Oof, sorry, you took a lot of hits in round 1!
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 12 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Novgorod 1 submarine moved from 105 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 3 fighters and 2 mech_infantrys moved from Eastern Poland to Novgorod 2 mech_infantrys moved from Eastern Poland to Ukraine 4 fighters moved from Greece to Ukraine 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Southern Italy to 125 Sea Zone 1 bomber moved from Spain to 89 Sea Zone 1 submarine moved from 92 Sea Zone to 89 Sea Zone 1 submarine moved from 85 Sea Zone to 65 Sea Zone Combat - Germans Battle in 65 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 65 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 125 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 89 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber in 89 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 89 Sea Zone Germans win, taking 89 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Ukraine Germans attack with 4 fighters and 2 mech_infantrys Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 4 fighters and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Ukraine 2 mech_infantrys owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Novgorod Germans attack with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 infantry moved from Sweden to Finland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 bomber moved from Novgorod to Norway 3 fighters moved from Novgorod to Eastern Poland 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 7 infantry moved from Germany to Poland 1 bomber and 1 fighter moved from 125 Sea Zone to Western Germany 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 infantry moved from Normandy Bordeaux to Spain 1 bomber moved from 89 Sea Zone to Spain 3 mech_infantrys moved from France to Yugoslavia 3 mech_infantrys moved from Spain to Southern France 1 fighter moved from Spain to Gibraltar 4 fighters moved from Ukraine to Greece 3 mech_infantrys moved from Romania to Eastern Poland 8 mech_infantrys moved from Greece to Romania 1 submarine moved from 82 Sea Zone to 87 Sea Zone Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 1 fighter and 2 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 7 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.33 Germans regular : -0.83 British regular : -0.33 -
been away this weekend, but it is not super complicated, so should not take too long this time, and not more than a week
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 23 Purchase Units - Russians Russians buy 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 mech_infantry moved from Anhwe to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Belarus to Novgorod 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 fighter moved from Rostov to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Ukraine 1 fighter moved from Belarus to Western Ukraine 1 bomber moved from Belarus to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 2 mech_infantrys moved from Rostov to Belarus 1 armour and 6 mech_infantrys moved from Turkey to Rostov 2 mech_infantrys moved from Volgograd to Rostov 3 infantry moved from Iraq to Turkey 4 infantry moved from Russia to Bryansk 1 bomber moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Western Ukraine to Belarus 3 fighters moved from Ukraine to Belarus 3 mech_infantrys moved from Russia to Belarus 2 mech_infantrys moved from Russia to Novosibirsk 2 armour, 3 fighters and 4 mech_infantrys moved from Anhwe to Yunnan 2 mech_infantrys moved from Eastern Persia to India 1 fighter moved from Yunnan to India Place Units - Russians 3 infantry placed in Iraq 3 infantry placed in Volgograd 4 infantry and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Russians collect 4 PUs from War Bonds; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 55 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Russians from 55 to 56 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : -0.83 -
Russia is making the 1000 TUV milestone. I am not sure I have ever had a nation with 1000 TUV, maybe in BM, but dont think I have had that in this version before
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Yeah, I resign!
I think the first round back in January 2024 decided a lot and then the dice and some opportunities let me back in the game. You locked it down and played with patience, very well done.On the one hand, I would want to continue to see what continues to happen but I’m running out of growth opportunities. And the US has heavy bombers. I’m not even going to roll some dice for tech before deciding.
On the other hand, it’s a slog that is taking a lot of time and energy out of both of us when it’s our turn.
Very well done, earning a long hard win and not forfeiting the good start.
We started out just experimenting with a novel map and throwing in tech just to make it even more interesting and ended up with a 29 month game. The first 5 rounds of disorientation were pretty wild and we both had to survive that too.
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G gamerman01 referenced this topic
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okay. I just want to acknowledge I have seen your post. I have many comments and questions. In all my years here this has been the most frustrating game I have ever played, but also the most fun game I have ever played. It is sooooooo much stuff here to talk about. I am busy now, but will try to comment on a couple of things over the next few days. i hope that is okay
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Oh, that’s unexpected but great!
Now we can talk freely since the game is over. Are you considering asking @crockett36 to do a video by any chance? We could ask him to not say much if we want to do mostly 1 on 1 discussion, just curious what you think. You know I like talking, and we’re both avid A&A fans, so you name it.





