TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - Americans
        1 unit repaired.
        1 destroyer moved from 101 Sea Zone to 103 Sea Zone
        1 destroyer and 1 submarine moved from 89 Sea Zone to 107 Sea Zone
        2 fighters moved from Eastern United States to 103 Sea Zone
        1 fighter moved from 91 Sea Zone to 103 Sea Zone
        3 fighters moved from 91 Sea Zone to 105 Sea Zone
        1 infantry moved from Spain to Normandy Bordeaux
              Americans take Normandy Bordeaux from Germans
        1 infantry moved from Spain to Southern France
              Americans take Southern France from Italians
        2 infantry moved from Portugal to 91 Sea Zone
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to United Kingdom
        1 bomber moved from Spain to 107 Sea Zone
        1 bomber moved from Spain to Scotland
        4 fighters moved from Spain to Scotland
        1 artillery moved from Portugal to 91 Sea Zone
        3 infantry moved from Portugal to 91 Sea Zone
        2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
        1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
        1 destroyer moved from 91 Sea Zone to 105 Sea Zone
    Combat - Americans
        Battle in United Kingdom
        Battle in Scotland
            Americans attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
            Germans defend with 1 airfield, 1 artillery and 3 infantry
                Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Scotland, round 2 : 4/10 hits, 3.83 expected hits
                Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Americans lost in Scotland
                1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Scotland
            Americans win, taking United Kingdom from Germans, taking Scotland from Germans with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
            Casualties for Americans: 1 infantry
            Casualties for Germans: 1 artillery and 3 infantry
        Battle in 107 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 1 submarine
            Germans defend with 2 submarines
                Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                2 submarines owned by the Germans lost in 107 Sea Zone
            Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
            Casualties for Germans: 2 submarines
        Battle in 103 Sea Zone
            Americans attack with 1 destroyer and 3 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 3 fighters in 103 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 103 Sea Zone
            Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 105 Sea Zone
            Americans attack with 1 destroyer and 3 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 3 fighters in 105 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Americans lost in 105 Sea Zone
                1 submarine owned by the Germans lost in 105 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 destroyer
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        2 infantry moved from 91 Sea Zone to Spain
        1 aaGun moved from Spain to 91 Sea Zone
        1 armour moved from Portugal to 91 Sea Zone
        1 artillery moved from Spain to 91 Sea Zone
        2 infantry moved from Portugal to 91 Sea Zone
        3 infantry moved from Spain to 91 Sea Zone
        1 aaGun, 1 armour, 1 artillery, 3 carriers, 2 destroyers, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
        1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
        1 bomber moved from Scotland to Spain
        1 bomber moved from 107 Sea Zone to Spain
        4 fighters moved from Scotland to 110 Sea Zone
        2 fighters moved from 105 Sea Zone to 110 Sea Zone
        1 fighter moved from 105 Sea Zone to Spain
        3 fighters moved from 103 Sea Zone to Spain
        1 aaGun and 3 infantry moved from Central United States to Western United States
        1 artillery and 1 infantry moved from British Columbia to Western United States
        1 submarine moved from 63 Sea Zone to 66 Sea Zone
    Place Units - Americans
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        3 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Yunnan to Kwangsi
        1 artillery and 1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Hunan
        1 fighter moved from Yunnan to Kwangsi
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 artillery and 2 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hunan
                Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hunan
                1 artillery owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -2
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 artillery
        Battle in Kwangsi
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kwangsi to Anhwe
        1 artillery and 6 infantry moved from Chahar to Anhwe
        1 infantry moved from Jehol to Anhwe
    Place Units - Chinese
        2 artilleries and 6 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 14 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour moved from Spain to Holland Belgium
              British take Holland Belgium from Germans
        1 artillery moved from Spain to 91 Sea Zone
        1 infantry moved from Spain to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
        1 artillery and 1 infantry moved from 109 Sea Zone to Eire
        1 fighter and 1 tactical_bomber moved from Spain to Eire
        1 infantry moved from Shan State to Siam
              UK_Pacific take Siam from Japanese
        2 infantry moved from Yunnan to French Indo China
        2 bombers moved from Yunnan to French Indo China
    Combat - British
        Battle in Eire
            British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 2 armour
                British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eire, round 2 : 1/4 hits, 1.83 expected hits
                Germans roll dice for 2 armour in Eire, round 2 : 0/2 hits, 1.00 expected hits
                1 armour owned by the Germans lost in Eire
                British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eire, round 3 : 3/4 hits, 1.83 expected hits
                Germans roll dice for 1 armour in Eire, round 3 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Germans lost in Eire
            British win, taking Eire from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Germans: 2 armour
        Battle in French Indo China
            British attack with 2 bombers and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 2 bombers and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.67 expected hits
                Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in French Indo China
                1 infantry owned by the Japanese lost in French Indo China
            British win, taking French Indo China from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        2 bombers moved from French Indo China to Anhwe
        2 mech_infantrys moved from Yunnan to Anhwe
        1 armour and 1 mech_infantry moved from India to Yunnan
        1 aaGun, 1 artillery and 13 infantry moved from Burma to India
        1 aaGun, 3 artilleries and 11 infantry moved from Egypt to Trans-Jordan
        2 armour and 3 mech_infantrys moved from Tobruk to Egypt
        1 fighter moved from Eire to United Kingdom
        1 tactical_bomber moved from Eire to United Kingdom
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,1,2,6,2
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
        UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
        Some Units in India change ownership: 3 infantry
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 98 Sea Zone: 1 submarine
        EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 0.00
Japanese regular : 1.33
Germans regular : -1.50
British regular : -0.33
Savegame