Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsOOB Oysteilo +40 v Gamerman01 with tech - UHD map
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Big adjustment back to OOB,
I’m glad UK and USSR (basically) can only get 1 NO, and the US has fewer, but the Chinese one is killing me. -
I’m working on Italy, might be done soon
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Malta! lol
and i could not merge my fleet from red sea
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That’s true - you might have still had enough defense though, I have no chance at all on 98.
But keeping me from evacuating 4 units from North Africa probably isn’t a big deal.
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
That’s true - you might have still had enough defense though, I have no chance at all on 98.
But keeping me from evacuating 4 units from North Africa probably isn’t a big deal.
if you do that i am ok with it
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Don’t miss the naked transport off Cyprus - it’s clear up on Greece.
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Don’t miss the naked transport off Cyprus - it’s clear up on Greece.
its already dead
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Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Tanganyika Territory from British to Italians EDIT: Turning off Edit Mode 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Greece to Bulgaria 2 armour and 1 mech_infantry moved from Greece to Romania 1 armour moved from Southern France to Yugoslavia 2 aaGuns and 1 artillery moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from Southern France to France 1 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy EDIT: 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
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Game History
Round: 2 Research Technology - ANZAC ANZAC spend 5 on tech rolls ANZAC rolls : 0/1 hits, 0.00 expected hits ANZAC removing all Technology Tokens after unsuccessful research. Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Hawaiian Islands to Korea 1 destroyer moved from 60 Sea Zone to 78 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC rolls : 0.00
No tech this time either, but if you look at expected hits its 0,00, so I guess it makes sense then to stop develop techs? Fire all scientists and buy more bombs!
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You have proved you really are a tech player.
3 with USA, 1 with ANZAC, I am happy, not just because you missed but because it would be really cool for ANZAC to have one.Make sure you try with China - they don’t need another artillery, that’s for sure.
I’m not sure what my game plan is, I’m already feeling suffocated.
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Do you want to start doing tokens here at the beginning of round 3? I’m just offering the option, I don’t really care either way.
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NM, I don’t think I want to do tokens, actually. Benefits the allies too much, having more powers in play.
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
NM, I don’t think I want to do tokens, actually. Benefits the allies too much, having more powers in play.
I am not sure I understand either way?
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@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
NM, I don’t think I want to do tokens, actually. Benefits the allies too much, having more powers in play.
I am not sure I understand either way?
you mean the tokens stay after unsuccessfull research? No, I dont want that
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Need to give you a move, haven’t even looked at yours yet,
Think I can do it tomorrow -
A fighter from Hawaii added to Korea, not good
Obviously I don’t even remember basic Axis defense points 😦😦
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Quite disorienting - no idea why I didn’t move more to Romania G2 - maybe the confusion about 10 missing infantry.
Oh well, no push in to Bess
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Punished for an ill-advised raid. But my bombers didn’t have anything to do!
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 fighters moved from 124 Sea Zone to 123 Sea Zone 2 submarines moved from 112 Sea Zone to 114 Sea Zone 1 armour moved from Poland to Eastern Poland Germans take Baltic States from Russians Germans take Eastern Poland from Russians 2 fighters and 3 tactical_bombers moved from Western Germany to 114 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom 1 armour moved from Romania to Eastern Poland Germans take Bessarabia from Russians 7 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Strategic bombing raid in United Kingdom 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in 123 Sea Zone Germans attack with 2 fighters British defend with 1 destroyer Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 114 Sea Zone Germans attack with 2 fighters, 2 submarines and 3 tactical_bombers Russians defend with 1 cruiser Germans win with 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 3 armour moved from Holland Belgium to Germany 1 armour moved from Normandy Bordeaux to Northern Italy 1 aaGun moved from Holland Belgium to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 carrier moved from 124 Sea Zone to 112 Sea Zone 3 aaGuns, 4 artilleries and 21 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 5 infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Western Germany to Slovakia Hungary 7 infantry moved from Germany to Poland 3 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to France 2 fighters moved from 123 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 114 Sea Zone to Romania 1 tactical_bomber moved from 114 Sea Zone to Poland 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 artillery, 3 infantry and 6 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs