No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@dawgoneit I am really sorry! I didn’t see the notification!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Novgorod to Caucasus
1 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
2 fighters moved from Novgorod to Russia
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Rostov
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 4 artilleries and 18 infantry
Bryansk : 1 infantry
Rostov : 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 2 fighters and 9 infantry
Ukraine : 3 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 1 aaGun, 2 artilleries and 6 infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
123 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 18 / 18
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 37 times
3 was rolled 56 times
4 was rolled 44 times
5 was rolled 46 times
6 was rolled 56 times
Average roll : 3.699
Median : 4.000
Variance : 1.331
Standard Deviation : 1.154
Total rolls : 276
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.495
Median : 3.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 109
British Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.791
Median : 4.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 43
Italians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.681
Median : 3.000
Variance : 1.062
Standard Deviation : 1.030
Total rolls : 47
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.839
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 31
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Yunnan to Kweichow
3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Kwangsi to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Chahar to Anhwe
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 aaGun and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
Place Units - Japanese
2 artilleries and 2 infantry placed in Japan
1 factory_minor placed in Shantung
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
@Caesar1 said in Caesar1 Allies + 21 -VS- dawgoneit Axis. OOB:
@dawgoneit I am really sorry! I didn’t see the notification!
All good. I don’t play very much on the weekends any ways. I like to spend time with my wife.
@dawgoneit So wise ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 armour moved from Southeast Mexico to Western United States
3 mech_infantrys moved from Central United States to Western United States
1 artillery moved from Western United States to Central United States
1 infantry moved from Southeast Mexico to Central United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
63 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 artillery, 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 31 / 41
Americans : 52 / 56
Chinese : 7 / 8
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 18 / 18
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 37 times
3 was rolled 56 times
4 was rolled 44 times
5 was rolled 46 times
6 was rolled 56 times
Average roll : 3.699
Median : 4.000
Variance : 1.331
Standard Deviation : 1.154
Total rolls : 276
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.495
Median : 3.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 109
British Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.791
Median : 4.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 43
Italians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.681
Median : 3.000
Variance : 1.062
Standard Deviation : 1.030
Total rolls : 47
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.839
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 31
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Tsinghai : 1 fighter and 17 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 31 / 41
Americans : 52 / 56
Chinese : 7 / 9
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 18 / 18
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 37 times
3 was rolled 56 times
4 was rolled 44 times
5 was rolled 46 times
6 was rolled 56 times
Average roll : 3.699
Median : 4.000
Variance : 1.331
Standard Deviation : 1.154
Total rolls : 276
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.495
Median : 3.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 109
British Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.791
Median : 4.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 43
Italians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.681
Median : 3.000
Variance : 1.062
Standard Deviation : 1.030
Total rolls : 47
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.839
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 31
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 armour moved from Southeast Mexico to Western United States
3 mech_infantrys moved from Central United States to Western United States
1 artillery moved from Western United States to Central United States
1 infantry moved from Southeast Mexico to Central United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield and 3 submarines; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Persia to Iraq
1 bomber moved from Malta to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
1 bomber owned by the British retreated
1 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from Iraq to Egypt
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
3 artilleries moved from Tobruk to Alexandria
1 tactical_bomber moved from Malta to Egypt
2 fighters moved from Malta to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Eire to United Kingdom
3 submarines moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from Shan State to Burma
1 battleship moved from 54 Sea Zone to 63 Sea Zone
Place Units - British
3 submarines placed in 71 Sea Zone
1 airfield placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 31 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Italians regular : 0.67
Neutral_Axis regular : 0.00
British regular : 1.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Tsinghai : 1 fighter and 17 infantry
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
63 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
Central United States : 1 artillery, 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 3 artilleries
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 bomber, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
106 Sea Zone : 1 destroyer and 2 transports
Eire : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
71 Sea Zone : 3 submarines
81 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 31 / 41
Americans : 52 / 56
Chinese : 7 / 9
British : 29 / 31
UK_Pacific : 17 / 19
Italians : 17 / 18
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 40 times
2 was rolled 38 times
3 was rolled 58 times
4 was rolled 45 times
5 was rolled 47 times
6 was rolled 56 times
Average roll : 3.665
Median : 4.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 284
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.495
Median : 3.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 109
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.638
Median : 3.000
Variance : 0.496
Standard Deviation : 0.705
Total rolls : 47
