bid:
Fighters in Moscow, Volgograd, Scotland (30), subs in 91 and 98 (42), Mech in Caucasus (46), Infantry in Belarus, Western Ukraine, Yunnan (55). Goold Luck have fun!
hf
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
note that sub in 66
strange dice in erie and in FIC. o hits by bombers and armor
and the dice emails from yesterday arrived
Like you, I annonced the sub in 66. Feel free to make changes if you forgot sibce it is a while ago. I will try to move tomorrow
never mind. I have plenty of planes…
Oh, no, I saw him when doing Japan! Thanks
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 infantry, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
2 bombers and 4 fighters moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in Midway
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/10 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Midway from Japanese, taking Normandy Bordeaux from Germans with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 artillery and 2 infantry moved from Scotland to United Kingdom
2 transports moved from 109 Sea Zone to 104 Sea Zone
1 aaGun moved from Spain to 104 Sea Zone
1 artillery moved from Spain to 104 Sea Zone
2 infantry moved from Spain to 104 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 103 Sea Zone to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
4 fighters moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 66 Sea Zone to 64 Sea Zone
1 destroyer moved from 107 Sea Zone to 106 Sea Zone
1 submarine moved from 107 Sea Zone to 109 Sea Zone
Place Units - Americans
2 submarines placed in 93 Sea Zone
3 mech_infantrys placed in Central United States
1 carrier, 1 submarine, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Siam to Shan State
1 artillery moved from Yunnan to Shan State
1 bomber moved from Anhwe to Kwangsi
1 bomber moved from Anhwe to Shan State
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 bomber in Shan State, round 4 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to Anhwe
1 bomber moved from Kwangsi to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 aaGun moved from Yunnan to Burma
1 aaGun, 1 artillery and 17 infantry moved from India to Burma
2 armour and 3 mech_infantrys moved from Egypt to Belgian Congo
2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Egypt
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery moved from Eire to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
Place Units - British
3 fighters placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 2.00
Japanese regular : 0.67
Germans regular : -0.33
British regular : -2.00
Wow! The commander made a lot of command decisions there. I’m recalibrating…
Obviously you and I could have great games if they’re not blown up on G1
What is surprising to you?
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
What is surprising to you?
i am unsure about midway, everything else is cake
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Spain
Italians take Spain from Americans
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Western Ukraine
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Romania
3 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Southern France to Spain
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Western Ukraine to Romania
2 armour and 2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 13 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 11 PUs; 0 techTokens;
Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea Zone
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to Queensland
2 mech_infantrys moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I looked, and I have only been to round 15 once since 2016, which was 17 rounds with farmboy in championship last year (where you play games out longer to make sure)
I have played 84 games of G40 since it came out, and only 5 other games went farther than this point, so I’m pretty excited to be in these unusual situations we have going. It seems like the other “kids” get these wild games (still much wilder than this) but they don’t usually turn out that way for me.
I acknowledge again, I wouldn’t have made it anywhere near this far without dice assists multiple times. You are my nemesis, I am just trying to tie it up 1-1!
Also, I only have ONE GAME longer than 18, which was 27 vs. Ghost for the 2014 championship
Thanks for the ride, you are super tough, this is fun
And an experimental UHD + Tech game, to boot, I did not expect this
thanks for the good words. I am enjoying this game a lot. Fun times
Sorry, Thanksgiving days with family, and stressed meeting a deadline this week,
I do have ideas of what to do since I did Italy
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Baltic States
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Combat Hit Differential Summary :
Scramble anything to 109?
And does the sub submerge or not?
no scramble and submerge
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Baltic States
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 109 Sea Zone
Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 transport owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 4 infantry moved from Germany to Poland
3 mech_infantrys moved from France to Yugoslavia
3 fighters moved from Normandy Bordeaux to Southern Italy
3 bombers moved from 109 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from France to Holland Belgium
3 armour moved from Novgorod to Poland
1 infantry moved from Novgorod to Vyborg
13 armour and 25 mech_infantrys moved from Greece to Romania
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Novgorod to Poland
1 fighter moved from Baltic States to Bessarabia
7 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
6 artilleries moved from Slovakia Hungary to Poland
5 artilleries and 13 infantry moved from Eastern Poland to Bessarabia
20 infantry moved from Eastern Poland to Poland
3 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
3 fighters placed in Western Germany
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.33
Germans regular : 2.00
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Baltic States
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 109 Sea Zone
Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 transport owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 4 infantry moved from Germany to Poland
3 mech_infantrys moved from France to Yugoslavia
3 fighters moved from Normandy Bordeaux to Southern Italy
3 bombers moved from 109 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from France to Holland Belgium
3 armour moved from Novgorod to Poland
1 infantry moved from Novgorod to Vyborg
13 armour and 25 mech_infantrys moved from Greece to Romania
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Novgorod to Poland
1 fighter moved from Baltic States to Bessarabia
7 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
6 artilleries moved from Slovakia Hungary to Poland
5 artilleries and 13 infantry moved from Eastern Poland to Bessarabia
20 infantry moved from Eastern Poland to Poland
3 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
3 fighters placed in Western Germany
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Vyborg: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.33
Germans regular : 2.00
As you know, those sea zone errors west of South America are bad. I messaged barnee but I don’t think we can fix our map mid-game.
I’ll be careful to look at the normal Triple A map to make sure my moves are correct/possible. If we both keep checking with the right map we’ll be fine
I managed to get the new map that’s corrected on one computer but couldn’t replicate on the other.
We can get barnee to help if need be. I basically removed the UHD install/map, opened up the save again, and it automatically downloaded the new one and voila
But it fails on my desktop…
Here’s the save after getting the correct map and saving it, wonder if it will work for you. We’ll get compatible one way or the other, even if I have to go back to the old incorrect map