@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
@Stucifer ill fight
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 118 Sea Zone
1 fighter moved from Finland to 118 Sea Zone
1 tactical_bomber moved from Eastern Poland to 118 Sea Zone
2 bombers moved from Eastern Poland to 118 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
3 artilleries and 14 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
2 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 118 Sea Zone
1 cruiser owned by the Russians lost in 118 Sea Zone
Russians and Germans reach a stalemate
. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 aaGuns moved from Baltic States to Leningrad
1 aaGun and 2 infantry moved from Poland to Eastern Poland
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
10 infantry moved from Germany to Poland
2 artilleries and 7 infantry moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Greece to Romania
1 infantry moved from Gibraltar to 93 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Tobruk
1 fighter moved from 93 Sea Zone to Western Germany
1 battleship moved from 93 Sea Zone to 115 Sea Zone
1 submarine moved from 115 Sea Zone to 122 Sea Zone
1 fighter moved from 118 Sea Zone to Western Germany
1 tactical_bomber moved from 118 Sea Zone to Eastern Poland
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Southern Belarus
1 fighter and 1 tactical_bomber moved from Bulgaria to Egypt
1 tactical_bomber moved from Bulgaria to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 bomber moved from 118 Sea Zone to Northern Italy
1 bomber moved from 118 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
2 artilleries and 7 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 armour, 4 infantry and 1 mech_infantry moved from Siberia to Sakha
1 armour and 1 mech_infantry moved from Sakha to Buryatia
4 aaGuns, 5 artilleries and 12 infantry moved from Novgorod to Smolensk
5 artilleries and 9 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Russia to Stalingrad
2 infantry moved from Vologda to Gorky
Place Units - Russians
3 infantry placed in Stalingrad
2 armour, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Johnston Island
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry and 1 marine moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
2 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from Marshall Islands to Hawaiian Islands
2 bombers moved from Caroline Islands to Hopei
2 artilleries and 2 infantry moved from Yunnan to Szechwan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 artilleries and 4 infantry moved from Hunan to Hopei
2 fighters and 1 tactical_bomber moved from Yunnan to Hopei
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Honan to Hopei
1 armour and 1 mech_infantry moved from Jehol to Hopei
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
4 infantry moved from Southern Manchuria to 20 Sea Zone
2 artilleries moved from Jehol to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 battleship moved from 132 Sea Zone to 37 Sea Zone
1 fighter moved from Siam to Kwangtung
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 34 Sea Zone to 27 Sea Zone
Combat - Japanese
Battle in Johnston Island
Battle in Guam
Battle in Gilbert Islands
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Johnston Island from Americans, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 1/10 hits, 4.17 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Hawaiian Islands
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 19 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 9/18 hits, 6.83 expected hits
Chinese roll dice for 19 infantry in Hopei, round 2 : 5/19 hits, 6.33 expected hits
5 infantry owned by the Japanese lost in Hopei
9 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 3 : 7/13 hits, 6.00 expected hits
Chinese roll dice for 10 infantry in Hopei, round 3 : 1/10 hits, 3.33 expected hits
1 infantry owned by the Japanese lost in Hopei
7 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 4 : 7/12 hits, 5.67 expected hits
Chinese roll dice for 3 infantry in Hopei, round 4 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 artillery and 7 infantry
Casualties for Chinese: 19 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries and 2 infantry in Szechwan, round 3 : 4/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers moved from Hopei to Hunan
3 fighters and 2 tactical_bombers moved from Hopei to Kiangsi
1 infantry moved from Shansi to Honan
2 artilleries and 3 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
2 infantry moved from Jehol to Anhwe
1 carrier moved from 7 Sea Zone to 27 Sea Zone
1 carrier moved from 26 Sea Zone to 27 Sea Zone
1 carrier and 2 destroyers moved from 34 Sea Zone to 27 Sea Zone
1 cruiser moved from 35 Sea Zone to 7 Sea Zone
