TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 2 armour moved from Slovakia Hungary to Baltic States Germans take Eastern Poland from Russians Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Southern France Germans take Southern France from French Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 1 bomber French defend with 1 infantry Germans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 : 0/2 hits, 1.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 4 : 1/2 hits, 1.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship and 1 cruiser Russians defend with 1 cruiser Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 1 submarine 1 submarine owned by the British submerged Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 bomber moved from Holland Belgium to Western Germany 4 artilleries and 2 infantry moved from Germany to Poland 3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Poland to Baltic States 2 artilleries and 8 infantry moved from Slovakia Hungary to Poland 5 infantry moved from Bulgaria to Romania 6 armour and 2 mech_infantrys moved from France to Germany 1 bomber and 1 fighter moved from 96 Sea Zone to Western Germany 1 tactical_bomber moved from 96 Sea Zone to Southern Italy Place Units - Germans 1 destroyer placed in 114 Sea Zone 3 armour and 6 mech_infantrys placed in Germany 1 bomber and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 48 Optional[PUs]Combat Hit Differential Summary :
French regular : -1.00 Russians regular : -0.67 Germans regular : -1.50 British regular : -0.50




