destroyer 106
destroyer 91
artillery szechwan
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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@oysteilo I agree, I probably shouldn’t have even tried it.
That carrier has been going on out of position adventures for awhile now. Maybe should have attacked Java instead.Japan has been very lucky at least 3 big battles - you are probably more aware than me because pain sticks more than triumph,
And I am not confident with my situation.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 bombers moved from Gibraltar to 110 Sea Zone 6 bombers moved from Eastern United States to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 47 Sea Zone to 33 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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scramble from carolines? can I assume anything in sz 110?
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No scramble,
and thank you very much for not assuming casualties there,
I will need to see the attack roll before choosing casualties in 110I’ll be checking back soon so you shouldn’t have to wait
I’m still sorry about the delay for J turn -
Coming up in about an hour
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@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Coming up in about an hour
sorry, coming up in a couple of minutes
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 bombers moved from Gibraltar to 110 Sea Zone 6 bombers moved from Eastern United States to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 47 Sea Zone to 33 Sea Zone Combat - Americans Battle in Celebes Battle in 33 Sea Zone Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win, taking Celebes from Japanese with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 110 Sea Zone Americans attack with 9 bombers, 1 cruiser and 1 destroyer Germans defend with 4 carriers, 6 fighters, 3 submarines, 2 tactical_bombers and 9 transports Americans roll dice for 9 bombers, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 9/20 hits, 8.33 expected hits
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.33
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9 hits in 110
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9 hits in 110
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Wow, now that’s heavy bombers for you. 9/9
They sink 3 subs, 3 carriers
Leaving 1 whole carrier, 2 tacs, 6 fighters -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 bombers moved from Gibraltar to 110 Sea Zone 6 bombers moved from Eastern United States to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 47 Sea Zone to 33 Sea Zone Combat - Americans Battle in Celebes Battle in 33 Sea Zone Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win, taking Celebes from Japanese with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 110 Sea Zone Americans attack with 9 bombers, 1 cruiser and 1 destroyer Germans defend with 4 carriers, 6 fighters, 3 submarines, 2 tactical_bombers and 9 transports Americans roll dice for 9 bombers, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 9/20 hits, 8.33 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 4 carriers, 6 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 3 bombers owned by the Americans lost in 110 Sea Zone 3 submarines owned by the Germans and 3 carriers owned by the Germans lost in 110 Sea Zone Americans roll dice for 6 bombers in 110 Sea Zone, round 3 : 6/12 hits, 5.00 expected hits
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.33 Germans regular : -1.83
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now what?
You score 5 hits leaving me with 6 bombers.
6 bombers hit 6 times in round 2
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I give up trying to save the transports,
You finally get revenge for my terrific luck!Lose carrier and tacs, I’m down to 4 fighters then
Any survivors will land on London
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15/15 hits with heavy bombers, I figure a 27.1% chance of that
Heavies have 91.7% chance of hitting instead of 66.7%, wow. Your daring investments in tech paid off there
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 bombers moved from Gibraltar to 110 Sea Zone 6 bombers moved from Eastern United States to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 47 Sea Zone to 33 Sea Zone Combat - Americans Battle in Celebes Battle in 33 Sea Zone Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win, taking Celebes from Japanese with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 110 Sea Zone Americans attack with 9 bombers, 1 cruiser and 1 destroyer Germans defend with 4 carriers, 6 fighters, 3 submarines, 2 tactical_bombers and 9 transports Americans roll dice for 9 bombers, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 9/20 hits, 8.33 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 4 carriers, 6 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 3 bombers owned by the Americans lost in 110 Sea Zone 3 submarines owned by the Germans and 3 carriers owned by the Germans lost in 110 Sea Zone Americans roll dice for 6 bombers in 110 Sea Zone, round 3 : 6/12 hits, 5.00 expected hits Germans roll dice for 1 carrier, 6 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits 6 bombers owned by the Americans lost in 110 Sea Zone 2 fighters owned by the Germans, 1 carrier owned by the Germans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone Germans win with 4 fighters and 9 transports remaining. Battle score for attacker is -4 Casualties for Americans: 9 bombers, 1 cruiser and 1 destroyer Casualties for Germans: 4 carriers, 2 fighters, 3 submarines and 2 tactical_bombers 4 fighters owned by the Germans forced to land in United Kingdom Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.33 Germans regular : -1.17
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I will continue with nc later (probably tomorrow) I dont like my situation at all even though this was a good result
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6 Combat Move - British 2 infantry moved from Yunnan to French Indo China 1 infantry moved from Siam to French Indo China 6 infantry moved from Burma to India 1 artillery moved from Burma to India 2 bombers, 2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone Combat - British
Combat Hit Differential Summary :
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scramble?
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also i will move my chinese plane one step back before combat
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No, the Sealion flotilla is dead without a fight
The RAF is exuberantWell played!