Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOOB Oysteilo +40 v Gamerman01 with tech - UHD map
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You are so careful to take away any attacks from me, all I have is a lone fighter and bomber recklessly flying over London again.
Do the French bravely send up the fighter to intercept?
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Eh, it doesn’t matter because it can’t possibly hit the bomber.
If you want it to intercept, we can roll it later. -
My first non-com was a mess.
I tried to keep it as clean as possible, and ran it in local. I’m not sure if this messes up our play by forumThe dice in local turned out exactly the same as PBF MARTI
If there are any issues playing with this save, I can re-do it in PBF mode from the intercept decision - can just edit to the Live result.
You may intercept with the French fighter but it seems it would make no sense. Just let me know if we need to roll dice for that. If you do it and you hit me, you can take a fighter off West Germany.
I hope this is clear and no problem! It results because I tried to expedite the game by assuming no intercept, and then made a mess of the noncom that I didn’t want you to have to endure.
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Live game this weekend
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Thanks! What is the Jap fleet doing in 62?
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It turned out to be a trap. Me and my friend do live games 2-3 times a year, with plenty/too much booze. As the allies i messed up and left anzac wide open and he claimed it. However, he had no escape after i moved down from Hawaii… too much beers! Haha, fun times. Its a pitty he wont play in the league. He is better than i am.
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14615, time: 4:22:00 PM
Savegame -
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Yeah…
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
I need to prioritize the playoff game now, the first round was held up by Adam’s opponent.
But I will still really try to keep this moving, at least trying to meet the 3 day standard as much as I cansure, looks like this will come to an rapid end anyway
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 5 Research Technology - Russians Russians spend 10 on tech rolls Russians roll 6,6 and gets 2 hits Russians removing all Technology Tokens after successful research. Russians discover War Bonds Activate Technology - Russians Russians activating War Bonds Purchase Units - Russians Russians buy 4 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 armour moved from Yunnan to Malaya 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 mech_infantry moved from Volgograd to Rostov 1 fighter moved from Northwest Persia to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 fighters moved from Belarus to Rostov Combat - Russians Battle in Rostov Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Malaya Russians attack with 1 armour Japanese defend with 1 artillery and 1 harbour Russians roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya Russians win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 2 mech_infantrys moved from Iraq to Egypt 1 armour moved from Iraq to Egypt 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 7 infantry moved from Smolensk to Belarus 9 infantry moved from Russia to Bryansk 2 fighters moved from Rostov to Bryansk 2 fighters moved from Rostov to Belarus 1 tactical_bomber moved from Rostov to Belarus 1 mech_infantry moved from Volgograd to Bryansk 2 mech_infantrys moved from Belarus to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Russians collect 6 PUs from War Bonds; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 42 to 43 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 5 Research Technology - Russians Russians spend 10 on tech rolls Russians roll 6,6 and gets 2 hits Russians removing all Technology Tokens after successful research. Russians discover War Bonds Activate Technology - Russians Russians activating War Bonds Purchase Units - Russians Russians buy 4 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 armour moved from Yunnan to Malaya 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 mech_infantry moved from Volgograd to Rostov 1 fighter moved from Northwest Persia to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 fighters moved from Belarus to Rostov Combat - Russians Battle in Rostov Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Malaya Russians attack with 1 armour Japanese defend with 1 artillery and 1 harbour Russians roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya Russians win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 2 mech_infantrys moved from Iraq to Egypt 1 armour moved from Iraq to Egypt 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 7 infantry moved from Smolensk to Belarus 9 infantry moved from Russia to Bryansk 2 fighters moved from Rostov to Bryansk 2 fighters moved from Rostov to Belarus 1 tactical_bomber moved from Rostov to Belarus 1 mech_infantry moved from Volgograd to Bryansk 2 mech_infantrys moved from Belarus to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Russians collect 6 PUs from War Bonds; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 42 to 43 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 4 artilleries EDIT: Adding units owned by Russians to Bryansk: 4 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 5 Research Technology - Russians Russians spend 10 on tech rolls Russians roll 6,6 and gets 2 hits Russians removing all Technology Tokens after successful research. Russians discover War Bonds Activate Technology - Russians Russians activating War Bonds Purchase Units - Russians Russians buy 4 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 armour moved from Yunnan to Malaya 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 mech_infantry moved from Volgograd to Rostov 1 fighter moved from Northwest Persia to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 fighters moved from Belarus to Rostov Combat - Russians Battle in Rostov Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Malaya Russians attack with 1 armour Japanese defend with 1 artillery and 1 harbour Russians roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya Russians win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 2 mech_infantrys moved from Iraq to Egypt 1 armour moved from Iraq to Egypt 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 7 infantry moved from Smolensk to Belarus 9 infantry moved from Russia to Bryansk 2 fighters moved from Rostov to Bryansk 2 fighters moved from Rostov to Belarus 1 tactical_bomber moved from Rostov to Belarus 1 mech_infantry moved from Volgograd to Bryansk 2 mech_infantrys moved from Belarus to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Russians collect 6 PUs from War Bonds; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 42 to 43 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 4 artilleries EDIT: Adding units owned by Russians to Bryansk: 4 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 1 artillery and 2 infantry EDIT: Removing units owned by Russians from Volgograd: 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -0.33 Russians regular : 0.67
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sorry for the reposting, just some smal edts
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@oysteilo ?? Interesting! Help me understand this?
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what is it you dont understand?
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Maybe you don’t know that you can hover over a reply to see what it is replying to…
I’m surprised you think it will be over soon, and not even sure which side it is that’s going to win soon. I mean, I’m really in trouble in places and so are you
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its really bad to lose London when Germany is already in USSR, the russians wont get any money and USA cant be both places, but lets give it a round or two to see where we are
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My friend, that is what I was hoping you would say but I am feeling so suffocated with Japan and Germany I think we’re in for a longer one
But yes, I really really want the money supply cut off from Egypt
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And then there’s the war bonds :O
At first when I saw 6,6 of course I thought you got 2 techs.
I’m glad you remembered to give yourself the +1, the house rule -
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
And then there’s the war bonds :O
At first when I saw 6,6 of course I thought you got 2 techs.
I’m glad you remembered to give yourself the +1, the house ruleI hoped for extra support for art