Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsOOB Oysteilo +40 v Gamerman01 with tech - UHD map
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I don’t know how I missed notifications, sometimes that happens on my account
Probably not a good plan to fight 95 but did get 2 subs and a bomber which is not terrible. Dice bailout, but you never missed. I know heavies are like 90% to hit but I don’t think yours have ever missed, so getting one down is still good
Absolutely can NOT fly over neutrals. Only neutrals that have been attacked before your turn (like Spain) can be flown over.
If you attack a neutral, you can effectively fly over it with those aircraft only, but only that one. -
I am happy to take down 3 german fighters. I am not sure how bombers bomb fighters…but anyhow…
Look at the africa dice, how bad is that? Not that it really matters because you could hardly hit either
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Subs were in a deadly position,
Like I said, probably not best call, trying for some luck. The 2 ship hits at the beginning were deathBombers in A&A, lol, crazy unrealistic, but crazy fun
Also can take out thousands and thousands of infantry no problem, and the infantry can take them down no problem
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Oh, that was a post of the complete turn through UK, just realized that
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On the surface this looks like a very easy Italy turn, but who knows,
So I think I can get it done within 16 hours
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Spain to Portugal Italians take Portugal from Americans 1 infantry moved from Spain to Gibraltar Italians take Gibraltar from British 1 armour and 1 mech_infantry moved from Yugoslavia to Greece 2 bombers moved from Romania to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Greece, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Greece Italians win, taking Greece from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Greece to Spain 1 armour and 1 mech_infantry moved from Spain to Northern Italy 1 bomber moved from Greece to Southern Italy 2 aaGuns and 1 infantry moved from Spain to Southern France 1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Romania to Greece 1 armour moved from Romania to Baltic States 1 armour and 1 mech_infantry moved from Romania to Poland Place Units - Italians 1 submarine placed in 92 Sea Zone 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Italians collect 15 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.33
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I was remembering we started sometime in February but nope! Was just after New Years. Cool.
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 9 PUs; 0 techTokens; Combat Move - ANZAC Non Combat Move - ANZAC 4 infantry moved from New South Wales to South Australia 2 artilleries and 4 infantry moved from Queensland to South Australia 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,5,6 ANZAC collect 8 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Turn of the year, I was scrambling to finish game 3 by 12/31, and now the excitement for a couple days of starting a new playoff game and the relatively easy first round
I aim to move the much more difficult G16 soon, thanks friend, and Happy New Year to you!
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Turn of the year, I was scrambling to finish game 3 by 12/31, and now the excitement for a couple days of starting a new playoff game and the relatively easy first round
I aim to move the much more difficult G16 soon, thanks friend, and Happy New Year to you!
it would be nice if we can have some progress here. I should be fairly regular in the month of january. Usually within a day or two (maybe not weekend in 2 weeks)
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OK, I limit myself to 2 games total, and the other is playoff
Let’s try to punch it through and see whether the Axis can survive the Russians and Chinese -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 1 fighter and 2 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from Western Germany to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 2 armour, 7 artilleries and 24 infantry moved from Poland to Baltic States 3 mech_infantrys moved from Yugoslavia to Greece 2 fighters moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery and 3 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to Spain 1 artillery moved from Normandy Bordeaux to France 1 submarine moved from 110 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 bomber moved from Novgorod to Germany 6 infantry moved from Germany to Poland 2 armour moved from Romania to Greece 11 armour moved from Romania to Baltic States 1 aaGun, 1 artillery and 3 infantry moved from Romania to Bulgaria 15 mech_infantrys moved from Romania to Baltic States 1 armour moved from Vyborg to Baltic States 15 mech_infantrys moved from Romania to Greece 2 mech_infantrys moved from Romania to Baltic States 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 fighter moved from Western Ukraine to Bessarabia Place Units - Germans 2 destroyers placed in 113 Sea Zone 3 submarines placed in 110 Sea Zone 1 fighter placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.00
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 1 fighter and 2 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from Western Germany to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 2 armour, 7 artilleries and 24 infantry moved from Poland to Baltic States 3 mech_infantrys moved from Yugoslavia to Greece 2 fighters moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery and 3 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to Spain 1 artillery moved from Normandy Bordeaux to France 1 submarine moved from 110 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 bomber moved from Novgorod to Germany 6 infantry moved from Germany to Poland 2 armour moved from Romania to Greece 11 armour moved from Romania to Baltic States 1 aaGun, 1 artillery and 3 infantry moved from Romania to Bulgaria 15 mech_infantrys moved from Romania to Baltic States 1 armour moved from Vyborg to Baltic States 15 mech_infantrys moved from Romania to Greece 2 mech_infantrys moved from Romania to Baltic States 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 fighter moved from Western Ukraine to Bessarabia Place Units - Germans 2 destroyers placed in 113 Sea Zone 3 submarines placed in 110 Sea Zone 1 fighter placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 2 infantry EDIT: Adding units owned by Germans to Ukraine: 2 infantry EDIT: Removing units owned by Germans from Bessarabia: 1 infantry EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.00
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Posted twice, forgot to allocate some more men to WUK and Ukraine
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Annoying AA on front lines, I know - hopefully you won’t have to wait long if you attack them and need casualty choices
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Annoying AA on front lines, I know - hopefully you won’t have to wait long if you attack them and need casualty choices
I will attack them… Unfortunately i missed thid post this morning. Coming up sunday sometime.
I have never played a game where TUV is even after garmany and i feel allies have a shot at it
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I have never played a game where TUV is even after garmany and i feel allies have a shot at it
More than a shot
I know, right??
Lot of facilities I guess, and the Russia china location and unit count of armies make the TUV indicator misleadingPlus you have better techs than I
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Leningrad, Gibraltar, Spain
Lotta TUV there, not so much usefulness, and Leningrad will be 84 swing
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Well. of course Spain facilities are awesome, but not helping me currently
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Well. of course Spain facilities are awesome, but not helping me currently
spain is nice, but not of much value right now I think. But you will keep gibraltar for a loooooooooooooooooooong time. Hmmmmmm