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 carrier moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 132 Sea Zone to 37 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Caroline Islands
Place Units - Japanese
2 transports placed in 7 Sea Zone
1 fighter, 4 infantry and 1 marine placed in Japan
3 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -3.67
Americans regular : 1.00
Japanese regular : 1.00
UK_Pacific regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 infantry and 2 marines moved from West Indies to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 11 Sea Zone
1 bomber moved from Western United States to Queensland
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Gibraltar
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,2,4,3,5,2,4
Americans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in Kiangsi, round 2 : 5/5 hits, 3.00 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
4 fighters moved from United Kingdom to 112 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Samoa to Queensland
2 artilleries and 14 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 armour moved from Eastern India to Burma
1 transport moved from 78 Sea Zone to 82 Sea Zone
2 artilleries and 1 infantry moved from British Somaliland to 78 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 83 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry in Yunnan, round 2 : 4/18 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win, taking 112 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Egypt
British attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 2 artilleries, 1 harbour and 5 infantry
British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 4/10 hits, 4.17 expected hits
Italians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 4/9 hits, 3.50 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Egypt
5 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 2.83 expected hits
Italians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 1.83 expected hits
2 artilleries owned by the British lost in Egypt
1 tactical_bomber owned by the Germans and 2 artilleries owned by the Italians lost in Egypt
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
1 armour owned by the British lost in Egypt
1 fighter owned by the Germans lost in Egypt
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 3 artilleries and 3 infantry
Casualties for Italians: 2 artilleries and 5 infantry
Casualties for Germans: 1 fighter and 1 tactical_bomber
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to 83 Sea Zone
1 fighter moved from 83 Sea Zone to Iraq
3 aaGuns moved from Burma to Yunnan
4 fighters moved from 112 Sea Zone to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 transport placed in 109 Sea Zone
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Southern Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Northeast Persia: 1 infantry
EDIT: Adding units owned by British to Southern Persia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 40 Sea Zone
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.17
Italians regular : 1.00
Japanese regular : 2.67
Germans regular : -0.17
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Malta
1 infantry moved from 98 Sea Zone to Malta
1 bomber moved from Southern France to Malta
2 transports moved from 100 Sea Zone to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
1 artillery moved from 101 Sea Zone to Crete
1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
British roll AA dice in Malta : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Malta
1 infantry owned by the British lost in Malta
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 bomber and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Southern Italy to 99 Sea Zone
1 aaGun moved from Yugoslavia to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
1 aaGun moved from 100 Sea Zone to Egypt
1 armour moved from Yugoslavia to Bessarabia
2 aaGuns moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern Italy
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.00
British AA : -0.17
British regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Sumatra to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 60 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 60 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from United Kingdom to 94 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 destroyer moved from 85 Sea Zone to 93 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 94 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 94 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the French lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : -2.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Kursk to Ukraine
1 armour moved from Rostov to Ukraine
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to Iraq
@Daaras would you like to Intercept in Iraq?
