@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Research Technology - Germans
        Germans spend 5 on tech rolls
            Germans rolls : 1/1 hits, 0.00 expected hits
        Germans removing all Technology Tokens after successful research.
        Germans discover Super subs
    Activate Technology - Germans
        Germans activating Super subs
    Purchase Units - Germans
        Germans buy 1 bomber, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    Combat Move - Germans
        1 armour moved from Novgorod to Eastern Poland
              Germans take Belarus from Russians
        2 infantry moved from Western Ukraine to Ukraine
        1 bomber moved from Western Germany to Ukraine
        1 fighter moved from Southern Italy to Normandy Bordeaux
        1 fighter moved from Western Germany to Normandy Bordeaux
        1 fighter moved from United Kingdom to Normandy Bordeaux
        1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 4.17 expected hits
                Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
                1 infantry owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Ukraine
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        29 infantry moved from Western Ukraine to Eastern Poland
        3 aaGuns moved from Western Ukraine to Eastern Poland
        6 artilleries moved from Western Ukraine to Eastern Poland
        1 infantry moved from Baltic States to Eastern Poland
        3 infantry moved from Novgorod to Baltic States
        1 aaGun moved from Vyborg to Novgorod
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        2 infantry moved from Sweden to 113 Sea Zone
        2 infantry moved from Sweden to 114 Sea Zone
        2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
        4 infantry moved from 114 Sea Zone to Poland
        2 mech_infantrys moved from Western Germany to Slovakia Hungary
        2 armour moved from Northern Italy to Romania
        1 artillery moved from France to Northern Italy
        2 infantry moved from Switzerland to Northern Italy
        1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
        1 destroyer moved from 113 Sea Zone to 112 Sea Zone
        3 infantry moved from Sweden to Finland
        1 bomber moved from Ukraine to Romania
        1 mech_infantry moved from Switzerland to Western Germany
        1 submarine moved from 110 Sea Zone to 92 Sea Zone
        9 armour and 25 mech_infantrys moved from Western Ukraine to Baltic States
        3 mech_infantrys moved from Western Ukraine to Romania
        1 mech_infantry moved from Western Ukraine to Baltic States
        2 armour moved from Novgorod to Baltic States
        1 submarine moved from 103 Sea Zone to 88 Sea Zone
        1 submarine moved from 109 Sea Zone to 107 Sea Zone
        1 submarine moved from 102 Sea Zone to 89 Sea Zone
        1 submarine moved from 109 Sea Zone to 102 Sea Zone
        1 submarine moved from 90 Sea Zone to 101 Sea Zone
        1 submarine moved from 109 Sea Zone to 90 Sea Zone
        1 submarine moved from 109 Sea Zone to 103 Sea Zone
        1 submarine moved from 113 Sea Zone to 109 Sea Zone
    Place Units - Germans
        3 infantry placed in Novgorod
        1 infantry placed in France
        1 bomber, 2 fighters and 7 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 59 PUs; end with 59 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans rolls : 1.00
Russians regular : -0.33
Germans regular : -0.17
2 Superpowers on 1 isn’t nice,
Very effective, wily veteran
That one was hard.
I need to point out the Italian transports off Greece, they’re easy to miss and I didn’t let you play for like 10 days
Thank you!!!
