Sorry about that got a little busy. I’ll get my turns done at least once a day for the most part.
Guderian1(axis) vs Caesar1(allies+21) g40 OOB
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone 1 destroyer moved from 42 Sea Zone to 61 Sea Zone 1 destroyer moved from 37 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 61 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Suiyuyan to Hopei 1 artillery moved from Suiyuyan to Hopei 2 infantry moved from Jehol to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 3 artilleries and 7 infantry moved from Anhwe to Hopei 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Kwangsi 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 2 cruisers moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from French Indo China to Kwangsi 2 tactical_bombers moved from French Indo China to Kwangsi Combat - Japanese Battle in Sumatra Battle in Celebes Battle in Kwangsi Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 61 Sea Zone Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber British defend with 1 battleship Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 battleship in 61 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 61 Sea Zone 1 battleship owned by the British lost in 61 Sea Zone Japanese win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 62 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 62 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in 62 Sea Zone 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 62 Sea Zone Japanese roll dice for 1 tactical_bomber in 62 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is -23 Casualties for Japanese: 2 fighters and 1 tactical_bomber Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 carriers moved from 42 Sea Zone to 61 Sea Zone 1 carrier moved from 37 Sea Zone to 61 Sea Zone 4 fighters moved from French Indo China to 61 Sea Zone 1 tactical_bomber moved from French Indo China to 61 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 aaGun moved from Jehol to Chahar Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 armour and 2 infantry placed in French Indo China 2 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -1.67 ANZAC regular : 1.17 British regular : 0.33
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14615, time: 4:47:20 PM
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 4 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in 4 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 4 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 4 Sea Zone to Buryatia 1 infantry moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 cruiser moved from 1 Sea Zone to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States 1 mech_infantry moved from Alaska to Alberta Saskatchewan Manitoba 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 fighter moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 5 bombers moved from Western United States to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 infantry moved from Brazil to French Guiana Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Territory Summary for Americans :
New Zealand : 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Buryatia : 1 bomber 10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 63 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Alberta Saskatchewan Manitoba : 2 mech_infantrys United Kingdom : 6 bombers Morocco : 1 artillery, 1 fighter and 1 infantry French Guiana : 2 infantry 94 Sea Zone : 1 submarine 93 Sea Zone : 1 submarine 101 Sea Zone : 1 transport Brazil : 1 flag 91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 40 / 43 Russians : 34 / 43 Japanese : 63 / 68 Americans : 52 / 72 Chinese : 3 / 13 British : 30 / 35 UK_Pacific : 6 / 7 Italians : 16 / 26 ANZAC : 10 / 10 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 91 times 2 was rolled 86 times 3 was rolled 89 times 4 was rolled 101 times 5 was rolled 98 times 6 was rolled 99 times Average roll : 3.578 Median : 4.000 Variance : 0.334 Standard Deviation : 0.578 Total rolls : 564 Null / Other 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.214 Median : 3.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 Germans Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 45 times Average roll : 3.745 Median : 4.000 Variance : 1.261 Standard Deviation : 1.123 Total rolls : 204 British Combat 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 13 times Average roll : 3.775 Median : 4.000 Variance : 1.055 Standard Deviation : 1.027 Total rolls : 80 Italians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.204 Median : 3.000 Variance : 0.601 Standard Deviation : 0.775 Total rolls : 49 Americans Combat 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.214 Median : 3.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 12 times Average roll : 3.685 Median : 4.000 Variance : 0.789 Standard Deviation : 0.888 Total rolls : 73 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 ANZAC Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.300 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 2.600 Median : 2.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.382 Median : 3.000 Variance : 0.124 Standard Deviation : 0.353 Total rolls : 76
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 artilleries and 16 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
Territory Summary for Chinese :
Yunnan : 2 infantry Tsinghai : 1 infantry Sikang : 4 artilleries, 1 fighter and 19 infantry
Production/PUs Summary :