@Stucifer yes please
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Kursk to Ukraine
1 armour moved from Rostov to Ukraine
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Northern Italy to Iraq
Combat - Germans
Air Battle in Iraq
Germans attacks with 1 units heading to Iraq
British launches 1 interceptors out of Iraq
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Iraq
Air Battle is over, the attackers have all died
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 100 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 101 Sea Zone
1 carrier moved from 98 Sea Zone to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Malta
2 fighters and 1 tactical_bomber moved from Western Germany to Greece
1 tactical_bomber moved from Eastern Poland to Greece
4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Romania to Ukraine
1 infantry moved from Southern Belarus to Eastern Poland
2 infantry moved from Archangel to Karelia
1 artillery moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
10 infantry moved from Poland to Eastern Poland
4 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
1 battleship moved from 115 Sea Zone to 127 Sea Zone
1 submarine moved from 122 Sea Zone to 127 Sea Zone
1 infantry moved from Vyborg to Finland
2 infantry moved from Leningrad to Vyborg
1 aaGun moved from Leningrad to Vologda
4 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Vologda
4 infantry moved from Germany to Poland
4 infantry moved from Germany to Poland
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 fighter and 7 infantry placed in Western Germany
1 fighter placed in Western Germany
1 airfield placed in Greece
2 infantry placed in France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British AA : -0.17
Defenders Fire, : 0.67
Attackers Fire, : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Stalingrad
10 artilleries and 21 infantry moved from Smolensk to Novgorod
2 armour and 2 mech_infantrys moved from Russia to Novgorod
4 infantry moved from Russia to Samara
2 infantry moved from Gorky to Samara
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/35 hits, 10.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Smolensk to Novgorod
2 aaGuns, 1 armour, 12 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
4 infantry moved from Sakha to Buryatia
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -6.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 destroyer and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Eastern Sinkiang
Japanese take Tsinghai from Chinese
2 bombers moved from Hunan to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 marine moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to Manilla
1 marine moved from 36 Sea Zone to Manilla
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 24 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
1 cruiser and 1 marine moved from 24 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
2 infantry moved from 24 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Kiangsi to Manilla
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Midway
Battle in Malaya
Battle in Wake Island
Battle in Manilla
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Manilla, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Java from ANZAC, taking Sumatra from ANZAC, taking Celebes from Dutch, taking Midway from Americans, taking Malaya from UK_Pacific, taking Wake Island from Americans, taking Manilla from Americans with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Eastern Sinkiang, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese lost in Eastern Sinkiang
2 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese roll dice for 1 armour and 2 bombers in Eastern Sinkiang, round 3 : 3/3 hits, 1.50 expected hits
Chinese roll dice for 1 fighter in Eastern Sinkiang, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in Eastern Sinkiang
1 fighter owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Eastern Sinkiang to Kiangsi
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Honan to Tsinghai
2 artilleries and 1 infantry moved from Honan to Hopei
1 artillery moved from Hopei to Hunan
2 artilleries and 1 infantry moved from Szechwan to Hunan
1 infantry moved from Hunan to Kwangtung
2 fighters moved from Kwangsi to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Davao
1 fighter and 1 tactical_bomber moved from Manilla to Caroline Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Manilla to Davao
3 infantry moved from Southern Manchuria to Jehol
1 aaGun and 4 infantry moved from Southern Manchuria to Northern Manchuria
1 aaGun and 1 infantry moved from Japan to 7 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to Hawaiian Islands
1 marine moved from Johnston Island to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
2 transports moved from 27 Sea Zone to 7 Sea Zone
1 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
1 factory_minor placed in Kwangtung
3 infantry placed in Southern Manchuria
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.67
Japanese regular : 2.17
@Stucifer Sorry for the delay. You’re running circles around me, and I’m trying to figure something out.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 transports moved from 93 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 115 Sea Zone to Norway
1 submarine moved from 40 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Norway
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
1 destroyer moved from 40 Sea Zone to 77 Sea Zone
Place Units - Americans
1 artillery and 5 infantry placed in Central United States
1 battleship and 2 destroyers placed in 11 Sea Zone
1 cruiser placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Shan State
1 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Syria
1 fighter moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 83 Sea Zone to 82 Sea Zone
3 infantry moved from Southern Persia to Iraq
4 fighters moved from Gibraltar to French Equatorial Africa
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 battleship, 1 destroyer and 1 transport moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Eastern India
1 armour moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from Eastern India to Southern Persia
1 fighter and 1 tactical_bomber moved from Southern Persia to Iraq
Combat - British
Battle in Syria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
1 infantry owned by the Italians lost in Syria
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
