Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
Again, transports in 99 are easy to overlook, remember them on your turn
They went on their last mission
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
3 fighters moved from Southern Italy to Turkey
2 bombers moved from France to Turkey
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Turkey
Italians attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry
British defend with 1 fighter; Russians defend with 3 artilleries, 2 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 3 infantry in Turkey, round 2 : 2/9 hits, 3.83 expected hits
Russians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Italians lost in Turkey
2 infantry owned by the Russians lost in Turkey
Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Turkey, round 3 : 5/7 hits, 3.50 expected hits
Russians roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Turkey, round 3 : 4/5 hits, 2.00 expected hits
1 artillery owned by the Italians, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Turkey
1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 1 fighter owned by the British lost in Turkey
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery, 2 fighters and 3 infantry
Casualties for Russians: 3 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 1 fighter
Battle in Eastern Poland
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 mech_infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Greece
1 mech_infantry owned by the Russians lost in Greece
Italians win, taking Greece from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Italians attack with 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 infantry in Southern France, round 2 : 2/4 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 bombers moved from Turkey to Northern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 fighter moved from Turkey to Romania
Place Units - Italians
1 artillery, 3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.83
Russians regular : 2.67
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Northern Territory to Queensland
4 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 aaGun moved from Northern Territory to Queensland
1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to South Australia
2 infantry moved from Iraq to Turkey
Place Units - ANZAC
2 mech_infantrys placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to Libya
2 infantry moved from Iraq to Turkey
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
And so it’s time to work on Germany again…
Americans with a factory in Spain, big fleets, lots of planes, and the Russians’ relentless building of 13+ units is going to start becoming hard at some point
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
And so it’s time to work on Germany again…
Americans with a factory in Spain, big fleets, lots of planes, and the Russians’ relentless building of 13+ units is going to start becoming hard at some point
i am f****d in the pacific though
LOL I’m sweating about Europe, if it’s your 2 powers against my 1.1 that could be a big problem, and I have to get Australia or India, you have a lot of time
Apologies, I know it’s my turn. Need some time and energy and then I can try to slow the Nazi sandwich
OK! Saturday morning. Here we go
Well, well, well
Finally thought I could spare 5 for tech, and bam
That changes my strategy, more thinking needed
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Super subs
Activate Technology - Germans
Germans activating Super subs
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Novgorod to Eastern Poland
Germans take Belarus from Russians
2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
29 infantry moved from Western Ukraine to Eastern Poland
3 aaGuns moved from Western Ukraine to Eastern Poland
6 artilleries moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Novgorod to Baltic States
1 aaGun moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from Sweden to 114 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
4 infantry moved from 114 Sea Zone to Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 armour moved from Northern Italy to Romania
1 artillery moved from France to Northern Italy
2 infantry moved from Switzerland to Northern Italy
1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Sweden to Finland
1 bomber moved from Ukraine to Romania
1 mech_infantry moved from Switzerland to Western Germany
1 submarine moved from 110 Sea Zone to 92 Sea Zone
9 armour and 25 mech_infantrys moved from Western Ukraine to Baltic States
3 mech_infantrys moved from Western Ukraine to Romania
1 mech_infantry moved from Western Ukraine to Baltic States
2 armour moved from Novgorod to Baltic States
1 submarine moved from 103 Sea Zone to 88 Sea Zone
1 submarine moved from 109 Sea Zone to 107 Sea Zone
1 submarine moved from 102 Sea Zone to 89 Sea Zone
1 submarine moved from 109 Sea Zone to 102 Sea Zone
1 submarine moved from 90 Sea Zone to 101 Sea Zone
1 submarine moved from 109 Sea Zone to 90 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
1 infantry placed in France
1 bomber, 2 fighters and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans rolls : 1.00
Russians regular : -0.33
Germans regular : -0.17
2 Superpowers on 1 isn’t nice,
Very effective, wily veteran
That one was hard.
I need to point out the Italian transports off Greece, they’re easy to miss and I didn’t let you play for like 10 days
Thank you!!!
