 cruiser, 4 infantry and 2 transports moved from 116 Sea Zone to 115 Sea Zone 2 artilleries and 6 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 4 infantry moved from Eastern Poland to Poland 3 infantry moved from Southern Belarus to Eastern Poland 1 artillery and 5 infantry moved from Bessarabia to Eastern Poland 3 artilleries and 11 infantry moved from Romania to Eastern Poland 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 3 fighters moved from Western Germany to Eastern Poland Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in 128 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans submerged Battle in Norway Germans attack with 2 artilleries and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Norway Germans winRussians winRussians win with 1 submarine remaining with 1 submarine remaining, taking Norway from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 3 fighters EDIT: Turning off Edit Mode Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from France to Southern France Place Units - Germans 3 infantry placed in Western Germany 2 artilleries and 8 infantry placed in Romania 2 infantry placed in Germany Germans undo move 1. 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,2,2,3,4 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Germans collect 44 PUs (7 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.50
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 submarine moved from 37 Sea Zone to 22 Sea Zone 1 submarine moved from 37 Sea Zone to 22 Sea Zone 1 submarine moved from 7 Sea Zone to 22 Sea Zone 3 submarines moved from 7 Sea Zone to 23 Sea Zone 1 armour moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Hopei 1 artillery moved from Shantung to Anhwe 1 artillery moved from Shantung to Jehol 2 infantry moved from Southern Manchuria to Jehol 2 artilleries moved from French Indo China to Siam 2 bombers and 6 tactical_bombers moved from Hunan to Hopei 6 fighters moved from 37 Sea Zone to Hopei Combat - Japanese
Combat Hit Differential Summary :
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@avandoo Any scrambles in sz 22 or 23?
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@dawgoneit 3 fig to SZ 22 don’t submerge sub - SZ 23 can’t scramble and submerge sub
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 submarine moved from 37 Sea Zone to 22 Sea Zone 1 submarine moved from 37 Sea Zone to 22 Sea Zone 1 submarine moved from 7 Sea Zone to 22 Sea Zone 3 submarines moved from 7 Sea Zone to 23 Sea Zone 1 armour moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Hopei 1 artillery moved from Shantung to Anhwe 1 artillery moved from Shantung to Jehol 2 infantry moved from Southern Manchuria to Jehol 2 artilleries moved from French Indo China to Siam 2 bombers and 6 tactical_bombers moved from Hunan to Hopei 6 fighters moved from 37 Sea Zone to Hopei Combat - Japanese Americans scrambles 3 units out of 35 Sea Zone to defend against the attack in 22 Sea Zone Battle in Siberia Battle in 23 Sea Zone Japanese attack with 3 submarines Americans defend with 1 submarine; ANZAC defend with 1 destroyer 1 submarine owned by the Americans submerged Japanese roll dice for 3 submarines in 23 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone 1 destroyer owned by the ANZAC lost in 23 Sea Zone Japanese win, taking Siberia from Russians, taking 23 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 22 Sea Zone Japanese attack with 3 submarines Americans defend with 1 destroyer, 3 fighters and 1 submarine Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 submarines in 22 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone 2 submarines owned by the Japanese retreated to 20 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Hopei Japanese attack with 1 armour, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 1 artillery and 8 infantry Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Hopei, round 2 : 9/17 hits, 9.00 expected hits Chinese roll dice for 1 artillery and 8 infantry in Hopei, round 2 : 2/9 hits, 3.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei 8 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 artillery and 8 infantry Battle in Siam Japanese attack with 2 artilleries British defend with 1 infantry Japanese roll dice for 2 artilleries in Siam, round 2 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siam 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Moving scrambled unit from 22 Sea Zone to 35 Sea Zone Moving scrambled unit from 22 Sea Zone to 35 Sea Zone Moving scrambled unit from 22 Sea Zone to 35 Sea Zone Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 destroyer moved from 7 Sea Zone to 19 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 6 tactical_bombers moved from Hopei to 37 Sea Zone 2 bombers moved from Hopei to Kwangsi 6 fighters moved from Hopei to Kiangsi Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Shantung 1 fighter and 4 infantry placed in Japan 2 destroyers and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4 Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.83 Japanese regular : 0.33 UK_Pacific regular : 0.67
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sorry so late. I’ve been real sick. I tried to do some turns yesterday but my headache was pretty bad, I still have it. its been about 4 days now.
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@dawgoneit no rush dawg, feel better <3
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Western Germany Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,5,1,4,5,6 Italians collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Finland 1 submarine moved from 115 Sea Zone to 118 Sea Zone 2 transports moved from 115 Sea Zone to 116 Sea Zone 4 infantry moved from Germany to 116 Sea Zone 4 infantry moved from 116 Sea Zone to Norway 1 transport moved from 115 Sea Zone to 117 Sea Zone 2 infantry moved from Poland to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 submarine moved from 115 Sea Zone to 118 Sea Zone 1 cruiser moved from 115 Sea Zone to 116 Sea Zone 2 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 artillery moved from Eastern Poland to Southern Belarus 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 2 artilleries and 8 infantry moved from Romania to Bulgaria 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Eastern Poland to Southern Belarus Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in Baltic States Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 6 infantry Russians defend with 1 aaGun, 1 artillery and 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 6 infantry in Norway, round 2 : 0/6 hits, 1.00 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway 1 aaGun owned by the Russians lost in Norway Germans roll dice for 5 infantry in Norway, round 3 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 5 infantry in Norway, round 4 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Norway, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway 1 infantry owned by the Russians lost in Norway Germans roll dice for 3 infantry in Norway, round 5 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 artillery in Norway, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Norway Germans win, taking Norway from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 destroyer, 2 submarines and 1 transport Russians defend with 1 submarine Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Finland Battle in 128 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans submerged Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany Place Units - Germans 1 destroyer placed in 116 Sea Zone 1 armour and 6 infantry placed in Romania Germans undo move 2. 1 armour, 2 artilleries and 4 infantry placed in Romania 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,2,1,6,5,5,5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3 Germans collect 48 PUs (7 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -1.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 3 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 artillery and 1 infantry moved from Jehol to Shantung 2 bombers moved from Kwangsi to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Hunan to Hopei 1 infantry moved from Kwangtung to Kwangsi 6 fighters moved from Kiangsi to Hopei 1 artillery moved from Kwangtung to Hunan Combat - Japanese Battle in Korea Battle in Anhwe Japanese attack with 2 bombers and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 2 : 0/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Korea from Russians, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 6 fighters and 1 infantry British defend with 1 artillery Japanese roll dice for 6 fighters and 1 infantry in Hopei, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 artillery owned by the British lost in Hopei Japanese win with 6 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 3 fighters moved from Hopei to Kwangtung 3 fighters moved from Hopei to Shantung 2 bombers moved from Anhwe to Kwangtung 1 destroyer moved from 23 Sea Zone to 24 Sea Zone 1 submarine moved from 23 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from Siam to 132 Sea Zone 1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 2 artilleries moved from 37 Sea Zone to Hainan 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 21 Sea Zone to 37 Sea Zone 2 submarines moved from 20 Sea Zone to 37 Sea Zone Place Units - Japanese 1 fighter and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Shantung Japanese undo move 1. 1 artillery and 2 infantry placed in Kwangtung 2 fighters and 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Japanese undo move 4. 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 7 infantry moved from Northern Italy to Southern France 7 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,6,3,4,1,4,5,1,1 Italians collect 0 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :