Caesar1 Allies + 21 -VS- dawgoneit Axis. OOB

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Bulgaria to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Yugoslavia to Eastern Poland
            1 artillery and 2 infantry moved from Bulgaria to Romania
            2 infantry moved from Albania to Greece
            1 artillery moved from Algeria to Tunisia
            2 fighters moved from Southern France to Southern Italy
            1 infantry moved from Tanganyika Territory to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Ethiopia to Kenya
    
        Combat - Italians
            Battle in Kenya
                Italians attack with 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.33
    

    Savegame

  • 18 16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Burma
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New Guinea to 46 Sea Zone
            1 cruiser moved from 63 Sea Zone to 30 Sea Zone
            1 destroyer moved from 63 Sea Zone to 30 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Fiji
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Fiji : 1 infantry
    Burma : 1 infantry
    India : 3 fighters
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
    South Australia : 1 artillery and 2 infantry
    Java : 1 flag
    Dutch New Guinea : 1 flag, 1 infantry
    50 Sea Zone : 1 transport
    30 Sea Zone : 1 cruiser and 1 destroyer
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 36 / 39
    Japanese : 34 / 44
    Americans : 52 / 77
    Chinese : 4 / 4
    British : 28 / 29
    UK_Pacific : 17 / 17
    Italians : 20 / 25
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 49 times
            2 was rolled 47 times
            3 was rolled 69 times
            4 was rolled 54 times
            5 was rolled 53 times
            6 was rolled 64 times
        Average roll : 3.616
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 336
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 17 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 13 times
            6 was rolled 20 times
        Average roll : 3.495
        Median : 3.000
        Variance : 0.397
        Standard Deviation : 0.630
        Total rolls : 109
    
    British Combat
            1 was rolled 11 times
            2 was rolled 12 times
            3 was rolled 15 times
            4 was rolled 9 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.627
        Median : 3.000
        Variance : 0.453
        Standard Deviation : 0.673
        Total rolls : 75
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 7 times
            5 was rolled 13 times
            6 was rolled 10 times
        Average roll : 3.400
        Median : 3.000
        Variance : 0.802
        Standard Deviation : 0.896
        Total rolls : 70
    
    French Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.879
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.818
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.333
        Median : 4.000
        Variance : 1.438
        Standard Deviation : 1.199
        Total rolls : 9
    
    Neutral_Axis Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.453
        Standard Deviation : 0.673
        Total rolls : 26
    

    Savegame

  • 18 16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Burma
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New Guinea to 46 Sea Zone
            1 cruiser moved from 63 Sea Zone to 30 Sea Zone
            1 destroyer moved from 63 Sea Zone to 30 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Fiji
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Fiji : 1 infantry
    Burma : 1 infantry
    India : 3 fighters
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
    South Australia : 1 artillery and 2 infantry
    Java : 1 flag
    Dutch New Guinea : 1 flag, 1 infantry
    50 Sea Zone : 1 transport
    30 Sea Zone : 1 cruiser and 1 destroyer
    Egypt : 3 infantry
    United Kingdom : 1 fighter and 2 infantry
    Anglo Egyptian Sudan : 1 infantry
    Morocco : 2 infantry
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 36 / 39
    Japanese : 34 / 44
    Americans : 52 / 77
    Chinese : 4 / 4
    British : 28 / 29
    UK_Pacific : 17 / 17
    Italians : 20 / 25
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 49 times
            2 was rolled 47 times
            3 was rolled 69 times
            4 was rolled 54 times
            5 was rolled 53 times
            6 was rolled 64 times
        Average roll : 3.616
        Median : 4.000
        Variance : 1.122
        Standard Deviation : 1.059
        Total rolls : 336
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 17 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 13 times
            6 was rolled 20 times
        Average roll : 3.495
        Median : 3.000
        Variance : 0.397
        Standard Deviation : 0.630
        Total rolls : 109
    
    British Combat
            1 was rolled 11 times
            2 was rolled 12 times
            3 was rolled 15 times
            4 was rolled 9 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.627
        Median : 3.000
        Variance : 0.453
        Standard Deviation : 0.673
        Total rolls : 75
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 7 times
            5 was rolled 13 times
            6 was rolled 10 times
        Average roll : 3.400
        Median : 3.000
        Variance : 0.802
        Standard Deviation : 0.896
        Total rolls : 70
    
    French Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.879
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.818
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.333
        Median : 4.000
        Variance : 1.438
        Standard Deviation : 1.199
        Total rolls : 9
    
    Neutral_Axis Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.453
        Standard Deviation : 0.673
        Total rolls : 26
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            3 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Poland to Eastern Poland
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 armour moved from Germany to Eastern Poland
            2 artilleries and 7 infantry moved from Germany to Poland
            3 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            3 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 bomber moved from Southern Italy to Western Germany
            1 bomber moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Northern Italy
            1 fighter moved from 112 Sea Zone to Northern Italy
            1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Northern Italy to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 3 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 3 tactical_bombers in 114 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 114 Sea Zone
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 fighter moved from 114 Sea Zone to Northern Italy
            1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
            3 aaGuns moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
    
        Place Units - Germans
            1 fighter placed in 112 Sea Zone
            2 armour, 2 artilleries and 6 infantry placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : 0.50
    

    Savegame

  • 18 16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 tactical_bomber moved from Caucasus to Western Ukraine
            2 armour moved from Caucasus to Iraq
            2 mech_infantrys moved from Caucasus to Iraq
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Iraq
                Russians attack with 2 armour and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 4 artilleries and 19 infantry moved from Belarus to Bryansk
            9 infantry moved from Russia to Bryansk
            2 aaGuns, 5 artilleries and 13 infantry moved from Ukraine to Bryansk
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
            2 fighters moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            1 aaGun and 8 infantry moved from Yenisey to Timguska
            1 aaGun and 4 infantry moved from Yakut S.S.R. to Buryatia
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Ukraine
            10 infantry placed in Russia
            2 infantry placed in Volgograd
            Russians undo move 1.
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.17
    Neutral_Axis regular : -0.33
    

    Territory Summary for Russians :

    Timguska : 1 aaGun and 8 infantry
    Buryatia : 1 aaGun and 4 infantry
    Bryansk : 4 aaGuns, 9 artilleries, 49 infantry and 1 tactical_bomber
    Rostov : 2 infantry
    Russia : 1 airfield, 1 factory_major, 2 fighters and 10 infantry
    Ukraine : 1 factory_minor
    Novosibirsk : 6 infantry
    Vologda : 1 artillery and 2 infantry
    Volgograd : 1 factory_minor and 3 infantry
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    Iraq : 1 flag, 2 armour and 2 mech_infantrys
    114 Sea Zone : 1 submarine
    91 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 45 / 50
    Russians : 34 / 42
    Japanese : 34 / 44
    Americans : 52 / 77
    Chinese : 4 / 4
    British : 28 / 29
    UK_Pacific : 17 / 17
    Italians : 20 / 25
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 52 times
            2 was rolled 52 times
            3 was rolled 72 times
            4 was rolled 54 times
            5 was rolled 56 times
            6 was rolled 66 times
        Average roll : 3.591
        Median : 3.500
        Variance : 0.995
        Standard Deviation : 0.998
        Total rolls : 352
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 19 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 14 times
            6 was rolled 21 times
        Average roll : 3.461
        Median : 3.000
        Variance : 0.306
        Standard Deviation : 0.553
        Total rolls : 115
    
    British Combat
            1 was rolled 11 times
            2 was rolled 12 times
            3 was rolled 15 times
            4 was rolled 9 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.627
        Median : 3.000
        Variance : 0.453
        Standard Deviation : 0.673
        Total rolls : 75
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 7 times
            5 was rolled 13 times
            6 was rolled 10 times
        Average roll : 3.400
        Median : 3.000
        Variance : 0.802
        Standard Deviation : 0.896
        Total rolls : 70
    
    French Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.879
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.818
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.333
        Median : 4.000
        Variance : 1.438
        Standard Deviation : 1.199
        Total rolls : 9
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.222
        Median : 3.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Japanese Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.453
        Standard Deviation : 0.673
        Total rolls : 26
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Shensi to Kansu
            2 bombers, 9 fighters and 6 tactical_bombers moved from Yunnan to Kansu
            2 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Hopei
            1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kansu
                Japanese attack with 1 armour, 5 artilleries, 2 bombers, 9 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers
                Chinese defend with 1 fighter and 20 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 9 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers in Kansu, round 2 : 17/33 hits, 14.50 expected hits
                    Chinese roll dice for 1 fighter and 20 infantry in Kansu, round 2 : 3/21 hits, 7.33 expected hits
                    3 infantry owned by the Japanese lost in Kansu
                    17 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Kansu, round 3 : 14/30 hits, 14.00 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 5 artilleries, 2 bombers, 9 fighters, 5 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 1 fighter and 20 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from Shantung to Anhwe
            2 bombers moved from Kansu to Kweichow
            9 fighters and 6 tactical_bombers moved from Kansu to Shensi
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -5.00
    Americans regular : -0.67
    Japanese regular : 2.83
    UK_Pacific regular : -1.00
    