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 bomber moved from Caucasus to 99 Sea Zone
3 mech_infantrys moved from Volgograd to Ukraine
1 fighter moved from Bryansk to Ukraine
3 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Ukraine
Russians attack with 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Russia to Urals
3 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Russia to Bryansk
9 mech_infantrys moved from Volgograd to Ukraine
3 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Saudi Arabia to Turkey
1 artillery moved from Saudi Arabia to Iraq
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from 99 Sea Zone to Spain
2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
3 armour and 7 mech_infantrys placed in Russia
3 infantry placed in Iraq
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Russians collect 6 PUs from War Bonds; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 58 to 59
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.33
war bonds is my only friend
I figured from your post you rolled another high number. Bleah.
Odd. It looks like it would let me place 4 in Hong Kong as if I had industrial production. Maybe confused that I’m placing an IC, who knows, I’m only placing 3 units
I forgot to move my sub away from 10 and was reminded by the scramble prompt, I trust it’s OK for me to move it to Hawaii before rolling any combat dice
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 infantry moved from 31 Sea Zone to Wake Island
1 armour moved from Amur to Buryatia
1 armour and 1 infantry moved from Amur to Buryatia
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Siam to French Indo China
1 infantry moved from Siam to Shan State
1 armour moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
2 fighters moved from Kiangsi to Kwangsi
2 fighters moved from Kiangsi to Hunan
Combat - Japanese
Japanese creates battle in territory 10 Sea Zone
Battle in Midway
Battle in Wake Island
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 10 Sea Zone
Americans defend with 1 destroyer
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese winAmericans win, taking Midway from Americans, taking Wake Island from Americans with 1 destroyer remaining, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Buryatia
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from New Guinea to Dutch New Guinea
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Shan State to 20 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Marshall Islands to Philippines
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Hunan to Kwangtung
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Shan State to 20 Sea Zone
1 fighter moved from Hunan to Kiangsi
1 fighter moved from Kwangsi to Kiangsu
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 artilleries placed in Kwangtung
1 factory_minor placed in Kiangsu
1 artillery and 7 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.83
UK_Pacific regular : 0.00
Russians regular : 0.67
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 4 destroyers, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Portugal
1 armour moved from Spain to Portugal
1 fighter moved from Spain to Portugal
2 bombers moved from Spain to 107 Sea Zone
3 fighters moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
4 fighters moved from Spain to 103 Sea Zone
Combat - Americans
Battle in Portugal
Americans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Portugal, round 2 : 2/10 hits, 2.67 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
3 fighters owned by the Americans retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in 107 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 bombers moved from 107 Sea Zone to Spain
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from 103 Sea Zone to Spain
1 fighter moved from Portugal to Spain
2 carriers and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Alaska to British Columbia
1 fighter moved from 89 Sea Zone to Eastern United States
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 61 Sea Zone to 63 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 destroyers placed in 91 Sea Zone
1 airfield and 1 harbour placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to Shan State
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Shan State
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in French Indo China
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun, 1 artillery and 13 infantry moved from India to Burma
1 bomber moved from French Indo China to Yunnan
1 bomber moved from Shan State to Yunnan
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Gibraltar to Spain
1 infantry moved from Caucasus to Turkey
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : -1.83
Japanese regular : -0.50
Germans regular : 0.17
Neutral_True regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 4 destroyers, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Portugal
1 armour moved from Spain to Portugal
1 fighter moved from Spain to Portugal
2 bombers moved from Spain to 107 Sea Zone
3 fighters moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
4 fighters moved from Spain to 103 Sea Zone
Combat - Americans
Battle in Portugal
Americans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Portugal, round 2 : 2/10 hits, 2.67 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
3 fighters owned by the Americans retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in 107 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 bombers moved from 107 Sea Zone to Spain
3 fighters moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from 103 Sea Zone to Spain
1 fighter moved from Portugal to Spain
2 carriers and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Alaska to British Columbia
1 fighter moved from 89 Sea Zone to Eastern United States
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 61 Sea Zone to 63 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 destroyers placed in 91 Sea Zone
1 airfield and 1 harbour placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to Shan State
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Shan State
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in French Indo China
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun, 1 artillery and 13 infantry moved from India to Burma
1 bomber moved from French Indo China to Yunnan
1 bomber moved from Shan State to Yunnan
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Gibraltar to Spain
1 infantry moved from Caucasus to Turkey
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun
EDIT: Adding units owned by Americans to Spain: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : -1.83
Japanese regular : -0.50
Germans regular : 0.17
Neutral_True regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 aaGun, 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to France
2 aaGuns and 4 infantry moved from Southern France to Northern Italy
1 armour moved from Greece to Yugoslavia
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :