I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?avandoo Allies -VS- dawgoneit Axis +12 PTV
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 2 artilleries and 4 infantry moved from Tunisia to Libya Non Combat Move - Italians Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,6,2 Italians collect 7 PUs (4 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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@dawgoneit bump
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by French from 99 Sea Zone: 1 submarine EDIT: Adding units owned by French to 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Germans buy 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 115 Sea Zone to 117 Sea Zone 3 artilleries and 12 infantry moved from Norway to Finland 10 armour and 5 mech_infantrys moved from Romania to Bessarabia 6 infantry moved from Romania to Bessarabia 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 4 infantry moved from Yugoslavia to Slovakia Hungary 1 cruiser, 1 destroyer and 4 transports moved from 115 Sea Zone to 116 Sea Zone Combat - Germans Battle in Finland Germans attack with 3 artilleries and 12 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 12 infantry in Finland, round 2 : 2/15 hits, 3.50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 117 Sea Zone Germans attack with 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Non Combat Move - Germans 4 infantry moved from Bulgaria to Greece 3 artilleries moved from Bulgaria to Romania 2 artilleries and 2 infantry moved from Western Germany to Germany 2 fighters and 2 tactical_bombers moved from Western Germany to Bessarabia 1 aaGun and 3 infantry moved from Poland to Eastern Poland 2 tactical_bombers moved from Western Germany to Bessarabia Place Units - Germans 1 destroyer and 1 submarine placed in 116 Sea Zone 10 infantry placed in Romania 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,6 Germans collect 41 PUs (7 lost to blockades); end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.17 -
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery moved from Szechwan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 artillery, 1 infantry and 1 marine moved from French Indo China to Yunnan 2 bombers, 6 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 battleship and 2 cruisers moved from 38 Sea Zone to 132 Sea Zone 3 fighters moved from 38 Sea Zone to Yunnan 1 destroyer moved from 38 Sea Zone to 59 Sea Zone 1 fighter moved from 38 Sea Zone to Yunnan 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Alaska Battle in Malaya Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 cruisers in Malaya, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Alaska from Americans, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Davao Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Davao, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Davao, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Davao Americans win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 3 artilleries, 2 bombers, 10 fighters, 1 infantry, 1 marine and 7 tactical_bombers British defend with 2 aaGuns, 5 artilleries and 14 infantry British roll AA dice in Yunnan : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 10 fighters, 1 infantry, 1 marine and 7 tactical_bombers in Yunnan, round 2 : 7/24 hits, 12.17 expected hits Chinese roll dice for 2 aaGuns, 5 artilleries and 14 infantry in Yunnan, round 2 : 10/19 hits, 6.33 expected hits 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 3 artilleries owned by the Japanese lost in Yunnan 2 aaGuns owned by the British and 5 infantry owned by the British lost in Yunnan 6 fighters owned by the Japanese, 6 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 5 artilleries and 9 infantry remaining. Battle score for attacker is -45 Casualties for Japanese: 3 artilleries, 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber Casualties for British: 2 aaGuns and 5 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 2 bombers, 6 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi 1 artillery moved from Hopei to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Kwangsi 2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Shantung to Anhwe 1 artillery and 1 mech_infantry moved from Shantung to Jehol 2 infantry moved from Northern Manchuria to Southern Manchuria 2 infantry moved from Northern Manchuria to Buryatia 2 carriers moved from 38 Sea Zone to 37 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 21 Sea Zone to 132 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 7 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 3.67 Americans regular : 1.33 Japanese regular : -5.33 British AA : -1.00 ANZAC regular : -0.33 UK_Pacific regular : 0.00 -
@dawgoneit scramble decisions?dawg scramble.tsvg
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@avandoo none
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submerge any subs in the med if applicable
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@dawgoneit on italy’s combat moves
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 armour, 2 artilleries and 4 infantry moved from Libya to Tunisia 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 2 armour, 2 artilleries and 4 infantry Americans defend with 1 armour Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Tunisia, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 bomber moved from 94 Sea Zone to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5 Italians collect 7 PUs (3 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.50 British regular : 0.67 -
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 10 infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 2 artilleries and 2 infantry moved from Germany to Poland 4 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 2 infantry moved from Yugoslavia to Romania Combat - Germans Germans creates battle in territory 117 Sea Zone Battle in 117 Sea Zone Germans attack with 2 submarines Russians defend with 1 submarine 2 submarines owned by the Germans submerged Non Combat Move - Germans 1 destroyer moved from 116 Sea Zone to 117 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 aaGun moved from Holland Belgium to Western Germany Place Units - Germans 1 artillery and 9 infantry placed in Romania 4 infantry placed in Western Germany 2 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,4,3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3 Germans collect 42 PUs (7 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 destroyer moved from 59 Sea Zone to 44 Sea Zone 1 battleship, 3 cruisers and 1 destroyer moved from 132 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to Kweichow 1 infantry moved from Hunan to Kweichow 2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangtung to Kweichow 2 artilleries and 1 infantry moved from 37 Sea Zone to French Indo China 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Jehol to Shansi Japanese take Shansi from Chinese 1 mech_infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Kiangsi 1 transport moved from 37 Sea Zone to 7 Sea Zone Combat - Japanese Battle in French Indo China Japanese attack with 3 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 3 cruisers in French Indo China, round 2 : 3/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers in Kweichow, round 2 : 7/16 hits, 8.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Kweichow 1 artillery owned by the British and 3 infantry owned by the British lost in Kweichow Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese 4 fighters moved from Kweichow to 37 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from Kweichow to 37 Sea Zone 2 bombers and 6 tactical_bombers moved from Kweichow to Hunan Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 4 destroyers and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.50 UK_Pacific regular : -0.33 -
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,1,5,3,3 Italians collect 1 PU (8 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 2 artilleries and 4 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 2 transports moved from 116 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Poland to 117 Sea Zone 4 infantry moved from Western Germany to 116 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 117 Sea Zone to 115 Sea Zone 1 cruiser, 4 infantry and 2 transports moved from 116 Sea Zone to 115 Sea Zone 2 artilleries and 6 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 4 infantry moved from Eastern Poland to Poland 3 infantry moved from Southern Belarus to Eastern Poland 1 artillery and 5 infantry moved from Bessarabia to Eastern Poland 3 artilleries and 11 infantry moved from Romania to Eastern Poland 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 3 fighters moved from Western Germany to Eastern Poland Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in 128 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans submerged Battle in Norway Germans attack with 2 artilleries and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Norway Germans winRussians winRussians win with 1 submarine remaining with 1 submarine remaining, taking Norway from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 3 fighters EDIT: Turning off Edit Mode Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from France to Southern France Place Units - Germans 3 infantry placed in Western Germany 2 artilleries and 8 infantry placed in Romania 2 infantry placed in Germany Germans undo move 1. 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,2,2,3,4 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Germans collect 44 PUs (7 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.50