Germans : 40 / 43 Russians : 34 / 43 Japanese : 62 / 68 Americans : 52 / 72 Chinese : 4 / 11 British : 30 / 35 UK_Pacific : 6 / 7 Italians : 16 / 26 ANZAC : 10 / 10 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 91 times 2 was rolled 88 times 3 was rolled 89 times 4 was rolled 101 times 5 was rolled 98 times 6 was rolled 101 times Average roll : 3.581 Median : 4.000 Variance : 0.320 Standard Deviation : 0.566 Total rolls : 568 Null / Other 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.214 Median : 3.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 Germans Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 45 times Average roll : 3.745 Median : 4.000 Variance : 1.261 Standard Deviation : 1.123 Total rolls : 204 British Combat 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 13 times Average roll : 3.775 Median : 4.000 Variance : 1.055 Standard Deviation : 1.027 Total rolls : 80 Italians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.204 Median : 3.000 Variance : 0.601 Standard Deviation : 0.775 Total rolls : 49 Americans Combat 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.214 Median : 3.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 13 times Average roll : 3.716 Median : 4.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 74 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 ANZAC Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.300 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.875 Median : 2.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.382 Median : 3.000 Variance : 0.124 Standard Deviation : 0.353 Total rolls : 76
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 4 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in 4 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 4 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 4 Sea Zone to Buryatia 1 infantry moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 cruiser moved from 1 Sea Zone to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States 1 mech_infantry moved from Alaska to Alberta Saskatchewan Manitoba 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 fighter moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 5 bombers moved from Western United States to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 infantry moved from Brazil to French Guiana Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 artilleries and 16 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 armour moved from Morocco to Tunisia 1 bomber moved from Egypt to Tunisia 1 infantry moved from Burma to Shan State 1 fighter moved from India to 41 Sea Zone 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Shan State Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 armour, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Gibraltar 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tunisia British attack with 1 armour and 1 bomber Italians defend with 1 artillery British roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber moved from Tunisia to Morocco 1 fighter moved from Gibraltar to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Shan State to India 1 tactical_bomber moved from Shan State to India 4 infantry moved from Burma to India 1 infantry moved from West India to India 1 fighter moved from 41 Sea Zone to India 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to 72 Sea Zone 1 cruiser, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Eastern Persia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 3 submarines moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Place Units - British 1 airfield placed in Egypt 1 destroyer placed in 109 Sea Zone 2 submarines placed in 71 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.17 Japanese regular : 0.33 Germans AA : -0.17 British regular : 2.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 2 infantry Tsinghai : 1 infantry Sikang : 4 artilleries, 1 fighter and 19 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 4 mech_infantrys and 1 tactical_bomber New Zealand : 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Buryatia : 1 bomber 10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 63 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Alberta Saskatchewan Manitoba : 2 mech_infantrys Gibraltar : 1 artillery, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun, 1 airfield and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry Anglo Egyptian Sudan : 2 infantry Morocco : 1 artillery, 1 bomber, 1 fighter and 1 infantry French Guiana : 2 infantry Tunisia : 1 flag, 1 armour 80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports 94 Sea Zone : 1 submarine 93 Sea Zone : 1 submarine Eire : 1 flag 109 Sea Zone : 1 destroyer 99 Sea Zone : 1 submarine 92 Sea Zone : 1 submarine Eastern Persia : 1 flag, 3 infantry 101 Sea Zone : 1 transport 71 Sea Zone : 2 submarines 81 Sea Zone : 3 submarines Brazil : 1 flag Persia : 1 flag 98 Sea Zone : 1 destroyer 91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 40 / 43 Russians : 34 / 43 Japanese : 62 / 68 Americans : 52 / 72 Chinese : 4 / 11 British : 31 / 36 UK_Pacific : 6 / 6 Italians : 15 / 26 ANZAC : 10 / 10 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 98 times 2 was rolled 89 times 3 was rolled 91 times 4 was rolled 101 times 5 was rolled 99 times 6 was rolled 103 times Average roll : 3.556 Median : 4.000 Variance : 0.270 Standard Deviation : 0.520 Total rolls : 581 Null / Other 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.214 Median : 3.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 Germans Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 45 times Average roll : 3.745 Median : 4.000 Variance : 1.261 Standard Deviation : 1.123 Total rolls : 204 British Combat 1 was rolled 17 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.640 Median : 4.000 Variance : 0.805 Standard Deviation : 0.897 Total rolls : 89 Italians Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.192 Median : 3.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 52 Americans Combat 1 was rolled 3 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.214 Median : 3.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 14 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 13 times Average roll : 3.680 Median : 4.000 Variance : 0.804 Standard Deviation : 0.897 Total rolls : 75 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 ANZAC Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.300 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.875 Median : 2.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.382 Median : 3.000 Variance : 0.124 Standard Deviation : 0.353 Total rolls : 76
