Game History
Round: 2
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC rolls : 0/1 hits, 0.00 expected hits
ANZAC removing all Technology Tokens after unsuccessful research.
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Hawaiian Islands to Korea
1 destroyer moved from 60 Sea Zone to 78 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC rolls : 0.00
fra2.tsvg
No tech this time either, but if you look at expected hits its 0,00, so I guess it makes sense then to stop develop techs? Fire all scientists and buy more bombs!