@Jacob16 All good, feel free to take your time on this game.
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
-
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Greece units are a little weird - there is a German artillery out close to Cyprus and the bombers are cut off in Turkey. Well, at least with 125% size like I use.
Hi gamer
I changed the place for Greece. The Wehrmacht thought they were getting R&R in the sun. No more :) place.txtIt seems overflow units want to crop on that part of the map. Bess does the same. Idky that is and doubt anything can be done, although when I swapped in the slightly smaller Bmbrs from EXP mod, it didn’t crop.
Here’s the Bmbrs in case you want to try them out. The Hvys will still be Huge, which only seems apropos :) I renamed slightly for ease of DL except for G. Just delete first letter or two for the others.
I’m sure you know how to do this but I’ll just put it out there anyway :)
triplea folder
downloadedMaps
uhd world war ii global
uhd world war ii global -master ( an extra folder that creeped in on one of the pre’s. Keep forgetting to remove )
map
then you can swap the place.txt
units
swap Bmbrs if you wantThe new look
Epic struggle you guys got going. I’ll quit buggin now :)
-
Thank you, it is prettier this way!
-
You’re next,
If I keep playing the easy moves of the other 3 games you’d be waiting too long -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 17 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Spain to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa Combat - Italians Battle in French West Africa Battle in 104 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win, taking French West Africa from French with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Baltic States to Eastern Poland 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to Spain 1 infantry moved from Southern France to Spain 1 bomber moved from 104 Sea Zone to Western Germany 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 2 fighters placed in Spain Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Italians collect 17 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50
-
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 17 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Spain to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa Combat - Italians Battle in French West Africa Battle in 104 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win, taking French West Africa from French with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Baltic States to Eastern Poland 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to Spain 1 infantry moved from Southern France to Spain 1 bomber moved from 104 Sea Zone to Western Germany 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 2 fighters placed in Spain Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Italians collect 17 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Fiji: 1 bomber EDIT: Adding units owned by Italians to Midway: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50
-
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 17 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Spain to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa Combat - Italians Battle in French West Africa Battle in 104 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win, taking French West Africa from French with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Baltic States to Eastern Poland 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to Spain 1 infantry moved from Southern France to Spain 1 bomber moved from 104 Sea Zone to Western Germany 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 2 fighters placed in Spain Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Italians collect 17 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Fiji: 1 bomber EDIT: Adding units owned by Italians to Midway: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Midway: 1 bomber EDIT: Adding units owned by Italians to Caroline Islands: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50
-
TripleA Manual Gamesave Post: Italians round 17
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 17 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Spain to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa Combat - Italians Battle in French West Africa Battle in 104 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win, taking French West Africa from French with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Baltic States to Eastern Poland 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to Spain 1 infantry moved from Southern France to Spain 1 bomber moved from 104 Sea Zone to Western Germany 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 2 fighters placed in Spain Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Italians collect 17 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Fiji: 1 bomber EDIT: Adding units owned by Italians to Midway: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Midway: 1 bomber EDIT: Adding units owned by Italians to Caroline Islands: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Sierra Leone from British to British EDIT: Changing ownership of Sierra Leone from British to Neutral_True EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50
-
Realized Sierra Leone is supposed to be true neutral but when I made my turn I thought it was British like the UHD map
@barnee I think this is a known issue and has probably already been fixed, but just in case, notifying you now
-
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 24 PUs; 0 techTokens; Combat Move - ANZAC Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1 ANZAC collect 5 PUs (3 lost to blockades); end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Realized Sierra Leone is supposed to be true neutral but when I made my turn I thought it was British like the UHD map
Yea I changed it in version 3.3 You can use edit to change it for now
-
Did i use your latest save? I am not sure
-
@barnee Got it, once I realized it’s the triple a within my users folder, not the program files. Almost went crazy
Not sure what is meant by bomber swap, mine look like what you showed.
I highly recommend you use a bit bigger font for the unit counters
⭐😏🌟 -
Yea I shrunk the Bmbrs to 87% of what they originally were. The Heavies still same :)
-
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Germans 1 bomber moved from Greece to Iraq 1 bomber moved from Greece to Volgograd 2 infantry moved from Baltic States to Novgorod 1 fighter moved from Greece to Ukraine 1 submarine moved from 91 Sea Zone to 106 Sea Zone 3 infantry moved from Western Ukraine to Ukraine 2 fighters moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Novgorod 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians Combat - Germans Germans creates battle in territory 85 Sea Zone Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Strategic bombing raid in Iraq Russians roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Novgorod Germans attack with 3 fighters and 2 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 3 fighters and 1 infantry in Novgorod, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Novgorod 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 artillery Battle in Ukraine Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Spain 2 destroyers and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Norway 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 8 artilleries and 32 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Eastern Poland to Western Ukraine 2 fighters moved from Novgorod to Eastern Poland 14 armour and 17 mech_infantrys moved from Baltic States to Eastern Poland 3 artilleries and 10 infantry moved from Germany to Poland 4 mech_infantrys moved from Romania to Eastern Poland 2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland 1 fighter moved from Baltic States to Eastern Poland 4 mech_infantrys moved from Greece to Bulgaria 1 fighter moved from Western Germany to Spain 1 aaGun and 3 artilleries moved from Bessarabia to Eastern Poland 2 infantry moved from Southern France to Northern Italy 1 bomber moved from Iraq to Greece 1 bomber moved from Volgograd to Greece 1 fighter moved from Ukraine to Greece 2 infantry moved from Bessarabia to Western Ukraine 2 artilleries moved from Bessarabia to Eastern Poland 1 submarine moved from 85 Sea Zone to 52 Sea Zone Place Units - Germans 3 submarines placed in 110 Sea Zone 10 infantry placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 52 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -0.17 British regular : -0.67 Russians AA : -0.33
-
Is it OK to put this on hold for a week or so?
-
PLEASE do!!!
I am behind anyway
Thanks for asking -
I mean I’m not playing fast enough on a couple of my other games
and I like to game outside of A&A too -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 18 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 53 PUs; 0 techTokens; Russians buy 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 mech_infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 artillery and 2 infantry moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Russia to Bryansk 3 infantry moved from Rostov to Ukraine 1 tactical_bomber moved from Rostov to Ukraine 1 fighter moved from Russia to Ukraine 1 bomber moved from Belarus to Germany Combat - Russians Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 1 bomber moved from Germany to Belarus 3 infantry moved from Volgograd to Rostov 3 infantry moved from Iraq to Turkey 3 armour and 6 mech_infantrys moved from India to Yunnan 1 fighter moved from Anhwe to India 3 mech_infantrys moved from Anhwe to Hunan 3 mech_infantrys moved from West India to India 2 fighters moved from Italian Somaliland to Iraq 2 fighters moved from Ethiopia to Iraq 1 mech_infantry moved from Novosibirsk to Yenisey 1 armour moved from Novosibirsk to Yenisey 3 infantry moved from Russia to Smolensk 3 artilleries moved from Russia to Smolensk Place Units - Russians 3 artilleries placed in Iraq 1 fighter, 6 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Russians collect 6 PUs from War Bonds; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -0.67 Russians regular : 2.00
-
Just looking at the summary, looks like one of us needs to adjust money for house rule on bonds?
-
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Just looking at the summary, looks like one of us needs to adjust money for house rule on bonds?
Yeah looks like I forgot. +1 for war bonds and -2 for lend lease