@simon33 No scramble and dent the BB
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 20 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 2 mech_infantrys moved from Rostov to Ukraine 1 mech_infantry moved from Anhwe to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 bomber moved from Belarus to Western Ukraine 1 fighter moved from Belarus to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 3 : 4/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 armour and 7 mech_infantrys moved from Russia to Belarus 1 bomber moved from Western Ukraine to Russia 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Iraq to Turkey 2 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Shan State to India 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Central Mongolia 1 mech_infantry moved from Anhwe to Central Mongolia 3 mech_infantrys moved from Anhwe to Yunnan 2 armour moved from Anhwe to Yunnan 1 armour moved from Rostov to Belarus 2 fighters moved from Ukraine to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Iraq 1 fighter and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Russians collect 2 PUs from War Bonds; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 54 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 54 to 55 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Anhwe: 1 fighter EDIT: Adding units owned by Russians to India: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from India: 1 fighter EDIT: Adding units owned by Russians to Anhwe: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 0.83 -
i am not complaining after the great dice I had with Russia in Novgorod when italy and germany were attacking, but sometimes I wonder how random the dice really are. This round:
Novogorod: Attacker one hit. Germany rolls a 1
Ukraine: Attacker, 0 hits, defender 0 hits
Attacker, 4 hits (3 ones and a two), defender rolls a 1
W Ukr: Attacker one hit (ne inf hit), defender rolls a 1So whenever I hit defender hits a one. After rolling as much as we do weird things will happen, for sure. Good thing, you didnt hit when I missed!
I didnt find anything better than this so we will see how it goes from here
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I just experienced this, on G12 of this Classic game:
I think it was well under 1% result, I didn’t try to calculate exactly.
He gave up even after that. I made it impossible for him to transport anything from Japan to the mainland and was going to be able to bomb Japan’s money to 0 with no AA cover
Anyway, game is over and hopefully won’t start the next for a bit, although I’m involved in every turn in the team game.
But I’m not sure how long I’ll last against the Allied walls and heavy bombers anyway
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Anyway, game is over and hopefully won’t start the next for a bit,
It’s a tournament and I advanced to the next round so finishing that game didn’t lighten my load. Probably made it heavier, I’m playing the premier rules expert and Classic super-fan The_Good_Captain next.
Then I hope to win 2-0 against the grizzled veteran who bounced me to the loser bracket after my luftwaffe BLANKED against a fleet in the North Sea. It was still possible to win, but I didn’t want the horrific grind of shucking endless infantry from UK and USA -
I cant look at the thing. I have some erorrs with my maps I cant figure out. I dont figure out how o download the classics map. some errors. will have to look into it. maybe a new version of triple A will help
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Hi guys
Yea you should be using one of the 2.7’s. I use 2.7+14962 which is way behind but works for me :)
Post your error at triplea support if you can’t get it sorted.
Enjoying the crockett videos :)
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There are 2 different Classic maps, and you have to have the right one. Let me know if you’re interested, I succeeded today in helping someone load the other one by sharing files with them via e-mail and it worked.
Took a look at Japan, finally, but running out of time tonight and not ready to actually play it quite yet. Decided on quite a few things, still some calcs to do, but wanted to let you know I worked on it awhile.
Prioritizing the classic tournament game and the team game we’re in, and wishing something would wrap up
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good stuff. I will try to figure it out on my own to avoid bothering others, but nice to know: Which version should I be using?
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 20 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 2,6 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover AA Radar Activate Technology - Japanese Japanese activating AA Radar Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from 36 Sea Zone to Sumatra 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Jehol 1 mech_infantry moved from Ulaanbaatar to Chahar 1 fighter moved from Manchuria to Chahar 1 fighter moved from Jehol to Chahar 1 fighter moved from Kiangsu to Jehol 1 fighter moved from Kwangtung to Shan State 1 bomber moved from Midway to Kiangsi 1 fighter moved from Kwangtung to Kwangsi 2 armour and 1 mech_infantry moved from French Indo China to Siam 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from French Indo China to Siam 1 infantry moved from Argentina to Brazil Japanese take Brazil from Americans Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Siam Japanese attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Siam, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Siam 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Chahar Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Paraguay from Neutral_True to Japanese EDIT: Changing ownership of Uruguay from Neutral_True to Japanese EDIT: Removing units owned by Japanese from Argentina: 1 infantry EDIT: Adding units owned by Japanese to Uruguay: 1 infantry EDIT: Removing units owned by Japanese from Argentina: 1 infantry EDIT: Adding units owned by Japanese to Bolivia: 1 infantry EDIT: Turning off Edit Mode 1 carrier moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter moved from Shan State to French Indo China 1 bomber moved from Kiangsi to Kiangsu 1 fighter moved from Chahar to Buyant-Uhaa 3 infantry moved from Korea to Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Buryatia to Buyant-Uhaa 2 infantry moved from Buryatia to Amur 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Buyant-Uhaa 1 fighter moved from Chahar to Manchuria 2 mech_infantrys moved from Kwangtung to French Indo China 1 fighter moved from Jehol to Kiangsu 1 fighter moved from Kwangsi to French Indo China 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from Caroline Islands to 20 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from New Zealand to Caroline Islands 1 submarine moved from 6 Sea Zone to 1 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 48 Sea Zone 1 battleship, 1 carrier, 3 destroyers and 5 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Kiangsu 1 tactical_bomber moved from Caroline Islands to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 mech_infantry placed in Japan 1 fighter placed in Japan 1 armour and 2 infantry placed in Kiangsu 1 aaGun and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 2.83 UK_Pacific regular : -0.33 -
Sorry for stopping the flow of the game,
Was a long session and tonight I had the energy for it
Usually it’s a lot easier to recline and play video games -
Good stuff. But are you happy with AA radar?
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Very, very happy actually. You have heavy bombers!
If you haven’t started yet, I’d like to reconsider a noncoms in SE Asia
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Very, very happy actually. You have heavy bombers!
If you haven’t started yet, I’d like to reconsider a noncoms in SE Asia
Go for it