    Savegame

  • 18 16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 bombers moved from Western United States to 6 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer, 2 submarines and 2 transports
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer and 2 transports
            Battle in Caroline Islands
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Amur
            1 bomber moved from Western United States to United Kingdom
            6 bombers moved from Eastern United States to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : 0.00
    Japanese AA : -0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield
    Amur : 1 bomber
    33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
    25 Sea Zone : 1 destroyer
    Central United States : 1 armour, 1 factory_major and 2 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    United Kingdom : 7 bombers
    Morocco : 2 artilleries and 2 infantry
    101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
    91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
    

    Production/PUs Summary :

    Germans : 45 / 50
    Russians : 34 / 42
    Japanese : 59 / 64
    Americans : 50 / 72
    Chinese : 2 / 4
    British : 28 / 29
    UK_Pacific : 9 / 17
    Italians : 20 / 25
    ANZAC : 10 / 24
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 64 times
            2 was rolled 73 times
            3 was rolled 96 times
            4 was rolled 76 times
            5 was rolled 79 times
            6 was rolled 83 times
        Average roll : 3.599
        Median : 4.000
        Variance : 1.220
        Standard Deviation : 1.105
        Total rolls : 471
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 19 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 14 times
            6 was rolled 21 times
        Average roll : 3.461
        Median : 3.000
        Variance : 0.306
        Standard Deviation : 0.553
        Total rolls : 115
    
    British Combat
            1 was rolled 11 times
            2 was rolled 12 times
            3 was rolled 15 times
            4 was rolled 9 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.627
        Median : 3.000
        Variance : 0.453
        Standard Deviation : 0.673
        Total rolls : 75
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 7 times
            5 was rolled 13 times
            6 was rolled 10 times
        Average roll : 3.400
        Median : 3.000
        Variance : 0.802
        Standard Deviation : 0.896
        Total rolls : 70
    
    French Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.879
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.700
        Median : 3.500
        Variance : 0.148
        Standard Deviation : 0.385
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.818
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 4.147
        Median : 4.000
        Variance : 1.495
        Standard Deviation : 1.223
        Total rolls : 34
    
    UK_Pacific Combat
            3 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.222
        Median : 3.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 19 times
            3 was rolled 18 times
            4 was rolled 20 times
            5 was rolled 22 times
            6 was rolled 15 times
        Average roll : 3.598
        Median : 4.000
        Variance : 0.517
        Standard Deviation : 0.719
        Total rolls : 107
    

    Savegame

  • 18 16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 bombers moved from Western United States to 6 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer, 2 submarines and 2 transports
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer and 2 transports
            Battle in Caroline Islands
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Amur
            1 bomber moved from Western United States to United Kingdom
            6 bombers moved from Eastern United States to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 3 submarines; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Kenya to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Tanganyika Territory
            1 bomber moved from Egypt to Belgian Congo
            1 mech_infantry moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            2 fighters moved from India to Yunnan
    
        Combat - British
            Battle in Tanganyika Territory
            Battle in Belgian Congo
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Tanganyika Territory from Italians, taking Belgian Congo from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Yunnan to India
            2 fighters moved from Yunnan to India
            1 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to West India
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 bomber moved from Belgian Congo to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Morocco to Malta
            1 fighter moved from Morocco to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 battleship moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            1 destroyer placed in 109 Sea Zone
            3 submarines placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
            UK_Pacific collect 9 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Italians regular : -0.33
    Japanese regular : 0.33
    Japanese AA : -0.33
    British regular : 1.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Sikang : 1 infantry
    Burma : 1 infantry
    India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 26 infantry and 1 tactical_bomber
    Malaya : 1 harbour
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield
    Amur : 1 bomber
    33 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
    25 Sea Zone : 1 destroyer
    Central United States : 1 armour, 1 factory_major and 2 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    West India : 1 infantry
    Belgian Congo : 2 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 2 artilleries
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 harbour and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 aaGun, 1 airfield, 1 fighter and 1 infantry
    Malta : 1 aaGun, 1 fighter and 1 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 7 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
    Tanganyika Territory : 1 artillery
    Morocco : 1 armour, 3 artilleries and 4 infantry
    Tobruk : 1 flag
    Eire : 1 flag
    109 Sea Zone : 1 destroyer
    97 Sea Zone : 3 submarines
    Eastern Persia : 1 flag
    72 Sea Zone : 1 transport
    101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
    71 Sea Zone : 3 submarines
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 infantry
    91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports
    

    Production/PUs Summary :

    Germans : 45 / 50
    Russians : 34 / 42
    Japanese : 59 / 64
    Americans : 50 / 72
    Chinese : 2 / 3
    British : 30 / 38
    UK_Pacific : 9 / 10
    Italians : 18 / 25
    ANZAC : 10 / 24
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 78 times
            2 was rolled 95 times
            3 was rolled 115 times
            4 was rolled 100 times
            5 was rolled 104 times
            6 was rolled 102 times
        Average roll : 3.611
        Median : 4.000
        Variance : 1.261
        Standard Deviation : 1.123
        Total rolls : 594
    
    Null / Other
            1 was rolled 13 times
            2 was rolled 20 times
            3 was rolled 18 times
            4 was rolled 21 times
            5 was rolled 23 times
            6 was rolled 16 times
        Average roll : 3.622
        Median : 4.000
        Variance : 0.595
        Standard Deviation : 0.772
        Total rolls : 111
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 19 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 14 times
            6 was rolled 21 times
        Average roll : 3.461
        Median : 3.000
        Variance : 0.306
        Standard Deviation : 0.553
        Total rolls : 115
    
    British Combat
            1 was rolled 12 times
            2 was rolled 13 times
            3 was rolled 16 times
            4 was rolled 10 times
            5 was rolled 13 times
            6 was rolled 18 times
        Average roll : 3.646
        Median : 3.500
        Variance : 0.510
        Standard Deviation : 0.714
        Total rolls : 82
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 8 times
            5 was rolled 13 times
            6 was rolled 10 times
        Average roll : 3.408
        Median : 3.000
        Variance : 0.669
        Standard Deviation : 0.818
        Total rolls : 71
    
    French Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.879
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.700
        Median : 3.500
        Variance : 0.148
        Standard Deviation : 0.385
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.818
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 4.147
        Median : 4.000
        Variance : 1.495
        Standard Deviation : 1.223
        Total rolls : 34
    
    UK_Pacific Combat
            3 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.222
        Median : 3.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 20 times
            3 was rolled 18 times
            4 was rolled 21 times
            5 was rolled 23 times
            6 was rolled 16 times
        Average roll : 3.622
        Median : 4.000
        Variance : 0.595
        Standard Deviation : 0.772
        Total rolls : 111
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Ukraine
                  Italians take Ukraine from Russians
            1 armour moved from Eastern Poland to Archangel
                  Italians take Belarus from Russians
                  Italians take Archangel from Russians
            1 artillery moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Romania to Bulgaria
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,1,6
            Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 18 16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from India to Persia
            1 fighter moved from 41 Sea Zone to India
            2 infantry moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 infantry moved from Fiji to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to New South Wales
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Burma : 1 infantry
    India : 1 fighter
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
    South Australia : 2 artilleries and 2 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 cruiser and 1 destroyer
    62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Trans-Jordan : 2 infantry
    Persia : 2 fighters
    

    Production/PUs Summary :

    Germans : 45 / 50
    Russians : 30 / 42
    Japanese : 59 / 64
    Americans : 50 / 72
    Chinese : 2 / 3
    British : 30 / 38
    UK_Pacific : 9 / 10
    Italians : 22 / 19
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 78 times
            2 was rolled 97 times
            3 was rolled 115 times
            4 was rolled 100 times
            5 was rolled 104 times
            6 was rolled 100 times
        Average roll : 3.598
        Median : 4.000
        Variance : 1.228
        Standard Deviation : 1.108
        Total rolls : 594
    
    Null / Other
            1 was rolled 13 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 21 times
            5 was rolled 23 times
            6 was rolled 15 times
        Average roll : 3.586
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 111
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 19 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 14 times
            6 was rolled 21 times
        Average roll : 3.461
        Median : 3.000
        Variance : 0.306
        Standard Deviation : 0.553
        Total rolls : 115
    
