@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
have looked at it and have a general idea. shoudnt be too long
Test summary from TripleA, engine version: 2.6.14615, time: 3:50:32 PM
Savegame
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 19
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - Americans
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        6 fighters moved from 30 Sea Zone to Hawaiian Islands
        1 artillery, 2 infantry and 3 mech_infantrys moved from Brazil to Venezuela
        1 armour and 2 mech_infantrys moved from Central America to Venezuela
    Combat - Americans
        Battle in 26 Sea Zone
            Americans attack with 1 destroyer and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 26 Sea Zone
            Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Hawaiian Islands
            Americans attack with 1 artillery, 6 fighters and 1 infantry
            Japanese defend with 1 airfield, 1 harbour and 1 infantry
                Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Hawaiian Islands, round 2 : 1/8 hits, 3.67 expected hits
                Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hawaiian Islands
            Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Venezuela
            Americans attack with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Venezuela, round 2 : 2/9 hits, 2.17 expected hits
                Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_True lost in Venezuela
            Americans win, taking Venezuela from Neutral_True with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Neutral_True: 2 infantry
    Non Combat Move - Americans
        5 carriers, 3 destroyers, 4 fighters and 3 submarines moved from 30 Sea Zone to 26 Sea Zone
        6 fighters moved from Hawaiian Islands to 26 Sea Zone
        2 bombers, 1 fighter and 1 tactical_bomber moved from Johnston Island to Queensland
        1 artillery, 3 infantry and 2 mech_infantrys moved from New South Wales to Queensland
        1 bomber moved from Belarus to West India
        1 fighter moved from United Kingdom to Scotland
        1 tactical_bomber moved from Eastern United States to Western United States
        1 fighter moved from Western United States to Eastern United States
        1 submarine moved from 98 Sea Zone to 97 Sea Zone
    Place Units - Americans
        1 artillery, 1 fighter and 1 infantry placed in Western United States
        Americans undo move 1.
        2 submarines and 1 transport placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
        1 artillery and 1 infantry placed in Western United States
        1 bomber and 2 fighters placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
        Americans collect 54 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Anhwe to Chahar
              Chinese take Chahar from Japanese
        1 infantry moved from Anhwe to Jehol
              Chinese take Jehol from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
    Combat - Chinese
    Non Combat Move - Chinese
        1 fighter moved from Burma to Anhwe
    Place Units - Chinese
        6 infantry placed in Jehol
        Chinese undo move 1.
        6 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 bomber moved from Anhwe to Suiyuyan
        2 mech_infantrys moved from Anhwe to Suiyuyan
        1 armour and 3 mech_infantrys moved from Anhwe to Central Mongolia
        1 infantry moved from Shan State to Siam
              UK_Pacific take Siam from Japanese
        1 infantry moved from Shan State to Malaya
              UK_Pacific take Malaya from Japanese
        2 infantry moved from India to 39 Sea Zone
        2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
        1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan
        8 infantry moved from Burma to Yunnan
        2 mech_infantrys moved from French Equatorial Africa to Angola
        2 armour moved from Mozambique to Angola
        2 mech_infantrys moved from Mozambique to Angola
    Combat - British
        Battle in Sumatra
        Battle in Central Mongolia
            British attack with 1 armour and 3 mech_infantrys
            Japanese defend with 1 mech_infantry
                British roll dice for 1 armour and 3 mech_infantrys in Central Mongolia, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 mech_infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Central Mongolia
            British win, taking Sumatra from Japanese, taking Central Mongolia from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Angola
            British attack with 2 armour and 4 mech_infantrys
            Neutral_True defend with 2 infantry
                British roll dice for 2 armour and 4 mech_infantrys in Angola, round 2 : 4/6 hits, 1.67 expected hits
                Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the British lost in Angola
                2 infantry owned by the Neutral_True lost in Angola
            British win, taking Angola from Neutral_True with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
            Casualties for British: 1 mech_infantry
            Casualties for Neutral_True: 2 infantry
