@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Yugoslavia to Greece
        1 armour and 1 mech_infantry moved from Yugoslavia to Greece
        1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
        1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
        3 fighters moved from Southern Italy to Turkey
        2 bombers moved from France to Turkey
        1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
        4 infantry moved from Northern Italy to Southern France
    Combat - Italians
        Battle in Turkey
            Italians attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry
            British defend with 1 fighter; Russians defend with 3 artilleries, 2 infantry and 1 mech_infantry
                Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 3 infantry in Turkey, round 2 : 2/9 hits, 3.83 expected hits
                Russians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.67 expected hits
                2 infantry owned by the Italians lost in Turkey
                2 infantry owned by the Russians lost in Turkey
                Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Turkey, round 3 : 5/7 hits, 3.50 expected hits
                Russians roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Turkey, round 3 : 4/5 hits, 2.00 expected hits
                1 artillery owned by the Italians, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Turkey
                1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 1 fighter owned by the British lost in Turkey
            Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
            Casualties for Italians: 1 artillery, 2 fighters and 3 infantry
            Casualties for Russians: 3 artilleries, 2 infantry and 1 mech_infantry
            Casualties for British: 1 fighter
        Battle in Eastern Poland
            Italians attack with 1 artillery and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Eastern Poland
                Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Eastern Poland
            Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Greece
            Italians attack with 1 armour and 2 mech_infantrys
            Russians defend with 1 mech_infantry
                Italians roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians lost in Greece
                Italians roll dice for 1 armour and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians lost in Greece
                1 mech_infantry owned by the Russians lost in Greece
            Italians win, taking Greece from Russians with 1 armour remaining. Battle score for attacker is -4
            Casualties for Italians: 2 mech_infantrys
            Casualties for Russians: 1 mech_infantry
        Battle in Southern France
            Italians attack with 4 infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 4 infantry in Southern France, round 2 : 2/4 hits, 0.67 expected hits
                Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Southern France
            Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
    Non Combat Move - Italians
        2 bombers moved from Turkey to Northern Italy
        1 aaGun moved from France to Southern France
        1 aaGun moved from Northern Italy to Southern France
        1 aaGun moved from Northern Italy to Southern France
        1 fighter moved from Turkey to Romania
    Place Units - Italians
        1 artillery, 3 infantry and 2 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Italians collect 16 PUs; end with 16 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.83
Russians regular : 2.67
Again, transports in 99 are easy to overlook, remember them on your turn
They went on their last mission
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Yugoslavia to Greece
        1 armour and 1 mech_infantry moved from Yugoslavia to Greece
        1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
        1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
        3 fighters moved from Southern Italy to Turkey
        2 bombers moved from France to Turkey
        1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
        4 infantry moved from Northern Italy to Southern France
    Combat - Italians
        Battle in Turkey
            Italians attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry
            British defend with 1 fighter; Russians defend with 3 artilleries, 2 infantry and 1 mech_infantry
                Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 3 infantry in Turkey, round 2 : 2/9 hits, 3.83 expected hits
                Russians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.67 expected hits
                2 infantry owned by the Italians lost in Turkey
                2 infantry owned by the Russians lost in Turkey
                Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Turkey, round 3 : 5/7 hits, 3.50 expected hits
                Russians roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Turkey, round 3 : 4/5 hits, 2.00 expected hits
                1 artillery owned by the Italians, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Turkey
                1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 1 fighter owned by the British lost in Turkey
            Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
            Casualties for Italians: 1 artillery, 2 fighters and 3 infantry
            Casualties for Russians: 3 artilleries, 2 infantry and 1 mech_infantry
            Casualties for British: 1 fighter
        Battle in Eastern Poland
            Italians attack with 1 artillery and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Eastern Poland
                Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Eastern Poland
            Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Greece
            Italians attack with 1 armour and 2 mech_infantrys
            Russians defend with 1 mech_infantry
                Italians roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians lost in Greece
                Italians roll dice for 1 armour and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians lost in Greece
                1 mech_infantry owned by the Russians lost in Greece
            Italians win, taking Greece from Russians with 1 armour remaining. Battle score for attacker is -4
