Got pretty lucky with that one.
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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3d6<=2: 3, 1, 2; Hits: 2
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bomber 1
[dice 2d6<=4] -
2d6<=4: 5, 3; Hits: 1
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bomber 2
[dice 2d6<=4] -
2d6<=4: 5, 2; Hits: 1
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so I have 4 hits in 95. since I have 2 sub hits you are left with one fighter
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now, lets roll defending destroyer
[dice 1d6<=2]
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1d6<=2: 6; Hits: 0
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3 fighters
[dice 3d6<=4] -
3d6<=4: 6, 4, 4; Hits: 2
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Attackers have 1 sub left and 2 bombers
Defender has 1 fighter left
The battle continues and sub dives
bomber 1
[dice 2d6<=4] -
2d6<=4: 2, 1; Hits: 2
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defending fighter
[dice 1d6<=4] -
1d6<=4: 1; Hits: 1
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 64 Sea Zone 1 submarine moved from 64 Sea Zone to 66 Sea Zone 1 artillery and 3 infantry moved from 64 Sea Zone to Colombia Combat - Americans Battle in Colombia Battle in 66 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 66 Sea Zone Americans win, taking Colombia from Neutral_True with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Southern Italy: 3 fighters EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 93 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Turning off Edit Mode 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 1 bomber moved from 95 Sea Zone to Tunisia 3 mech_infantrys moved from Central United States to Central America Place Units - Americans 2 bombers, 3 fighters and 1 tactical_bomber placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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i will most likely do china and British tomorrow. USA NC might happen too
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the china move is really difficult. I might need one more day. I am sorry
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can allies fly over neutrals, such as the unatacked neutrals in south america? I am asking both for attacking and NC
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@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
can allies fly over neutrals, such as the unatacked neutrals in south america? I am asking both for attacking and NC
I think they can since other neutrals such as spain is already attacked
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 64 Sea Zone 1 submarine moved from 64 Sea Zone to 66 Sea Zone 1 artillery and 3 infantry moved from 64 Sea Zone to Colombia Combat - Americans Battle in Colombia Battle in 66 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 66 Sea Zone Americans win, taking Colombia from Neutral_True with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Southern Italy: 3 fighters EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 93 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Turning off Edit Mode 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 1 bomber moved from 95 Sea Zone to Tunisia 3 mech_infantrys moved from Central United States to Central America Place Units - Americans 2 bombers, 3 fighters and 1 tactical_bomber placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 bomber EDIT: Adding units owned by Americans to Libya: 1 bomber EDIT: Turning off Edit Mode Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Anhwe to Shantung 1 artillery and 2 infantry moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Anhwe 1 artillery moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hunan Place Units - Chinese 3 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Anhwe to Kwangsi 1 bomber moved from Anhwe to Shan State 1 artillery and 1 infantry moved from Yunnan to Kwangsi 2 infantry moved from Burma to Shan State 1 infantry moved from Union of South Africa to Mozambique 2 armour and 3 mech_infantrys moved from Belgian Congo to Mozambique Combat - British Battle in Mozambique British attack with 2 armour, 1 infantry and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Mozambique, round 2 : 0/6 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Mozambique, round 3 : 1/6 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Mozambique, round 4 : 0/6 hits, 1.67 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Mozambique, round 5 : 0/6 hits, 1.67 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Mozambique British roll dice for 2 armour and 3 mech_infantrys in Mozambique, round 6 : 1/5 hits, 1.50 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Mozambique 1 infantry owned by the Neutral_True lost in Mozambique British win, taking Mozambique from Neutral_True with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Neutral_True: 2 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Kwangsi British attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi British roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Shan State British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Yunnan to Kweichow 1 bomber moved from Kwangsi to Anhwe 1 infantry moved from Burma to Yunnan 1 bomber moved from Shan State to Anhwe 2 aaGuns, 1 artillery and 14 infantry moved from Burma to India 2 artilleries and 6 infantry moved from Iraq to Turkey 1 artillery and 5 infantry moved from Egypt to Alexandria 1 infantry moved from Scotland to United Kingdom Place Units - British 1 fighter and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 1.67 Neutral_True regular : -0.33 British regular : -5.83