Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsOOB Oysteilo +40 v Gamerman01 with tech - UHD map
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 carriers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Vyborg to Novgorod 1 bomber moved from Western Germany to Novgorod 7 transports moved from 112 Sea Zone to 113 Sea Zone 7 armour and 1 infantry moved from Germany to 113 Sea Zone 6 infantry moved from Western Germany to 113 Sea Zone 7 armour, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone 7 armour and 7 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans
Combat Hit Differential Summary :
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Here it is, finally, the long anticipated G6.
I have to stop to ask you whether you scramble to 110
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I am away for a few days, I think I need to look at a few things with the calculator
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It is a tricky situation.
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sorry for the delay, coming up tomorrow
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No problemo, thanks for the update
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I dont know what the right call here is. Anyway, i am going to scramble those two planes
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Good! Then I did my job well.
The dice may tell us what is right
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do you know what is right? You can tell, the call is made
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I don’t know which is right - it depends on whether you try to counterattack 110 or London. It really does depend on the dice.
They would probably kill more tanks in London, or they’ll maybe kill planes in 110. Planes will be of immediate use to me, but more tanks on London means harder to take back.
Don’t ask me such hard questions! 🤯
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Is the map getting easier for you too? Just a little?
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Well, now it’s obvious you chose well, and not just because of the dice.
I needed to have the bomber here, not going after Leningrad. Now I face a terrible decision after round 1. -
No NO for London?? Ouch!!! Forgot about that
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PBF not working for me right now.
It may work after I re-start but don’t want to restart right now.Happy to talk about the dice later, but not at this point in the game - have fun with Russia!
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Edit, if you haven’t started looking. Just stack mech on EPl instead of Romania
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take your time, i am not moving today.
looks like a good result for germany
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That is very kind of you.
I try not to give away what happened with the dice because I wouldn’t want to see that when I go to download.
That’s 3/3 lucky on big battles for me. Maybe the really big one will go to you.
I still have so many problems. Not sure I believe in a +40 bid.Realized I’d better put a man on West Germany :p
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You set up a brilliant response to a Sealion. I think I responded well to that response, but I’m just saying those were impressive moves.
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From my side: it is key to kill the german Fleet, so two hits by my fighters are good, but three would have beeen better.
I dont think I had a realistic chance of killing your fleet AND taking London bsck, so main focus for now is your fleet.
I think I have a decent chance at it. If I fail, game over.