@Booper No worries. Well, that went catastrophically.
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
-
TripleA Manual Gamesave Post: Germans round 19
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 19 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Germans removing all Technology Tokens after unsuccessful research. Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 3 submarines moved from 110 Sea Zone to 109 Sea Zone 1 bomber and 1 fighter moved from Spain to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 mech_infantry moved from Finland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter moved from Greece to Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Ukraine 2 fighters moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Novgorod 2 fighters moved from Eastern Poland to Novgorod 2 bombers moved from Greece to Ukraine 1 bomber moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Bryansk 1 fighter moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine Combat - Germans
Combat Hit Differential Summary :
Germans rolls : 0.00
-
Too bad for me, the move I chose requires me to wait for a scramble decision.
Scramble up to 6 fighters to 109
Your choice? -
give me to tomorrow. I didnt really expect this. When I made my moves I considered it. Maybe there is more to it than I first thought
-
at first sight the scarmble seem obvious
-
Very interesting, because I thought the same.
At an earlier preview, I thought I could not attack. Then I thought it through.
-
scramble 6 planes to the party. any surving planes land in london
-
6 days already, GAAA!
Huge birthday weekend, 50 years old now.I know it’s my turn, had it planned out before so won’t take too much effort, just need to sit down and do it.
-
I should have done this as soon as you gave the scramble decision.
Well the “super” subs only score 2/5 hits. You have 3 ships and one is a destroyer, so I have to stop again and ask you to pick two boats.
Also, there is multinational airforce on London so please specify which power’s planes are going up. In the highly unlikely chance that it will matter, because I surely won’t down more than 3 planes. But since we’re stopping anyway…
Post to forum didn’t work, so uploading the save. Hope all is well
-
I don’t have time to finish it this morning anyway, or maybe I’d just give you max defense and not drag things out, but what if my air roll is really bad or something
-
sub hits subs, so save destroyer from now
Planes: destroyer and 3x british figters
If you need to kill american planes, ask
-
but dont kill more than 3 british planes before you ask
-
Thank you!!
And I’m glad to see you don’t think I should have blown through it. Dice could get crazy -
A little confused, but I can proceed.
After the 2/5 subs that hit your 2 subs, I was lucky and scored 3/4 with the destroyer and 3 air.
I don’t know what air there’s supposed to be, for sure, but per your instructions it seems you lose the destroyer and 2 british planes.
-
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
but dont kill more than 3 british planes before you ask
OK, looking at the board at the beginning of the turn, I see if you’re talking 3 british planes that means you sent up 3 American from Scotland and 3 british from London.
So after 1 round you have 1 british and 3 american planes
-
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 19 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Germans removing all Technology Tokens after unsuccessful research. Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 3 submarines moved from 110 Sea Zone to 109 Sea Zone 1 bomber and 1 fighter moved from Spain to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 mech_infantry moved from Finland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter moved from Greece to Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Ukraine 2 fighters moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Novgorod 2 fighters moved from Eastern Poland to Novgorod 2 bombers moved from Greece to Ukraine 1 bomber moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Bryansk 1 fighter moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine Combat - Germans British scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters and 5 submarines British defend with 1 destroyer, 2 fighters and 1 submarine; Americans defend with 4 fighters and 1 submarine Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 destroyer and 6 fighters in 109 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits 4 submarines owned by the Germans lost in 109 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the British, 1 submarine owned by the British and 2 fighters owned by the British lost in 109 Sea Zone 1 bomber owned by the Germans and 2 fighters owned by the Germans retreated 1 destroyer owned by the Germans and 1 submarine owned by the Germans retreated to 104 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 4 submarines Casualties for British: 1 destroyer, 2 fighters and 1 submarine Casualties for Americans: 1 submarine Battle in Novgorod Germans attack with 2 fighters and 3 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 2 bombers, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk 2 bombers owned by the Germans retreated 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Western Ukraine Russians win with 1 artillery remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits, 3.17 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 2 fighters moved from 109 Sea Zone to Spain 1 artillery moved from Norway to Finland 1 submarine moved from 52 Sea Zone to 85 Sea Zone 1 bomber moved from 109 Sea Zone to Southern Italy 4 fighters moved from Ukraine to Greece 1 tactical_bomber moved from Ukraine to Greece 2 bombers moved from Bryansk to Greece 1 aaGun moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 3 artilleries and 10 infantry moved from Poland to Eastern Poland 10 infantry moved from Germany to Poland 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 3 mech_infantrys moved from Western Germany to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Greece to Romania 4 mech_infantrys moved from Bulgaria to Romania 1 mech_infantry moved from Eastern Poland to Romania Place Units - Germans 1 submarine placed in 110 Sea Zone 3 mech_infantrys placed in France 1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -1.67 Germans regular : -2.17 British regular : -0.67
-
Sincere apologies for strung out turn. Thanks for graciously giving scramble and casualty choice decisions, I believe we got through it well.
Your turn for a complicated move!
-
a couple of more hits by my scrambled fighters would have been nice but it is what it is
-
Missed tech, bad luck at Stalingrad, fantastic luck at Ukraine and Byransk, ebb and flow!!