TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
7 bombers moved from United Kingdom to 97 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 7 bombers
Germans defend with 3 fighters; Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 7 bombers in 97 Sea Zone, round 2 : 3/7 hits, 4.67 expected hits
Italians roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
3 bombers owned by the Americans lost in 97 Sea Zone
1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
4 bombers owned by the Americans retreated
Italians win with 4 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 3 bombers
Casualties for Italians: 1 destroyer and 2 fighters
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 fighters moved from 23 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to Midway
2 bombers moved from Western United States to United Kingdom
1 armour moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
4 bombers moved from 97 Sea Zone to Tobruk
3 fighters moved from 91 Sea Zone to Tobruk
1 tactical_bomber moved from 91 Sea Zone to Tobruk
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 bombers and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 bomber moved from Egypt to Southern Italy
Combat - British
British creates battle in territory 97 Sea Zone
Air Battle in Southern Italy
British attacks with 1 units heading to Southern Italy
Italians launches 1 interceptors out of Southern Italy
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 6 damage total.
Cleaning up after air battles
Non Combat Move - British
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 fighter moved from Malta to Tobruk
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from West India to India
1 infantry moved from Burma to India
3 submarines moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Tanganyika Territory to Kenya
2 artilleries moved from Trans-Jordan to Iraq
Place Units - British
1 destroyer placed in 71 Sea Zone
1 destroyer and 1 transport placed in 109 Sea Zone
1 airfield placed in Tobruk
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : -0.67
Italians regular : -1.33
Defenders Fire, : -0.17
Attackers Fire, : -0.17
Italians AA : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 30 infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter and 2 infantry
23 Sea Zone : 1 submarine
25 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 fighter and 1 infantry
Kenya : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 aaGun, 1 armour, 3 artilleries and 6 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
Tobruk : 1 flag, 1 airfield, 1 armour, 5 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber
96 Sea Zone : 2 destroyers
93 Sea Zone : 2 submarines
Eire : 1 flag
109 Sea Zone : 2 destroyers and 1 transport
97 Sea Zone : 1 flag, 3 submarines
Iraq : 2 artilleries
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 destroyer
81 Sea Zone : 3 submarines
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
Production/PUs Summary :
Germans : 45 / 55
Russians : 30 / 37
Japanese : 68 / 73
Americans : 50 / 71
Chinese : 0 / 3
British : 32 / 37
UK_Pacific : 6 / 5
Italians : 16 / 19
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 93 times
2 was rolled 103 times
3 was rolled 126 times
4 was rolled 116 times
5 was rolled 118 times
6 was rolled 123 times
Average roll : 3.636
Median : 4.000
Variance : 1.184
Standard Deviation : 1.088
Total rolls : 679
Null / Other
1 was rolled 17 times
2 was rolled 22 times
3 was rolled 21 times
4 was rolled 24 times
5 was rolled 26 times
6 was rolled 19 times
Average roll : 3.597
Median : 4.000
Variance : 0.418
Standard Deviation : 0.647
Total rolls : 129
Germans Combat
1 was rolled 20 times
2 was rolled 19 times
3 was rolled 20 times
4 was rolled 22 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.500
Median : 3.500
Variance : 0.285
Standard Deviation : 0.534
Total rolls : 118
British Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.679
Median : 4.000
Variance : 0.530
Standard Deviation : 0.728
Total rolls : 84
Italians Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.537
Median : 3.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 82
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.720
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 17 times
2 was rolled 22 times
3 was rolled 21 times
4 was rolled 24 times
5 was rolled 26 times
6 was rolled 19 times
Average roll : 3.597
Median : 4.000
Variance : 0.418
Standard Deviation : 0.647
Total rolls : 129
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.200
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 35
UK_Pacific Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.316
Median : 3.000
Variance : 0.380
Standard Deviation : 0.616
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 1x airfield; Remaining resources: 18 PUs;
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Libya to Tunisia
1 artillery and 4 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Southern Italy to Tunisia
1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 bomber
British defend with 1 armour
Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,3,2,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,3,1
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
3 fighters moved from New South Wales to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 62 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -1.33
Territory Summary for ANZAC :
Burma : 1 infantry
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South Australia : 2 artilleries and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Iraq : 2 infantry
Persia : 2 fighters
Production/PUs Summary :
Germans : 45 / 55
Russians : 30 / 37
Japanese : 68 / 73
Americans : 50 / 71
Chinese : 0 / 3
British : 31 / 37
UK_Pacific : 6 / 5
Italians : 17 / 7
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 76 times
2 was rolled 83 times
3 was rolled 105 times
4 was rolled 93 times
5 was rolled 94 times
6 was rolled 105 times
Average roll : 3.649
Median : 4.000
Variance : 1.220
Standard Deviation : 1.105
Total rolls : 556
Germans Combat
1 was rolled 20 times
2 was rolled 19 times
3 was rolled 20 times
4 was rolled 22 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.500
Median : 3.500
Variance : 0.285
Standard Deviation : 0.534
Total rolls : 118
British Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.679
Median : 4.000
Variance : 0.530
Standard Deviation : 0.728
Total rolls : 84
Italians Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.488
Median : 3.000
Variance : 0.313
Standard Deviation : 0.560
Total rolls : 84
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.720
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.417
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.200
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 35
UK_Pacific Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.316
Median : 3.000
Variance : 0.380
Standard Deviation : 0.616
Total rolls : 19
Japanese Combat
1 was rolled 16 times
2 was rolled 22 times
3 was rolled 21 times
4 was rolled 24 times
5 was rolled 26 times
6 was rolled 19 times
Average roll : 3.617
Median : 4.000
Variance : 0.499
Standard Deviation : 0.706
Total rolls : 128
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
3 fighters moved from New South Wales to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 62 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -1.33
Territory Summary for ANZAC and French :
Burma : 1 infantry
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South Australia : 2 artilleries and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
80 Sea Zone : 1 destroyer
Iraq : 2 infantry
Persia : 2 fighters
Production/PUs Summary :
Germans : 45 / 55
Russians : 30 / 37
Japanese : 68 / 73
Americans : 50 / 71
Chinese : 0 / 3
British : 31 / 37
UK_Pacific : 6 / 5
Italians : 17 / 7
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 76 times
2 was rolled 83 times
3 was rolled 105 times
4 was rolled 93 times
5 was rolled 94 times
6 was rolled 105 times
Average roll : 3.649
Median : 4.000
Variance : 1.220
Standard Deviation : 1.105
Total rolls : 556
Germans Combat
1 was rolled 20 times
2 was rolled 19 times
3 was rolled 20 times
4 was rolled 22 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.500
Median : 3.500
Variance : 0.285
Standard Deviation : 0.534
Total rolls : 118
British Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.679
Median : 4.000
Variance : 0.530
Standard Deviation : 0.728
Total rolls : 84
Italians Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.488
Median : 3.000
Variance : 0.313
Standard Deviation : 0.560
Total rolls : 84
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.720
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.417
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.200
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 35
UK_Pacific Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.316
Median : 3.000
Variance : 0.380
Standard Deviation : 0.616
Total rolls : 19
Japanese Combat
1 was rolled 16 times
2 was rolled 22 times
3 was rolled 21 times
4 was rolled 24 times
5 was rolled 26 times
6 was rolled 19 times
Average roll : 3.617
Median : 4.000
Variance : 0.499
Standard Deviation : 0.706
Total rolls : 128
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Northern Italy to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Northern Italy to Western Ukraine
1 tactical_bomber moved from Northern Italy to Western Ukraine
1 tactical_bomber moved from Northern Italy to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber and 1 tactical_bomber moved from Belarus to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Western Germany
5 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Poland
Place Units - Germans
1 fighter placed in Western Germany
1 artillery placed in Novgorod
1 infantry placed in Novgorod
9 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in France
1 artillery placed in France
8 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,3,2,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 2.00
sorry so late. I’ve been real sick. I tried to do some turns yesterday but my headache was pretty bad, I still have it. its been about 4 days now.
@dawgoneit Dont’ worry. I am in the same team. I know what you talking about!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Tambov to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Russia to Vologda
5 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Urals to Evenkiyskiy
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 aaGun and 4 infantry moved from Buryatia to Ulaanbaatar
1 aaGun and 6 infantry moved from Urals to Vologda
5 infantry moved from Samara to Russia
1 tactical_bomber moved from Kazakhstan to Russia
2 fighters moved from Kazakhstan to Russia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Tobruk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
6 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
Russians regular : 2.00
Territory Summary for Russians :
Evenkiyskiy : 1 infantry
Yenisey : 2 infantry
Kazakhstan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 aaGun and 8 infantry
Tsagaan Olom : 1 flag
Tobruk : 2 armour and 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 4 aaGuns, 14 artilleries and 64 infantry
Urals : 1 infantry
Russia : 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 aaGun, 2 artilleries and 7 infantry
Volgograd : 1 artillery, 1 factory_minor and 3 infantry
Smolensk : 1 infantry
Samara : 1 infantry
97 Sea Zone : 1 submarine
Iraq : 1 flag
Production/PUs Summary :
Germans : 48 / 56
Russians : 29 / 40
Japanese : 67 / 73
Americans : 50 / 71
Chinese : 0 / 3
British : 31 / 37
UK_Pacific : 6 / 5
Italians : 16 / 7
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 81 times
2 was rolled 85 times
3 was rolled 108 times
4 was rolled 97 times
5 was rolled 95 times
6 was rolled 107 times
Average roll : 3.630
Median : 4.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 573
Germans Combat
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 15 times
6 was rolled 24 times
Average roll : 3.460
Median : 3.000
Variance : 0.432
Standard Deviation : 0.657
Total rolls : 126
British Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.679
Median : 4.000
Variance : 0.530
Standard Deviation : 0.728
Total rolls : 84
Italians Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.488
Median : 3.000
Variance : 0.313
Standard Deviation : 0.560
Total rolls : 84
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.720
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 25
ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.417
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.200
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 35
UK_Pacific Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 26
Japanese Combat
1 was rolled 16 times
2 was rolled 22 times
3 was rolled 21 times
4 was rolled 25 times
5 was rolled 27 times
6 was rolled 19 times
Average roll : 3.631
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 130
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 6 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
4 artilleries and 5 infantry moved from Kwangsi to Yunnan
2 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
3 artilleries and 3 infantry moved from Kansu to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Manchuria
3 infantry moved from Chahar to Suiyuyan
1 artillery moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
1 bomber, 6 fighters and 6 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Timguska to Kansu
3 infantry moved from Shantung to Anhwe
1 artillery and 6 infantry moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Battle in Kazakhstan
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kazakhstan, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Caroline Islands from Americans, taking Kazakhstan from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 5/15 hits, 8.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
4 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 24 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 6 infantry moved from 6 Sea Zone to Korea
1 bomber, 6 fighters and 6 tactical_bombers moved from Burma to French Indo China
1 infantry moved from Malaya to Shan State
Place Units - Japanese
6 destroyers placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -3.00
UK_Pacific regular : 0.67
Russians regular : -1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Tobruk to Western Germany
1 submarine moved from 25 Sea Zone to 23 Sea Zone
2 fighters moved from 25 Sea Zone to 23 Sea Zone
@Caesar1
Sorry for being late. Any intercept?
@Caesar1 said in Caesar1 Allies + 21 -VS- dawgoneit Axis. OOB:
@Caesar1
Sorry for being late. Any intercept?
all good my friend. no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Tobruk to Western Germany
1 submarine moved from 25 Sea Zone to 23 Sea Zone
2 fighters moved from 25 Sea Zone to 23 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 14 damage total. Damaged units is as follows: factory_major = 11, airfield = 3
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
1 fighter moved from 23 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from Western United States to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Tobruk to United Kingdom
1 fighter moved from 23 Sea Zone to 30 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
Germans AA : -0.50
Territory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
23 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
27 Sea Zone : 2 infantry and 1 transport
10 Sea Zone : 2 destroyers and 2 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 8 bombers
Morocco : 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Tobruk : 3 fighters and 1 tactical_bomber
96 Sea Zone : 1 destroyer
93 Sea Zone : 2 submarines
101 Sea Zone : 1 transport
91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 48 / 56
Russians : 25 / 40
Japanese : 72 / 77
Americans : 50 / 70
Chinese : 0 / 3
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 16 / 7
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 92 times
2 was rolled 96 times
3 was rolled 118 times
4 was rolled 108 times
5 was rolled 105 times
6 was rolled 131 times
Average roll : 3.663
Median : 4.000
Variance : 1.598
Standard Deviation : 1.264
Total rolls : 650
Null / Other
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.688
Median : 4.000
Variance : 0.817
Standard Deviation : 0.904
Total rolls : 32
Germans Combat
1 was rolled 23 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 15 times
6 was rolled 26 times
Average roll : 3.488
Median : 3.000
Variance : 0.543
Standard Deviation : 0.737
Total rolls : 129
British Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.679
Median : 4.000
Variance : 0.530
Standard Deviation : 0.728
Total rolls : 84
Italians Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.488
Median : 3.000
Variance : 0.313
Standard Deviation : 0.560
Total rolls : 84
Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.688
Median : 4.000
Variance : 0.817
Standard Deviation : 0.904
Total rolls : 32
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 19 times
2 was rolled 26 times
3 was rolled 25 times
4 was rolled 30 times
5 was rolled 31 times
6 was rolled 30 times
Average roll : 3.733
Median : 4.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 161
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.417
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.200
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 35
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.276
Median : 3.000
Variance : 0.673
Standard Deviation : 0.820
Total rolls : 29
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Tobruk to Western Germany
1 submarine moved from 25 Sea Zone to 23 Sea Zone
2 fighters moved from 25 Sea Zone to 23 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 14 damage total. Damaged units is as follows: factory_major = 11, airfield = 3
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 27 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
1 fighter moved from 23 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from Western United States to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Tobruk to United Kingdom
1 fighter moved from 23 Sea Zone to 30 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Tobruk to France
5 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Burma
British attack with 5 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 5 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber in Burma, round 2 : 11/38 hits, 9.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
1 infantry moved from Kenya to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Persia
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to United Kingdom
1 battleship moved from 25 Sea Zone to 30 Sea Zone
Place Units - British
1 transport placed in 109 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.33
Germans AA : -0.67
British regular : 1.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Burma : 3 aaGuns, 5 artilleries and 29 infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
23 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
27 Sea Zone : 2 infantry and 1 transport
10 Sea Zone : 2 destroyers and 2 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 fighter and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 9 bombers, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Morocco : 1 aaGun, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Algeria : 1 flag
Tobruk : 1 flag, 1 airfield, 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Ethiopia : 1 infantry
80 Sea Zone : 1 destroyer and 1 transport
96 Sea Zone : 2 destroyers
93 Sea Zone : 2 submarines
Eire : 1 flag
109 Sea Zone : 2 destroyers and 1 transport
97 Sea Zone : 1 flag, 6 submarines
Eastern Persia : 1 flag, 1 artillery and 1 infantry
101 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 artillery
91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports
Production/PUs Summary :
Germans : 48 / 56
Russians : 25 / 40
Japanese : 71 / 77
Americans : 50 / 70
Chinese : 0 / 3
British : 31 / 36
UK_Pacific : 6 / 5
Italians : 16 / 7
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 113 times
2 was rolled 123 times
3 was rolled 147 times
4 was rolled 143 times
5 was rolled 136 times
6 was rolled 160 times
Average roll : 3.664
Median : 4.000
Variance : 1.752
Standard Deviation : 1.323
Total rolls : 822
Null / Other
1 was rolled 19 times
2 was rolled 28 times
3 was rolled 25 times
4 was rolled 31 times
5 was rolled 31 times
6 was rolled 30 times
Average roll : 3.713
Median : 4.000
Variance : 0.671
Standard Deviation : 0.819
Total rolls : 164
Germans Combat
1 was rolled 23 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 15 times
6 was rolled 27 times
Average roll : 3.508
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 130
British Combat
1 was rolled 22 times
2 was rolled 14 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 18 times
6 was rolled 26 times
Average roll : 3.602
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 123
Italians Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.488
Median : 3.000
Variance : 0.313
Standard Deviation : 0.560
Total rolls : 84
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.793
Median : 4.000
Variance : 1.101
Standard Deviation : 1.049
Total rolls : 29
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Japanese Combat
1 was rolled 19 times
2 was rolled 28 times
3 was rolled 25 times
4 was rolled 31 times
5 was rolled 31 times
6 was rolled 30 times
Average roll : 3.713
Median : 4.000
Variance : 0.671
Standard Deviation : 0.819
Total rolls : 164
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.417
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.200
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 35
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.276
Median : 3.000
Variance : 0.673
Standard Deviation : 0.820
Total rolls : 29
@Caesar1 sorry for the little edit with americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 5x airfield; Remaining resources: 2 PUs;
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from Romania to Yugoslavia
2 mech_infantrys moved from Romania to Northern Italy
1 artillery moved from Tunisia to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery
French defend with 2 infantry
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Algeria
1 infantry owned by the French lost in Algeria
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,6,1,2,2,5,5,2,3,6,3,1
Italians collect 3 PUs (13 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Persia to Burma
1 fighter moved from India to Burma
2 infantry moved from Iraq to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South Australia : 2 artilleries and 2 infantry
New Guinea : 1 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
30 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Persia : 2 infantry
Production/PUs Summary :
Germans : 48 / 56
Russians : 25 / 40
Japanese : 71 / 77
Americans : 50 / 70
Chinese : 0 / 3
British : 31 / 36
UK_Pacific : 6 / 5
Italians : 16 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 94 times
2 was rolled 96 times
3 was rolled 121 times
4 was rolled 111 times
5 was rolled 106 times
6 was rolled 130 times
Average roll : 3.652
Median : 4.000
Variance : 1.506
Standard Deviation : 1.227
Total rolls : 658
Germans Combat
1 was rolled 23 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 15 times
6 was rolled 27 times
Average roll : 3.508
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 130
British Combat
1 was rolled 22 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 26 times
Average roll : 3.605
Median : 4.000
Variance : 0.678
Standard Deviation : 0.823
Total rolls : 124
Italians Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.471
Median : 3.000
Variance : 0.272
Standard Deviation : 0.521
Total rolls : 85
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.793
Median : 4.000
Variance : 1.101
Standard Deviation : 1.049
Total rolls : 29
ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.417
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.200
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 35
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.276
Median : 3.000
Variance : 0.673
Standard Deviation : 0.820
Total rolls : 29
Japanese Combat
1 was rolled 19 times
2 was rolled 27 times
3 was rolled 25 times
4 was rolled 30 times
5 was rolled 31 times
6 was rolled 30 times
Average roll : 3.722
Median : 4.000
Variance : 0.634
Standard Deviation : 0.796
Total rolls : 162
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Persia to Burma
1 fighter moved from India to Burma
2 infantry moved from Iraq to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South Australia : 2 artilleries and 2 infantry
New Guinea : 1 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
30 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 1 infantry
80 Sea Zone : 1 destroyer
Persia : 2 infantry
Production/PUs Summary :
Germans : 48 / 56
Russians : 25 / 40
Japanese : 71 / 77
Americans : 50 / 70
Chinese : 0 / 3
British : 31 / 36
UK_Pacific : 6 / 5
Italians : 16 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 94 times
2 was rolled 96 times
3 was rolled 121 times
4 was rolled 111 times
5 was rolled 106 times
6 was rolled 130 times
Average roll : 3.652
Median : 4.000
Variance : 1.506
Standard Deviation : 1.227
Total rolls : 658
Germans Combat
1 was rolled 23 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 15 times
6 was rolled 27 times
Average roll : 3.508
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 130
British Combat
1 was rolled 22 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 26 times
Average roll : 3.605
Median : 4.000
Variance : 0.678
Standard Deviation : 0.823
Total rolls : 124
Italians Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.471
Median : 3.000
Variance : 0.272
Standard Deviation : 0.521
Total rolls : 85
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.793
Median : 4.000
Variance : 1.101
Standard Deviation : 1.049
Total rolls : 29
ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.417
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.200
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 35
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.276
Median : 3.000
Variance : 0.673
Standard Deviation : 0.820
Total rolls : 29
Japanese Combat
1 was rolled 19 times
2 was rolled 27 times
3 was rolled 25 times
4 was rolled 30 times
5 was rolled 31 times
6 was rolled 30 times
Average roll : 3.722
Median : 4.000
Variance : 0.634
Standard Deviation : 0.796
Total rolls : 162
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber and 1 tactical_bomber moved from Eastern Poland to Smolensk
2 infantry moved from Western Ukraine to Ukraine
1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
4 infantry moved from Northern Italy to France
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Western Germany
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Eastern Poland to Bessarabia
1 bomber and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 bomber and 1 tactical_bomber moved from Smolensk to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
10 infantry placed in Germany
2 fighters and 1 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,3,5,3,4,1,4,5,5,6,6,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.00