        Battle in Suiyuyan
            British attack with 1 bomber and 2 mech_infantrys
            Japanese defend with 1 armour
                British roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
                Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Suiyuyan
            British win, taking Suiyuyan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Yunnan
            British attack with 1 artillery, 10 infantry and 1 mech_infantry
            Japanese defend with 2 mech_infantrys
                British roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Yunnan, round 2 : 1/12 hits, 2.33 expected hits
                Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Yunnan
                1 mech_infantry owned by the Japanese lost in Yunnan
                British roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Yunnan, round 3 : 1/11 hits, 2.17 expected hits
                Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Yunnan
            British win, taking Yunnan from Japanese with 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
            Casualties for British: 1 infantry
            Casualties for Japanese: 2 mech_infantrys
    Non Combat Move - British
        1 aaGun moved from Shan State to Yunnan
        1 aaGun moved from Burma to India
        1 bomber moved from Suiyuyan to Szechwan
        1 submarine moved from 98 Sea Zone to 97 Sea Zone
        1 transport moved from 81 Sea Zone to 98 Sea Zone
        1 infantry moved from Tobruk to Libya
        1 submarine moved from 72 Sea Zone to 78 Sea Zone
        1 bomber moved from Kenya to India
    Place Units - British
        1 infantry placed in Egypt
        1 destroyer placed in 109 Sea Zone
        2 fighters placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
        British collect 30 PUs (1 lost to blockades); end with 30 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 15 PUs; end with 15 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.83
Japanese regular : -1.17
Neutral_True regular : -0.33
British regular : -0.17
just need to take a look if i missed something
lets go with this
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 19
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - Americans
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        6 fighters moved from 30 Sea Zone to Hawaiian Islands
        1 artillery, 2 infantry and 3 mech_infantrys moved from Brazil to Venezuela
        1 armour and 2 mech_infantrys moved from Central America to Venezuela
    Combat - Americans
        Battle in 26 Sea Zone
            Americans attack with 1 destroyer and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 26 Sea Zone
            Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Hawaiian Islands
            Americans attack with 1 artillery, 6 fighters and 1 infantry
            Japanese defend with 1 airfield, 1 harbour and 1 infantry
                Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Hawaiian Islands, round 2 : 1/8 hits, 3.67 expected hits
                Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hawaiian Islands
            Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Venezuela
            Americans attack with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Venezuela, round 2 : 2/9 hits, 2.17 expected hits
                Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_True lost in Venezuela
            Americans win, taking Venezuela from Neutral_True with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Neutral_True: 2 infantry
    Non Combat Move - Americans
        5 carriers, 3 destroyers, 4 fighters and 3 submarines moved from 30 Sea Zone to 26 Sea Zone
        6 fighters moved from Hawaiian Islands to 26 Sea Zone
        2 bombers, 1 fighter and 1 tactical_bomber moved from Johnston Island to Queensland
        1 artillery, 3 infantry and 2 mech_infantrys moved from New South Wales to Queensland
        1 bomber moved from Belarus to West India
        1 fighter moved from United Kingdom to Scotland
        1 tactical_bomber moved from Eastern United States to Western United States
        1 fighter moved from Western United States to Eastern United States
        1 submarine moved from 98 Sea Zone to 97 Sea Zone
    Place Units - Americans
        1 artillery, 1 fighter and 1 infantry placed in Western United States
        Americans undo move 1.
        2 submarines and 1 transport placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
        1 artillery and 1 infantry placed in Western United States
        1 bomber and 2 fighters placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
        Americans collect 54 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Anhwe to Chahar
              Chinese take Chahar from Japanese
        1 infantry moved from Anhwe to Jehol
              Chinese take Jehol from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
    Combat - Chinese
    Non Combat Move - Chinese
        1 fighter moved from Burma to Anhwe
    Place Units - Chinese
        6 infantry placed in Jehol
        Chinese undo move 1.
