@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Then I edited the wrong territory, and will have to roll Shantung here
3 infantry, 2 fighter vs infantry/artillery
[dice 3d6<=1]
[dice 2d6<=3]
[dice 2d6<=2]
3d6<=1: 4, 4, 1; Hits: 1
2d6<=3: 1, 3; Hits: 2
2d6<=2: 6, 5; Hits: 0
I got some good luck.
I’ll take a man off Jehol since I’m confident you’ll allow the take-back of the nonamphibious retreat of 1 man that ended up being 1 man and both fighters because I was thinking it was ground retreat only.  I should have remembered.
If you don’t allow it, then I have a man in Manchuria that retreated, you retain control of Jehol and have an artillery there. But if we were playing face to face, I would have pulled my one infantry back to Manchuria and would have gone to roll the fighters and if you knew your rules you would stop me from continuing rolling, and probably would have allowed me to undo the partial retreat.
Let me know if you protest!
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 17
    Purchase Units - Japanese
        Japanese buy 1 artillery, 2 fighters, 5 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    Combat Move - Japanese
        1 infantry moved from Kwangsi to Hunan
              Japanese take Hunan from Chinese
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
        2 infantry moved from 25 Sea Zone to Midway
        1 infantry moved from Manchuria to Jehol
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        2 infantry moved from Korea to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from 19 Sea Zone to Jehol
        1 fighter moved from Kwangtung to Kiangsi
        3 infantry moved from Kwangtung to Kiangsi
        1 fighter moved from Kwangtung to Shantung
        1 armour moved from Manchuria to Chahar
        2 fighters and 1 tactical_bomber moved from Kiangsu to Chahar
        2 fighters moved from Japan to Jehol
        1 fighter moved from Japan to Shantung
        3 infantry moved from Kiangsu to Shantung
        1 armour moved from Shan State to Szechwan
              Japanese take Szechwan from Chinese
    Combat - Japanese
        Battle in Midway
        Battle in Jehol
            Japanese attack with 2 fighters and 3 infantry
            Chinese defend with 1 artillery and 2 infantry
                Japanese roll dice for 1 battleship in Jehol, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 2 fighters and 3 infantry in Jehol, round 2 : 0/5 hits, 1.50 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Jehol
                Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 3 : 2/4 hits, 1.33 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Chinese lost in Jehol
            2 fighters owned by the Japanese retreated
            1 infantry owned by the Japanese retreated to Manchuria
                Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.17 expected hits
                Chinese roll dice for 1 artillery in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
                Chinese roll dice for 1 artillery in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits
                Chinese roll dice for 1 artillery in Jehol, round 6 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.17 expected hits
                Chinese roll dice for 1 artillery in Jehol, round 7 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Chinese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
            EDIT: Changing ownership of Shantung from Chinese to Japanese
            EDIT: Removing units owned by Chinese from Shantung: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from Shantung: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Shantung from Japanese to Chinese
            EDIT: Adding units owned by Chinese to Shantung: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Shantung: 1 infantry
            EDIT: Removing units owned by Chinese from Jehol: 1 artillery
            EDIT: Changing ownership of Jehol from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Jehol: 2 infantry
            EDIT: Turning off Edit Mode
        Battle in Shantung
            Japanese attack with 2 fighters and 2 infantry
        Battle in Kiangsi
            Japanese attack with 1 fighter and 3 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
                Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsi
            Japanese winJapanese win, taking Shantung from Chinese with 2 fighters and 2 infantry remaining, taking Kiangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Chahar
            Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2.17 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
            Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Shantung: 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Jehol: 1 infantry
        EDIT: Turning off Edit Mode
        1 artillery moved from Shan State to French Indo China
        1 infantry moved from Kwangsi to French Indo China
        1 infantry moved from Kwangtung to Kwangsi
        4 infantry moved from Japan to 6 Sea Zone
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 infantry moved from Korea to 6 Sea Zone
        5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
        1 aaGun moved from Manchuria to 19 Sea Zone
        1 infantry moved from Korea to Amur
        1 aaGun and 1 armour moved from Ulaanbaatar to Buyant-Uhaa
        2 fighters and 1 tactical_bomber moved from Chahar to Kiangsu
        1 fighter moved from Kiangsi to Kwangtung
        2 fighters moved from 26 Sea Zone to New Zealand
        1 fighter moved from Hawaiian Islands to 6 Sea Zone
        1 fighter moved from 6 Sea Zone to Japan