EDIT: 1 fighter moved from Iraq to Eastern India
3 aaGuns, 2 artilleries and 11 infantry moved from Yunnan to Shan State
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Southern Persia
1 destroyer placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,3,3,5,5,6,3,5,1
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.33
British regular : -0.50
@Daaras No worries. I have a busy couple of weeks at work so take your time whenever you need to :)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery moved from Crete to 101 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 5 infantry moved from 96 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 artillery, 2 fighters and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 battleship and 2 cruisers moved from 100 Sea Zone to 96 Sea Zone
2 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Algeria
Italians attack with 2 artilleries, 1 fighter and 5 infantry
Americans defend with 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 fighter and 5 infantry in Algeria, round 2 : 1/8 hits, 2.33 expected hits
Americans roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Italians lost in Algeria
3 infantry owned by the Americans lost in Algeria
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Algeria, round 3 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery, 1 marine and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Algeria
1 artillery owned by the Americans and 1 marine owned by the Americans lost in Algeria
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Algeria, round 4 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 mech_infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 4 infantry
Casualties for Americans: 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 1 mech_infantry; French defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 mech_infantry owned by the British and 1 infantry owned by the French lost in Anglo-Egyptian Sudan
Italians roll dice for 1 artillery and 2 fighters in Anglo-Egyptian Sudan, round 3 : 3/3 hits, 1.33 expected hits
British roll dice for 1 armour in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Anglo-Egyptian Sudan to Crete
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Egypt to Alexandria
1 fighter moved from Algeria to Malta
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.17
British regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser, 2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
1 destroyer moved from 60 Sea Zone to 58 Sea Zone
1 fighter and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Siam to Shan State
Combat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 94 Sea Zone
1 destroyer owned by the Italians lost in 94 Sea Zone
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.00
French regular : 0.00
Japanese regular : 0.67
ANZAC regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 3 mech_infantrys moved from Ukraine to Stalingrad
2 fighters and 2 tactical_bombers moved from Greece to Stalingrad
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Tunisia
1 infantry moved from Egypt to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
2 fighters and 1 tactical_bomber moved from Malta to 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Germans lost in 93 Sea Zone
1 destroyer owned by the British lost in 93 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Germans lost in 93 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 93 Sea Zone
2 transports owned by the British lost in 93 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Stalingrad
Germans attack with 7 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour, 1 artillery, 1 factory_minor, 7 infantry and 2 mech_infantrys
Germans roll dice for 7 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Stalingrad, round 2 : 8/14 hits, 6.83 expected hits
Russians roll dice for 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Stalingrad, round 2 : 7/12 hits, 4.67 expected hits
4 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Stalingrad
7 infantry owned by the Russians and 1 artillery owned by the Russians lost in Stalingrad
Germans roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Stalingrad, round 3 : 5/7 hits, 3.83 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Stalingrad, round 3 : 2/4 hits, 2.00 expected hits
2 armour owned by the Germans lost in Stalingrad
2 mech_infantrys owned by the Russians and 2 armour owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 6 armour and 3 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Battle in Tunisia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Tunisia
Germans win, taking Tunisia from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
2 fighters and 2 tactical_bombers moved from Stalingrad to Rostov
2 artilleries and 4 infantry moved from Ukraine to Rostov
3 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
11 infantry moved from Eastern Poland to Baltic States
4 artilleries and 14 infantry moved from Poland to Baltic States
1 infantry moved from Leningrad to Northern Belarus
1 aaGun, 2 artilleries and 7 infantry moved from Leningrad to Vyborg
2 infantry moved from Karelia to Vyborg
1 aaGun, 1 artillery and 7 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
1 carrier moved from 100 Sea Zone to 96 Sea Zone
1 cruiser moved from 101 Sea Zone to 96 Sea Zone
1 battleship moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from 93 Sea Zone to 108 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 108 Sea Zone
1 fighter moved from 93 Sea Zone to Algeria
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
6 infantry moved from Western Germany to Germany
Place Units - Germans
1 carrier and 1 submarine placed in 108 Sea Zone
1 destroyer placed in 113 Sea Zone
1 factory_minor placed in Ukraine
1 fighter and 7 infantry placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Russians regular : 2.33
Germans regular : 1.33
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
2 infantry moved from Samara to Stalingrad
2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Stalingrad, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 artilleries and 8 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
2 armour and 2 mech_infantrys moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Yenisey to Urals
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Russians undo move 1.
1 artillery and 2 infantry placed in Urals
1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : -1.00