        6 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 bomber moved from Anhwe to Suiyuyan
        2 mech_infantrys moved from Anhwe to Suiyuyan
        1 armour and 3 mech_infantrys moved from Anhwe to Central Mongolia
        1 infantry moved from Shan State to Siam
              UK_Pacific take Siam from Japanese
        1 infantry moved from Shan State to Malaya
              UK_Pacific take Malaya from Japanese
        2 infantry moved from India to 39 Sea Zone
        2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
        1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan
        8 infantry moved from Burma to Yunnan
        2 mech_infantrys moved from French Equatorial Africa to Angola
        2 armour moved from Mozambique to Angola
        2 mech_infantrys moved from Mozambique to Angola
    Combat - British
        Battle in Sumatra
        Battle in Central Mongolia
            British attack with 1 armour and 3 mech_infantrys
            Japanese defend with 1 mech_infantry
                British roll dice for 1 armour and 3 mech_infantrys in Central Mongolia, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 mech_infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Central Mongolia
            British win, taking Sumatra from Japanese, taking Central Mongolia from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Angola
            British attack with 2 armour and 4 mech_infantrys
            Neutral_True defend with 2 infantry
                British roll dice for 2 armour and 4 mech_infantrys in Angola, round 2 : 4/6 hits, 1.67 expected hits
                Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the British lost in Angola
                2 infantry owned by the Neutral_True lost in Angola
            British win, taking Angola from Neutral_True with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
            Casualties for British: 1 mech_infantry
            Casualties for Neutral_True: 2 infantry
        Battle in Suiyuyan
            British attack with 1 bomber and 2 mech_infantrys
            Japanese defend with 1 armour
                British roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
                Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Suiyuyan
            British win, taking Suiyuyan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Yunnan
            British attack with 1 artillery, 10 infantry and 1 mech_infantry
            Japanese defend with 2 mech_infantrys
                British roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Yunnan, round 2 : 1/12 hits, 2.33 expected hits
                Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Yunnan
                1 mech_infantry owned by the Japanese lost in Yunnan
                British roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Yunnan, round 3 : 1/11 hits, 2.17 expected hits
                Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Yunnan
            British win, taking Yunnan from Japanese with 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
            Casualties for British: 1 infantry
            Casualties for Japanese: 2 mech_infantrys
    Non Combat Move - British
        1 aaGun moved from Shan State to Yunnan
        1 aaGun moved from Burma to India
        1 bomber moved from Suiyuyan to Szechwan
        1 submarine moved from 98 Sea Zone to 97 Sea Zone
        1 transport moved from 81 Sea Zone to 98 Sea Zone
        1 infantry moved from Tobruk to Libya
        1 submarine moved from 72 Sea Zone to 78 Sea Zone
        1 bomber moved from Kenya to India
    Place Units - British
        1 infantry placed in Egypt
        1 destroyer placed in 109 Sea Zone
        2 fighters placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
        British collect 30 PUs (1 lost to blockades); end with 30 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 15 PUs; end with 15 PUs
        Some Units in India change ownership: 3 infantry
        Turning on Edit Mode
        EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
        EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.83
Japanese regular : -1.17
Neutral_True regular : -0.33
British regular : -0.17
just a smal edit. You can blow up the british destroyer if you like, but no reason to put the tranny at risk right now. Overlooked earlier. Looks like there are no more neutrals to conquer, at least worthwhile
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Looks like there are no more neutrals to conquer, at least worthwhile
Playing the long game during round 19?