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Purchase Units - Russians
        Russians buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    Combat Move - Russians
        1 infantry moved from Bryansk to Belarus
              Russians take Belarus from Germans
        1 infantry moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Italians
        1 bomber moved from Caucasus to 99 Sea Zone
        3 mech_infantrys moved from Volgograd to Ukraine
        1 fighter moved from Bryansk to Ukraine
        3 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
        1 infantry moved from Bryansk to Ukraine
        1 infantry moved from Buryatia to Sakha
              Russians take Sakha from Japanese
    Combat - Russians
        Battle in 99 Sea Zone
            Russians attack with 1 bomber
            Italians defend with 2 transports
                2 transports owned by the Italians lost in 99 Sea Zone
            Russians win with 1 bomber remaining. Battle score for attacker is 14
            Casualties for Italians: 2 transports
        Battle in Ukraine
            Russians attack with 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
            Germans defend with 1 factory_minor and 2 infantry
                Russians roll dice for 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.33 expected hits
                Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        1 mech_infantry moved from Volgograd to Novosibirsk
        1 mech_infantry moved from Russia to Urals
        3 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Russia to Bryansk
        9 mech_infantrys moved from Volgograd to Ukraine
        3 infantry moved from Iraq to Turkey
        2 mech_infantrys moved from Saudi Arabia to Turkey
        1 artillery moved from Saudi Arabia to Iraq
        1 armour and 1 mech_infantry moved from Tobruk to Egypt
        1 bomber moved from 99 Sea Zone to Spain
        2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
        1 fighter moved from Ukraine to Caucasus
        1 fighter moved from Ukraine to Caucasus
        1 infantry moved from Yakut S.S.R. to Buryatia
    Place Units - Russians
        3 armour and 7 mech_infantrys placed in Russia
        3 infantry placed in Iraq
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
        Russians collect 6 PUs from War Bonds; end with 43 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs
        Turning on Edit Mode
        EDIT: Changing PUs for Russians from 58 to 59
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.33
war bonds is my only friend
I figured from your post you rolled another high number. Bleah.
Odd. It looks like it would let me place 4 in Hong Kong as if I had industrial production. Maybe confused that I’m placing an IC, who knows, I’m only placing 3 units
I forgot to move my sub away from 10 and was reminded by the scramble prompt, I trust it’s OK for me to move it to Hawaii before rolling any combat dice
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 4 artilleries, 1 factory_minor, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    Combat Move - Japanese
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
        1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
        1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
        2 infantry moved from 31 Sea Zone to Wake Island
        1 armour moved from Amur to Buryatia
        1 armour and 1 infantry moved from Amur to Buryatia
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Kiangsi to Hunan
        1 infantry moved from Siam to French Indo China
        1 infantry moved from Siam to Shan State
        1 armour moved from Malaya to Shan State
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
        1 fighter moved from Kwangtung to French Indo China
        1 tactical_bomber moved from Kiangsi to French Indo China
        2 fighters moved from Kiangsi to Kwangsi
        2 fighters moved from Kiangsi to Hunan
    Combat - Japanese
        Japanese creates battle in territory 10 Sea Zone
        Battle in Midway
        Battle in Wake Island
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
        Battle in 10 Sea Zone
            Americans defend with 1 destroyer
        Battle in French Indo China
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
                UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in French Indo China
            Japanese winAmericans win, taking Midway from Americans, taking Wake Island from Americans with 1 destroyer remaining, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Hunan
            Japanese attack with 2 fighters and 1 infantry
            Chinese defend with 1 artillery
                Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 artillery
        Battle in Kwangsi
            Japanese attack with 2 fighters and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Shan State
            Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 2 infantry
                Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Shan State
                2 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Buryatia
            Japanese attack with 2 armour and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Buryatia
                1 infantry owned by the Russians lost in Buryatia
            Japanese win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Japanese
        1 aaGun moved from Amur to Buryatia
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 armour moved from Japan to 6 Sea Zone
