TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 17
    Purchase Units - Americans
        Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    Combat Move - Americans
        1 submarine moved from 10 Sea Zone to 25 Sea Zone
        1 destroyer moved from 10 Sea Zone to 1 Sea Zone
        1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
        4 fighters moved from 10 Sea Zone to 1 Sea Zone
        1 destroyer moved from 106 Sea Zone to 104 Sea Zone
        4 fighters moved from United Kingdom to 104 Sea Zone
        1 destroyer moved from 10 Sea Zone to 89 Sea Zone
        2 bombers moved from Western United States to 89 Sea Zone
    Combat - Americans
        Americans creates battle in territory 85 Sea Zone
        Battle in 25 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 89 Sea Zone
            Americans attack with 2 bombers and 1 destroyer
            Italians defend with 1 submarine
                Americans roll dice for 2 bombers and 1 destroyer in 89 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Italians lost in 89 Sea Zone
            Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Italians: 1 submarine
        Battle in 1 Sea Zone
            Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 1 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 1 Sea Zone
            Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 104 Sea Zone
            Americans attack with 1 destroyer and 4 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 104 Sea Zone
            Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Brazil: 1 infantry
        EDIT: Changing ownership of Argentina from Japanese to Americans
        EDIT: Adding units owned by Americans to Argentina: 1 infantry
        EDIT: Turning off Edit Mode
        4 fighters moved from 104 Sea Zone to United Kingdom
        2 bombers moved from 89 Sea Zone to Western United States
        1 bomber moved from Egypt to Belarus
        4 fighters moved from 1 Sea Zone to 10 Sea Zone
        1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
        1 submarine moved from 103 Sea Zone to 105 Sea Zone
    Place Units - Americans
        1 fighter and 4 infantry placed in Western United States
        1 carrier and 2 destroyers placed in 10 Sea Zone
        1 armour and 2 mech_infantrys placed in Central United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
        Americans collect 49 PUs (4 lost to blockades); end with 49 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 artillery and 1 infantry moved from Anhwe to Jehol
        1 artillery and 3 infantry moved from Anhwe to Kiangsi
        1 fighter moved from Anhwe to Kiangsi
        1 artillery and 2 infantry moved from Anhwe to Chahar
        12 infantry moved from Anhwe to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 12 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 12 infantry in Hunan, round 2 : 2/12 hits, 2.00 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Chahar
            Chinese attack with 1 artillery and 2 infantry
            Japanese defend with 1 armour
                Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Jehol
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kiangsi
            Chinese attack with 1 artillery, 1 fighter and 3 infantry
            Japanese defend with 3 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 2 : 0/5 hits, 1.50 expected hits
                Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
                Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 3 : 0/5 hits, 1.50 expected hits
                Japanese roll dice for 3 infantry in Kiangsi, round 3 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Chinese lost in Kiangsi
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 4 : 2/3 hits, 1.17 expected hits
                Japanese roll dice for 3 infantry in Kiangsi, round 4 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese lost in Kiangsi
                Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 5 : 2/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kiangsi
            Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 3 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kiangsi to Burma
    Place Units - Chinese
        1 infantry placed in Anhwe
        4 infantry placed in Hunan
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Burma to Yunnan
              Chinese take Yunnan from Japanese
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        1 armour moved from Anhwe to Szechwan
        2 mech_infantrys moved from Anhwe to Szechwan
        2 bombers moved from Anhwe to Szechwan
        1 mech_infantry moved from Anhwe to Szechwan
    Combat - British
        Battle in Szechwan
            British attack with 1 armour, 2 bombers and 3 mech_infantrys
            Japanese defend with 1 armour
                British roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Szechwan, round 2 : 3/6 hits, 2.33 expected hits
                Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Szechwan
            British win, taking Szechwan from Japanese with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
    Non Combat Move - British
        2 bombers moved from Szechwan to India
        1 infantry moved from Tobruk to Libya
        1 artillery and 5 infantry moved from Alexandria to Tobruk
        2 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
        2 mech_infantrys moved from India to Yunnan
        1 fighter moved from Egypt to Turkey
        1 aaGun moved from Burma to Yunnan
    Place Units - British
        1 destroyer placed in 106 Sea Zone
        1 submarine placed in 71 Sea Zone
        1 fighter and 2 mech_infantrys placed in Egypt
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
    Place Units - UK_Pacific
        1 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -2.33
Japanese regular : -3.83
Italians regular : -0.17
Germans regular : -0.17
British regular : 0.67
Savegame