        1 fighter moved from 26 Sea Zone to Japan
        1 submarine moved from 63 Sea Zone to 62 Sea Zone
        1 submarine moved from 33 Sea Zone to 36 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 1 Sea Zone
        2 fighters moved from Jehol to 6 Sea Zone
        1 fighter moved from Shantung to 6 Sea Zone
        1 fighter moved from Shantung to Kiangsu
        1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung
        4 infantry moved from 19 Sea Zone to Kiangsu
        1 carrier moved from 6 Sea Zone to 19 Sea Zone
        1 destroyer moved from 19 Sea Zone to 6 Sea Zone
        1 carrier moved from 26 Sea Zone to 6 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
        1 artillery and 3 infantry moved from Bolivia to Chile
        1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 58 Sea Zone
    Place Units - Japanese
        3 mech_infantrys placed in Kiangsu
        3 mech_infantrys placed in Kwangtung
        1 artillery, 2 fighters and 5 infantry placed in Japan
        2 transports placed in 6 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
        Japanese collect 68 PUs; end with 68 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : -2.33
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 17
    Purchase Units - Japanese
        Japanese buy 1 artillery, 2 fighters, 5 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    Combat Move - Japanese
        1 infantry moved from Kwangsi to Hunan
              Japanese take Hunan from Chinese
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
        2 infantry moved from 25 Sea Zone to Midway
        1 infantry moved from Manchuria to Jehol
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        2 infantry moved from Korea to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from 19 Sea Zone to Jehol
        1 fighter moved from Kwangtung to Kiangsi
        3 infantry moved from Kwangtung to Kiangsi
        1 fighter moved from Kwangtung to Shantung
        1 armour moved from Manchuria to Chahar
        2 fighters and 1 tactical_bomber moved from Kiangsu to Chahar
        2 fighters moved from Japan to Jehol
        1 fighter moved from Japan to Shantung
        3 infantry moved from Kiangsu to Shantung
        1 armour moved from Shan State to Szechwan
              Japanese take Szechwan from Chinese
    Combat - Japanese
        Battle in Midway
        Battle in Jehol
            Japanese attack with 2 fighters and 3 infantry
            Chinese defend with 1 artillery and 2 infantry
                Japanese roll dice for 1 battleship in Jehol, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 2 fighters and 3 infantry in Jehol, round 2 : 0/5 hits, 1.50 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Jehol
                Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 3 : 2/4 hits, 1.33 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Chinese lost in Jehol
            2 fighters owned by the Japanese retreated
            1 infantry owned by the Japanese retreated to Manchuria
                Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.17 expected hits
                Chinese roll dice for 1 artillery in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
                Chinese roll dice for 1 artillery in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits
                Chinese roll dice for 1 artillery in Jehol, round 6 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 7 : 0/1 hits, 0.17 expected hits
                Chinese roll dice for 1 artillery in Jehol, round 7 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Chinese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
            EDIT: Changing ownership of Shantung from Chinese to Japanese
            EDIT: Removing units owned by Chinese from Shantung: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from Shantung: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Shantung from Japanese to Chinese
            EDIT: Adding units owned by Chinese to Shantung: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Shantung: 1 infantry
            EDIT: Removing units owned by Chinese from Jehol: 1 artillery
            EDIT: Changing ownership of Jehol from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Jehol: 2 infantry
            EDIT: Turning off Edit Mode
        Battle in Shantung
            Japanese attack with 2 fighters and 2 infantry
        Battle in Kiangsi
            Japanese attack with 1 fighter and 3 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
                Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsi
            Japanese winJapanese win, taking Shantung from Chinese with 2 fighters and 2 infantry remaining, taking Kiangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Chahar
            Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2.17 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
            Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Shantung: 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Jehol: 1 infantry
        EDIT: Turning off Edit Mode
        1 artillery moved from Shan State to French Indo China
        1 infantry moved from Kwangsi to French Indo China
        1 infantry moved from Kwangtung to Kwangsi
        4 infantry moved from Japan to 6 Sea Zone
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 infantry moved from Korea to 6 Sea Zone
        5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
        1 aaGun moved from Manchuria to 19 Sea Zone
        1 infantry moved from Korea to Amur
        1 aaGun and 1 armour moved from Ulaanbaatar to Buyant-Uhaa
