@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
Test summary from TripleA, engine version: 2.6.14615, time: 12:26:39 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag, 3 fighters and 2 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 39 / 44
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 11
Italians : 18 / 16
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 39 times
3 was rolled 45 times
4 was rolled 47 times
5 was rolled 39 times
6 was rolled 42 times
Average roll : 3.427
Median : 3.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 262
Germans Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 19 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 18 times
Average roll : 3.598
Median : 3.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 82
British Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.635
Median : 4.000
Variance : 1.007
Standard Deviation : 1.003
Total rolls : 52
Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 39
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.235
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
Americans Combat
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 7
Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.286
Median : 2.000
Variance : 2.872
Standard Deviation : 1.695
Total rolls : 14
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 8
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.424
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag, 3 fighters and 2 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 1 destroyer
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
96 Sea Zone : 1 cruiser and 1 destroyer
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 39 / 44
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 11
Italians : 18 / 16
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 39 times
3 was rolled 45 times
4 was rolled 47 times
5 was rolled 39 times
6 was rolled 42 times
Average roll : 3.427
Median : 3.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 262
Germans Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 19 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 18 times
Average roll : 3.598
Median : 3.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 82
British Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.635
Median : 4.000
Variance : 1.007
Standard Deviation : 1.003
Total rolls : 52
Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 39
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.235
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
Americans Combat
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 7
Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.286
Median : 2.000
Variance : 2.872
Standard Deviation : 1.695
Total rolls : 14
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 8
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.424
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
@Caesar1 scramble in malta?
@Guderian1 yes
Test summary from TripleA, engine version: 2.6.14607, time: 8:55:42 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
Combat - Germans
French scrambles 1 units out of Malta to defend against the attack in 96 Sea Zone
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 cruiser and 1 fighter; French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
French roll dice for 2 cruisers, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
1 destroyer owned by the French, 1 cruiser owned by the French and 1 cruiser owned by the British lost in 96 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
French roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 96 Sea Zone
1 fighter owned by the British lost in 96 Sea Zone
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 cruiser and 1 fighter
Battle in 111 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 bombers moved from 96 Sea Zone to Western Germany
2 tactical_bombers moved from 96 Sea Zone to Southern Italy
4 infantry moved from Bulgaria to Romania
6 armour and 4 mech_infantrys moved from France to Germany
1 aaGun moved from Holland Belgium to France
1 infantry moved from Western Germany to Holland Belgium
2 armour, 1 artillery and 2 infantry moved from Baltic States to Eastern Poland
1 armour and 1 infantry moved from Romania to Eastern Poland
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
3 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
Place Units - Germans
4 armour, 1 artillery and 5 infantry placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
French regular : 0.33
Germans regular : -3.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Russians
2 aaGuns, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
6 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Neutral_Axis regular : -0.33
Territory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
Baltic States : 1 infantry
Bryansk : 1 artillery and 11 infantry
Russia : 1 airfield, 6 armour, 1 factory_major, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 43
Russians : 38 / 46
Japanese : 39 / 44
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 10 / 11
Italians : 18 / 16
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 54 times
2 was rolled 41 times
3 was rolled 51 times
4 was rolled 52 times
5 was rolled 42 times
6 was rolled 49 times
Average roll : 3.464
Median : 3.000
Variance : 0.510
Standard Deviation : 0.714
Total rolls : 289
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 16 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.704
Median : 3.500
Variance : 1.663
Standard Deviation : 1.290
Total rolls : 98
British Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.679
Median : 4.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 53
Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 39
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
Americans Combat
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 7
Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.389
Median : 2.000
Variance : 3.412
Standard Deviation : 1.847
Total rolls : 18
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.424
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