            Casualties for Italians: 2 mech_infantrys
            Casualties for Russians: 1 mech_infantry
        Battle in Southern France
            Italians attack with 4 infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 4 infantry in Southern France, round 2 : 2/4 hits, 0.67 expected hits
                Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Southern France
            Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
    Non Combat Move - Italians
        2 bombers moved from Turkey to Northern Italy
        1 aaGun moved from France to Southern France
        1 aaGun moved from Northern Italy to Southern France
        1 aaGun moved from Northern Italy to Southern France
        1 fighter moved from Turkey to Romania
    Place Units - Italians
        1 artillery, 3 infantry and 2 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Italians collect 16 PUs; end with 16 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.83
Russians regular : 2.67
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 11
    Purchase Units - ANZAC
        ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 fighters moved from Northern Territory to Queensland
        4 infantry moved from New South Wales to Queensland
        1 fighter moved from New South Wales to Queensland
        1 aaGun moved from Northern Territory to Queensland
        1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to South Australia
        2 infantry moved from Iraq to Turkey
    Place Units - ANZAC
        2 mech_infantrys placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
    Combat Move - French
    Non Combat Move - French
        3 infantry moved from Tobruk to Libya
        2 infantry moved from Iraq to Turkey
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
        EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
And so it’s time to work on Germany again…
Americans with a factory in Spain, big fleets, lots of planes, and the Russians’ relentless building of 13+ units is going to start becoming hard at some point
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
And so it’s time to work on Germany again…
Americans with a factory in Spain, big fleets, lots of planes, and the Russians’ relentless building of 13+ units is going to start becoming hard at some point
i am f****d in the pacific though
LOL I’m sweating about Europe, if it’s your 2 powers against my 1.1 that could be a big problem, and I have to get Australia or India, you have a lot of time
Apologies, I know it’s my turn. Need some time and energy and then I can try to slow the Nazi sandwich
OK! Saturday morning. Here we go
Well, well, well
Finally thought I could spare 5 for tech, and bam
That changes my strategy, more thinking needed
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Research Technology - Germans
        Germans spend 5 on tech rolls
            Germans rolls : 1/1 hits, 0.00 expected hits
        Germans removing all Technology Tokens after successful research.
        Germans discover Super subs
    Activate Technology - Germans
        Germans activating Super subs
    Purchase Units - Germans
        Germans buy 1 bomber, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    Combat Move - Germans
        1 armour moved from Novgorod to Eastern Poland
              Germans take Belarus from Russians
        2 infantry moved from Western Ukraine to Ukraine
        1 bomber moved from Western Germany to Ukraine
        1 fighter moved from Southern Italy to Normandy Bordeaux
        1 fighter moved from Western Germany to Normandy Bordeaux
        1 fighter moved from United Kingdom to Normandy Bordeaux
        1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 4.17 expected hits
                Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
                1 infantry owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Ukraine
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        29 infantry moved from Western Ukraine to Eastern Poland
        3 aaGuns moved from Western Ukraine to Eastern Poland
        6 artilleries moved from Western Ukraine to Eastern Poland
        1 infantry moved from Baltic States to Eastern Poland
        3 infantry moved from Novgorod to Baltic States
        1 aaGun moved from Vyborg to Novgorod
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        2 infantry moved from Sweden to 113 Sea Zone
        2 infantry moved from Sweden to 114 Sea Zone
        2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
        4 infantry moved from 114 Sea Zone to Poland
        2 mech_infantrys moved from Western Germany to Slovakia Hungary
        2 armour moved from Northern Italy to Romania
        1 artillery moved from France to Northern Italy
        2 infantry moved from Switzerland to Northern Italy
        1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
        1 destroyer moved from 113 Sea Zone to 112 Sea Zone
        3 infantry moved from Sweden to Finland
        1 bomber moved from Ukraine to Romania
        1 mech_infantry moved from Switzerland to Western Germany
        1 submarine moved from 110 Sea Zone to 92 Sea Zone
        9 armour and 25 mech_infantrys moved from Western Ukraine to Baltic States
        3 mech_infantrys moved from Western Ukraine to Romania
        1 mech_infantry moved from Western Ukraine to Baltic States
        2 armour moved from Novgorod to Baltic States
        1 submarine moved from 103 Sea Zone to 88 Sea Zone
        1 submarine moved from 109 Sea Zone to 107 Sea Zone
        1 submarine moved from 102 Sea Zone to 89 Sea Zone
        1 submarine moved from 109 Sea Zone to 102 Sea Zone
        1 submarine moved from 90 Sea Zone to 101 Sea Zone
        1 submarine moved from 109 Sea Zone to 90 Sea Zone
        1 submarine moved from 109 Sea Zone to 103 Sea Zone
        1 submarine moved from 113 Sea Zone to 109 Sea Zone
    Place Units - Germans
        3 infantry placed in Novgorod
        1 infantry placed in France
        1 bomber, 2 fighters and 7 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 59 PUs; end with 59 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans rolls : 1.00
Russians regular : -0.33
Germans regular : -0.17
2 Superpowers on 1 isn’t nice,
Very effective, wily veteran
That one was hard.
I need to point out the Italian transports off Greece, they’re easy to miss and I didn’t let you play for like 10 days
Thank you!!!
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Purchase Units - Russians
        Russians buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    Combat Move - Russians
        1 infantry moved from Bryansk to Belarus
              Russians take Belarus from Germans
        1 infantry moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Italians
        1 bomber moved from Caucasus to 99 Sea Zone
        3 mech_infantrys moved from Volgograd to Ukraine
        1 fighter moved from Bryansk to Ukraine
        3 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
        1 infantry moved from Bryansk to Ukraine
        1 infantry moved from Buryatia to Sakha
              Russians take Sakha from Japanese
    Combat - Russians
        Battle in 99 Sea Zone
            Russians attack with 1 bomber
            Italians defend with 2 transports
                2 transports owned by the Italians lost in 99 Sea Zone
            Russians win with 1 bomber remaining. Battle score for attacker is 14
            Casualties for Italians: 2 transports
        Battle in Ukraine
            Russians attack with 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
            Germans defend with 1 factory_minor and 2 infantry
                Russians roll dice for 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.33 expected hits
                Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        1 mech_infantry moved from Volgograd to Novosibirsk
        1 mech_infantry moved from Russia to Urals
        3 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Russia to Bryansk
        9 mech_infantrys moved from Volgograd to Ukraine
        3 infantry moved from Iraq to Turkey
        2 mech_infantrys moved from Saudi Arabia to Turkey
        1 artillery moved from Saudi Arabia to Iraq
        1 armour and 1 mech_infantry moved from Tobruk to Egypt
        1 bomber moved from 99 Sea Zone to Spain
        2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
        1 fighter moved from Ukraine to Caucasus
        1 fighter moved from Ukraine to Caucasus
        1 infantry moved from Yakut S.S.R. to Buryatia
    Place Units - Russians
        3 armour and 7 mech_infantrys placed in Russia
        3 infantry placed in Iraq
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
        Russians collect 6 PUs from War Bonds; end with 43 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs
        Turning on Edit Mode
        EDIT: Changing PUs for Russians from 58 to 59
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.33
war bonds is my only friend
I figured from your post you rolled another high number. Bleah.
Odd. It looks like it would let me place 4 in Hong Kong as if I had industrial production. Maybe confused that I’m placing an IC, who knows, I’m only placing 3 units
I forgot to move my sub away from 10 and was reminded by the scramble prompt, I trust it’s OK for me to move it to Hawaii before rolling any combat dice
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 4 artilleries, 1 factory_minor, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    Combat Move - Japanese
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
        1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
        1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
        2 infantry moved from 31 Sea Zone to Wake Island
        1 armour moved from Amur to Buryatia
        1 armour and 1 infantry moved from Amur to Buryatia
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Kiangsi to Hunan
        1 infantry moved from Siam to French Indo China
        1 infantry moved from Siam to Shan State
        1 armour moved from Malaya to Shan State
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
        1 fighter moved from Kwangtung to French Indo China
        1 tactical_bomber moved from Kiangsi to French Indo China
        2 fighters moved from Kiangsi to Kwangsi
        2 fighters moved from Kiangsi to Hunan
    Combat - Japanese
        Japanese creates battle in territory 10 Sea Zone
        Battle in Midway
        Battle in Wake Island
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
        Battle in 10 Sea Zone
            Americans defend with 1 destroyer
        Battle in French Indo China
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
                UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in French Indo China
            Japanese winAmericans win, taking Midway from Americans, taking Wake Island from Americans with 1 destroyer remaining, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Hunan
            Japanese attack with 2 fighters and 1 infantry
            Chinese defend with 1 artillery
                Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 artillery
        Battle in Kwangsi
            Japanese attack with 2 fighters and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Shan State
            Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 2 infantry
                Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Shan State
                2 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Buryatia
            Japanese attack with 2 armour and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Buryatia
                1 infantry owned by the Russians lost in Buryatia
            Japanese win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Japanese
        1 aaGun moved from Amur to Buryatia
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 armour moved from Japan to 6 Sea Zone
        1 armour and 1 infantry moved from 6 Sea Zone to Korea
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Kiangsi
        1 artillery moved from New Guinea to Dutch New Guinea
        1 transport moved from 37 Sea Zone to 20 Sea Zone
        1 transport moved from 37 Sea Zone to 35 Sea Zone
        1 carrier moved from 37 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from French Indo China to 35 Sea Zone
        1 carrier moved from 37 Sea Zone to 20 Sea Zone
        1 fighter moved from Shan State to 20 Sea Zone
        1 transport moved from 5 Sea Zone to 6 Sea Zone
