Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificOOB Oysteilo +40 v Gamerman01 with tech - UHD map
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you did the money right. i thought I had got the BM lend lease objective, so it is +1 for war bonds
I allowed myself a small edit. I hope you are okay with it, if not use your own post
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I’ll decide when looking at it again, I did study the move for awhile last night so we’ll see, thanks for the politeness, I would do the same
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Oof, none of my other 3 have been moving but I still haven’t sat down the 2nd time to finish the Japan move. The first look wasn’t enough, I know that.
I think you’re pretty busy too and the moves in this game are tough so I’m hoping you feel about the same way I do, it’s a relief when it’s the other’s turn
It’s such a great and challenging game. I’m pretty sure I’ve never fought hard over Argentina before, with Chile having a 2-front war. I know others get into these wild games almost regularly, like AD and Adam, but not me. It’s been a fun ride and seems we’ve got a ways to go
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take your time, no hurry my other game is with pacifiersboard but he has gone missing. I like to notify my opponent when I am away that long
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And it could be tonight, depends on whether I’m in the mood and have energy and time
Pacifier is one of my other 3, yeah.
Time for my Classic tournament game to start up, but those moves are of course much easierHave a great day, friend
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It looks like I’ll have tomorrow off work - let’s see if we can get this tennis ball back in your court
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Thank you for the upvote/understanding,
Yesterday was packed, but now I’m up and the first thing I’m going to do is finish this Japan move, for better or worse
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I’m accepting your edit, no problem
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 18 Research Technology - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Hunan: 2 mech_infantrys EDIT: Adding units owned by Russians to Yunnan: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after unsuccessful research. Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 2 infantry moved from Chile to Argentina 2 fighters moved from New Zealand to Argentina 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Mozambique 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter moved from Japan to Buryatia 1 infantry moved from Amur to Buryatia 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 armour moved from Buyant-Uhaa to Buryatia 1 armour and 2 mech_infantrys moved from Kiangsu to Jehol 1 fighter moved from Kwangtung to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Hawaiian Islands to 25 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Jehol 4 artilleries and 13 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Jehol 1 bomber moved from New Zealand to 25 Sea Zone Combat - Japanese Battle in Mozambique Battle in Jehol Japanese attack with 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Jehol, round 2 : 1/8 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Jehol, round 3 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Mozambique from British, taking Jehol from Chinese with 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Argentina Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Argentina, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Argentina, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Argentina 1 infantry owned by the Americans lost in Argentina Japanese win, taking Argentina from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 4 artilleries and 13 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 4 artilleries and 13 infantry in Kiangsi, round 2 : 5/17 hits, 4.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Midway 2 fighters moved from Argentina to Chile 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Kwangsi to Kwangtung 2 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 aaGun moved from Buyant-Uhaa to Jehol 1 fighter moved from Buryatia to Amur 2 fighters moved from Kiangsu to Japan 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 4 fighters moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Wake Island 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to Kwangtung 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 1 factory_minor placed in Manchuria 1 fighter and 5 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3 Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.83 Japanese regular : -1.33 Japanese rolls : 0.00 UK_Pacific regular : -0.33 Russians regular : -0.33 -
Dice started out good, then cooled off
I apologize for disrupting rhythm, if it’s any consolation, it disrupted mine too
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 18 Research Technology - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Hunan: 2 mech_infantrys EDIT: Adding units owned by Russians to Yunnan: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after unsuccessful research. Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 2 infantry moved from Chile to Argentina 2 fighters moved from New Zealand to Argentina 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Mozambique 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter moved from Japan to Buryatia 1 infantry moved from Amur to Buryatia 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 armour moved from Buyant-Uhaa to Buryatia 1 armour and 2 mech_infantrys moved from Kiangsu to Jehol 1 fighter moved from Kwangtung to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Hawaiian Islands to 25 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Jehol 4 artilleries and 13 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Jehol 1 bomber moved from New Zealand to 25 Sea Zone Combat - Japanese Battle in Mozambique Battle in Jehol Japanese attack with 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Jehol, round 2 : 1/8 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Jehol, round 3 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Mozambique from British, taking Jehol from Chinese with 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Argentina Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Argentina, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Argentina, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Argentina 1 infantry owned by the Americans lost in Argentina Japanese win, taking Argentina from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 4 artilleries and 13 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 4 artilleries and 13 infantry in Kiangsi, round 2 : 5/17 hits, 4.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Midway 2 fighters moved from Argentina to Chile 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Kwangsi to Kwangtung 2 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 aaGun moved from Buyant-Uhaa to Jehol 1 fighter moved from Buryatia to Amur 2 fighters moved from Kiangsu to Japan 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 4 fighters moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Wake Island 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to Kwangtung 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 1 factory_minor placed in Manchuria 1 fighter and 5 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3 Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 aaGun and 2 infantry EDIT: Adding units owned by Japanese to Jehol: 2 infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.83 Japanese regular : -1.33 Japanese rolls : 0.00 UK_Pacific regular : -0.33 Russians regular : -0.33 -
Clearly, this is maxing out my RAM
Want to move out of Sha because I was thinking about building the IC there, but then didn’t
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will look tomorrow
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Please do not worry about me,
I have plenty of things to do. -
Coming up tomorrow or tuesday. I struggle with motivation when there is too much calculations to do. I dont like that
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Me either. I have another one with so many different fronts going at the same time, having trouble finishing it off
Just do it when you feel like it
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would it be ok to put this on hold for a couple of weeks?
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Totally fine. My hands are full without it. Take care of yourself
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 18 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 85 Sea Zone to 87 Sea Zone 1 tactical_bomber moved from Western United States to 106 Sea Zone 1 destroyer moved from 89 Sea Zone to 106 Sea Zone 1 bomber moved from Belarus to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8,5 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 87 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 87 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Hawaiian Islands Americans attack with 3 bombers and 4 infantry Japanese defend with 1 airfield, 1 harbour and 4 infantry Americans roll dice for 3 bombers and 4 infantry in Hawaiian Islands, round 2 : 2/10 hits, 3.17 expected hits Japanese roll dice for 4 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Americans lost in Hawaiian Islands 2 infantry owned by the Japanese lost in Hawaiian Islands Americans roll dice for 3 bombers and 1 infantry in Hawaiian Islands, round 3 : 3/7 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in Hawaiian Islands 2 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber and 3 infantry Casualties for Japanese: 4 infantry Battle in 106 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 106 Sea Zone to Eastern United States 1 armour and 2 mech_infantrys moved from Central United States to Central America 3 fighters moved from Western United States to 10 Sea Zone 5 carriers, 3 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Johnston Island 2 bombers moved from Hawaiian Islands to Johnston Island 1 destroyer moved from 1 Sea Zone to 10 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 9 infantry moved from United Kingdom to Scotland 2 artilleries moved from United Kingdom to Scotland 1 fighter moved from Scotland to United Kingdom 1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales 1 bomber moved from Germany to Belarus Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 airfield and 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Chahar to Anhwe 16 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 18 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 18 infantry in Anhwe, round 2 : 1/19 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from India to Shan State 1 artillery moved from Burma to Shan State 6 infantry moved from Burma to Shan State 1 bomber moved from India to Shan State 1 bomber moved from India to Mozambique 2 armour and 2 mech_infantrys moved from Belgian Congo to Mozambique 1 submarine moved from 71 Sea Zone to 72 Sea Zone Combat - British Battle in 72 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Mozambique British attack with 2 armour, 1 bomber and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Mozambique, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Mozambique British win, taking Mozambique from Japanese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Shan State British attack with 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry in Shan State, round 2 : 3/9 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Shan State to Anhwe 1 armour and 3 mech_infantrys moved from Szechwan to Anhwe 2 mech_infantrys moved from Yunnan to Anhwe 1 aaGun moved from Yunnan to Shan State 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to India 2 mech_infantrys moved from Egypt to French Equatorial Africa 1 bomber moved from Mozambique to French Madagascar Place Units - British 1 transport placed in 81 Sea Zone 1 fighter placed in Egypt 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Chinese regular : -2.50 Americans regular : -1.50 Japanese regular : 1.33 Germans AA : -0.17 Germans regular : -0.33 British regular : 1.67 -
TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 18 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Western United States to Hawaiian Islands 1 submarine moved from 85 Sea Zone to 87 Sea Zone 1 tactical_bomber moved from Western United States to 106 Sea Zone 1 destroyer moved from 89 Sea Zone to 106 Sea Zone 1 bomber moved from Belarus to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8,5 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 87 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 87 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Hawaiian Islands Americans attack with 3 bombers and 4 infantry Japanese defend with 1 airfield, 1 harbour and 4 infantry Americans roll dice for 3 bombers and 4 infantry in Hawaiian Islands, round 2 : 2/10 hits, 3.17 expected hits Japanese roll dice for 4 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Americans lost in Hawaiian Islands 2 infantry owned by the Japanese lost in Hawaiian Islands Americans roll dice for 3 bombers and 1 infantry in Hawaiian Islands, round 3 : 3/7 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in Hawaiian Islands 2 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber and 3 infantry Casualties for Japanese: 4 infantry Battle in 106 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 106 Sea Zone to Eastern United States 1 armour and 2 mech_infantrys moved from Central United States to Central America 3 fighters moved from Western United States to 10 Sea Zone 5 carriers, 3 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Johnston Island 2 bombers moved from Hawaiian Islands to Johnston Island 1 destroyer moved from 1 Sea Zone to 10 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 9 infantry moved from United Kingdom to Scotland 2 artilleries moved from United Kingdom to Scotland 1 fighter moved from Scotland to United Kingdom 1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales 1 bomber moved from Germany to Belarus Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 airfield and 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Chahar to Anhwe 16 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 18 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 18 infantry in Anhwe, round 2 : 1/19 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 mech_infantry moved from India to Shan State 1 artillery moved from Burma to Shan State 6 infantry moved from Burma to Shan State 1 bomber moved from India to Shan State 1 bomber moved from India to Mozambique 2 armour and 2 mech_infantrys moved from Belgian Congo to Mozambique 1 submarine moved from 71 Sea Zone to 72 Sea Zone Combat - British Battle in 72 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Mozambique British attack with 2 armour, 1 bomber and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Mozambique, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Mozambique British win, taking Mozambique from Japanese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Shan State British attack with 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry in Shan State, round 2 : 3/9 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Shan State to Anhwe 1 armour and 3 mech_infantrys moved from Szechwan to Anhwe 2 mech_infantrys moved from Yunnan to Anhwe 1 aaGun moved from Yunnan to Shan State 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to India 2 mech_infantrys moved from Egypt to French Equatorial Africa 1 bomber moved from Mozambique to French Madagascar Place Units - British 1 transport placed in 81 Sea Zone 1 fighter placed in Egypt 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in 39 Sea Zone change ownership: 1 transport Turning on Edit Mode EDIT: Removing units owned by British from French Madagascar: 1 bomber EDIT: Adding units owned by British to Kenya: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.50 Americans regular : -1.50 Japanese regular : 1.33 Germans AA : -0.17 Germans regular : -0.33 British regular : 1.67