3 fighters moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Manchuria to Jehol
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to Anhwe
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Java
Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 3 fighters and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/10 hits, 4.67 expected hits
ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 : 3/5 hits, 2.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
2 fighters owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Java, round 3 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Java
1 fighter owned by the ANZAC lost in Java
Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for ANZAC: 3 fighters and 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
6 tactical_bombers moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
5 fighters moved from Kwangsi to French Indo China
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
ANZAC regular : 0.67
Test summary from TripleA, engine version: 2.6.14615, time: 11:38:31 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 mech_infantry moved from Western United States to Alaska
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 artillery moved from 1 Sea Zone to Alaska
1 cruiser moved from 26 Sea Zone to 1 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Alaska
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Alaska, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.67
Germans AA : -0.17
Territory Summary for Americans :
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 artillery, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
1 Sea Zone : 1 cruiser and 1 transport
63 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 1 bomber
Morocco : 1 artillery and 1 infantry
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 38 / 43
Russians : 37 / 46
Japanese : 51 / 55
Americans : 52 / 72
Chinese : 6 / 16
British : 28 / 36
UK_Pacific : 7 / 11
Italians : 18 / 16
ANZAC : 10 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 58 times
2 was rolled 51 times
3 was rolled 57 times
4 was rolled 60 times
5 was rolled 49 times
6 was rolled 57 times
Average roll : 3.488
Median : 3.500
Variance : 0.282
Standard Deviation : 0.531
Total rolls : 332
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.707
Median : 4.000
Variance : 1.648
Standard Deviation : 1.284
Total rolls : 99
British Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.679
Median : 4.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 53
Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 39
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.635
Median : 4.000
Variance : 0.497
Standard Deviation : 0.705
Total rolls : 52
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Chinese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.389
Median : 2.000
Variance : 3.412
Standard Deviation : 1.847
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 11 infantry moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kwangsi to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
Territory Summary for Chinese :
Kwangsi : 1 infantry
Szechwan : 4 artilleries, 1 fighter and 18 infantry
Production/PUs Summary :
Germans : 38 / 43
Russians : 37 / 46
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 7 / 13
British : 28 / 36
UK_Pacific : 7 / 11
Italians : 18 / 16
ANZAC : 10 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 58 times
2 was rolled 52 times
3 was rolled 57 times
4 was rolled 61 times
5 was rolled 50 times
6 was rolled 57 times
Average roll : 3.490
Median : 4.000
Variance : 0.248
Standard Deviation : 0.498
Total rolls : 335
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.707
Median : 4.000
Variance : 1.648
Standard Deviation : 1.284
Total rolls : 99
British Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.679
Median : 4.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 53
Italians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 39
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.642
Median : 4.000
Variance : 0.478
Standard Deviation : 0.691
Total rolls : 53
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.389
Median : 2.000
Variance : 3.412
Standard Deviation : 1.847
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 mech_infantry moved from Western United States to Alaska
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 artillery moved from 1 Sea Zone to Alaska
1 cruiser moved from 26 Sea Zone to 1 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Alaska
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Alaska, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 11 infantry moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kwangsi to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 mech_infantrys moved from Alexandria to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
3 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Malta to Kenya
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 4 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kenya, round 2 : 1/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Kenya
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kenya, round 3 : 2/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Kenya to Egypt
1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Kenya to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eire to United Kingdom
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Quebec to 106 Sea Zone
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
1 battleship moved from 60 Sea Zone to 61 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea Zone
3 submarines placed in 71 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,6,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Italians regular : -1.33
Japanese regular : -1.00
Germans AA : -0.17
British regular : -2.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry
Szechwan : 4 artilleries, 1 fighter and 18 infantry
Burma : 5 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 artillery, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
1 Sea Zone : 1 cruiser and 1 transport
63 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
61 Sea Zone : 1 battleship
