OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Manchuria to Kiangsu
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from Caroline Islands to Dutch New Guinea
            1 bomber moved from Caroline Islands to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to Java
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kwangsi to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from 36 Sea Zone to Celebes
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 fighter moved from Japan to Shantung
            2 mech_infantrys moved from Central Mongolia to Jehol
            1 tactical_bomber moved from Manchuria to Jehol
            4 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangsi to Hunan
            4 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
            2 fighters moved from 33 Sea Zone to New Guinea
            2 infantry moved from Ulaanbaatar to Buryatia
            1 tactical_bomber moved from Manchuria to Buryatia
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in New Guinea
                Japanese attack with 2 fighters
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters in New Guinea, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kiangsi
                Japanese attack with 9 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 9 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/10 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Buryatia
                Japanese attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Buryatia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                1 tactical_bomber owned by the Japanese retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Suiyuyan to Buyant-Uhaa
            1 aaGun moved from Ulaanbaatar to Amur
            1 tactical_bomber moved from Buryatia to Amur
            1 fighter moved from Shantung to 6 Sea Zone
            1 tactical_bomber moved from Jehol to Japan
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Malaya
            2 fighters moved from Celebes to 44 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 bomber moved from Dutch New Guinea to Philippines
            1 bomber moved from 42 Sea Zone to Philippines
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            2 battleships and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from New Guinea to 33 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            2 armour and 1 artillery placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.33
    Japanese regular : 0.83
    ANZAC regular : 1.00
    Russians regular : 1.33
    

    Savegame


  • some nice defending rolls here, more of this!


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 7 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 fighter moved from British Columbia to Alaska
            1 bomber moved from British Columbia to Alaska
            1 bomber moved from Western United States to Alaska
    
        Combat - Americans
            Battle in Alaska
                Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Alaska, round 2 : 4/7 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Alaska to Western United States
            1 aaGun moved from British Columbia to Western United States
            1 fighter moved from Alaska to Western United States
            2 destroyers and 5 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 60 Sea Zone to 61 Sea Zone
            1 carrier, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 artillery and 1 infantry moved from Chahar to Jehol
            1 artillery and 2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Yunnan to Jehol
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Jehol
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    2 mech_infantrys owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Chahar
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            8 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 mech_infantry moved from India to Yunnan
            1 aaGun moved from Burma to India
            2 bombers moved from Iraq to India
            1 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 infantry moved from Burma to Yunnan
            2 bombers moved from India to Yunnan
            1 fighter moved from Libya to Tobruk
            2 mech_infantrys moved from Libya to Tobruk
            1 infantry moved from Alexandria to Egypt
            1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Egypt
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 1.17
    Japanese regular : -0.33
    

    Savegame


  • one sec, there might be som american nc edits


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 7 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 fighter moved from British Columbia to Alaska
            1 bomber moved from British Columbia to Alaska
            1 bomber moved from Western United States to Alaska
    
        Combat - Americans
            Battle in Alaska
                Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Alaska, round 2 : 4/7 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Alaska to Western United States
            1 aaGun moved from British Columbia to Western United States
            1 fighter moved from Alaska to Western United States
            2 destroyers and 5 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 60 Sea Zone to 61 Sea Zone
            1 carrier, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 artillery and 1 infantry moved from Chahar to Jehol
            1 artillery and 2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Yunnan to Jehol
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Jehol
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    2 mech_infantrys owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Chahar
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            8 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 mech_infantry moved from India to Yunnan
            1 aaGun moved from Burma to India
            2 bombers moved from Iraq to India
            1 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 infantry moved from Burma to Yunnan
            2 bombers moved from India to Yunnan
            1 fighter moved from Libya to Tobruk
            2 mech_infantrys moved from Libya to Tobruk
            1 infantry moved from Alexandria to Egypt
            1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Egypt
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Queensland: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Americans from New South Wales: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 1.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to 92? If so, which ones?


  • No scramble


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 92 Sea Zone to Southern France
            1 artillery moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Greece
            1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
            1 bomber moved from 92 Sea Zone to United Kingdom
            2 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            1 mech_infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.67
    

    Savegame


  • Thank you for the quick answer on the scramble. You must have just woken!


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    Thank you for the quick answer on the scramble. You must have just woken!

    Correct

  • 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderator

    Oof, this game is one of the reasons I had an A&A dream, although it was probably more @Stucifer whoโ€™s to blame.

    These Yunnan bidsโ€ฆ Iโ€™ll have to put thought into them next time.

    In the dream, Italy conquered all of ANZAC and was growing fleet everywhere, even where there was no complex (hmm, China?)
    But I was the Allies even though Iโ€™ve been the Axis lately.


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    Oof, this game is one of the reasons I had an A&A dream, although it was probably more @Stucifer whoโ€™s to blame.

    These Yunnan bidsโ€ฆ Iโ€™ll have to put thought into them next time.

    In the dream, Italy conquered all of ANZAC and was growing fleet everywhere, even where there was no complex (hmm, China?)
    But I was the Allies even though Iโ€™ve been the Axis lately.

    sounds like a place to be!


  • @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    Oof, this game is one of the reasons I had an A&A dream, although it was probably more @Stucifer whoโ€™s to blame.

    These Yunnan bidsโ€ฆ Iโ€™ll have to put thought into them next time.

    In the dream, Italy conquered all of ANZAC and was growing fleet everywhere, even where there was no complex (hmm, China?)
    But I was the Allies even though Iโ€™ve been the Axis lately.

    sounds like a place to be!

    Iโ€™m interested in your statement - so

    What place?


  • Italy taking over Australia!


  • LOL It was an unpleasant feeling while experiencing that nightmare

  • 2025 2024 '23

    Thanks for the mention, did a little map painting and donโ€™t mind the way it turned out

    b88e1f6b-5ef2-41db-91a4-d1da6ddd92b2-image.png


  • There were more battleships., like zone 55 or 42 or something

    And Iโ€™m glad youโ€™re proud of your nerdiness


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 fighters, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 armour and 2 infantry moved from Finland to Karelia
            1 armour and 2 infantry moved from Finland to Vyborg
            3 artilleries and 2 infantry moved from Ukraine to Rostov
            1 armour and 5 mech_infantrys moved from Western Ukraine to Rostov
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys in Rostov, round 2 : 4/11 hits, 3.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
            Battle in Karelia
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Vyborg, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Ukraine to Rostov
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 bomber moved from Eastern Poland to Southern Italy
            3 fighters moved from Western Germany to United Kingdom
            1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from Scotland to 111 Sea Zone
            1 armour moved from Scotland to 111 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 armour and 1 infantry moved from 113 Sea Zone to Germany
            1 aaGun moved from Norway to Finland
            2 armour, 1 artillery and 3 infantry moved from Scotland to United Kingdom
            1 tactical_bomber moved from Novgorod to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            2 armour moved from Western Germany to Greater Southern Germany
            10 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 carrier and 2 submarines placed in 110 Sea Zone
            1 submarine placed in 112 Sea Zone
            2 fighters and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 3.00
    

    Savegame

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