Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsOOB Oysteilo +40 v Gamerman01 with tech - UHD map
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I shouldn’t have reminded you. Your super Russia would benefit from any of the remaining 11 technologies
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14615, time: 5:29:10 PM
Savegame -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Turkey to Greece Russians take Greece from Germans 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 2 infantry moved from Bryansk to Western Ukraine 1 bomber moved from Turkey to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 bomber and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 1 bomber moved from Western Ukraine to Turkey 3 mech_infantrys moved from Novosibirsk to Shensi 1 armour moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Sikang 1 armour moved from Volgograd to Novosibirsk 7 mech_infantrys moved from Russia to Novosibirsk 2 infantry moved from Russia to Bryansk 1 mech_infantry moved from Archangel to Belarus 2 artilleries and 7 infantry moved from Ukraine to Bryansk 8 armour and 26 mech_infantrys moved from Turkey to Rostov 2 artilleries and 1 infantry moved from Iraq to Turkey Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Iraq 4 infantry and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Russians collect 2 PUs from War Bonds; end with 41 PUs Trigger Russians BM Archangel Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 63 to 62 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 harbour, 13 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 bomber moved from Caroline Islands to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from 35 Sea Zone to Shan State 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 mech_infantry moved from Korea to Jehol 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Kiangsu to Jehol 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Kiangsu to Shantung 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 fighter moved from Kiangsu to Jehol 1 infantry moved from Kwangtung to Kiangsi 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo China Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. 1 mech_infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking French Indo China from UK_Pacific, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 artillery Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Buryatia to Manchuria 1 aaGun moved from Buryatia to Yakut S.S.R. 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Manchuria to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber and 1 fighter moved from Shan State to Malaya 1 fighter moved from Kwangsi to Malaya 1 aaGun and 2 infantry moved from Korea to Manchuria 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 58 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from Fiji to 50 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 66 Sea Zone 1 artillery moved from 66 Sea Zone to Argentina Japanese take Argentina from Neutral_True 1 submarine moved from 50 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 2 destroyers moved from 50 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to Hawaiian Islands 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 battleship moved from 35 Sea Zone to 19 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 transports moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Kwangsi to 36 Sea Zone 1 armour moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Kwangsi to Kiangsu 1 mech_infantry moved from Kiangsu to Kwangtung 2 fighters moved from Jehol to Kiangsu 1 fighter moved from Shantung to 6 Sea Zone 1 fighter moved from Japan to 26 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 submarines placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.50 UK_Pacific regular : -0.33 Russians regular : 0.67
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There’s the move,
You’re hurting my brain
This isn’t quite how I drew it up in my mind, but it also worksI’m pretty sure I’m not going to be facing any new shiny heavy bombers nor technological developments from the USA - have fun with all those options!
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 harbour, 13 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 bomber moved from Caroline Islands to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from 35 Sea Zone to Shan State 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 mech_infantry moved from Korea to Jehol 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Kiangsu to Jehol 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Kiangsu to Shantung 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 fighter moved from Kiangsu to Jehol 1 infantry moved from Kwangtung to Kiangsi 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo China Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. 1 mech_infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking French Indo China from UK_Pacific, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 artillery Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Buryatia to Manchuria 1 aaGun moved from Buryatia to Yakut S.S.R. 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Manchuria to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber and 1 fighter moved from Shan State to Malaya 1 fighter moved from Kwangsi to Malaya 1 aaGun and 2 infantry moved from Korea to Manchuria 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 58 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from Fiji to 50 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 66 Sea Zone 1 artillery moved from 66 Sea Zone to Argentina Japanese take Argentina from Neutral_True 1 submarine moved from 50 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 2 destroyers moved from 50 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to Hawaiian Islands 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 battleship moved from 35 Sea Zone to 19 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 transports moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Kwangsi to 36 Sea Zone 1 armour moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Kwangsi to Kiangsu 1 mech_infantry moved from Kiangsu to Kwangtung 2 fighters moved from Jehol to Kiangsu 1 fighter moved from Shantung to 6 Sea Zone 1 fighter moved from Japan to 26 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 submarines placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 armour EDIT: Adding units owned by Japanese to Kiangsu: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.50 UK_Pacific regular : -0.33 Russians regular : 0.67
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1 less tank to Hong Kong
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To expedite game play,
If you attack 95, I will scramble, that’s what they’re there for -
And sub fights i assume
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Yes, and then you may need casualty choice after some rolling…
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Yes, and then you may need casualty choice after some rolling…
Yup, i plan on this. Coming up tomorrow. Just need to consider how many bombers to buy
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You’re going to need at least 2, to replace the 2 that have been given orders to go to 95!
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 15 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 64 Sea Zone 1 submarine moved from 64 Sea Zone to 66 Sea Zone 1 artillery and 3 infantry moved from 64 Sea Zone to Colombia
Combat Hit Differential Summary :
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I will attack 95 as discussed, but will do forum dice
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this is a practice run to check if I have the logics right. 5 d6 dice hit at 5 or less
[dice 5d6<=5]
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5d6<=5: 4, 1, 1, 3, 2; Hits: 5
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defending sub
[dice 1d6<=1] -
1d6<=1: 6; Hits: 0
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3 attacking subs:
[dice 3d6<=2]
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3d6<=2: 3, 1, 2; Hits: 2