        1 armour and 1 infantry moved from 6 Sea Zone to Korea
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Kiangsi
        1 artillery moved from New Guinea to Dutch New Guinea
        1 transport moved from 37 Sea Zone to 20 Sea Zone
        1 transport moved from 37 Sea Zone to 35 Sea Zone
        1 carrier moved from 37 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from French Indo China to 35 Sea Zone
        1 carrier moved from 37 Sea Zone to 20 Sea Zone
        1 fighter moved from Shan State to 20 Sea Zone
        1 transport moved from 5 Sea Zone to 6 Sea Zone
        1 mech_infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
        1 battleship moved from 19 Sea Zone to 6 Sea Zone
        2 bombers moved from Marshall Islands to Philippines
        1 battleship moved from 26 Sea Zone to 25 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 infantry moved from Kwangtung to Kiangsi
        1 fighter moved from Hunan to Kwangtung
        1 fighter moved from French Indo China to 35 Sea Zone
        1 fighter moved from Kwangsi to Kiangsu
        1 tactical_bomber moved from Shan State to 20 Sea Zone
        1 fighter moved from Hunan to Kiangsi
        1 fighter moved from Kwangsi to Kiangsu
        1 destroyer moved from 37 Sea Zone to 35 Sea Zone
        1 destroyer moved from 35 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        3 artilleries placed in Kwangtung
        1 factory_minor placed in Kiangsu
        1 artillery and 7 infantry placed in Japan
        2 transports placed in 6 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter
        EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
        EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
        EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 56 PUs; end with 56 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.83
UK_Pacific regular : 0.00
Russians regular : 0.67
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 airfield, 4 destroyers, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - Americans
        1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry moved from Central United States to 101 Sea Zone
        1 submarine moved from 101 Sea Zone to 89 Sea Zone
        1 destroyer moved from 10 Sea Zone to 89 Sea Zone
        1 fighter moved from Western United States to 89 Sea Zone
        1 destroyer moved from 101 Sea Zone to 107 Sea Zone
        1 destroyer moved from 101 Sea Zone to 103 Sea Zone
        1 artillery, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 7 infantry moved from 91 Sea Zone to Portugal
        1 armour moved from Spain to Portugal
        1 fighter moved from Spain to Portugal
        2 bombers moved from Spain to 107 Sea Zone
        3 fighters moved from Spain to Normandy Bordeaux
        1 infantry moved from Spain to Normandy Bordeaux
        4 fighters moved from Spain to 103 Sea Zone
    Combat - Americans
        Battle in Portugal
            Americans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Portugal, round 2 : 2/10 hits, 2.67 expected hits
                Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_True lost in Portugal
            Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
            Casualties for Neutral_True: 2 infantry
        Battle in Normandy Bordeaux
            Americans attack with 3 fighters and 1 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.67 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
            3 fighters owned by the Americans retreated
            Germans win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Americans: 1 infantry
        Battle in 107 Sea Zone
            Americans attack with 2 bombers and 1 destroyer
            Germans defend with 1 submarine
                Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 107 Sea Zone
            Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 89 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 submarine
            Germans defend with 1 submarine
                Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 89 Sea Zone
            Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 103 Sea Zone
            Americans attack with 1 destroyer and 4 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 4 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 103 Sea Zone
            Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        2 bombers moved from 107 Sea Zone to Spain
        3 fighters moved from Normandy Bordeaux to 91 Sea Zone
        3 fighters moved from 103 Sea Zone to 91 Sea Zone
        1 fighter moved from 103 Sea Zone to Spain
        1 fighter moved from Portugal to Spain
        2 carriers and 3 transports moved from 86 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from Alaska to British Columbia
        1 fighter moved from 89 Sea Zone to Eastern United States
        1 submarine moved from 76 Sea Zone to 98 Sea Zone
        1 submarine moved from 61 Sea Zone to 63 Sea Zone
        2 infantry moved from Central United States to 101 Sea Zone
    Place Units - Americans
        1 fighter placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        3 destroyers placed in 91 Sea Zone
        1 airfield and 1 harbour placed in Spain
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
            Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
        Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 artillery moved from Jehol to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
        1 artillery moved from Yunnan to Kwangsi