    British Combat
            1 was rolled 12 times
            2 was rolled 13 times
            3 was rolled 16 times
            4 was rolled 10 times
            5 was rolled 13 times
            6 was rolled 18 times
        Average roll : 3.646
        Median : 3.500
        Variance : 0.510
        Standard Deviation : 0.714
        Total rolls : 82
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 8 times
            5 was rolled 13 times
            6 was rolled 10 times
        Average roll : 3.408
        Median : 3.000
        Variance : 0.669
        Standard Deviation : 0.818
        Total rolls : 71
    
    French Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.879
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.700
        Median : 3.500
        Variance : 0.148
        Standard Deviation : 0.385
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.818
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 4.147
        Median : 4.000
        Variance : 1.495
        Standard Deviation : 1.223
        Total rolls : 34
    
    UK_Pacific Combat
            3 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.222
        Median : 3.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 21 times
            5 was rolled 23 times
            6 was rolled 15 times
        Average roll : 3.586
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 111
    

    Savegame

  • 18 16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from India to Persia
            1 fighter moved from 41 Sea Zone to India
            2 infantry moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 infantry moved from Fiji to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to New South Wales
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Burma : 1 infantry
    India : 1 fighter
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
    South Australia : 2 artilleries and 2 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 cruiser and 1 destroyer
    62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Trans-Jordan : 2 infantry
    Egypt : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    Morocco : 2 infantry
    Persia : 2 fighters
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 45 / 50
    Russians : 30 / 42
    Japanese : 59 / 64
    Americans : 50 / 72
    Chinese : 2 / 3
    British : 30 / 38
    UK_Pacific : 9 / 10
    Italians : 22 / 19
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 78 times
            2 was rolled 97 times
            3 was rolled 115 times
            4 was rolled 100 times
            5 was rolled 104 times
            6 was rolled 100 times
        Average roll : 3.598
        Median : 4.000
        Variance : 1.228
        Standard Deviation : 1.108
        Total rolls : 594
    
    Null / Other
            1 was rolled 13 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 21 times
            5 was rolled 23 times
            6 was rolled 15 times
        Average roll : 3.586
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 111
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 19 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 14 times
            6 was rolled 21 times
        Average roll : 3.461
        Median : 3.000
        Variance : 0.306
        Standard Deviation : 0.553
        Total rolls : 115
    
    British Combat
            1 was rolled 12 times
            2 was rolled 13 times
            3 was rolled 16 times
            4 was rolled 10 times
            5 was rolled 13 times
            6 was rolled 18 times
        Average roll : 3.646
        Median : 3.500
        Variance : 0.510
        Standard Deviation : 0.714
        Total rolls : 82
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 8 times
            5 was rolled 13 times
            6 was rolled 10 times
        Average roll : 3.408
        Median : 3.000
        Variance : 0.669
        Standard Deviation : 0.818
        Total rolls : 71
    
    French Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.879
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.700
        Median : 3.500
        Variance : 0.148
        Standard Deviation : 0.385
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.818
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 4.147
        Median : 4.000
        Variance : 1.495
        Standard Deviation : 1.223
        Total rolls : 34
    
    UK_Pacific Combat
            3 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.222
        Median : 3.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 21 times
            5 was rolled 23 times
            6 was rolled 15 times
        Average roll : 3.586
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 111
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            2 artilleries and 7 infantry moved from Poland to Eastern Poland
            7 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from 112 Sea Zone to Northern Italy
            2 armour moved from Germany to Eastern Poland
            1 artillery and 5 infantry moved from Germany to Poland
            1 tactical_bomber moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Eastern Poland to Northern Italy
            1 tactical_bomber moved from 112 Sea Zone to Northern Italy
            2 bombers moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 aaGun moved from France to Western Germany
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Germany
            1 fighter and 3 infantry placed in Western Germany
            Germans undo move 1.
            6 infantry placed in Western Germany
            1 artillery and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,2,4,6
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.50
    

    Savegame

  • 18 16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Italians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 infantry moved from Rostov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 artillery and 2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking Archangel from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            10 infantry moved from Russia to Bryansk
            3 infantry moved from Volgograd to Tambov
            6 infantry moved from Novosibirsk to Samara
            1 aaGun and 8 infantry moved from Timguska to Urals
            1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Archangel to Russia
            2 armour and 2 mech_infantrys moved from Iraq to Egypt
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            6 artilleries and 4 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 1.17
    

