@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 
    Combat Move - Italians
        1 artillery and 1 infantry moved from Eastern Poland to Baltic States
        3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
        2 fighters moved from Southern Italy to 92 Sea Zone
    Combat - Italians
        Battle in Western Ukraine
            Italians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/7 hits, 2.50 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in 92 Sea Zone
            Italians attack with 2 fighters
            British defend with 1 destroyer
                Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Italians lost in 92 Sea Zone
                1 destroyer owned by the British lost in 92 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is -2
            Casualties for Italians: 1 fighter
            Casualties for British: 1 destroyer
        Battle in Baltic States
            Italians attack with 1 artillery and 1 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Baltic States
                1 infantry owned by the Russians lost in Baltic States
            Italians win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 fighter moved from 92 Sea Zone to Southern France
        1 artillery and 2 infantry moved from Holland Belgium to France
        2 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry moved from 97 Sea Zone to Yugoslavia
        4 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 mech_infantry placed in Northern Italy
        1 fighter placed in Southern Italy
        1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 17 PUs; end with 20 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 0.33
British regular : 0.67
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
https://www.youtube.com/watch?v=XU7TpU3E5Ts&ab_channel=Crockett36
First 2 rounds reviewed by Crockett36 and me,
It’s mostly him which is good because I hadn’t looked over the first 2 rounds again before we met. He had moved it up 24 hours and I didn’t have time.Hoping to continue review soon, probably this weekend. If you’re interested in joining we could try to make a time to accommodate you 6-7 hours ahead of us
And Adam helped me post to forum again successfully, so there’s another little inconvenience that will disappear from your life!
i WILL TAKE A LOOK AT THE VIDEO, ALREADY STARTED. i HAVE A LOT OF TIME THIS WEEKEND, ON STATURDAY AND SUNDAY, BUT I LIKE TO BE “OFF” AFTER 22:00 EUROPE TIME, WHICH IS LIKE 4 PM US EST
IF YOU ARE LATE PEOPLE VERY EARLY ON SUNDAY MORNING IS ALSO POSSIBLE
sorry the CAPS LOCK
He was asking me if I stay up late, and I do
He talked about later Friday or Saturday night,
I will pass on what you said, thanks, cool!!
@gamerman01 with early i mean starting at midnight or 1 am US EST (sunday moning europe) Saurday morning is not so good
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
        1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
        3 fighters moved from Northern Territory to 55 Sea Zone
    Combat - ANZAC
        Battle in New Britain
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in New Britain
                ANZAC roll dice for 1 artillery in New Britain, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 artillery in New Britain, round 4 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in New Britain, round 4 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 artillery in New Britain, round 5 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in New Britain, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in New Britain
            ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in 55 Sea Zone
            ANZAC attack with 3 fighters
            Japanese defend with 1 destroyer
                ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the ANZAC lost in 55 Sea Zone
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            ANZAC win with 2 fighters remaining. Battle score for attacker is -2
            Casualties for ANZAC: 1 fighter
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        2 fighters moved from 55 Sea Zone to Queensland
        2 aaGuns, 1 artillery and 1 infantry moved from Northern Territory to Queensland
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
        ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -1.17
OK! I referred crockett36 to here and we’ll see what he thinks,
Cool that we’re trying
Missed that you moved, whoops
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
@gamerman01 with early i mean starting at midnight or 1 am US EST (sunday moning europe) Saurday morning is not so good
Yeah we won’t be starting that late
Maybe we only get through rounds 3-4 and can catch you for 5-6
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 10 armour, 1 artillery, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from United Kingdom to Scotland
              Germans take Scotland from British
