OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from Western United States to Hawaiian Islands
            1 submarine moved from 85 Sea Zone to 87 Sea Zone
            1 tactical_bomber moved from Western United States to 106 Sea Zone
            1 destroyer moved from 89 Sea Zone to 106 Sea Zone
            1 bomber moved from Belarus to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8,5 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in 87 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 87 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Hawaiian Islands
                Americans attack with 3 bombers and 4 infantry
                Japanese defend with 1 airfield, 1 harbour and 4 infantry
                    Americans roll dice for 3 bombers and 4 infantry in Hawaiian Islands, round 2 : 2/10 hits, 3.17 expected hits
                    Japanese roll dice for 4 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Americans lost in Hawaiian Islands
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans roll dice for 3 bombers and 1 infantry in Hawaiian Islands, round 3 : 3/7 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in Hawaiian Islands
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber and 3 infantry
                Casualties for Japanese: 4 infantry
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 106 Sea Zone to Eastern United States
            1 armour and 2 mech_infantrys moved from Central United States to Central America
            3 fighters moved from Western United States to 10 Sea Zone
            5 carriers, 3 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Johnston Island
            2 bombers moved from Hawaiian Islands to Johnston Island
            1 destroyer moved from 1 Sea Zone to 10 Sea Zone
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            4 fighters moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            9 infantry moved from United Kingdom to Scotland
            2 artilleries moved from United Kingdom to Scotland
            1 fighter moved from Scotland to United Kingdom
            1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales
            1 bomber moved from Germany to Belarus
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 airfield and 1 harbour placed in Johnston Island
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Chahar to Anhwe
            16 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 18 infantry in Anhwe, round 2 : 1/19 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 mech_infantry moved from India to Shan State
            1 artillery moved from Burma to Shan State
            6 infantry moved from Burma to Shan State
            1 bomber moved from India to Shan State
            1 bomber moved from India to Mozambique
            2 armour and 2 mech_infantrys moved from Belgian Congo to Mozambique
            1 submarine moved from 71 Sea Zone to 72 Sea Zone
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Mozambique
                British attack with 2 armour, 1 bomber and 2 mech_infantrys
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Mozambique, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Mozambique
                British win, taking Mozambique from Japanese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry in Shan State, round 2 : 3/9 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Shan State to Anhwe
            1 armour and 3 mech_infantrys moved from Szechwan to Anhwe
            2 mech_infantrys moved from Yunnan to Anhwe
            1 aaGun moved from Yunnan to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to India
            2 mech_infantrys moved from Egypt to French Equatorial Africa
            1 bomber moved from Mozambique to French Madagascar
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 fighter placed in Egypt
            1 destroyer and 1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Americans regular : -1.50
    Japanese regular : 1.33
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from Western United States to Hawaiian Islands
            1 submarine moved from 85 Sea Zone to 87 Sea Zone
            1 tactical_bomber moved from Western United States to 106 Sea Zone
            1 destroyer moved from 89 Sea Zone to 106 Sea Zone
            1 bomber moved from Belarus to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8,5 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in 87 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 87 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Hawaiian Islands
                Americans attack with 3 bombers and 4 infantry
                Japanese defend with 1 airfield, 1 harbour and 4 infantry
                    Americans roll dice for 3 bombers and 4 infantry in Hawaiian Islands, round 2 : 2/10 hits, 3.17 expected hits
                    Japanese roll dice for 4 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Americans lost in Hawaiian Islands
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans roll dice for 3 bombers and 1 infantry in Hawaiian Islands, round 3 : 3/7 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in Hawaiian Islands
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber and 3 infantry
                Casualties for Japanese: 4 infantry
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 106 Sea Zone to Eastern United States
            1 armour and 2 mech_infantrys moved from Central United States to Central America
            3 fighters moved from Western United States to 10 Sea Zone
            5 carriers, 3 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Johnston Island
            2 bombers moved from Hawaiian Islands to Johnston Island
            1 destroyer moved from 1 Sea Zone to 10 Sea Zone
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            4 fighters moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            9 infantry moved from United Kingdom to Scotland
            2 artilleries moved from United Kingdom to Scotland
            1 fighter moved from Scotland to United Kingdom
            1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales
            1 bomber moved from Germany to Belarus
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 airfield and 1 harbour placed in Johnston Island
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Chahar to Anhwe
            16 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 18 infantry in Anhwe, round 2 : 1/19 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 mech_infantry moved from India to Shan State
            1 artillery moved from Burma to Shan State
            6 infantry moved from Burma to Shan State
            1 bomber moved from India to Shan State
            1 bomber moved from India to Mozambique
            2 armour and 2 mech_infantrys moved from Belgian Congo to Mozambique
            1 submarine moved from 71 Sea Zone to 72 Sea Zone
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Mozambique
                British attack with 2 armour, 1 bomber and 2 mech_infantrys
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Mozambique, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Mozambique
                British win, taking Mozambique from Japanese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry in Shan State, round 2 : 3/9 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Shan State to Anhwe
            1 armour and 3 mech_infantrys moved from Szechwan to Anhwe
            2 mech_infantrys moved from Yunnan to Anhwe
            1 aaGun moved from Yunnan to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to India
            2 mech_infantrys moved from Egypt to French Equatorial Africa
            1 bomber moved from Mozambique to French Madagascar
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 fighter placed in Egypt
            1 destroyer and 1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in 39 Sea Zone change ownership: 1 transport
            Turning on Edit Mode
            EDIT: Removing units owned by British from French Madagascar: 1 bomber
            EDIT: Adding units owned by British to Kenya: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Americans regular : -1.50
    Japanese regular : 1.33
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 1.67
    