Italians Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.625
Median : 3.000
Variance : 0.979
Standard Deviation : 0.989
Total rolls : 48
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.839
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 31
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Ethiopia
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Greece to Bulgaria
1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
1 airfield and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Italians to Albania: 2 infantry
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : -0.83
Italians regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Shan State : 1 infantry
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
South Australia : 1 artillery and 2 infantry
New Guinea : 2 infantry
Java : 1 flag
46 Sea Zone : 1 transport
63 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 31 / 41
Americans : 52 / 56
Chinese : 7 / 9
British : 27 / 31
UK_Pacific : 17 / 19
Italians : 20 / 25
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 46 times
5 was rolled 49 times
6 was rolled 58 times
Average roll : 3.663
Median : 4.000
Variance : 1.229
Standard Deviation : 1.108
Total rolls : 294
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.495
Median : 3.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 109
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.673
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Italians Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.556
Median : 3.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Shan State : 1 infantry
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
South Australia : 1 artillery and 2 infantry
New Guinea : 2 infantry
Java : 1 flag
46 Sea Zone : 1 transport
63 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 3 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 31 / 41
Americans : 52 / 56
Chinese : 7 / 9
British : 27 / 31
UK_Pacific : 17 / 19
Italians : 20 / 25
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 46 times
5 was rolled 49 times
6 was rolled 58 times
Average roll : 3.663
Median : 4.000
Variance : 1.229
Standard Deviation : 1.108
Total rolls : 294
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.495
Median : 3.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 109
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.673
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Italians Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.556
Median : 3.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 fighters moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Poland
3 infantry moved from Germany to Poland
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Romania
2 artilleries moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
2 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
2 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Poland
2 artilleries and 2 infantry moved from Southern France to France
1 artillery moved from Western Germany to France
3 tactical_bombers moved from Western Germany to Southern Italy
3 tactical_bombers moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Northern Italy
2 infantry moved from Norway to Finland
Non Combat Move - Germans
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 123 Sea Zone to 106 Sea Zone
6 infantry moved from Yenisey to Timguska
8 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Yenisey
9 infantry moved from Russia to Bryansk
1 aaGun, 2 artilleries and 6 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 infantry moved from Bryansk to Belarus
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 1 aaGun and 8 infantry
Yakut S.S.R. : 1 aaGun and 4 infantry
Timguska : 6 infantry
Belarus : 2 aaGuns, 4 artilleries and 19 infantry
Bryansk : 9 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters and 9 infantry
Ukraine : 2 aaGuns, 5 artilleries, 1 factory_minor and 13 infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
106 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 31 / 41
Americans : 52 / 56
Chinese : 7 / 9
British : 27 / 31
UK_Pacific : 17 / 19
Italians : 20 / 25
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 46 times
5 was rolled 49 times
6 was rolled 58 times
Average roll : 3.663
Median : 4.000
Variance : 1.229
Standard Deviation : 1.108
Total rolls : 294
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.495
Median : 3.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 109
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.673
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Italians Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.556
Median : 3.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 aaGun and 4 infantry moved from Jehol to Anhwe
2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 8 fighters and 5 tactical_bombers moved from Kweichow to Yunnan
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
4 bombers moved from Western United States to Eastern United States
1 submarine moved from 63 Sea Zone to 30 Sea Zone
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Hawaiian Islands to 30 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Johnston Island : 2 infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
Central United States : 1 artillery, 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 34 / 44
Americans : 52 / 77
Chinese : 4 / 9
British : 27 / 31
UK_Pacific : 17 / 19
Italians : 20 / 25
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 46 times
5 was rolled 49 times
6 was rolled 58 times
Average roll : 3.663
Median : 4.000
Variance : 1.229
Standard Deviation : 1.108
Total rolls : 294
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.495
Median : 3.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 109
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.673
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Italians Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.556
Median : 3.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 17 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 fighter and 20 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 34 / 44
Americans : 52 / 77
Chinese : 4 / 4
British : 27 / 31
UK_Pacific : 17 / 19
Italians : 20 / 25
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 46 times
5 was rolled 49 times
6 was rolled 58 times
Average roll : 3.663
Median : 4.000
Variance : 1.229
Standard Deviation : 1.108
Total rolls : 294
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.495
Median : 3.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 109
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.673
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Italians Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.556
Median : 3.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 26
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Combat Move - British
2 destroyers moved from 81 Sea Zone to 97 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to British Somaliland
1 infantry moved from Belgian Congo to Rhodesia
3 fighters moved from United Kingdom to 92 Sea Zone
@Caesar1 any scramble?
