Yes, scramble 2 Italian fighters, and 1 German fighter.
Thx!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag, 3 fighters and 2 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 39 / 44
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 11
Italians : 18 / 16
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 39 times
3 was rolled 45 times
4 was rolled 47 times
5 was rolled 39 times
6 was rolled 42 times
Average roll : 3.427
Median : 3.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 262
Germans Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 19 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 18 times
Average roll : 3.598
Median : 3.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 82
British Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.635
Median : 4.000
Variance : 1.007
Standard Deviation : 1.003
Total rolls : 52
Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 39
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.235
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
Americans Combat
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 7
Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.286
Median : 2.000
Variance : 2.872
Standard Deviation : 1.695
Total rolls : 14
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 8
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.424
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag, 3 fighters and 2 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 1 destroyer
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
96 Sea Zone : 1 cruiser and 1 destroyer
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 39 / 44
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 11
Italians : 18 / 16
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 39 times
3 was rolled 45 times
4 was rolled 47 times
5 was rolled 39 times
6 was rolled 42 times
Average roll : 3.427
Median : 3.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 262
Germans Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 19 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 18 times
Average roll : 3.598
Median : 3.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 82
British Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.635
Median : 4.000
Variance : 1.007
Standard Deviation : 1.003
Total rolls : 52
Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 39
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.235
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
Americans Combat
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 7
Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.286
Median : 2.000
Variance : 2.872
Standard Deviation : 1.695
Total rolls : 14
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 8
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.424
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
@Caesar1 scramble in malta?
@Guderian1 yes
Test summary from TripleA, engine version: 2.6.14607, time: 8:55:42 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
Combat - Germans
French scrambles 1 units out of Malta to defend against the attack in 96 Sea Zone
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 cruiser and 1 fighter; French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
French roll dice for 2 cruisers, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
1 destroyer owned by the French, 1 cruiser owned by the French and 1 cruiser owned by the British lost in 96 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
French roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 96 Sea Zone
1 fighter owned by the British lost in 96 Sea Zone
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 cruiser and 1 fighter
Battle in 111 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 bombers moved from 96 Sea Zone to Western Germany
2 tactical_bombers moved from 96 Sea Zone to Southern Italy
4 infantry moved from Bulgaria to Romania
6 armour and 4 mech_infantrys moved from France to Germany
1 aaGun moved from Holland Belgium to France
1 infantry moved from Western Germany to Holland Belgium
2 armour, 1 artillery and 2 infantry moved from Baltic States to Eastern Poland
1 armour and 1 infantry moved from Romania to Eastern Poland
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
3 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
Place Units - Germans
4 armour, 1 artillery and 5 infantry placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : -3.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Russians
2 aaGuns, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
6 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Neutral_Axis regular : -0.33
Territory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
Baltic States : 1 infantry
Bryansk : 1 artillery and 11 infantry
Russia : 1 airfield, 6 armour, 1 factory_major, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 43
Russians : 38 / 46
Japanese : 39 / 44
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 11
Italians : 18 / 16
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 54 times
2 was rolled 41 times
3 was rolled 51 times
4 was rolled 52 times
5 was rolled 42 times
6 was rolled 49 times
Average roll : 3.464
Median : 3.000
Variance : 0.510
Standard Deviation : 0.714
Total rolls : 289
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 16 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.704
Median : 3.500
Variance : 1.663
Standard Deviation : 1.290
Total rolls : 98
British Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.679
Median : 4.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 53
Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 39
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
Americans Combat
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 7
Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.389
Median : 2.000
Variance : 3.412
Standard Deviation : 1.847
Total rolls : 18
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.424
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
3 fighters moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Manchuria to Jehol
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to Anhwe
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Java
Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 3 fighters and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/10 hits, 4.67 expected hits
ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 : 3/5 hits, 2.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
2 fighters owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Java, round 3 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Java
1 fighter owned by the ANZAC lost in Java
Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for ANZAC: 3 fighters and 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
6 tactical_bombers moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
5 fighters moved from Kwangsi to French Indo China
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
ANZAC regular : 0.67
Test summary from TripleA, engine version: 2.6.14615, time: 11:38:31 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 mech_infantry moved from Western United States to Alaska
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 artillery moved from 1 Sea Zone to Alaska
1 cruiser moved from 26 Sea Zone to 1 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Alaska
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Alaska, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.67
Germans AA : -0.17
Territory Summary for Americans :
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 artillery, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
1 Sea Zone : 1 cruiser and 1 transport
63 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 1 bomber
Morocco : 1 artillery and 1 infantry
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 38 / 43
Russians : 37 / 46
Japanese : 51 / 55
Americans : 52 / 72
Chinese : 6 / 16
British : 28 / 36
UK_Pacific : 7 / 11
Italians : 18 / 16
ANZAC : 10 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 58 times
2 was rolled 51 times
3 was rolled 57 times
4 was rolled 60 times
5 was rolled 49 times
6 was rolled 57 times
Average roll : 3.488
Median : 3.500
Variance : 0.282
Standard Deviation : 0.531
Total rolls : 332
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.707
Median : 4.000
Variance : 1.648
Standard Deviation : 1.284
Total rolls : 99
British Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.679
Median : 4.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 53
Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 39
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.635
Median : 4.000
Variance : 0.497
Standard Deviation : 0.705
Total rolls : 52
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.389
Median : 2.000
Variance : 3.412
Standard Deviation : 1.847
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 11 infantry moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kwangsi to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
Territory Summary for Chinese :
Kwangsi : 1 infantry
Szechwan : 4 artilleries, 1 fighter and 18 infantry
Production/PUs Summary :
Germans : 38 / 43
Russians : 37 / 46
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 7 / 13
British : 28 / 36
UK_Pacific : 7 / 11
Italians : 18 / 16
ANZAC : 10 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 58 times
2 was rolled 52 times
3 was rolled 57 times
4 was rolled 61 times
5 was rolled 50 times
6 was rolled 57 times
Average roll : 3.490
Median : 4.000
Variance : 0.248
Standard Deviation : 0.498
Total rolls : 335
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.707
Median : 4.000
Variance : 1.648
Standard Deviation : 1.284
Total rolls : 99
British Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.679
Median : 4.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 53
Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 39
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.642
Median : 4.000
Variance : 0.478
Standard Deviation : 0.691
Total rolls : 53
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.389
Median : 2.000
Variance : 3.412
Standard Deviation : 1.847
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 mech_infantry moved from Western United States to Alaska
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 artillery moved from 1 Sea Zone to Alaska
1 cruiser moved from 26 Sea Zone to 1 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Alaska
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Alaska, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 11 infantry moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kwangsi to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 mech_infantrys moved from Alexandria to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
3 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Malta to Kenya
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 4 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kenya, round 2 : 1/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Kenya
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kenya, round 3 : 2/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Kenya to Egypt
1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Kenya to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eire to United Kingdom
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Quebec to 106 Sea Zone
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
1 battleship moved from 60 Sea Zone to 61 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea Zone
3 submarines placed in 71 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,6,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Italians regular : -1.33
Japanese regular : -1.00
Germans AA : -0.17
British regular : -2.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry
Szechwan : 4 artilleries, 1 fighter and 18 infantry
Burma : 5 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 artillery, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
1 Sea Zone : 1 cruiser and 1 transport
63 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
61 Sea Zone : 1 battleship
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun, 1 airfield and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 infantry and 2 mech_infantrys
Tanganyika Territory : 2 infantry
Morocco : 1 armour, 2 artilleries and 3 infantry
Eire : 1 flag
109 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser and 2 transports
71 Sea Zone : 3 submarines
81 Sea Zone : 2 destroyers and 1 submarine
Brazil : 1 flag, 2 infantry
Persia : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 38 / 43
Russians : 37 / 46
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 7 / 13
British : 30 / 35
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 70 times
2 was rolled 60 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 72 times
6 was rolled 71 times
Average roll : 3.555
Median : 4.000
Variance : 0.310
Standard Deviation : 0.557
Total rolls : 418
Null / Other
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.672
Median : 4.000
Variance : 0.374
Standard Deviation : 0.612
Total rolls : 58
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.707
Median : 4.000
Variance : 1.648
Standard Deviation : 1.284
Total rolls : 99
British Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.769
Median : 4.000
Variance : 1.013
Standard Deviation : 1.006
Total rolls : 78
Italians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.304
Median : 3.500
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 46
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.672
Median : 4.000
Variance : 0.374
Standard Deviation : 0.612
Total rolls : 58
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.389
Median : 2.000
Variance : 3.412
Standard Deviation : 1.847
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 fighter and 1 harbour
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Greece to Albania
1 armour and 1 artillery moved from Greece to Albania
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern France to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.67
@Guderian1 Something happened with server. I didn’t have fights. Here the summary and savegame:
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 3 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 43
Russians : 37 / 46
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 7 / 13
British : 30 / 35
UK_Pacific : 7 / 7
Italians : 16 / 26
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 60 times
2 was rolled 55 times
3 was rolled 60 times
4 was rolled 64 times
5 was rolled 60 times
6 was rolled 59 times
Average roll : 3.520
Median : 4.000
Variance : 0.116
Standard Deviation : 0.340
Total rolls : 358
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.707
Median : 4.000
Variance : 1.648
Standard Deviation : 1.284
Total rolls : 99
British Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 13 times
Average roll : 3.785
Median : 4.000
Variance : 1.165
Standard Deviation : 1.079
Total rolls : 79
Italians Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.204
Median : 3.000
Variance : 0.601
Standard Deviation : 0.775
Total rolls : 49
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.389
Median : 2.000
Variance : 3.412
Standard Deviation : 1.847
Total rolls : 18
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.642
Median : 4.000
Variance : 0.478
Standard Deviation : 0.691
Total rolls : 53
@Caesar1 was there supposed to be combat?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 5 artilleries, 21 infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
1 artillery moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
3 fighters and 1 tactical_bomber moved from Western Germany to Belarus
2 bombers moved from Western Germany to Belarus
4 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 5 artilleries, 2 bombers, 3 fighters, 21 infantry and 2 tactical_bombers
Russians defend with 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
Russians roll AA dice in Belarus : 1/7 hits, 1.17 expected hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 21 infantry and 2 tactical_bombers in Belarus, round 2 : 11/35 hits, 11.17 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Belarus, round 2 : 10/24 hits, 9.00 expected hits
10 infantry owned by the Germans lost in Belarus
7 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers in Belarus, round 3 : 10/25 hits, 9.50 expected hits
Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys in Belarus, round 3 : 4/17 hits, 6.67 expected hits
4 infantry owned by the Germans lost in Belarus
2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Belarus
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in Belarus, round 4 : 5/21 hits, 8.83 expected hits
Russians roll dice for 2 armour, 3 artilleries and 2 fighters in Belarus, round 4 : 5/7 hits, 3.33 expected hits
5 infantry owned by the Germans lost in Belarus
2 armour owned by the Russians and 3 artilleries owned by the Russians lost in Belarus
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 5 : 7/16 hits, 7.50 expected hits
Russians roll dice for 2 fighters in Belarus, round 5 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Belarus
2 fighters owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 1 fighter and 21 infantry
Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Poland to Eastern Poland
7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to France
1 artillery moved from France to Western Germany
5 mech_infantrys moved from Western Germany to Poland
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
2 tactical_bombers moved from Southern Italy to Western Germany
2 fighters moved from Belarus to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
2 bombers moved from Belarus to Germany
Place Units - Germans
1 armour and 7 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -3.50
Russians AA : -0.17
@Guderian1 No, no combat in the ANZAC and french turn
Test summary from TripleA, engine version: 2.6.14615, time: 1:26:31 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 11 infantry moved from Bryansk to Russia
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Olgiy to Timguska
6 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
5 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 aaGun and 7 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Volgograd
4 artilleries placed in Russia
5 infantry placed in Russia
Russians undo move 3.
Russians undo move 1.
1 armour placed in Volgograd
2 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 1 aaGun and 8 infantry
Timguska : 8 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 aaGun and 8 infantry
Tsagaan Olom : 1 flag
Egypt : 1 armour and 1 mech_infantry
Russia : 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Volgograd : 1 armour, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 43
Russians : 35 / 43
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 7 / 13
British : 30 / 35
UK_Pacific : 7 / 7
Italians : 16 / 26
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 82 times
2 was rolled 80 times
3 was rolled 82 times
4 was rolled 93 times
5 was rolled 90 times
6 was rolled 93 times
Average roll : 3.592
Median : 4.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 520
Germans Combat
1 was rolled 26 times
2 was rolled 28 times
3 was rolled 38 times
4 was rolled 35 times
5 was rolled 31 times
6 was rolled 45 times
Average roll : 3.749
Median : 4.000
Variance : 1.222
Standard Deviation : 1.105
Total rolls : 203
British Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 13 times
Average roll : 3.785
Median : 4.000
Variance : 1.165
Standard Deviation : 1.079
Total rolls : 79
Italians Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.204
Median : 3.000
Variance : 0.601
Standard Deviation : 0.775
Total rolls : 49
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.382
Median : 3.000
Variance : 0.124
Standard Deviation : 0.353
Total rolls : 76
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.642
Median : 4.000
Variance : 0.478
Standard Deviation : 0.691
Total rolls : 53