        1 mech_infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
        1 battleship moved from 19 Sea Zone to 6 Sea Zone
        2 bombers moved from Marshall Islands to Philippines
        1 battleship moved from 26 Sea Zone to 25 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 infantry moved from Kwangtung to Kiangsi
        1 fighter moved from Hunan to Kwangtung
        1 fighter moved from French Indo China to 35 Sea Zone
        1 fighter moved from Kwangsi to Kiangsu
        1 tactical_bomber moved from Shan State to 20 Sea Zone
        1 fighter moved from Hunan to Kiangsi
        1 fighter moved from Kwangsi to Kiangsu
        1 destroyer moved from 37 Sea Zone to 35 Sea Zone
        1 destroyer moved from 35 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        3 artilleries placed in Kwangtung
        1 factory_minor placed in Kiangsu
        1 artillery and 7 infantry placed in Japan
        2 transports placed in 6 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter
        EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
        EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
        EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 56 PUs; end with 56 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.83
UK_Pacific regular : 0.00
Russians regular : 0.67
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 airfield, 4 destroyers, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - Americans
        1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry moved from Central United States to 101 Sea Zone
        1 submarine moved from 101 Sea Zone to 89 Sea Zone
        1 destroyer moved from 10 Sea Zone to 89 Sea Zone
        1 fighter moved from Western United States to 89 Sea Zone
        1 destroyer moved from 101 Sea Zone to 107 Sea Zone
        1 destroyer moved from 101 Sea Zone to 103 Sea Zone
        1 artillery, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 7 infantry moved from 91 Sea Zone to Portugal
        1 armour moved from Spain to Portugal
        1 fighter moved from Spain to Portugal
        2 bombers moved from Spain to 107 Sea Zone
        3 fighters moved from Spain to Normandy Bordeaux
        1 infantry moved from Spain to Normandy Bordeaux
        4 fighters moved from Spain to 103 Sea Zone
    Combat - Americans
        Battle in Portugal
            Americans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Portugal, round 2 : 2/10 hits, 2.67 expected hits
                Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_True lost in Portugal
            Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
            Casualties for Neutral_True: 2 infantry
        Battle in Normandy Bordeaux
            Americans attack with 3 fighters and 1 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.67 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
            3 fighters owned by the Americans retreated
            Germans win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Americans: 1 infantry
        Battle in 107 Sea Zone
            Americans attack with 2 bombers and 1 destroyer
            Germans defend with 1 submarine
                Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 107 Sea Zone
            Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 89 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 submarine
            Germans defend with 1 submarine
                Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 89 Sea Zone
            Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 103 Sea Zone
            Americans attack with 1 destroyer and 4 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 4 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 103 Sea Zone
            Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        2 bombers moved from 107 Sea Zone to Spain
        3 fighters moved from Normandy Bordeaux to 91 Sea Zone
        3 fighters moved from 103 Sea Zone to 91 Sea Zone
        1 fighter moved from 103 Sea Zone to Spain
        1 fighter moved from Portugal to Spain
        2 carriers and 3 transports moved from 86 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from Alaska to British Columbia
        1 fighter moved from 89 Sea Zone to Eastern United States
        1 submarine moved from 76 Sea Zone to 98 Sea Zone
        1 submarine moved from 61 Sea Zone to 63 Sea Zone
        2 infantry moved from Central United States to 101 Sea Zone
    Place Units - Americans
        1 fighter placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        3 destroyers placed in 91 Sea Zone
        1 airfield and 1 harbour placed in Spain
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
            Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
        Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 artillery moved from Jehol to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
        1 artillery moved from Yunnan to Kwangsi
        2 infantry moved from Yunnan to Kwangsi
        2 infantry moved from Yunnan to Hunan
        1 fighter moved from Yunnan to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kwangsi
            Chinese attack with 1 artillery and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kwangsi
                1 infantry owned by the Japanese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Chahar to Jehol
        1 fighter moved from Hunan to Yunnan
    Place Units - Chinese
        1 artillery and 5 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 19 PUs; end with 20 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Yunnan to French Indo China
        2 infantry moved from Yunnan to Shan State
        1 bomber moved from Yunnan to French Indo China
        1 bomber moved from Yunnan to Shan State
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    Combat - British
        Battle in Shan State
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 armour
                British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the British lost in Shan State
                1 armour owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 armour
        Battle in French Indo China
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in French Indo China