@Caesar1 Max scramble!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
4 bombers moved from Western United States to Eastern United States
1 submarine moved from 63 Sea Zone to 30 Sea Zone
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Hawaiian Islands to 30 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 17 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers moved from 81 Sea Zone to 97 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to British Somaliland
1 infantry moved from Belgian Congo to Rhodesia
3 fighters moved from United Kingdom to 92 Sea Zone
Combat - British
Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in British Somaliland
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 4 fighters and 2 tactical_bombers; Italians defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Italians roll dice for 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
2 destroyers owned by the British and 3 submarines owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
Italians roll dice for 3 fighters and 1 transport in 97 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
1 transport owned by the Italians and 3 fighters owned by the Germans lost in 97 Sea Zone
British win, taking British Somaliland from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for British: 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Casualties for Germans: 4 fighters and 2 tactical_bombers
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British roll dice for 3 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 92 Sea Zone
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - British
2 fighters moved from 92 Sea Zone to Morocco
1 bomber moved from 97 Sea Zone to Egypt
1 fighter moved from 97 Sea Zone to Malta
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Persia
3 submarines moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from Burma to India
1 battleship moved from 63 Sea Zone to 30 Sea Zone
Place Units - British
2 fighters and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Italians regular : 2.50
British regular : 1.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kansu : 1 fighter and 20 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 23 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Johnston Island : 2 infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
30 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
Central United States : 1 artillery, 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_minor, 1 harbour and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
British Somaliland : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 bomber and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
Rhodesia : 1 infantry
Morocco : 2 fighters
Tobruk : 1 flag
76 Sea Zone : 1 transport
106 Sea Zone : 1 destroyer and 2 transports
Eire : 1 flag
Eastern Persia : 1 flag, 1 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
81 Sea Zone : 3 submarines
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 34 / 44
Americans : 52 / 77
Chinese : 4 / 4
British : 29 / 29
UK_Pacific : 17 / 17
Italians : 18 / 25
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 49 times
2 was rolled 46 times
3 was rolled 68 times
4 was rolled 53 times
5 was rolled 53 times
6 was rolled 63 times
Average roll : 3.614
Median : 4.000
Variance : 1.080
Standard Deviation : 1.039
Total rolls : 332
Germans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 20 times
Average roll : 3.495
Median : 3.000
Variance : 0.397
Standard Deviation : 0.630
Total rolls : 109
British Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 15 times
Average roll : 3.616
Median : 3.000
Variance : 0.400
Standard Deviation : 0.633
Total rolls : 73
Italians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 16 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.397
Median : 3.000
Variance : 0.826
Standard Deviation : 0.909
Total rolls : 68
French Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.879
Median : 4.000
Variance : 1.047
Standard Deviation : 1.023
Total rolls : 33
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 26