@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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Test summary from TripleA, engine version: 2.6.14748, time: 9:58:45 PM
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TripleA Manual Gamesave Post: Germans round 20
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 20 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Germans removing all Technology Tokens after unsuccessful research. Purchase Units - Germans Germans buy 2 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 bomber and 1 fighter moved from Greece to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 bomber, 3 fighters and 1 tactical_bomber moved from Greece to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 2 fighters and 2 mech_infantrys moved from Eastern Poland to Novgorod Combat - GermansCombat Hit Differential Summary :
Germans rolls : 0.00 -
Scramble from Egypt?
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no scramble today
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 fighters and 2 mech_infantrys moved from Eastern Poland to Novgorod 2 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Greece to Ukraine 1 fighter moved from Greece to Ukraine 1 bomber, 3 fighters and 1 tactical_bomber moved from Greece to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Novgorod Germans attack with 2 fighters and 2 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 fighter and 1 mech_infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Russians: 1 artillery Battle in Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 4/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Novgorod to Eastern Poland 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece 2 infantry moved from Yugoslavia to Bulgaria 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Sweden 10 infantry moved from Poland to Eastern Poland 2 armour moved from Greece to Romania 3 mech_infantrys moved from Yugoslavia to Greece 1 aaGun moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from France to Spain 1 artillery and 2 infantry moved from Western Germany to Germany 1 fighter moved from Ukraine to Eastern Poland 1 bomber moved from Ukraine to Eastern Poland 1 fighter moved from Spain to Western Germany 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 mech_infantry moved from France to Spain 1 mech_infantry moved from France to Spain 1 infantry moved from Eastern Poland to Baltic States 4 mech_infantrys moved from Western Germany to Yugoslavia 2 infantry moved from Western Ukraine to Eastern Poland 1 bomber moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 1 mech_infantry moved from Romania to Greece 1 mech_infantry moved from Western Ukraine to Romania 1 mech_infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Germans 1 submarine placed in 112 Sea Zone 2 infantry placed in Normandy Bordeaux 1 submarine placed in 105 Sea Zone 2 fighters, 4 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 20 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 2 mech_infantrys moved from Rostov to Ukraine 1 mech_infantry moved from Anhwe to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 bomber moved from Belarus to Western Ukraine 1 fighter moved from Belarus to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 3 : 4/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 armour and 7 mech_infantrys moved from Russia to Belarus 1 bomber moved from Western Ukraine to Russia 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Iraq to Turkey 2 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Shan State to India 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Central Mongolia 1 mech_infantry moved from Anhwe to Central Mongolia 3 mech_infantrys moved from Anhwe to Yunnan 2 armour moved from Anhwe to Yunnan 1 armour moved from Rostov to Belarus 2 fighters moved from Ukraine to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Iraq 1 fighter and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Russians collect 2 PUs from War Bonds; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 54 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 54 to 55 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Anhwe: 1 fighter EDIT: Adding units owned by Russians to India: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from India: 1 fighter EDIT: Adding units owned by Russians to Anhwe: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 0.83 -
i am not complaining after the great dice I had with Russia in Novgorod when italy and germany were attacking, but sometimes I wonder how random the dice really are. This round:
Novogorod: Attacker one hit. Germany rolls a 1
Ukraine: Attacker, 0 hits, defender 0 hits
Attacker, 4 hits (3 ones and a two), defender rolls a 1
W Ukr: Attacker one hit (ne inf hit), defender rolls a 1So whenever I hit defender hits a one. After rolling as much as we do weird things will happen, for sure. Good thing, you didnt hit when I missed!
I didnt find anything better than this so we will see how it goes from here
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I just experienced this, on G12 of this Classic game:
I think it was well under 1% result, I didn’t try to calculate exactly.
He gave up even after that. I made it impossible for him to transport anything from Japan to the mainland and was going to be able to bomb Japan’s money to 0 with no AA cover
Anyway, game is over and hopefully won’t start the next for a bit, although I’m involved in every turn in the team game.
But I’m not sure how long I’ll last against the Allied walls and heavy bombers anyway
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Anyway, game is over and hopefully won’t start the next for a bit,
It’s a tournament and I advanced to the next round so finishing that game didn’t lighten my load. Probably made it heavier, I’m playing the premier rules expert and Classic super-fan The_Good_Captain next.
Then I hope to win 2-0 against the grizzled veteran who bounced me to the loser bracket after my luftwaffe BLANKED against a fleet in the North Sea. It was still possible to win, but I didn’t want the horrific grind of shucking endless infantry from UK and USA -
I cant look at the thing. I have some erorrs with my maps I cant figure out. I dont figure out how o download the classics map. some errors. will have to look into it. maybe a new version of triple A will help
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Hi guys
Yea you should be using one of the 2.7’s. I use 2.7+14962 which is way behind but works for me :)
Post your error at triplea support if you can’t get it sorted.
Enjoying the crockett videos :)
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There are 2 different Classic maps, and you have to have the right one. Let me know if you’re interested, I succeeded today in helping someone load the other one by sharing files with them via e-mail and it worked.
Took a look at Japan, finally, but running out of time tonight and not ready to actually play it quite yet. Decided on quite a few things, still some calcs to do, but wanted to let you know I worked on it awhile.