    Territory Summary for Russians :

    Buryatia : 1 aaGun and 4 infantry
    Egypt : 2 armour and 2 mech_infantrys
    Belarus : 1 infantry
    Bryansk : 4 aaGuns, 9 artilleries and 57 infantry
    Urals : 1 aaGun and 8 infantry
    Archangel : 1 artillery and 2 infantry
    Russia : 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
    Tambov : 3 infantry
    Ukraine : 1 factory_minor and 2 infantry
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor and 2 infantry
    Samara : 6 infantry
    93 Sea Zone : 1 submarine
    Iraq : 1 flag
    

    Production/PUs Summary :

    Germans : 45 / 55
    Russians : 34 / 37
    Japanese : 59 / 64
    Americans : 50 / 72
    Chinese : 2 / 3
    British : 30 / 38
    UK_Pacific : 9 / 10
    Italians : 18 / 19
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 66 times
            2 was rolled 77 times
            3 was rolled 99 times
            4 was rolled 82 times
            5 was rolled 83 times
            6 was rolled 88 times
        Average roll : 3.612
        Median : 4.000
        Variance : 1.226
        Standard Deviation : 1.107
        Total rolls : 495
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 19 times
            3 was rolled 20 times
            4 was rolled 22 times
            5 was rolled 15 times
            6 was rolled 22 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.285
        Standard Deviation : 0.534
        Total rolls : 118
    
    British Combat
            1 was rolled 12 times
            2 was rolled 13 times
            3 was rolled 16 times
            4 was rolled 10 times
            5 was rolled 13 times
            6 was rolled 18 times
        Average roll : 3.646
        Median : 3.500
        Variance : 0.510
        Standard Deviation : 0.714
        Total rolls : 82
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 8 times
            5 was rolled 14 times
            6 was rolled 11 times
        Average roll : 3.466
        Median : 3.000
        Variance : 0.650
        Standard Deviation : 0.807
        Total rolls : 73
    
    French Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.879
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    Americans Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.700
        Median : 3.500
        Variance : 0.148
        Standard Deviation : 0.385
        Total rolls : 10
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.818
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 4.147
        Median : 4.000
        Variance : 1.495
        Standard Deviation : 1.223
        Total rolls : 34
    
    UK_Pacific Combat
            3 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.278
        Median : 3.000
        Variance : 0.471
        Standard Deviation : 0.686
        Total rolls : 18
    
    Japanese Combat
            1 was rolled 13 times
            2 was rolled 20 times
            3 was rolled 18 times
            4 was rolled 21 times
            5 was rolled 22 times
            6 was rolled 15 times
        Average roll : 3.587
        Median : 4.000
        Variance : 0.582
        Standard Deviation : 0.763
        Total rolls : 109
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Malaya
                  Japanese take Malaya from UK_Pacific
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Szechwan to Sikang
            3 infantry moved from Kweichow to Yunnan
            1 destroyer moved from 16 Sea Zone to 23 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Shantung to Manchuria
            1 infantry moved from Shantung to Jehol
            1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
                  Japanese take Novosibirsk from Russians
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 artillery moved from Kansu to Tsinghai
            1 artillery moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shantung to Jehol
            1 mech_infantry moved from Kweichow to Sikang
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 36 Sea Zone
            1 cruiser moved from 42 Sea Zone to 36 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Kweichow to Amur
            3 infantry moved from Manchuria to Amur
            1 bomber moved from Kweichow to Sikang
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in Guam
            Battle in 62 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 62 Sea Zone
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking Guam from Americans, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
                Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
            Battle in Sikang
                Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Sikang, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Amur
                Japanese attack with 1 bomber and 3 infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 bomber and 3 infantry in Amur, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 bomber in Amur, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber moved from Amur to Manchuria
            1 fighter moved from Shensi to Manchuria
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Chahar
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
            2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 bomber moved from Sikang to Kwangsi
            6 fighters and 4 tactical_bombers moved from Shensi to Kwangsi
            2 fighters moved from Shensi to 36 Sea Zone
            2 tactical_bombers moved from Shensi to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 infantry placed in Shantung
            5 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.67
    Japanese regular : 0.00
    ANZAC regular : -2.17
    Russians regular : -0.17
    

    Savegame

  • 18 16

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            7 bombers moved from United Kingdom to 97 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
    

    Savegame

  • 18 16

    any scramble? And eventually order of loss

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Caesar1 bring 6 fighters, lose italians first.