        2 infantry moved from Yunnan to Kwangsi
        2 infantry moved from Yunnan to Hunan
        1 fighter moved from Yunnan to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kwangsi
            Chinese attack with 1 artillery and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kwangsi
                1 infantry owned by the Japanese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Chahar to Jehol
        1 fighter moved from Hunan to Yunnan
    Place Units - Chinese
        1 artillery and 5 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 19 PUs; end with 20 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Yunnan to French Indo China
        2 infantry moved from Yunnan to Shan State
        1 bomber moved from Yunnan to French Indo China
        1 bomber moved from Yunnan to Shan State
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    Combat - British
        Battle in Shan State
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 armour
                British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the British lost in Shan State
                1 armour owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 armour
        Battle in French Indo China
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in French Indo China
            British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 aaGun, 1 artillery and 13 infantry moved from India to Burma
        1 bomber moved from French Indo China to Yunnan
        1 bomber moved from Shan State to Yunnan
        1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Gibraltar to Spain
        1 infantry moved from Caucasus to Turkey
    Place Units - UK_Pacific
        1 armour, 1 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 9 PUs; end with 9 PUs
        Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : -1.83
Japanese regular : -0.50
Germans regular : 0.17
Neutral_True regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 airfield, 4 destroyers, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - Americans
        1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry moved from Central United States to 101 Sea Zone
        1 submarine moved from 101 Sea Zone to 89 Sea Zone
        1 destroyer moved from 10 Sea Zone to 89 Sea Zone
        1 fighter moved from Western United States to 89 Sea Zone
        1 destroyer moved from 101 Sea Zone to 107 Sea Zone
        1 destroyer moved from 101 Sea Zone to 103 Sea Zone
        1 artillery, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 7 infantry moved from 91 Sea Zone to Portugal
        1 armour moved from Spain to Portugal
        1 fighter moved from Spain to Portugal
        2 bombers moved from Spain to 107 Sea Zone
        3 fighters moved from Spain to Normandy Bordeaux
        1 infantry moved from Spain to Normandy Bordeaux
        4 fighters moved from Spain to 103 Sea Zone
    Combat - Americans
        Battle in Portugal
            Americans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
            Neutral_True defend with 2 infantry
                Americans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Portugal, round 2 : 2/10 hits, 2.67 expected hits
                Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_True lost in Portugal
            Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
            Casualties for Neutral_True: 2 infantry
        Battle in Normandy Bordeaux
            Americans attack with 3 fighters and 1 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.67 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
            3 fighters owned by the Americans retreated
            Germans win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Americans: 1 infantry
        Battle in 107 Sea Zone
            Americans attack with 2 bombers and 1 destroyer
            Germans defend with 1 submarine
                Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 107 Sea Zone
            Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 89 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 submarine
            Germans defend with 1 submarine
                Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 89 Sea Zone
            Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 103 Sea Zone
            Americans attack with 1 destroyer and 4 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 4 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 103 Sea Zone
            Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        2 bombers moved from 107 Sea Zone to Spain
        3 fighters moved from Normandy Bordeaux to 91 Sea Zone
        3 fighters moved from 103 Sea Zone to 91 Sea Zone
        1 fighter moved from 103 Sea Zone to Spain
        1 fighter moved from Portugal to Spain
        2 carriers and 3 transports moved from 86 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from Alaska to British Columbia
        1 fighter moved from 89 Sea Zone to Eastern United States
        1 submarine moved from 76 Sea Zone to 98 Sea Zone
        1 submarine moved from 61 Sea Zone to 63 Sea Zone
        2 infantry moved from Central United States to 101 Sea Zone
    Place Units - Americans
        1 fighter placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        3 destroyers placed in 91 Sea Zone
        1 airfield and 1 harbour placed in Spain
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
            Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
        Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 artillery moved from Jehol to Manchuria
              Chinese take Manchuria from Japanese
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
        1 artillery moved from Yunnan to Kwangsi
        2 infantry moved from Yunnan to Kwangsi
        2 infantry moved from Yunnan to Hunan
        1 fighter moved from Yunnan to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kwangsi
            Chinese attack with 1 artillery and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kwangsi
                1 infantry owned by the Japanese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Chahar to Jehol
        1 fighter moved from Hunan to Yunnan
    Place Units - Chinese
        1 artillery and 5 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 19 PUs; end with 20 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Yunnan to French Indo China
        2 infantry moved from Yunnan to Shan State
        1 bomber moved from Yunnan to French Indo China
        1 bomber moved from Yunnan to Shan State
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    Combat - British
        Battle in Shan State
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 armour
                British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the British lost in Shan State
                1 armour owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 armour
        Battle in French Indo China
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in French Indo China
            British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 aaGun, 1 artillery and 13 infantry moved from India to Burma
        1 bomber moved from French Indo China to Yunnan
        1 bomber moved from Shan State to Yunnan
        1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Gibraltar to Spain
        1 infantry moved from Caucasus to Turkey
    Place Units - UK_Pacific
        1 armour, 1 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 9 PUs; end with 9 PUs
        Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun
        EDIT: Adding units owned by Americans to Spain: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : -1.83
Japanese regular : -0.50
Germans regular : 0.17
Neutral_True regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Purchase Units - Italians
        Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
    Non Combat Move - Italians
        1 fighter moved from Romania to Southern Italy
        1 aaGun, 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
        1 aaGun moved from Southern France to France
        2 aaGuns and 4 infantry moved from Southern France to Northern Italy
        1 armour moved from Greece to Yugoslavia
    Place Units - Italians
        1 armour, 1 fighter and 1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 14 PUs; end with 16 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
i have looked at it, will try to move tomorrow
No rush, I have a difficult move in my other game too! Thanks
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - ANZAC
        1 transport moved from 63 Sea Zone to 54 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
        1 infantry moved from Turkey to Greece
              ANZAC take Greece from Italians
    Combat - ANZAC
        Battle in Java
    Non Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        2 mech_infantrys moved from New South Wales to Queensland
    Place Units - ANZAC
        1 artillery and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 16 PUs; end with 17 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
G13… oof, this has become playoff level difficult
But I guess I had to figure out much of G13 to do I12, so maybe I’m halfway there or something
Apologize for 3 day wait, I’m alternating between you and Badger and had a big one against him that took me a few nights’ sleep, so many options.
You’re next, and so you know, I’m trying to keep things moving on my end because I’m only getting 3 OOB done this year and kinda interested in playoff. No pressure on you, just assuring you I’m interested in being done by 12/31 so will try to keep it moving.
I have been running into several good old computer games from 20-40 years ago, and some of them are new to me and very enjoyable, so I tend to go to those sometimes when a huge Germany turn where I’m facing an unstoppable Russian force financed by nearly as much money as I have, not to mention determined Americans with all the options of Spain.  LOL you are so tough
I don’t remember for sure, but I think grabbing the African money with Russia is a key part to not losing as Allies.  And facing that China bid for the first time - ouch.  Healthy Russia and China are really hard to deal with.  As I said in a review video, my experience has been that whichever side is doing very well in East Russia and China almost always wins.  The really tight games are when each side has one
Have a great Friday, with the weekend I should be able to find the time and energy to muster up another embattled German turn
We have 4 superpowers, and you’ve been ganging up on one with your 2!!  Not sure what will happen, but this is a fascinating game
Anniversary edition this weekend for me. Live game
WOW!!  That is a surprise.
I played a couple games of AA50 last month against the computer, once with just Italy, and once with all Axis.  Man was that a different feel.  I guess a big part of that was because I never used to play with TripleA, but with ABattlemap
Computer was a lot better than I expected.  It was actually fun.