        2 fighters and 1 tactical_bomber moved from Chahar to Kiangsu
        1 fighter moved from Kiangsi to Kwangtung
        2 fighters moved from 26 Sea Zone to New Zealand
        1 fighter moved from Hawaiian Islands to 6 Sea Zone
        1 fighter moved from 6 Sea Zone to Japan
        1 fighter moved from 26 Sea Zone to Japan
        1 submarine moved from 63 Sea Zone to 62 Sea Zone
        1 submarine moved from 33 Sea Zone to 36 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 1 Sea Zone
        2 fighters moved from Jehol to 6 Sea Zone
        1 fighter moved from Shantung to 6 Sea Zone
        1 fighter moved from Shantung to Kiangsu
        1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung
        4 infantry moved from 19 Sea Zone to Kiangsu
        1 carrier moved from 6 Sea Zone to 19 Sea Zone
        1 destroyer moved from 19 Sea Zone to 6 Sea Zone
        1 carrier moved from 26 Sea Zone to 6 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
        1 artillery and 3 infantry moved from Bolivia to Chile
        1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 58 Sea Zone
    Place Units - Japanese
        3 mech_infantrys placed in Kiangsu
        3 mech_infantrys placed in Kwangtung
        1 artillery, 2 fighters and 5 infantry placed in Japan
        2 transports placed in 6 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
        Japanese collect 68 PUs; end with 68 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 2 fighters
        EDIT: Adding units owned by Japanese to Hawaiian Islands: 2 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : -2.33
I am away for a few days sp i will look at it later
i will move most likely on sunday, sorry for the delay
I need to think about it one more day. i have it mostly sorted out though. Thanks for your patience
Thanks a lot for updating me, although
I’m enjoying the break
I am sick with flu today, so I have no energi gor this today
I’m sorry, get well soon and you’re going to need all your energy, same as I do
Take your sweet time
just to update. I am thinking friday or saturday now and for sure now later than sometime this coming weekend. I am sorry to drag this out
It’s no problem! Hope you’re feeling better.
coming up sunday morning my time 100%
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 17
    Purchase Units - Americans
        Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    Combat Move - Americans
        1 submarine moved from 10 Sea Zone to 25 Sea Zone
        1 destroyer moved from 10 Sea Zone to 1 Sea Zone
        1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
        4 fighters moved from 10 Sea Zone to 1 Sea Zone
        1 destroyer moved from 106 Sea Zone to 104 Sea Zone
        4 fighters moved from United Kingdom to 104 Sea Zone
        1 destroyer moved from 10 Sea Zone to 89 Sea Zone
        2 bombers moved from Western United States to 89 Sea Zone
    Combat - Americans
        Americans creates battle in territory 85 Sea Zone
        Battle in 25 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 89 Sea Zone
            Americans attack with 2 bombers and 1 destroyer
            Italians defend with 1 submarine
                Americans roll dice for 2 bombers and 1 destroyer in 89 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Italians lost in 89 Sea Zone
            Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Italians: 1 submarine
        Battle in 1 Sea Zone
            Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 1 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 1 Sea Zone
            Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 104 Sea Zone
            Americans attack with 1 destroyer and 4 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 104 Sea Zone
            Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Brazil: 1 infantry
        EDIT: Changing ownership of Argentina from Japanese to Americans
        EDIT: Adding units owned by Americans to Argentina: 1 infantry
        EDIT: Turning off Edit Mode
        4 fighters moved from 104 Sea Zone to United Kingdom
        2 bombers moved from 89 Sea Zone to Western United States
        1 bomber moved from Egypt to Belarus
        4 fighters moved from 1 Sea Zone to 10 Sea Zone
        1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
        1 submarine moved from 103 Sea Zone to 105 Sea Zone
    Place Units - Americans
        1 fighter and 4 infantry placed in Western United States
        1 carrier and 2 destroyers placed in 10 Sea Zone
        1 armour and 2 mech_infantrys placed in Central United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
        Americans collect 49 PUs (4 lost to blockades); end with 49 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 artillery and 1 infantry moved from Anhwe to Jehol
        1 artillery and 3 infantry moved from Anhwe to Kiangsi
        1 fighter moved from Anhwe to Kiangsi
        1 artillery and 2 infantry moved from Anhwe to Chahar
        12 infantry moved from Anhwe to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 12 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 12 infantry in Hunan, round 2 : 2/12 hits, 2.00 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Chahar
            Chinese attack with 1 artillery and 2 infantry
            Japanese defend with 1 armour
                Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Jehol
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kiangsi
            Chinese attack with 1 artillery, 1 fighter and 3 infantry
            Japanese defend with 3 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 0/5 hits, 1.50 expected hits
                Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
                Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 3 : 0/5 hits, 1.50 expected hits
                Japanese roll dice for 3 infantry in Kiangsi, round 3 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Chinese lost in Kiangsi
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 4 : 2/3 hits, 1.17 expected hits
                Japanese roll dice for 3 infantry in Kiangsi, round 4 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese lost in Kiangsi
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 5 : 2/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kiangsi
            Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 3 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kiangsi to Burma
    Place Units - Chinese
        1 infantry placed in Anhwe
        4 infantry placed in Hunan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Burma to Yunnan
              Chinese take Yunnan from Japanese
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        1 armour moved from Anhwe to Szechwan
        2 mech_infantrys moved from Anhwe to Szechwan
        2 bombers moved from Anhwe to Szechwan
        1 mech_infantry moved from Anhwe to Szechwan
    Combat - British
        Battle in Szechwan
            British attack with 1 armour, 2 bombers and 3 mech_infantrys
            Japanese defend with 1 armour
                British roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Szechwan, round 2 : 3/6 hits, 2.33 expected hits
                Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Szechwan
            British win, taking Szechwan from Japanese with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
    Non Combat Move - British
        2 bombers moved from Szechwan to India
        1 infantry moved from Tobruk to Libya
        1 artillery and 5 infantry moved from Alexandria to Tobruk
        2 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
        2 mech_infantrys moved from India to Yunnan
        1 fighter moved from Egypt to Turkey
        1 aaGun moved from Burma to Yunnan
    Place Units - British
        1 destroyer placed in 106 Sea Zone
        1 submarine placed in 71 Sea Zone
        1 fighter and 2 mech_infantrys placed in Egypt
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
    Place Units - UK_Pacific
        1 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -2.33
Japanese regular : -3.83
Italians regular : -0.17
Germans regular : -0.17
British regular : 0.67
I assumed no scramble from spain, note usa bomber in belarus
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Greece units are a little weird - there is a German artillery out close to Cyprus and the bombers are cut off in Turkey. Well, at least with 125% size like I use.
Hi gamer
I changed the place for Greece. The Wehrmacht thought they were getting R&R in the sun. No more :) place.txt
It seems overflow units want to crop on that part of the map. Bess does the same. Idky that is and doubt anything can be done, although when I swapped in the slightly smaller Bmbrs from EXP mod, it didn’t crop.
Here’s the Bmbrs in case you want to try them out. The Hvys will still be Huge, which only seems apropos :) I renamed slightly for ease of DL except for G. Just delete first letter or two for the others.
I’m sure you know how to do this but I’ll just put it out there anyway :)
triplea folder
downloadedMaps
uhd world war ii global
uhd world war ii global -master ( an extra folder that creeped in on one of the pre’s. Keep forgetting to remove )
map
then you can swap the place.txt
units
swap Bmbrs if you want
 
   
   
   
   
   
  
The new look

Epic struggle you guys got going. I’ll quit buggin now :)
Thank you, it is prettier this way!
You’re next,
If I keep playing the easy moves of the other 3 games you’d be waiting too long
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 17
    Purchase Units - Italians
        Italians buy 2 fighters; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 submarine moved from 93 Sea Zone to 104 Sea Zone
        1 fighter moved from Spain to 104 Sea Zone
        1 bomber moved from Western Germany to 104 Sea Zone
        1 armour moved from Southern France to 93 Sea Zone
        1 infantry moved from Spain to 93 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
        1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
    Combat - Italians
        Battle in French West Africa
        Battle in 104 Sea Zone
            Italians attack with 1 bomber, 1 fighter and 1 submarine
            Americans defend with 1 destroyer
                Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 104 Sea Zone
            Italians win, taking French West Africa from French with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Italians
        2 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
        1 destroyer moved from 93 Sea Zone to 91 Sea Zone
        1 fighter moved from 104 Sea Zone to Spain
        1 infantry moved from Southern France to Spain
        1 bomber moved from 104 Sea Zone to Western Germany
        1 mech_infantry moved from Slovakia Hungary to Eastern Poland
        1 aaGun moved from Northern Italy to Yugoslavia
        1 infantry moved from Northern Italy to Yugoslavia
        1 aaGun moved from Northern Italy to Western Germany
    Place Units - Italians
        2 fighters placed in Spain
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
        Italians collect 17 PUs; end with 19 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.50