Prioritizing the classic tournament game and the team game we’re in, and wishing something would wrap up
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good stuff. I will try to figure it out on my own to avoid bothering others, but nice to know: Which version should I be using?
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 20 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 2,6 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover AA Radar Activate Technology - Japanese Japanese activating AA Radar Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from 36 Sea Zone to Sumatra 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 mech_infantry moved from Ulaanbaatar to Chahar 1 fighter moved from Manchuria to Chahar 1 fighter moved from Jehol to Chahar 1 fighter moved from Kiangsu to Jehol 1 fighter moved from Kwangtung to Shan State 1 bomber moved from Midway to Kiangsi 1 fighter moved from Kwangtung to Kwangsi 2 armour and 1 mech_infantry moved from French Indo China to Siam 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from French Indo China to Siam 1 infantry moved from Argentina to Brazil Japanese take Brazil from Americans Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Siam Japanese attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Siam, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Siam 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Chahar Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Paraguay from Neutral_True to Japanese EDIT: Changing ownership of Uruguay from Neutral_True to Japanese EDIT: Removing units owned by Japanese from Argentina: 1 infantry EDIT: Adding units owned by Japanese to Uruguay: 1 infantry EDIT: Removing units owned by Japanese from Argentina: 1 infantry EDIT: Adding units owned by Japanese to Bolivia: 1 infantry EDIT: Turning off Edit Mode 1 carrier moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter moved from Shan State to French Indo China 1 bomber moved from Kiangsi to Kiangsu 1 fighter moved from Chahar to Buyant-Uhaa 3 infantry moved from Korea to Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Buryatia to Buyant-Uhaa 2 infantry moved from Buryatia to Amur 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Buyant-Uhaa 1 fighter moved from Chahar to Manchuria 2 mech_infantrys moved from Kwangtung to French Indo China 1 fighter moved from Jehol to Kiangsu 1 fighter moved from Kwangsi to French Indo China 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from Caroline Islands to 20 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from New Zealand to Caroline Islands 1 submarine moved from 6 Sea Zone to 1 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 48 Sea Zone 1 battleship, 1 carrier, 3 destroyers and 5 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Kiangsu 1 tactical_bomber moved from Caroline Islands to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 mech_infantry placed in Japan 1 fighter placed in Japan 1 armour and 2 infantry placed in Kiangsu 1 aaGun and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 2.83 UK_Pacific regular : -0.33 -
Sorry for stopping the flow of the game,
Was a long session and tonight I had the energy for it
Usually it’s a lot easier to recline and play video games -
Good stuff. But are you happy with AA radar?
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Very, very happy actually. You have heavy bombers!
If you haven’t started yet, I’d like to reconsider a noncoms in SE Asia
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Very, very happy actually. You have heavy bombers!
If you haven’t started yet, I’d like to reconsider a noncoms in SE Asia
Go for it
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TripleA Manual Gamesave Post: Japanese round 20
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 20 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 2,6 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover AA Radar Activate Technology - Japanese Japanese activating AA Radar Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from 36 Sea Zone to Sumatra 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 mech_infantry moved from Ulaanbaatar to Chahar 1 fighter moved from Manchuria to Chahar 1 fighter moved from Jehol to Chahar 1 fighter moved from Kiangsu to Jehol 1 fighter moved from Kwangtung to Shan State 1 bomber moved from Midway to Kiangsi 1 fighter moved from Kwangtung to Kwangsi 2 armour and 1 mech_infantry moved from French Indo China to Siam 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from French Indo China to Siam 1 infantry moved from Argentina to Brazil Japanese take Brazil from Americans Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Siam Japanese attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Siam, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Siam 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Chahar Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Paraguay from Neutral_True to Japanese EDIT: Changing ownership of Uruguay from Neutral_True to Japanese EDIT: Removing units owned by Japanese from Argentina: 1 infantry EDIT: Adding units owned by Japanese to Uruguay: 1 infantry EDIT: Removing units owned by Japanese from Argentina: 1 infantry EDIT: Adding units owned by Japanese to Bolivia: 1 infantry EDIT: Turning off Edit Mode 1 carrier moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter moved from Shan State to French Indo China 1 bomber moved from Kiangsi to Kiangsu 1 fighter moved from Chahar to Buyant-Uhaa 3 infantry moved from Korea to Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Buryatia to Buyant-Uhaa 2 infantry moved from Buryatia to Amur 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Buyant-Uhaa 1 fighter moved from Chahar to Manchuria 2 mech_infantrys moved from Kwangtung to French Indo China 1 fighter moved from Jehol to Kiangsu 1 fighter moved from Kwangsi to French Indo China 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from Caroline Islands to 20 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from New Zealand to Caroline Islands 1 submarine moved from 6 Sea Zone to 1 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 48 Sea Zone 1 battleship, 1 carrier, 3 destroyers and 5 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Kiangsu 1 tactical_bomber moved from Caroline Islands to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 mech_infantry placed in Japan 1 fighter placed in Japan 1 armour and 2 infantry placed in Kiangsu 1 aaGun and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry EDIT: Adding units owned by Japanese to Siam: 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 2.83 UK_Pacific regular : -0.33