Yeah I think I can make my move soon anyway, like I said most is figured out in order to do that Italy turn anyway
Pretty cool Australia took Greece walking through Turkey, I’ve never experienced that because I don’t remember any neutral crushes
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 13
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 7 artilleries, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    Combat Move - Germans
        1 bomber moved from Romania to Western Ukraine
        1 infantry moved from Eastern Poland to Western Ukraine
        2 mech_infantrys moved from Romania to Greece
        2 fighters moved from Western Germany to Greece
        1 submarine moved from 101 Sea Zone to 107 Sea Zone
        1 submarine moved from 102 Sea Zone to 107 Sea Zone
        1 submarine moved from 90 Sea Zone to 103 Sea Zone
        1 submarine moved from 88 Sea Zone to 103 Sea Zone
        1 submarine moved from 92 Sea Zone to 91 Sea Zone
        1 bomber moved from Western Germany to Greece
    Combat - Germans
        Americans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
        Battle in Western Ukraine
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Greece
            Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
            ANZAC defend with 1 infantry
                Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Greece, round 2 : 3/5 hits, 2.00 expected hits
                ANZAC roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Greece
            Germans win, taking Greece from ANZAC with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in 91 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 fighter and 1 transport; Americans defend with 3 carriers, 3 destroyers, 8 fighters, 2 infantry and 7 transports
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
            Units damaged: 1 carrier owned by the Americans
                Americans roll dice for 3 carriers, 3 destroyers, 9 fighters and 8 transports in 91 Sea Zone, round 2 : 11/15 hits, 8.00 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            Americans win with 3 carriers, 3 destroyers, 9 fighters and 8 transports remaining. Battle score for attacker is -6
            Casualties for Germans: 1 submarine
        Battle in 107 Sea Zone
            Germans attack with 2 submarines
            Americans defend with 1 destroyer
                Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 107 Sea Zone
            Germans win with 2 submarines remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 103 Sea Zone
            Germans attack with 2 submarines
            Americans defend with 1 destroyer
                Germans roll dice for 2 submarines in 103 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 submarines in 103 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                Americans roll dice for 1 destroyer in 103 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Germans lost in 103 Sea Zone
                1 destroyer owned by the Americans lost in 103 Sea Zone
            Germans win with 1 submarine remaining. Battle score for attacker is 2
            Casualties for Germans: 1 submarine
            Casualties for Americans: 1 destroyer
        Moving scrambled unit from 91 Sea Zone  back to originating territory: Spain
        Moving scrambled unit from 91 Sea Zone  back to originating territory: Spain
        Moving scrambled unit from 91 Sea Zone  back to originating territory: Spain
            2 fighters owned by the Americans forced to land in Spain
    Non Combat Move - Germans
        2 fighters moved from Greece to Southern Italy
        1 bomber moved from Greece to Western Germany
        1 bomber moved from Western Ukraine to Western Germany
        1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
        2 transports moved from 114 Sea Zone to 113 Sea Zone
        2 armour moved from United Kingdom to Eire
        1 artillery and 3 infantry moved from United Kingdom to Scotland
        1 submarine moved from 109 Sea Zone to 125 Sea Zone
        1 infantry moved from Normandy Bordeaux to France
        1 artillery and 2 infantry moved from Northern Italy to Western Germany
        2 mech_infantrys moved from Slovakia Hungary to Western Germany
        4 infantry moved from Poland to Eastern Poland
        3 infantry moved from Baltic States to Eastern Poland
        1 aaGun and 3 infantry moved from Novgorod to Baltic States
        3 infantry moved from Finland to Vyborg
        1 infantry moved from France to Western Germany
        4 mech_infantrys moved from Western Germany to Southern Italy
        1 armour moved from Baltic States to Eastern Poland
        11 armour and 25 mech_infantrys moved from Baltic States to Romania
    Place Units - Germans
        7 artilleries and 3 infantry placed in Germany
        2 fighters placed in Western Germany
        1 submarine placed in 105 Sea Zone
        1 submarine placed in 113 Sea Zone
    Turn Complete - Germans
        Germans collect 58 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
ANZAC regular : -0.33
Russians regular : 0.67
Germans regular : 2.67
Now that was the biggest blunder that I immediately realized right away, in a long time.
I’m not asking to take it back. I thought I had a 50/50 chance of sinking a destroyer, but instead I had a 50/50 chance of not only losing my prowling super sub in the Med that could convoy Spain or noncom to 91, I also succeeded in landing 2 of your planes on Spain which is a MUCH better position since the Germans aren’t attacking 91.
Could have been worse, but that is really bad.
Enjoy your gargantuan Russia. No extra NO’s yet!! But they’re coming