@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 54 PUs;
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Nenetsia to Archangel
1 fighter moved from Novgorod to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
Combat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Novgorod to Western Germany
1 fighter moved from Novgorod to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 destroyers and 8 transports moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
10 infantry moved from Western Germany to France
1 mech_infantry moved from Bulgaria to Eastern Poland
1 mech_infantry moved from Albania to Romania
3 aaGuns, 14 artilleries and 17 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
9 infantry moved from Germany to Western Germany
1 fighter moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Archangel to Eastern Poland
7 artilleries and 11 infantry moved from Novgorod to Baltic States
8 mech_infantrys moved from Poland to Eastern Poland
13 armour and 15 mech_infantrys moved from Trans-Jordan to Egypt
Place Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Vologda to Archangel
1 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
10 artilleries moved from Bryansk to Belarus
20 infantry moved from Bryansk to Belarus
6 mech_infantrys moved from Russia to Belarus
7 mech_infantrys moved from Bryansk to Belarus
6 armour moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
3 infantry moved from Smolensk to Belarus
10 infantry moved from Bryansk to Belarus
9 infantry moved from Bryansk to Belarus
7 artilleries moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
7 infantry moved from Bryansk to Belarus
10 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Samara to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 8 armour, 17 artilleries, 59 infantry and 13 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 8 armour, 17 artilleries, 59 infantry and 13 mech_infantrys in Belarus, round 2 : 29/97 hits, 24.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 8 armour, 17 artilleries, 58 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Belarus
4 artilleries moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Vologda to Russia
1 aaGun moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Rostov
1 infantry moved from Northwest Persia to Iraq
1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
4 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 2.67
Russians regular : 3.17
Submerge?
@Avner You cant attack without a destroyer. Your entire fleet (and planes) are automatically lost because you can’t hit the sub.
I had the chance to kill your carriers the last round, but I took my turn quickly and didnt notice it until afterwards. Do the turn over
@Guderian1 wait, I just tried. You can kill my sub?
@Guderian1 dont submerge then
No, I was wrong… I wanted to avoid combat so I didn’t use the destroyer. I can decide not to attack him and try to bomb. So the request made no sense.
Il do my turn later. ;)
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 armour moved from Yunnan to Hunan
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to New South Wales
1 fighter moved from 56 Sea Zone to New South Wales
1 fighter moved from 56 Sea Zone to New South Wales
1 tactical_bomber moved from 56 Sea Zone to New South Wales
1 fighter moved from 56 Sea Zone to New South Wales
1 tactical_bomber moved from 56 Sea Zone to New South Wales
1 tactical_bomber moved from 56 Sea Zone to New South Wales
1 fighter moved from 56 Sea Zone to New South Wales
1 tactical_bomber moved from 56 Sea Zone to New South Wales
1 tactical_bomber moved from 56 Sea Zone to New South Wales
1 cruiser moved from 42 Sea Zone to 62 Sea Zone
1 battleship moved from 42 Sea Zone to 62 Sea Zone
1 cruiser moved from 42 Sea Zone to 62 Sea Zone
1 battleship moved from 42 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 62 Sea Zone
1 bomber moved from Java to New South Wales
1 bomber moved from Java to New South Wales
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
5 carriers moved from 56 Sea Zone to 62 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 3 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 5 infantry
Japanese captures 19PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Casualties for ANZAC: 3 aaGuns, 4 fighters and 5 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from Java to 62 Sea Zone
1 tactical_bomber moved from Java to 62 Sea Zone
1 tactical_bomber moved from Java to 62 Sea Zone
1 bomber moved from New South Wales to Western Australia
1 bomber moved from New South Wales to Western Australia
1 fighter moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
4 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Hopei to Anhwe
1 tactical_bomber moved from Iwo Jima to Kiangsu
Place Units - Japanese
3 fighters placed in Kiangsu
2 tactical_bombers placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 30
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,4,2,1,1,3,4,2,6,4,1,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
Japanese collect 32 PUs (30 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
Japan has 6 VC. It doesn’t seem to me that the Allies can recover.
@Avner Yes, I concur. Good game. I saw your potential only after you aborted the sealion attack. I will notify the admin