@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - Americans
        1 bomber moved from Eastern United States to 2 Sea Zone
    Combat - Americans
        Battle in 2 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 2 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - Americans
        1 bomber moved from 2 Sea Zone to British Columbia
        1 aaGun moved from Western United States to British Columbia
        1 fighter moved from Western United States to British Columbia
        1 fighter moved from Western United States to Hawaiian Islands
        1 submarine moved from 14 Sea Zone to 26 Sea Zone
        2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 aaGun moved from 91 Sea Zone to Gibraltar
        1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 submarine moved from 41 Sea Zone to 79 Sea Zone
        1 submarine moved from 55 Sea Zone to 60 Sea Zone
    Place Units - Americans
        2 infantry placed in Eastern United States
        1 carrier and 1 destroyer placed in 101 Sea Zone
        2 fighters placed in Eastern United States
        1 transport placed in 10 Sea Zone
        1 artillery, 1 bomber and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Anhwe to Hopei
              Chinese take Hopei from Japanese
        1 artillery and 1 infantry moved from Anhwe to Hunan
        1 artillery and 1 infantry moved from Anhwe to Jehol
        1 artillery and 1 infantry moved from Anhwe to Chahar
        1 fighter moved from Anhwe to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hunan
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Chahar
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Jehol
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Jehol
                1 infantry owned by the Japanese lost in Jehol
            Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Anhwe to Kiangsi
        1 artillery and 3 infantry moved from Szechwan to Yunnan
        1 fighter moved from Hunan to Yunnan
    Place Units - Chinese
        1 infantry placed in Kansu
        1 infantry placed in Shensi
        2 infantry placed in Anhwe
        1 artillery and 3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 18 PUs; end with 18 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - British
    Non Combat Move - British
        2 mech_infantrys moved from India to Yunnan
        1 aaGun moved from Szechwan to Yunnan
        1 infantry moved from Burma to Yunnan
        1 artillery and 1 infantry moved from Burma to Yunnan
        2 bombers moved from Gibraltar to Iraq
    Place Units - UK_Pacific
        1 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 8 PUs; end with 9 PUs
        Some Units in India change ownership: 1 infantry and 1 mech_infantry
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to New South Wales: 1 artillery, 3 infantry and 2 mech_infantrys
        EDIT: Removing units owned by Americans from Queensland: 1 artillery, 3 infantry and 2 mech_infantrys
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.00
Thanks for the move, Oysteilo,
It appears to me your UK move is incomplete.
While you moved two bombers to the middle east, the rest of your UK Europe pieces remain unmoved.
@gamerman01 thanks for the warning. Maybe II forgot to move my transport. I will take a look later today. I may be sloppy as I dont feel like checking everything anymore. I will see where we are at in a round pr two. This is the worst game i have played in many tears and it is not great fun at the moment
Sure, I understand,
I noticed the transport first but then I think other stuff in Europe… you probably would have moved
The map was super hard to get used to, we just wanted a fun game, threw tech in the mix too!
Take your time
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - Americans
        1 bomber moved from Eastern United States to 2 Sea Zone
    Combat - Americans
        Battle in 2 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 2 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - Americans
        1 bomber moved from 2 Sea Zone to British Columbia
        1 aaGun moved from Western United States to British Columbia
        1 fighter moved from Western United States to British Columbia
        1 fighter moved from Western United States to Hawaiian Islands
        1 submarine moved from 14 Sea Zone to 26 Sea Zone
        2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 aaGun moved from 91 Sea Zone to Gibraltar
        1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 submarine moved from 41 Sea Zone to 79 Sea Zone
        1 submarine moved from 55 Sea Zone to 60 Sea Zone
    Place Units - Americans
        2 infantry placed in Eastern United States
        1 carrier and 1 destroyer placed in 101 Sea Zone
        2 fighters placed in Eastern United States
        1 transport placed in 10 Sea Zone
        1 artillery, 1 bomber and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Anhwe to Hopei
              Chinese take Hopei from Japanese
        1 artillery and 1 infantry moved from Anhwe to Hunan
        1 artillery and 1 infantry moved from Anhwe to Jehol
        1 artillery and 1 infantry moved from Anhwe to Chahar
        1 fighter moved from Anhwe to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hunan
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Chahar
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Jehol
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Jehol
                1 infantry owned by the Japanese lost in Jehol
            Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Anhwe to Kiangsi
        1 artillery and 3 infantry moved from Szechwan to Yunnan
        1 fighter moved from Hunan to Yunnan
    Place Units - Chinese
        1 infantry placed in Kansu
        1 infantry placed in Shensi
        2 infantry placed in Anhwe