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern France to 92 Sea Zone 1 armour moved from Southern France to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 artillery moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 fighter moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/9 hits, 3.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 3 : 5/9 hits, 3.17 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 1 fighter moved from Yugoslavia to 95 Sea Zone 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from 92 Sea Zone to Southern Italy 1 aaGun moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Italians collect 13 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Neutral_Allies regular : -2.67 British regular : -0.17
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14615, time: 1:47:03 AM
Savegame -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Burma to India 2 fighters moved from New South Wales to New Zealand 1 cruiser moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry 63 Sea Zone : 1 cruiser Egypt : 2 infantry
Production/PUs Summary :
Germans : 40 / 43 Russians : 34 / 43 Japanese : 62 / 68 Americans : 52 / 72 Chinese : 4 / 11 British : 31 / 36 UK_Pacific : 6 / 6 Italians : 17 / 15 ANZAC : 10 / 10 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 99 times 2 was rolled 88 times 3 was rolled 96 times 4 was rolled 102 times 5 was rolled 105 times 6 was rolled 106 times Average roll : 3.577 Median : 4.000 Variance : 0.375 Standard Deviation : 0.613 Total rolls : 596 Germans Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 45 times Average roll : 3.745 Median : 4.000 Variance : 1.261 Standard Deviation : 1.123 Total rolls : 204 British Combat 1 was rolled 17 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 17 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.644 Median : 4.000 Variance : 0.831 Standard Deviation : 0.912 Total rolls : 90 Italians Combat 1 was rolled 17 times 2 was rolled 11 times 3 was rolled 11 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.233 Median : 3.000 Variance : 0.650 Standard Deviation : 0.807 Total rolls : 73 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 Americans Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.385 Median : 4.000 Variance : 0.736 Standard Deviation : 0.858 Total rolls : 13 ANZAC Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.300 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.875 Median : 2.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 4.429 Median : 5.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.382 Median : 3.000 Variance : 0.124 Standard Deviation : 0.353 Total rolls : 76 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 14 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 13 times Average roll : 3.680 Median : 4.000 Variance : 0.804 Standard Deviation : 0.897 Total rolls : 75
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Burma to India 2 fighters moved from New South Wales to New Zealand 1 cruiser moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry 63 Sea Zone : 1 cruiser Gibraltar : 1 fighter Egypt : 3 infantry United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 infantry Morocco : 2 infantry Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 43 Russians : 34 / 43 Japanese : 62 / 68 Americans : 52 / 72 Chinese : 4 / 11 British : 31 / 36 UK_Pacific : 6 / 6 Italians : 17 / 15 ANZAC : 10 / 10 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 99 times 2 was rolled 88 times 3 was rolled 96 times 4 was rolled 102 times 5 was rolled 105 times 6 was rolled 106 times Average roll : 3.577 Median : 4.000 Variance : 0.375 Standard Deviation : 0.613 Total rolls : 596 Germans Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 45 times Average roll : 3.745 Median : 4.000 Variance : 1.261 Standard Deviation : 1.123 Total rolls : 204 British Combat 1 was rolled 17 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 17 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.644 Median : 4.000 Variance : 0.831 Standard Deviation : 0.912 Total rolls : 90 Italians Combat 1 was rolled 17 times 2 was rolled 11 times 3 was rolled 11 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.233 Median : 3.000 Variance : 0.650 Standard Deviation : 0.807 Total rolls : 73 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 Americans Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.385 Median : 4.000 Variance : 0.736 Standard Deviation : 0.858 Total rolls : 13 ANZAC Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.300 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.875 Median : 2.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 4.429 Median : 5.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.382 Median : 3.000 Variance : 0.124 Standard Deviation : 0.353 Total rolls : 76 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 14 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 13 times Average roll : 3.680 Median : 4.000 Variance : 0.804 Standard Deviation : 0.897 Total rolls : 75
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Baltic States to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Baltic States to Novgorod Germans take Novgorod from Russians 4 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 5 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 5 armour moved from Eastern Poland to Ukraine 2 armour moved from Baltic States to Belarus 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 fighters moved from Eastern Poland to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Belarus 2 tactical_bombers moved from Eastern Poland to Belarus 2 bombers moved from Germany to Southern Italy Combat - Germans Non Combat Move - Germans 5 mech_infantrys moved from Poland to Western Ukraine 1 artillery and 5 infantry moved from Poland to Eastern Poland 1 aaGun moved from Eastern Poland to Poland 1 aaGun moved from Baltic States to Poland 1 infantry moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 2 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 infantry moved from Western Germany to France 1 artillery moved from France to Western Germany Place Units - Germans 2 armour and 2 mech_infantrys placed in Germany 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
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@Guderian1 Again something happened with the server! I paste here the summary and attach gamesave.
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Egypt to Ethiopia Russians take Ethiopia from Italians 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Volgograd to Rostov 1 armour and 1 infantry moved from Volgograd to Tambov 2 infantry moved from Northwest Persia to Caucasus 1 armour moved from Egypt to Alexandria 1 infantry moved from Russia to Vologda 8 infantry moved from Timguska to Novosibirsk 1 aaGun and 8 infantry moved from Yenisey to Timguska 1 aaGun and 8 infantry moved from Ulaanbaatar to Buryatia 5 armour and 1 mech_infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
Territory Summary for Russians :
Timguska : 1 aaGun and 8 infantry Buryatia : 1 aaGun and 8 infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Alexandria : 1 armour Ethiopia : 1 flag, 1 mech_infantry Bryansk : 2 infantry Rostov : 1 infantry Russia : 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 21 infantry and 1 tactical_bomber Tambov : 6 armour, 1 infantry and 1 mech_infantry Novosibirsk : 8 infantry Vologda : 1 infantry Volgograd : 1 artillery, 1 factory_minor and 2 infantry Caucasus : 2 infantry 125 Sea Zone : 1 submarine Iraq : 1 flag Northwest Persia : 1 flag 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 58 Russians : 26 / 32 Japanese : 62 / 68 Americans : 52 / 72 Chinese : 4 / 11 British : 31 / 36 UK_Pacific : 6 / 6 Italians : 16 / 15 ANZAC : 10 / 10 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 100 times 2 was rolled 88 times 3 was rolled 96 times 4 was rolled 103 times 5 was rolled 106 times 6 was rolled 107 times Average roll : 3.580 Median : 4.000 Variance : 0.424 Standard Deviation : 0.651 Total rolls : 600 Germans Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 46 times Average roll : 3.756 Median : 4.000 Variance : 1.367 Standard Deviation : 1.169 Total rolls : 205 British Combat 1 was rolled 17 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 17 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.644 Median : 4.000 Variance : 0.831 Standard Deviation : 0.912 Total rolls : 90 Italians Combat 1 was rolled 17 times 2 was rolled 11 times 3 was rolled 11 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.233 Median : 3.000 Variance : 0.650 Standard Deviation : 0.807 Total rolls : 73 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 Americans Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.385 Median : 4.000 Variance : 0.736 Standard Deviation : 0.858 Total rolls : 13 ANZAC Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.300 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Chinese Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.875 Median : 2.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 4.429 Median : 5.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.380 Median : 3.000 Variance : 0.165 Standard Deviation : 0.406 Total rolls : 79 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 14 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 13 times Average roll : 3.680 Median : 4.000 Variance : 0.804 Standard Deviation : 0.897 Total rolls : 75
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from French Indo China to Yunnan 1 armour, 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from French Indo China to Yunnan 1 armour moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 bombers moved from French Indo China to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 4 artilleries and 10 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 2 bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/13 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Tsinghai to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Hopei 1 infantry moved from Manchuria to Jehol 1 armour moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour moved from 6 Sea Zone to Korea 1 submarine moved from 25 Sea Zone to 6 Sea Zone 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 cruisers moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 2 armour, 1 artillery and 4 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.83
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14615, time: 12:14:57 AM
Savegame -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Buryatia to 6 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from Morocco to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 6 bombers moved from United Kingdom to 95 Sea Zone
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@Caesar1 Waiting for scramble orders and eventually order of loss if different from default
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@Caesar1 scramble all3 in italy. kill the ships before the planes. kill the italians before the germans
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@Guderian1 Wait. I was slightly wrong.
kill the ships
kill the german tactical bomber
kill the italian fighters
kill the german fighters -
@Guderian1 I change my mind. Scramble one fighter and one TAC bomber.
OOL
kill the ships
kill the german tactical bomber
kill the italian fighters
kill the german fighter -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Buryatia to 6 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from Morocco to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 6 bombers moved from United Kingdom to 95 Sea Zone Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 6 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer, 1 submarine and 3 transports 1 submarine owned by the Japanese submerged Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 3 transports owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 29 Casualties for Japanese: 1 destroyer and 3 transports Battle in 95 Sea Zone Americans attack with 6 bombers, 1 fighter, 2 submarines and 1 tactical_bomber Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 5/8 hits, 5.17 expected hits Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits 2 submarines owned by the Americans and 1 fighter owned by the Americans lost in 95 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone 1 submarine owned by the Italians submerged Americans roll dice for 6 bombers and 1 tactical_bomber in 95 Sea Zone, round 3 : 5/7 hits, 4.50 expected hits Italians roll dice for 3 fighters and 1 transport in 95 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 95 Sea Zone 1 transport owned by the Italians, 1 fighter owned by the Germans and 2 fighters owned by the Italians lost in 95 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 39 Casualties for Americans: 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - Americans 5 bombers moved from 95 Sea Zone to Malta 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from Central United States to Alberta Saskatchewan Manitoba 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from New Zealand to 63 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 6 Sea Zone to Buryatia Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 3 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 Italians regular : -1.17
Territory Summary for Americans :
Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry Midway : 1 airfield Buryatia : 1 bomber 26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 3 transports Central United States : 1 factory_major and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Alberta Saskatchewan Manitoba : 4 mech_infantrys Gibraltar : 1 fighter and 2 infantry Malta : 5 bombers Morocco : 1 artillery and 1 infantry 92 Sea Zone : 1 destroyer 101 Sea Zone : 1 destroyer and 1 transport Brazil : 1 flag 91 Sea Zone : 2 carriers, 1 cruiser, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 49 / 58 Russians : 25 / 32 Japanese : 65 / 72 Americans : 52 / 72 Chinese : 2 / 11 British : 31 / 36 UK_Pacific : 6 / 6 Italians : 16 / 15 ANZAC : 10 / 10 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 107 times 2 was rolled 98 times 3 was rolled 104 times 4 was rolled 111 times 5 was rolled 118 times 6 was rolled 115 times Average roll : 3.582 Median : 4.000 Variance : 0.415 Standard Deviation : 0.645 Total rolls : 653 Germans Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 46 times Average roll : 3.756 Median : 4.000 Variance : 1.367 Standard Deviation : 1.169 Total rolls : 205 British Combat 1 was rolled 17 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 17 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.644 Median : 4.000 Variance : 0.831 Standard Deviation : 0.912 Total rolls : 90 Italians Combat 1 was rolled 20 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 16 times 5 was rolled 13 times 6 was rolled 12 times Average roll : 3.306 Median : 3.000 Variance : 0.629 Standard Deviation : 0.793 Total rolls : 85 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 Americans Combat 1 was rolled 3 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 7 times 6 was rolled 4 times Average roll : 3.529 Median : 4.000 Variance : 0.828 Standard Deviation : 0.910 Total rolls : 34 ANZAC Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.300 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Chinese Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.091 Median : 2.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 4.429 Median : 5.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.380 Median : 3.000 Variance : 0.165 Standard Deviation : 0.406 Total rolls : 79 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 17 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 24 times 6 was rolled 14 times Average roll : 3.641 Median : 4.000 Variance : 1.223 Standard Deviation : 1.106 Total rolls : 92
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 4 artilleries and 16 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67
Territory Summary for Chinese :
Shensi : 1 infantry Kansu : 1 infantry Tsinghai : 4 artilleries, 1 fighter and 19 infantry Sikang : 1 infantry
Production/PUs Summary :
Germans : 49 / 58 Russians : 25 / 32 Japanese : 63 / 72 Americans : 52 / 72 Chinese : 4 / 6 British : 31 / 36 UK_Pacific : 6 / 6 Italians : 16 / 15 ANZAC : 10 / 10 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 108 times 2 was rolled 99 times 3 was rolled 104 times 4 was rolled 111 times 5 was rolled 119 times 6 was rolled 115 times Average roll : 3.578 Median : 4.000 Variance : 0.405 Standard Deviation : 0.636 Total rolls : 656 Germans Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 46 times Average roll : 3.756 Median : 4.000 Variance : 1.367 Standard Deviation : 1.169 Total rolls : 205 British Combat 1 was rolled 17 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 17 times 5 was rolled 20 times 6 was rolled 15 times Average roll : 3.644 Median : 4.000 Variance : 0.831 Standard Deviation : 0.912 Total rolls : 90 Italians Combat 1 was rolled 20 times 2 was rolled 12 times 3 was rolled 12 times 4 was rolled 16 times 5 was rolled 13 times 6 was rolled 12 times Average roll : 3.306 Median : 3.000 Variance : 0.629 Standard Deviation : 0.793 Total rolls : 85 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 Americans Combat 1 was rolled 3 times 2 was rolled 9 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 7 times 6 was rolled 4 times Average roll : 3.529 Median : 4.000 Variance : 0.828 Standard Deviation : 0.910 Total rolls : 34 ANZAC Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.300 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Chinese Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.154 Median : 2.000 Variance : 0.903 Standard Deviation : 0.950 Total rolls : 13 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 4.429 Median : 5.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.380 Median : 3.000 Variance : 0.165 Standard Deviation : 0.406 Total rolls : 79 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 18 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 24 times 6 was rolled 14 times Average roll : 3.613 Median : 4.000 Variance : 1.255 Standard Deviation : 1.120 Total rolls : 93