        1 bomber and 2 mech_infantrys moved from Eastern Poland to Ukraine
    Combat - Germans
        Battle in Ukraine
            Germans attack with 1 bomber and 2 mech_infantrys
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Ukraine
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 aaGun and 3 infantry moved from Vyborg to Finland
        2 armour, 1 artillery and 1 infantry moved from United Kingdom to Scotland
        2 fighters moved from United Kingdom to Western Germany
        1 fighter moved from United Kingdom to Finland
        1 fighter moved from United Kingdom to Western Germany
        2 aaGuns moved from Western Germany to Germany
        1 infantry moved from Western Germany to Germany
        1 aaGun moved from Eastern Poland to Poland
        3 infantry moved from Germany to Poland
        1 tactical_bomber moved from Western Germany to Poland
        2 aaGuns, 5 artilleries, 37 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
        1 bomber moved from Ukraine to Western Ukraine
    Place Units - Germans
        10 armour placed in Germany
        2 transports placed in 112 Sea Zone
        1 artillery, 1 bomber and 1 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 53 PUs; end with 53 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.00
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens; 
    Combat Move - Russians
        2 infantry moved from Bryansk to Ukraine
        1 infantry moved from Novgorod to Karelia
              Russians take Karelia from Germans
        1 infantry moved from Novgorod to Vyborg
              Russians take Vyborg from Germans
        1 infantry moved from Belarus to Baltic States
        2 fighters moved from Belarus to Baltic States
        1 tactical_bomber moved from Belarus to Baltic States
        1 infantry moved from Belarus to Eastern Poland
              Russians take Eastern Poland from Germans
        1 bomber and 2 fighters moved from Russia to Ukraine
        1 armour moved from Tobruk to Libya
              Russians take Libya from Italians
        1 armour moved from Libya to Tobruk
        1 mech_infantry moved from Ethiopia to Italian Somaliland
              Russians take Italian Somaliland from Italians
        1 infantry moved from Yakut S.S.R. to Buryatia
              Russians take Buryatia from Japanese
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 bomber, 2 fighters and 2 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Baltic States
            Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Italians defend with 1 artillery
                Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
                Italians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Italians lost in Baltic States
            Russians win, taking Baltic States from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Italians: 1 artillery
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Baltic States to Russia
        1 artillery moved from Novgorod to Belarus
        3 mech_infantrys moved from Russia to Belarus
        1 infantry moved from Russia to Bryansk
        2 artilleries and 1 infantry moved from Russia to Smolensk
        2 fighters moved from Ukraine to Russia
        1 bomber moved from Ukraine to Russia
        1 artillery moved from Russia to Smolensk
        1 aaGun moved from Belarus to Smolensk
        4 artilleries moved from Bryansk to Belarus
        1 infantry moved from Central Mongolia to Dzavhan
        2 infantry moved from Timguska to Yenisey
    Place Units - Russians
        3 infantry placed in Novgorod
        3 artilleries and 7 infantry placed in Russia
        3 mech_infantrys placed in Volgograd
        Russians undo move 3.
        Russians undo move 1.
        3 mech_infantrys placed in Novgorod
        3 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 35 PUs; end with 37 PUs
        Russians collect 6 PUs from War Bonds; end with 43 PUs
        Trigger Russians BM Archangel Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : -0.83
somehow I missed I have 2 PU remaining… If i new that I would have put two more art in moscow insted the inf…
I also have 1 PU too much +1 from war bonds and - 2 from objective we dont use. somehow I couldnt edit it
Good day!
I’m a little concerned that we didn’t get to enjoy your participation last night due to my lack of regular communication. If you are disappointed at all, I think maybe crockett36 would be happy to interview you about the game as well, kind of an overall review and some Q&A or something.
Anyway, we enjoyed doing 3 sessions at 2 rounds per session, so I think we spent about 6 hours just reviewing 6 rounds!
It was fun… one of the highlights, from my side of the game table, is the questioning of whether I should have tried to defend my 9 transports. Of course he is looking at it from hind-sight, but I guess I didn’t think very long about letting them go because I would want to get my surviving ground units back.
Well, we have a lot of fun things going, and I’ve been strangled from round 1. Maybe I just need more experience playing Japan against THE strategy, but I wonder… about that bid…
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
somehow I missed I have 2 PU remaining… If i new that I would have put two more art in moscow insted the inf…
I also have 1 PU too much +1 from war bonds and - 2 from objective we dont use. somehow I couldnt edit it
I can look into this and sort it out, thanks for pointing it out
We’re going out-of-state for another family reunion (my side!) Thurs/Fri/Sat
and so I need to prioritize my R12 vs @Adam514  and I don’t know that I’ll even get that done, and trying to get my work work done while I can,
It might be a week or so…
Trouble keeping up with Adam, plus I’ve been trying to claw back in the whole game,
so I’ve found it’s easy to forget you, sorry
I’m sitting down to make my Russia move against him and plan to do Japan to you today too
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 carrier, 3 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    Combat Move - Japanese
        1 armour moved from Buyant-Uhaa to Suiyuyan
              Japanese take Chahar from Chinese
              Japanese take Suiyuyan from Chinese
        2 infantry moved from Amur to Buryatia
        1 tactical_bomber moved from Jehol to Buryatia
        1 fighter moved from Caroline Islands to 47 Sea Zone
        3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
        1 bomber moved from Borneo to Kwangsi
        1 bomber moved from Philippines to Kwangsi
        1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
        1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
        3 infantry moved from Kwangtung to Kwangsi
        1 tactical_bomber moved from Kiangsi to Shan State
        1 tactical_bomber moved from Kiangsi to Kwangsi
        1 submarine moved from 42 Sea Zone to 44 Sea Zone
        1 mech_infantry moved from Korea to Buryatia
        1 mech_infantry moved from Amur to Dzavhan
        1 tactical_bomber moved from Jehol to Dzavhan
        1 mech_infantry moved from Jehol to Central Mongolia
              Japanese take Central Mongolia from Russians
        1 tactical_bomber moved from Philippines to 33 Sea Zone
        1 fighter moved from 35 Sea Zone to Shan State
        1 fighter moved from 35 Sea Zone to Kwangsi
    Combat - Japanese
        Battle in 44 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 44 Sea Zone
            Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 47 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 47 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 33 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 2 submarines
                Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 33 Sea Zone
                Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 33 Sea Zone
            Japanese win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for Americans: 2 submarines
        Battle in Shan State
            Japanese attack with 2 fighters and 2 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 2.33 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Shan State
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Buryatia
            Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 0/4 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Buryatia
                Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 3 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 4 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Buryatia
            Japanese win, taking Buryatia from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Dzavhan
            Japanese attack with 1 mech_infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Dzavhan, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Dzavhan
                Japanese roll dice for 1 tactical_bomber in Dzavhan, round 3 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Dzavhan, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 tactical_bomber in Dzavhan, round 4 : 0/1 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Dzavhan, round 4 : 0/1 hits, 0.33 expected hits
            1 tactical_bomber owned by the Japanese retreated
            Russians win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 mech_infantry
        Battle in Kwangsi
            Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
        1 transport moved from 39 Sea Zone to 38 Sea Zone
        1 carrier moved from 38 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
        1 fighter moved from 47 Sea Zone to Caroline Islands
        1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
        1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
        1 fighter moved from 33 Sea Zone to Caroline Islands
        1 fighter moved from 33 Sea Zone to Caroline Islands
        1 fighter moved from 33 Sea Zone to Philippines
        1 fighter moved from Japan to 35 Sea Zone
        1 fighter moved from 35 Sea Zone to Philippines
        1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 transport moved from 36 Sea Zone to 20 Sea Zone
        2 bombers moved from Kwangsi to Philippines
        1 infantry moved from Korea to Manchuria
        1 infantry moved from Siberia to Amur
        1 tactical_bomber moved from Buryatia to Ulaanbaatar
        1 tactical_bomber moved from Dzavhan to Ulaanbaatar
        1 aaGun moved from Buyant-Uhaa to Ulaanbaatar
        1 infantry moved from Jehol to Buyant-Uhaa
        1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
        2 infantry moved from Japan to 6 Sea Zone
        1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to French Indo China
    Place Units - Japanese
        1 armour and 2 infantry placed in Kwangtung
        4 infantry placed in Japan
        1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : -1.17
UK_Pacific regular : -0.33
Russians regular : 0.00
Almost forgot the DD blocker in 55 at the end,
Please use this file
Thanks for your patience
I see a big error on the map,
Will report it in their feedback thread
Sikang does NOT border Afghanistan
good catch. I see it now too! I will try to move in couple of days