Probably wise
I know it’s my turn and that I’m overdue,
Hoping for today
Thought it was going to be this morning.  And Health care appts this afternoon…
Tonight or tomorrow, I intend
Take your time. I am away for a long weekend
Good deal, thanks for letting me know
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 19
    Purchase Units - Italians
        Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 armour moved from Gold Coast to Nigeria
              Italians take Nigeria from British
        1 infantry moved from Spain to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
        1 infantry moved from 89 Sea Zone to West Indies
        1 mech_infantry moved from Baltic States to Novgorod
        1 bomber moved from Western Germany to Novgorod
        1 armour moved from Eastern Poland to Novgorod
    Combat - Italians
        Battle in West Indies
        Battle in Novgorod
            Italians attack with 1 armour, 1 bomber and 1 mech_infantry
            Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Italians lost in Novgorod
                1 infantry owned by the Russians lost in Novgorod
                Italians roll dice for 1 armour and 1 bomber in Novgorod, round 3 : 0/2 hits, 1.17 expected hits
                Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                1 armour owned by the Italians lost in Novgorod
            1 bomber owned by the Italians retreated
            Russians win, taking West Indies from Americans with 1 artillery remaining. Battle score for attacker is -7
            Casualties for Italians: 1 armour and 1 mech_infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 infantry moved from Bulgaria to Greece
        1 aaGun moved from Romania to Eastern Poland
        1 mech_infantry moved from Romania to Eastern Poland
        1 bomber moved from Novgorod to Eastern Poland
        1 infantry moved from Southern Italy to Northern Italy
        1 aaGun moved from Western Germany to Northern Italy
        1 destroyer moved from 91 Sea Zone to 93 Sea Zone
        1 submarine moved from 106 Sea Zone to 103 Sea Zone
        1 destroyer moved from 87 Sea Zone to 92 Sea Zone
        1 infantry moved from Gold Coast to French West Africa
        1 fighter moved from Argentina to New Zealand
        1 bomber moved from Japan to Caroline Islands
        1 fighter moved from Southern Italy to Gibraltar
        1 fighter moved from Spain to Gibraltar
    Place Units - Italians
        1 transport placed in 93 Sea Zone
        1 fighter placed in Spain
        1 submarine placed in 92 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,6
        Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Russians regular : 1.00
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 19
    Purchase Units - ANZAC
        ANZAC buy 1 fighter; Remaining resources: 27 PUs; 0 techTokens; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from South Australia to Queensland
        1 artillery moved from New South Wales to Queensland
        1 aaGun moved from New South Wales to Queensland
        3 fighters moved from 26 Sea Zone to Hawaiian Islands
    Place Units - ANZAC
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 8 PUs; end with 35 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
I think, soon,
I’m prioritizing our 4 player game, of course, and I have a hotly contested Classic tournament game going so people waiting on my game to conclude there.
I’m not taking on any new games until I can get one or two of these done, but then, both of my other 2 games will result in another game if I win
The slow but steady pace over 20 months and counting kind of adds to the mystique of this game, I think. But I’m not willfully slowing it down, it’s just the 1 game I have that doesn’t have multiple people waiting on me, and as we both know, these major power turns are usually… big undertakings
Sheesh. Maybe tonight or one of these nights where I’m in a hotel room and protected from my wife and regular home life maintenance
2v2 game and Classic game played last night, so will not play those again until after this G20 will be done. I haven’t started looking at it yet
Test summary from TripleA, engine version: 2.6.14748, time: 9:58:45 PM
Savegame
Test summary from TripleA, engine version: 2.6.14748, time: 10:00:05 PM
Savegame
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 20
    Research Technology - Germans
        Germans spend 5 on tech rolls
            Germans rolls : 0/1 hits, 0.00 expected hits
        Germans removing all Technology Tokens after unsuccessful research.
    Purchase Units - Germans
        Germans buy 2 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    Combat Move - Germans
        1 bomber and 1 fighter moved from Greece to Ukraine
        2 infantry moved from Western Ukraine to Ukraine
        1 bomber, 3 fighters and 1 tactical_bomber moved from Greece to 98 Sea Zone
        1 bomber moved from Southern Italy to 98 Sea Zone
        2 fighters and 2 mech_infantrys moved from Eastern Poland to Novgorod
    Combat - Germans
Combat Hit Differential Summary :
Germans rolls : 0.00