thanks, may it be a great game and hopefully luck isn’t the total decider lol
Let the sub fight, and if you get one hit before I do in 106, lose the destroyer and have the sub submerge.
and no scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 destroyer and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Eastern Sinkiang
Japanese take Tsinghai from Chinese
2 bombers moved from Hunan to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 marine moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to Manilla
1 marine moved from 36 Sea Zone to Manilla
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 24 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
1 cruiser and 1 marine moved from 24 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
2 infantry moved from 24 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Kiangsi to Manilla
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Midway
Battle in Malaya
Battle in Wake Island
Battle in Manilla
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Manilla, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Java from ANZAC, taking Sumatra from ANZAC, taking Celebes from Dutch, taking Midway from Americans, taking Malaya from UK_Pacific, taking Wake Island from Americans, taking Manilla from Americans with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Eastern Sinkiang, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese lost in Eastern Sinkiang
2 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese roll dice for 1 armour and 2 bombers in Eastern Sinkiang, round 3 : 3/3 hits, 1.50 expected hits
Chinese roll dice for 1 fighter in Eastern Sinkiang, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in Eastern Sinkiang
1 fighter owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Eastern Sinkiang to Kiangsi
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Honan to Tsinghai
2 artilleries and 1 infantry moved from Honan to Hopei
1 artillery moved from Hopei to Hunan
2 artilleries and 1 infantry moved from Szechwan to Hunan
1 infantry moved from Hunan to Kwangtung
2 fighters moved from Kwangsi to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Davao
1 fighter and 1 tactical_bomber moved from Manilla to Caroline Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Manilla to Davao
3 infantry moved from Southern Manchuria to Jehol
1 aaGun and 4 infantry moved from Southern Manchuria to Northern Manchuria
1 aaGun and 1 infantry moved from Japan to 7 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to Hawaiian Islands
1 marine moved from Johnston Island to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
2 transports moved from 27 Sea Zone to 7 Sea Zone
1 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
1 factory_minor placed in Kwangtung
3 infantry placed in Southern Manchuria
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.67
Japanese regular : 2.17
@Stucifer Sorry for the delay. You’re running circles around me, and I’m trying to figure something out.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 transports moved from 93 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 115 Sea Zone to Norway
1 submarine moved from 40 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Norway
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
1 destroyer moved from 40 Sea Zone to 77 Sea Zone
Place Units - Americans
1 artillery and 5 infantry placed in Central United States
1 battleship and 2 destroyers placed in 11 Sea Zone
1 cruiser placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Shan State
1 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Syria
1 fighter moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 83 Sea Zone to 82 Sea Zone
3 infantry moved from Southern Persia to Iraq
4 fighters moved from Gibraltar to French Equatorial Africa
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 battleship, 1 destroyer and 1 transport moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Eastern India
1 armour moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from Eastern India to Southern Persia
1 fighter and 1 tactical_bomber moved from Southern Persia to Iraq
Combat - British
Battle in Syria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
1 infantry owned by the Italians lost in Syria
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
EDIT: 1 fighter moved from Iraq to Eastern India
3 aaGuns, 2 artilleries and 11 infantry moved from Yunnan to Shan State
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Southern Persia
1 destroyer placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,3,3,5,5,6,3,5,1
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.33
British regular : -0.50
@Daaras No worries. I have a busy couple of weeks at work so take your time whenever you need to :)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery moved from Crete to 101 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 5 infantry moved from 96 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 artillery, 2 fighters and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 battleship and 2 cruisers moved from 100 Sea Zone to 96 Sea Zone
2 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Algeria
Italians attack with 2 artilleries, 1 fighter and 5 infantry
Americans defend with 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 fighter and 5 infantry in Algeria, round 2 : 1/8 hits, 2.33 expected hits
Americans roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Italians lost in Algeria
3 infantry owned by the Americans lost in Algeria
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Algeria, round 3 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery, 1 marine and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Algeria
1 artillery owned by the Americans and 1 marine owned by the Americans lost in Algeria
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Algeria, round 4 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 mech_infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 4 infantry
Casualties for Americans: 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 1 mech_infantry; French defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 mech_infantry owned by the British and 1 infantry owned by the French lost in Anglo-Egyptian Sudan
Italians roll dice for 1 artillery and 2 fighters in Anglo-Egyptian Sudan, round 3 : 3/3 hits, 1.33 expected hits
British roll dice for 1 armour in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Anglo-Egyptian Sudan to Crete
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Egypt to Alexandria
1 fighter moved from Algeria to Malta
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.17
British regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser, 2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
1 destroyer moved from 60 Sea Zone to 58 Sea Zone
1 fighter and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Siam to Shan State
Combat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 94 Sea Zone
1 destroyer owned by the Italians lost in 94 Sea Zone
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.00
French regular : 0.00
Japanese regular : 0.67
ANZAC regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 3 mech_infantrys moved from Ukraine to Stalingrad
2 fighters and 2 tactical_bombers moved from Greece to Stalingrad
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Tunisia
1 infantry moved from Egypt to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
2 fighters and 1 tactical_bomber moved from Malta to 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Germans lost in 93 Sea Zone
1 destroyer owned by the British lost in 93 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Germans lost in 93 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 93 Sea Zone
2 transports owned by the British lost in 93 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Stalingrad
Germans attack with 7 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour, 1 artillery, 1 factory_minor, 7 infantry and 2 mech_infantrys
Germans roll dice for 7 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Stalingrad, round 2 : 8/14 hits, 6.83 expected hits
Russians roll dice for 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Stalingrad, round 2 : 7/12 hits, 4.67 expected hits
4 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Stalingrad
7 infantry owned by the Russians and 1 artillery owned by the Russians lost in Stalingrad
Germans roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Stalingrad, round 3 : 5/7 hits, 3.83 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Stalingrad, round 3 : 2/4 hits, 2.00 expected hits
2 armour owned by the Germans lost in Stalingrad
2 mech_infantrys owned by the Russians and 2 armour owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 6 armour and 3 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Battle in Tunisia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Tunisia
Germans win, taking Tunisia from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
2 fighters and 2 tactical_bombers moved from Stalingrad to Rostov
2 artilleries and 4 infantry moved from Ukraine to Rostov
3 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
11 infantry moved from Eastern Poland to Baltic States
4 artilleries and 14 infantry moved from Poland to Baltic States
1 infantry moved from Leningrad to Northern Belarus
1 aaGun, 2 artilleries and 7 infantry moved from Leningrad to Vyborg
2 infantry moved from Karelia to Vyborg
1 aaGun, 1 artillery and 7 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
1 carrier moved from 100 Sea Zone to 96 Sea Zone
1 cruiser moved from 101 Sea Zone to 96 Sea Zone
1 battleship moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from 93 Sea Zone to 108 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 108 Sea Zone
1 fighter moved from 93 Sea Zone to Algeria
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
6 infantry moved from Western Germany to Germany
Place Units - Germans
1 carrier and 1 submarine placed in 108 Sea Zone
1 destroyer placed in 113 Sea Zone
1 factory_minor placed in Ukraine
1 fighter and 7 infantry placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Russians regular : 2.33
Germans regular : 1.33
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
2 infantry moved from Samara to Stalingrad
2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Stalingrad, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 artilleries and 8 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Yenisey to Urals
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Russians undo move 1.
1 artillery and 2 infantry placed in Urals
1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : -1.00
@Daaras This game makes me feel so bad lol. At least I’m learning a lot. I have thought that my brothers and I’s strategies were inbred. I am being punished
@Daaras Yeah if it wasn’t for the NO that wouldn’t be worth it, still might not have been to lose my armored corps… Germany without tanks feels weird lol
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 9 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Manilla to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 submarine moved from 38 Sea Zone to 59 Sea Zone
1 battleship and 2 destroyers moved from 38 Sea Zone to 43 Sea Zone
2 fighters moved from 38 Sea Zone to 59 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 artillery moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 bomber moved from Kiangsi to Northern Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 59 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 59 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 59 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 59 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 59 Sea Zone
1 cruiser owned by the ANZAC lost in 59 Sea Zone
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Northern Sinkiang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Northern Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Northern Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
1 infantry owned by the Chinese lost in Northern Sinkiang
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Northern Sinkiang to Tsinghai
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Tsinghai
1 armour moved from Eastern Sinkiang to Szechwan
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 infantry moved from Honan to Tsinghai
1 artillery moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
3 infantry moved from Southern Manchuria to Jehol
2 infantry moved from Northern Manchuria to Southern Manchuria
3 artilleries and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from Davao to Caroline Islands
2 infantry moved from Wake Island to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 34 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 34 Sea Zone
2 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
1 artillery and 5 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 artillery moved from Manilla to Davao
1 fighter and 1 tactical_bomber moved from Kwangtung to Davao
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 38 Sea Zone to 55 Sea Zone
1 carrier moved from 38 Sea Zone to 43 Sea Zone
2 fighters moved from 59 Sea Zone to 43 Sea Zone
1 transport moved from 27 Sea Zone to 7 Sea Zone
Place Units - Japanese
2 transports placed in 7 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
2 fighters and 6 infantry placed in Japan
1 factory_minor placed in Kyushu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.17
Japanese regular : -1.83
ANZAC regular : -0.33