  • 18 16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            7 bombers moved from United Kingdom to 97 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British loiter and taunt; Americans attack with 7 bombers
                Germans defend with 3 fighters; Italians defend with 1 destroyer and 3 fighters
                    Americans roll dice for 7 bombers in 97 Sea Zone, round 2 : 3/7 hits, 4.67 expected hits
                    Italians roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
                    3 bombers owned by the Americans lost in 97 Sea Zone
                    1 destroyer owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
                4 bombers owned by the Americans retreated
                Italians win with 4 fighters remaining. Battle score for attacker is -8
                Casualties for Americans: 3 bombers
                Casualties for Italians: 1 destroyer and 2 fighters
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Northern Italy
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Northern Italy
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Northern Italy
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            2 fighters moved from 23 Sea Zone to 25 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            2 infantry moved from 25 Sea Zone to Midway
            2 bombers moved from Western United States to United Kingdom
            1 armour moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            4 bombers moved from 97 Sea Zone to Tobruk
            3 fighters moved from 91 Sea Zone to Tobruk
            1 tactical_bomber moved from 91 Sea Zone to Tobruk
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 bombers and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : -0.67
    Italians regular : -1.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield, 1 fighter and 2 infantry
    23 Sea Zone : 1 submarine
    25 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
    10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    United Kingdom : 2 bombers
    Morocco : 1 aaGun, 1 armour, 2 artilleries and 4 infantry
    Tobruk : 4 bombers, 3 fighters and 1 tactical_bomber
    96 Sea Zone : 1 destroyer
    93 Sea Zone : 2 submarines
    91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
    

    Production/PUs Summary :

    Germans : 45 / 55
    Russians : 30 / 37
    Japanese : 68 / 73
    Americans : 50 / 71
    Chinese : 0 / 3
    British : 30 / 38
    UK_Pacific : 6 / 10
    Italians : 18 / 19
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 75 times
            2 was rolled 81 times
            3 was rolled 105 times
            4 was rolled 88 times
            5 was rolled 92 times
            6 was rolled 103 times
        Average roll : 3.643
        Median : 4.000
        Variance : 1.299
        Standard Deviation : 1.140
        Total rolls : 544
    
    Germans Combat
            1 was rolled 20 times
            2 was rolled 19 times
            3 was rolled 20 times
            4 was rolled 22 times
            5 was rolled 15 times
            6 was rolled 22 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.285
        Standard Deviation : 0.534
        Total rolls : 118
    
    British Combat
            1 was rolled 12 times
            2 was rolled 13 times
            3 was rolled 16 times
            4 was rolled 10 times
            5 was rolled 13 times
            6 was rolled 18 times
        Average roll : 3.646
        Median : 3.500
        Variance : 0.510
        Standard Deviation : 0.714
        Total rolls : 82
    
    Italians Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 18 times
            4 was rolled 10 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.525
        Median : 3.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 80
    
    French Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.879
        Median : 4.000
        Variance : 1.047
        Standard Deviation : 1.023
        Total rolls : 33
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.720
        Median : 4.000
        Variance : 0.951
        Standard Deviation : 0.975
        Total rolls : 25
    
    ANZAC Combat
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.429
        Median : 5.000
        Variance : 1.139
        Standard Deviation : 1.067
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.818
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 11 times
        Average roll : 4.200
        Median : 4.000
        Variance : 1.730
        Standard Deviation : 1.315
        Total rolls : 35
    
    UK_Pacific Combat
            3 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Russians Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.316
        Median : 3.000
        Variance : 0.380
        Standard Deviation : 0.616
        Total rolls : 19
    
    Japanese Combat
            1 was rolled 16 times
            2 was rolled 22 times
            3 was rolled 21 times
            4 was rolled 23 times
            5 was rolled 26 times
            6 was rolled 19 times
        Average roll : 3.614
        Median : 4.000
        Variance : 0.467
        Standard Deviation : 0.683
        Total rolls : 127
    

    Savegame

  • 18 16

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 armour moved from Morocco to Tunisia
                  British take Algeria from Italians
                  British take Tunisia from Italians
            1 bomber moved from Egypt to Southern Italy
    

    Savegame

  • 18 16

    Intercept in Italy?

Suggested Topics

  • 17
  • 35
  • 137
  • 37
  • 110
  • 39
  • 90
  • 62
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.9k

Users

40.7k

Topics

1.8m

Posts