        1 artillery and 3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 18 PUs; end with 18 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - British
    Non Combat Move - British
        2 mech_infantrys moved from India to Yunnan
        1 aaGun moved from Szechwan to Yunnan
        1 infantry moved from Burma to Yunnan
        1 artillery and 1 infantry moved from Burma to Yunnan
        2 bombers moved from Gibraltar to Iraq
    Place Units - UK_Pacific
        1 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 8 PUs; end with 9 PUs
        Some Units in India change ownership: 1 infantry and 1 mech_infantry
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to New South Wales: 1 artillery, 3 infantry and 2 mech_infantrys
        EDIT: Removing units owned by Americans from Queensland: 1 artillery, 3 infantry and 2 mech_infantrys
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
        EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
        EDIT: Adding units owned by British to Tobruk: 1 armour and 1 mech_infantry
        EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry
        EDIT: Removing units owned by British from Egypt: 1 infantry
        EDIT: Adding units owned by British to Alexandria: 1 infantry
        EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
        EDIT: Adding units owned by British to Egypt: 2 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.00
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Sure, I understand,
I noticed the transport first but then I think other stuff in Europe… you probably would have movedThe map was super hard to get used to, we just wanted a fun game, threw tech in the mix too!
Take your time
thanks, I forgot tomove. I moved them during my practice run
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 8
    Purchase Units - Italians
        Italians buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 artillery and 2 infantry moved from Eastern Poland to Baltic States
        2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
    Combat - Italians
        Battle in Baltic States
            Italians attack with 1 artillery and 2 infantry
            Russians defend with 2 infantry
                Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Italians lost in Baltic States
                1 infantry owned by the Russians lost in Baltic States
                Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 7 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Baltic States
            1 artillery owned by the Italians retreated to Eastern Poland
            Russians win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Italians: 2 infantry
            Casualties for Russians: 1 infantry
        Battle in Bryansk
            Italians attack with 2 armour and 1 mech_infantry
            Russians defend with 1 aaGun and 2 infantry
                Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
Combat Hit Differential Summary :
Italians regular : -2.67
Russians regular : -1.00
<sigh> Italians.
Casualty choice for Bryansk?
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
<sigh> Italians.
Casualty choice for Bryansk?
two inf down
Yeah… probably 2 dumb attacks by me, but not totally…
Still have can-opening units, and Italy participates by taking a few Russians down…  Only about 300 more to go…
Thank you, I will be able to finish the move tonight then
Could be earlier, it’s just Italy noncom
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 8
    Purchase Units - Italians
        Italians buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 artillery and 2 infantry moved from Eastern Poland to Baltic States
        2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
    Combat - Italians
        Battle in Baltic States
            Italians attack with 1 artillery and 2 infantry
            Russians defend with 2 infantry
                Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Italians lost in Baltic States
                1 infantry owned by the Russians lost in Baltic States
                Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 7 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Baltic States
            1 artillery owned by the Italians retreated to Eastern Poland
            Russians win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Italians: 2 infantry
            Casualties for Russians: 1 infantry
        Battle in Bryansk
            Italians attack with 2 armour and 1 mech_infantry
            Russians defend with 1 aaGun and 2 infantry
                Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
                Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Bryansk
                1 aaGun owned by the Russians lost in Bryansk
            Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 11
            Casualties for Russians: 1 aaGun and 2 infantry
    Non Combat Move - Italians
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 armour, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
        1 aaGun moved from Southern Italy to Northern Italy
        1 aaGun moved from Southern Italy to Northern Italy
        2 infantry moved from France to Normandy Bordeaux
    Place Units - Italians
        1 infantry placed in Northern Italy
        1 bomber placed in Southern Italy
        1 transport placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -2.67
Russians regular : -1.67
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    Combat - ANZAC
        Battle in 42 Sea Zone
            ANZAC attack with 1 destroyer
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 42 Sea Zone
            ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
        1 transport moved from 62 Sea Zone to 66 Sea Zone
    Place Units - ANZAC