    Savegame


  • finally, thanks for your patience, a british nc edit in the repost


  • One of these days… I’m too tired after work most of the time


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians repair damage of 4x airfield; Remaining resources: 20 PUs; 
            Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
            1 submarine moved from 104 Sea Zone to 106 Sea Zone
            1 destroyer moved from 93 Sea Zone to 87 Sea Zone
            3 fighters moved from Spain to 87 Sea Zone
            1 bomber moved from Western Germany to Baltic States
            1 mech_infantry moved from Eastern Poland to Baltic States
    
        Combat - Italians
            Battle in 106 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 106 Sea Zone
                Italians win, taking 106 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Baltic States
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 87 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 87 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 87 Sea Zone
                Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 87 Sea Zone to Argentina
            1 bomber moved from Baltic States to Western Germany
            1 fighter moved from 87 Sea Zone to Gibraltar
            1 fighter moved from 87 Sea Zone to Spain
            1 bomber moved from Caroline Islands to Japan
            1 infantry moved from Yugoslavia to Bulgaria
            1 aaGun moved from Yugoslavia to Romania
            1 mech_infantry moved from Greece to Romania
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            1 transport placed in 91 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 2.17
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 29 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 2 mech_infantrys moved from Queensland to New South Wales
            4 fighters moved from New South Wales to 30 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 29 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 2 mech_infantrys moved from Queensland to New South Wales
            4 fighters moved from New South Wales to 30 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 37 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • I will be away for 10 days from wednesday evening your time.


  • So back in 12 days?



  • TripleA Manual Gamesave Post: Germans round 19

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 19
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            3 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 bomber and 1 fighter moved from Spain to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 mech_infantry moved from Finland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter moved from Greece to Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 fighters moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Novgorod
            2 fighters moved from Eastern Poland to Novgorod
            2 bombers moved from Greece to Ukraine
            1 bomber moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 fighter moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    

    Savegame


  • Too bad for me, the move I chose requires me to wait for a scramble decision.

    Scramble up to 6 fighters to 109
    Your choice?


  • give me to tomorrow. I didnt really expect this. When I made my moves I considered it. Maybe there is more to it than I first thought


  • at first sight the scarmble seem obvious


  • Very interesting, because I thought the same.

    At an earlier preview, I thought I could not attack. Then I thought it through.


  • scramble 6 planes to the party. any surving planes land in london


  • 6 days already, GAAA!
    Huge birthday weekend, 50 years old now.

    I know it’s my turn, had it planned out before so won’t take too much effort, just need to sit down and do it.


  • triplea_40498_19ger 109.tsvg

    I should have done this as soon as you gave the scramble decision.

    Well the “super” subs only score 2/5 hits. You have 3 ships and one is a destroyer, so I have to stop again and ask you to pick two boats.

    Also, there is multinational airforce on London so please specify which power’s planes are going up. In the highly unlikely chance that it will matter, because I surely won’t down more than 3 planes. But since we’re stopping anyway…

    Post to forum didn’t work, so uploading the save. Hope all is well


  • I don’t have time to finish it this morning anyway, or maybe I’d just give you max defense and not drag things out, but what if my air roll is really bad or something


  • sub hits subs, so save destroyer from now

    Planes: destroyer and 3x british figters

    If you need to kill american planes, ask

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