            British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 aaGun, 1 artillery and 13 infantry moved from India to Burma
        1 bomber moved from French Indo China to Yunnan
        1 bomber moved from Shan State to Yunnan
        1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Gibraltar to Spain
        1 infantry moved from Caucasus to Turkey
    Place Units - UK_Pacific
        1 armour, 1 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 9 PUs; end with 9 PUs
        Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : -1.83
Japanese regular : -0.50
Germans regular : 0.17
Neutral_True regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 airfield, 4 destroyers, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - Americans
        1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry moved from Central United States to 101 Sea Zone
        1 submarine moved from 101 Sea Zone to 89 Sea Zone
        1 destroyer moved from 10 Sea Zone to 89 Sea Zone
        1 fighter moved from Western United States to 89 Sea Zone
        1 destroyer moved from 101 Sea Zone to 107 Sea Zone
        1 destroyer moved from 101 Sea Zone to 103 Sea Zone
        1 artillery, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 7 infantry moved from 91 Sea Zone to Portugal
        1 armour moved from Spain to Portugal
        1 fighter moved from Spain to Portugal
        2 bombers moved from Spain to 107 Sea Zone
        3 fighters moved from Spain to Normandy Bordeaux
        1 infantry moved from Spain to Normandy Bordeaux
        4 fighters moved from Spain to 103 Sea Zone
    Combat - Americans
        Battle in Portugal
            Americans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Portugal, round 2 : 2/10 hits, 2.67 expected hits
                Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_True lost in Portugal
            Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
            Casualties for Neutral_True: 2 infantry
        Battle in Normandy Bordeaux
            Americans attack with 3 fighters and 1 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.67 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
            3 fighters owned by the Americans retreated
            Germans win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Americans: 1 infantry
        Battle in 107 Sea Zone
            Americans attack with 2 bombers and 1 destroyer
            Germans defend with 1 submarine
                Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 107 Sea Zone
            Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 89 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 submarine
            Germans defend with 1 submarine
                Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 89 Sea Zone
            Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 103 Sea Zone
            Americans attack with 1 destroyer and 4 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 4 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 103 Sea Zone
            Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        2 bombers moved from 107 Sea Zone to Spain
        3 fighters moved from Normandy Bordeaux to 91 Sea Zone
        3 fighters moved from 103 Sea Zone to 91 Sea Zone
        1 fighter moved from 103 Sea Zone to Spain
        1 fighter moved from Portugal to Spain
        2 carriers and 3 transports moved from 86 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from Alaska to British Columbia
        1 fighter moved from 89 Sea Zone to Eastern United States
        1 submarine moved from 76 Sea Zone to 98 Sea Zone
        1 submarine moved from 61 Sea Zone to 63 Sea Zone
        2 infantry moved from Central United States to 101 Sea Zone
    Place Units - Americans
        1 fighter placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        3 destroyers placed in 91 Sea Zone
        1 airfield and 1 harbour placed in Spain
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
            Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
        Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 artillery moved from Jehol to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
        1 artillery moved from Yunnan to Kwangsi
        2 infantry moved from Yunnan to Kwangsi
        2 infantry moved from Yunnan to Hunan
        1 fighter moved from Yunnan to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kwangsi
            Chinese attack with 1 artillery and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kwangsi
                1 infantry owned by the Japanese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Chahar to Jehol
        1 fighter moved from Hunan to Yunnan
    Place Units - Chinese
        1 artillery and 5 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 19 PUs; end with 20 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Yunnan to French Indo China
        2 infantry moved from Yunnan to Shan State
        1 bomber moved from Yunnan to French Indo China
        1 bomber moved from Yunnan to Shan State
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    Combat - British
        Battle in Shan State
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 armour
                British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the British lost in Shan State
                1 armour owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 armour
        Battle in French Indo China
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in French Indo China
            British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 aaGun, 1 artillery and 13 infantry moved from India to Burma
        1 bomber moved from French Indo China to Yunnan
        1 bomber moved from Shan State to Yunnan
        1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Gibraltar to Spain
        1 infantry moved from Caucasus to Turkey
    Place Units - UK_Pacific
        1 armour, 1 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 9 PUs; end with 9 PUs
        Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun
        EDIT: Adding units owned by Americans to Spain: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : -1.83
Japanese regular : -0.50
Germans regular : 0.17
Neutral_True regular : -0.67
British regular : 1.00