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun, 1 airfield and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 infantry and 2 mech_infantrys
Tanganyika Territory : 2 infantry
Morocco : 1 armour, 2 artilleries and 3 infantry
Eire : 1 flag
109 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser and 2 transports
71 Sea Zone : 3 submarines
81 Sea Zone : 2 destroyers and 1 submarine
Brazil : 1 flag, 2 infantry
Persia : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 38 / 43
Russians : 37 / 46
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 7 / 13
British : 30 / 35
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 10 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 70 times
2 was rolled 60 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 72 times
6 was rolled 71 times
Average roll : 3.555
Median : 4.000
Variance : 0.310
Standard Deviation : 0.557
Total rolls : 418
Null / Other
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.672
Median : 4.000
Variance : 0.374
Standard Deviation : 0.612
Total rolls : 58
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.707
Median : 4.000
Variance : 1.648
Standard Deviation : 1.284
Total rolls : 99
British Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.769
Median : 4.000
Variance : 1.013
Standard Deviation : 1.006
Total rolls : 78
Italians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.304
Median : 3.500
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 46
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.672
Median : 4.000
Variance : 0.374
Standard Deviation : 0.612
Total rolls : 58
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.389
Median : 2.000
Variance : 3.412
Standard Deviation : 1.847
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 fighter and 1 harbour
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Greece to Albania
1 armour and 1 artillery moved from Greece to Albania
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern France to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.67
@Guderian1 Something happened with server. I didn’t have fights. Here the summary and savegame:
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 3 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 43
Russians : 37 / 46
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 7 / 13
British : 30 / 35
UK_Pacific : 7 / 7
Italians : 16 / 26
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 60 times
2 was rolled 55 times
3 was rolled 60 times
4 was rolled 64 times
5 was rolled 60 times
6 was rolled 59 times
Average roll : 3.520
Median : 4.000
Variance : 0.116
Standard Deviation : 0.340
Total rolls : 358
Germans Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.707
Median : 4.000
Variance : 1.648
Standard Deviation : 1.284
Total rolls : 99
British Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 13 times
Average roll : 3.785
Median : 4.000
Variance : 1.165
Standard Deviation : 1.079
Total rolls : 79
Italians Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.204
Median : 3.000
Variance : 0.601
Standard Deviation : 0.775
Total rolls : 49
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.136
Median : 2.500
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 22
Americans Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.389
Median : 2.000
Variance : 3.412
Standard Deviation : 1.847
Total rolls : 18
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Japanese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.642
Median : 4.000
Variance : 0.478
Standard Deviation : 0.691
Total rolls : 53
@Caesar1 was there supposed to be combat?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 5 artilleries, 21 infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
1 artillery moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
3 fighters and 1 tactical_bomber moved from Western Germany to Belarus
2 bombers moved from Western Germany to Belarus
4 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 5 artilleries, 2 bombers, 3 fighters, 21 infantry and 2 tactical_bombers
Russians defend with 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
Russians roll AA dice in Belarus : 1/7 hits, 1.17 expected hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 21 infantry and 2 tactical_bombers in Belarus, round 2 : 11/35 hits, 11.17 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Belarus, round 2 : 10/24 hits, 9.00 expected hits
10 infantry owned by the Germans lost in Belarus
7 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers in Belarus, round 3 : 10/25 hits, 9.50 expected hits
Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys in Belarus, round 3 : 4/17 hits, 6.67 expected hits
4 infantry owned by the Germans lost in Belarus
2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Belarus
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in Belarus, round 4 : 5/21 hits, 8.83 expected hits
Russians roll dice for 2 armour, 3 artilleries and 2 fighters in Belarus, round 4 : 5/7 hits, 3.33 expected hits
5 infantry owned by the Germans lost in Belarus
2 armour owned by the Russians and 3 artilleries owned by the Russians lost in Belarus
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 5 : 7/16 hits, 7.50 expected hits
Russians roll dice for 2 fighters in Belarus, round 5 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Belarus
2 fighters owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 1 fighter and 21 infantry
Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Poland to Eastern Poland
7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to France
1 artillery moved from France to Western Germany
5 mech_infantrys moved from Western Germany to Poland
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
2 tactical_bombers moved from Southern Italy to Western Germany
2 fighters moved from Belarus to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
2 bombers moved from Belarus to Germany
Place Units - Germans
1 armour and 7 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -3.50
Russians AA : -0.17
@Guderian1 No, no combat in the ANZAC and french turn
Test summary from TripleA, engine version: 2.6.14615, time: 1:26:31 AM
Savegame