Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOOB Oysteilo +40 v Gamerman01 with tech - UHD map
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 carriers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Vyborg to Novgorod 1 bomber moved from Western Germany to Novgorod 7 transports moved from 112 Sea Zone to 113 Sea Zone 7 armour and 1 infantry moved from Germany to 113 Sea Zone 6 infantry moved from Western Germany to 113 Sea Zone 7 armour, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone 7 armour and 7 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans
Combat Hit Differential Summary :
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Here it is, finally, the long anticipated G6.
I have to stop to ask you whether you scramble to 110
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I am away for a few days, I think I need to look at a few things with the calculator
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It is a tricky situation.
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sorry for the delay, coming up tomorrow
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No problemo, thanks for the update
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I dont know what the right call here is. Anyway, i am going to scramble those two planes
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Good! Then I did my job well.
The dice may tell us what is right
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do you know what is right? You can tell, the call is made
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I don’t know which is right - it depends on whether you try to counterattack 110 or London. It really does depend on the dice.
They would probably kill more tanks in London, or they’ll maybe kill planes in 110. Planes will be of immediate use to me, but more tanks on London means harder to take back.
Don’t ask me such hard questions! 🤯
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Is the map getting easier for you too? Just a little?
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Well, now it’s obvious you chose well, and not just because of the dice.
I needed to have the bomber here, not going after Leningrad. Now I face a terrible decision after round 1. -
No NO for London?? Ouch!!! Forgot about that
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PBF not working for me right now.
It may work after I re-start but don’t want to restart right now.Happy to talk about the dice later, but not at this point in the game - have fun with Russia!
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Edit, if you haven’t started looking. Just stack mech on EPl instead of Romania
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take your time, i am not moving today.
looks like a good result for germany
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That is very kind of you.
I try not to give away what happened with the dice because I wouldn’t want to see that when I go to download.
That’s 3/3 lucky on big battles for me. Maybe the really big one will go to you.
I still have so many problems. Not sure I believe in a +40 bid.Realized I’d better put a man on West Germany :p
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You set up a brilliant response to a Sealion. I think I responded well to that response, but I’m just saying those were impressive moves.
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From my side: it is key to kill the german Fleet, so two hits by my fighters are good, but three would have beeen better.
I dont think I had a realistic chance of killing your fleet AND taking London bsck, so main focus for now is your fleet.
I think I have a decent chance at it. If I fail, game over.