        2 fighters placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,4,1,3,5,6,6,2,3
        ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 71 Sea Zone to 83 Sea Zone
        3 infantry moved from Libya to Tobruk
        1 infantry moved from Trans-Jordan to Iraq
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Ukraine to Rostov
              Germans take Rostov from Russians
        2 armour and 5 infantry moved from Norway to Finland
        2 infantry moved from Eastern Poland to Baltic States
        1 bomber moved from Eastern Poland to Baltic States
        1 tactical_bomber moved from Eastern Poland to Baltic States
    Combat - Germans
        Battle in Finland
            Germans attack with 2 armour and 5 infantry
            Russians defend with 1 infantry
                Germans roll dice for 2 armour and 5 infantry in Finland, round 2 : 1/7 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Finland
            Germans win, taking Finland from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Baltic States
            Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Baltic States
                Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        2 transports moved from 112 Sea Zone to 111 Sea Zone
        2 armour moved from Scotland to 111 Sea Zone
        2 armour and 2 transports moved from 111 Sea Zone to 112 Sea Zone
        2 armour moved from 112 Sea Zone to Western Germany
        3 armour and 1 infantry moved from Eire to Scotland
        1 artillery and 1 infantry moved from Germany to Poland
        1 infantry moved from Slovakia Hungary to Eastern Poland
        1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Ukraine to Western Ukraine
        1 aaGun moved from Slovakia Hungary to Eastern Poland
        1 tactical_bomber moved from Baltic States to Eastern Poland
        1 armour moved from Eastern Poland to Western Ukraine
        1 aaGun moved from Eastern Poland to Western Ukraine
        4 mech_infantrys moved from Eastern Poland to Western Ukraine
        1 aaGun moved from Slovakia Hungary to Eastern Poland
        1 bomber moved from Baltic States to Eastern Poland
    Place Units - Germans
        3 artilleries placed in Ukraine
        10 mech_infantrys placed in Germany
        1 submarine placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 54 PUs; end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.67
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9
    Purchase Units - Russians
        Russians buy 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens; 
    Combat Move - Russians
        1 infantry moved from Belarus to Baltic States
        3 infantry moved from Russia to Bryansk
        2 mech_infantrys moved from Volgograd to Rostov
        1 fighter moved from Russia to Rostov
        1 bomber moved from Russia to Baltic States
        2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
        1 fighter moved from Russia to Bryansk
        1 infantry moved from Yakut S.S.R. to Buryatia
              Russians take Buryatia from Japanese
    Combat - Russians
        Battle in Bryansk
            Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
            Italians defend with 2 armour and 1 mech_infantry
                Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2.67 expected hits
                Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                2 infantry owned by the Russians lost in Bryansk
                1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk
                Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.33 expected hits
                Italians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the Russians lost in Bryansk
                1 armour owned by the Italians lost in Bryansk
            Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Russians: 3 infantry
            Casualties for Italians: 2 armour and 1 mech_infantry
        Battle in Rostov
            Russians attack with 1 fighter and 2 mech_infantrys
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Baltic States
            Russians attack with 1 bomber and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
                1 infantry owned by the Germans lost in Baltic States
            Russians win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 infantry moved from Novgorod to Vyborg
        1 bomber moved from Baltic States to Russia
        3 fighters and 1 tactical_bomber moved from Bryansk to Russia
        1 fighter moved from Rostov to Russia
        1 infantry moved from Dzavhan to Yakut S.S.R.
        1 infantry moved from Timguska to Yenisey
    Place Units - Russians
        3 mech_infantrys placed in Volgograd
        3 artilleries placed in Iraq
        1 infantry placed in Novgorod
        10 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 30 PUs; end with 31 PUs
        Russians collect 4 PUs from War Bonds; end with 35 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 50 PUs
        Turning on Edit Mode
        EDIT: Changing PUs for Russians from 50 to 51
        EDIT: Removing units owned by Russians from Smolensk: 3 artilleries and 5 infantry
        EDIT: Adding units owned by Russians to Belarus: 3 artilleries and 5 infantry
        EDIT: Removing units owned by Russians from Russia: 7 artilleries
        EDIT: Adding units owned by Russians to Smolensk: 7 artilleries
        EDIT: Removing units owned by Russians from Belarus: 1 aaGun and 2 mech_infantrys
        EDIT: Adding units owned by Russians to Smolensk: 1 aaGun and 2 mech_infantrys
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.17
Germans regular : 0.33
Russians regular : -0.67
germany round 7 was the last time the allies hit above average. (have not studied your robot dice roll). But what help is there in complaining? Not much, but it feels good!!!
No doubt
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 2 armour, 1 artillery, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    Combat Move - Japanese
        1 infantry moved from Kwangtung to Kiangsi
        1 infantry moved from Kwangsi to Hunan
        1 tactical_bomber moved from Kwangsi to Hunan
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
        1 fighter moved from Manchuria to Kiangsu
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        1 bomber moved from Caroline Islands to Dutch New Guinea
        1 bomber moved from Caroline Islands to 42 Sea Zone
        2 fighters moved from 54 Sea Zone to Java
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 artillery moved from 42 Sea Zone to Java
        1 infantry moved from 42 Sea Zone to Java
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 armour moved from Kwangsi to 36 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 armour and 1 infantry moved from 44 Sea Zone to Celebes
        2 fighters moved from 36 Sea Zone to Celebes
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
        1 fighter moved from Japan to Shantung
        2 mech_infantrys moved from Central Mongolia to Jehol
        1 tactical_bomber moved from Manchuria to Jehol
        4 infantry moved from Kwangtung to Kiangsi
        1 fighter moved from Kwangsi to Hunan
        4 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
        2 fighters moved from 33 Sea Zone to New Guinea
        2 infantry moved from Ulaanbaatar to Buryatia
        1 tactical_bomber moved from Manchuria to Buryatia
    Combat - Japanese
        Battle in Dutch New Guinea
            Japanese attack with 1 bomber and 2 infantry
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.00 expected hits
                ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Dutch New Guinea
                Japanese roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits
                ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Dutch New Guinea
                1 infantry owned by the ANZAC lost in Dutch New Guinea
            Japanese win with 1 bomber remaining. Battle score for attacker is -3
            Casualties for Japanese: 2 infantry
            Casualties for ANZAC: 1 infantry
        Battle in 42 Sea Zone
            Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Japanese lost in 42 Sea Zone
                1 destroyer owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for ANZAC: 1 destroyer
        Battle in Celebes
            Japanese attack with 1 armour, 2 fighters and 1 infantry
            Americans defend with 1 infantry and 1 mech_infantry
                Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits
                Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Celebes
                1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
            Japanese win, taking Celebes from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 infantry and 1 mech_infantry
        Battle in Kiangsu
            Japanese attack with 1 artillery, 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Jehol
            Japanese attack with 2 mech_infantrys and 1 tactical_bomber
            Chinese defend with 1 artillery
                Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Chinese lost in Jehol
            Japanese win, taking Jehol from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 artillery
        Battle in Shantung
            Japanese attack with 1 artillery, 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 3/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shantung
            Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Java
            Japanese attack with 1 artillery, 2 fighters and 1 infantry
            ANZAC defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1.67 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 artillery and 1 infantry
        Battle in New Guinea
            Japanese attack with 2 fighters
            ANZAC defend with 1 infantry
                Japanese roll dice for 2 fighters in New Guinea, round 2 : 1/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in New Guinea
            Japanese win with 2 fighters remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Kiangsi
            Japanese attack with 9 infantry and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 9 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/10 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Hunan
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 artillery
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
                1 artillery owned by the Chinese lost in Hunan
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 artillery
        Battle in Buryatia
            Japanese attack with 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Japanese roll dice for 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Buryatia
                Japanese roll dice for 1 infantry and 1 tactical_bomber in Buryatia, round 3 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Buryatia
            1 tactical_bomber owned by the Japanese retreated
            Russians win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Japanese: 2 infantry
    Non Combat Move - Japanese
        1 armour moved from Suiyuyan to Buyant-Uhaa
        1 aaGun moved from Ulaanbaatar to Amur
        1 tactical_bomber moved from Buryatia to Amur
        1 fighter moved from Shantung to 6 Sea Zone
        1 tactical_bomber moved from Jehol to Japan
        1 fighter moved from Kiangsu to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Hunan to Malaya
        2 fighters moved from Celebes to 44 Sea Zone
        2 fighters moved from Java to 42 Sea Zone
        1 bomber moved from Dutch New Guinea to Philippines
        1 bomber moved from 42 Sea Zone to Philippines
        1 carrier moved from 54 Sea Zone to 42 Sea Zone
        2 battleships and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
        1 carrier moved from 36 Sea Zone to 44 Sea Zone
        2 fighters moved from New Guinea to 33 Sea Zone
    Place Units - Japanese
        1 carrier and 2 submarines placed in 6 Sea Zone
        2 armour and 1 artillery placed in Kwangtung
    Turn Complete - Japanese
        Japanese collect 57 PUs; end with 57 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 0.83
ANZAC regular : 1.00
Russians regular : 1.33
some nice defending rolls here, more of this!