Triple allied move done.
Italy may proceed when ready.
Godspeed :)
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from Eastern United States to 2 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 bomber and 3 fighters moved from Eastern United States to Alaska
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Peru
1 artillery moved from Bolivia to Chile
1 infantry moved from Bolivia to Chile
1 mech_infantry moved from Brazil to Argentina
1 armour moved from Bolivia to Paraguay
Americans take Paraguay from Japanese
1 armour moved from Paraguay to Argentina
1 mech_infantry moved from Bolivia to Argentina
1 mech_infantry moved from Bolivia to Chile
1 mech_infantry moved from Bolivia to Argentina
1 mech_infantry moved from Bolivia to Peru
1 bomber moved from Queensland to Peru
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Zealand
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Americans win, taking New Zealand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alaska
Americans attack with 1 bomber, 3 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Alaska, round 2 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Alaska
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Peru
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Peru, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Peru
Americans win, taking Peru from Japanese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Argentina
Americans attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 3 mech_infantrys in Argentina, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Argentina, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Argentina
1 infantry owned by the Japanese lost in Argentina
Americans win, taking Argentina from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Chile
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Chile, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chile, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chile
Americans win, taking Chile from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Alaska to 1 Sea Zone
1 bomber moved from 2 Sea Zone to British Columbia
1 fighter moved from Alaska to British Columbia
1 bomber moved from Alaska to Western United States
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from Peru to Colombia
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 89 Sea Zone to Colombia
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 26 Sea Zone to 1 Sea Zone
4 carriers, 4 destroyers, 6 fighters, 8 submarines and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Colombia: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
3 artilleries and 24 infantry moved from Anhwe to Kweichow
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
4 fighters moved from Scotland to 125 Sea Zone
2 infantry moved from Yunnan to Kwangsi
1 bomber moved from India to Kwangsi
2 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
Combat - British
British creates battle in territory 39 Sea Zone
Battle in 125 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Kwangsi to India
1 bomber moved from Shan State to India
1 fighter moved from Iraq to India
1 aaGun, 1 artillery and 4 infantry moved from Burma to India
4 fighters moved from 125 Sea Zone to Scotland
1 armour, 1 artillery and 2 infantry moved from Tobruk to Libya
2 armour, 1 infantry and 2 mech_infantrys moved from Alexandria to Tobruk
4 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
1 submarine moved from 98 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 77 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Libya to Tobruk
Place Units - British
2 mech_infantrys placed in Union of South Africa
2 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
British collect 30 PUs (1 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Hunan: 2 artilleries and 18 infantry
EDIT: Removing units owned by Chinese from Kweichow: 2 artilleries and 18 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.83
Japanese regular : -1.33
Germans regular : -0.33
British regular : -0.33
I did a chinese nc after british dice, move it back if you dont like it. Somehow I dont think you are moving today so I might do other nc edits to with british, If you know you will move today let me know and I will give a clear okay
Yeah I’m doing something tonight,
Go ahead and make it perfect and demoralize me!
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Yeah I’m doing something tonight,
Go ahead and make it perfect and demoralize me!
Thats the problem, its not perfect and it wont be either, not possible, but maybe better!
Almost perfect dice!! 😉
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Almost perfect dice!! 😉
for sure, cant complain
you are good to go, cant find anything better here
Now I’m more sure so I should post -
Very busy but will be in hotel after work 4 nights next week, a great opportunity to figure out Italy/Germany
Now I can’t load a PBF file. I upgraded my version and still no good, including for a game I played last night. I can look over my move tonight though. I might think about rolling by forum and editing, I don’t know.
Yes I’ll be editing the Chinese back because of a key UK battle right next to it
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Romania to Western Ukraine
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Western Germany
1 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Romania to Eastern Poland
2 fighters moved from French West Africa to Spain
1 submarine moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Spain
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 2 artilleries and 18 infantry
EDIT: Adding units owned by Chinese to Kweichow: 2 artilleries and 18 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : -0.33
cant log in and post from app
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 fighter moved from Queensland to 62 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 12 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
3 fighters and 2 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
4 fighters moved from Greece to Ukraine
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Southern Italy to 125 Sea Zone
1 bomber moved from Spain to 89 Sea Zone
1 submarine moved from 92 Sea Zone to 89 Sea Zone
1 submarine moved from 85 Sea Zone to 65 Sea Zone
Combat - Germans
Battle in 65 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 65 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 89 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in 89 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 89 Sea Zone
Germans win, taking 89 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 4 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 4 fighters and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
2 mech_infantrys owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Novgorod
Germans attack with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 infantry moved from Sweden to Finland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Novgorod to Norway
3 fighters moved from Novgorod to Eastern Poland
1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
1 bomber and 1 fighter moved from 125 Sea Zone to Western Germany
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Normandy Bordeaux to Spain
1 bomber moved from 89 Sea Zone to Spain
3 mech_infantrys moved from France to Yugoslavia
3 mech_infantrys moved from Spain to Southern France
1 fighter moved from Spain to Gibraltar
4 fighters moved from Ukraine to Greece
3 mech_infantrys moved from Romania to Eastern Poland
8 mech_infantrys moved from Greece to Romania
1 submarine moved from 82 Sea Zone to 87 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter and 2 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs]
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.33
Germans regular : -0.83
British regular : -0.33
been away this weekend, but it is not super complicated, so should not take too long this time, and not more than a week
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 23
Purchase Units - Russians
Russians buy 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 mech_infantry moved from Anhwe to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Belarus to Novgorod
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 fighter moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Ukraine
1 fighter moved from Belarus to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
2 mech_infantrys moved from Rostov to Belarus
1 armour and 6 mech_infantrys moved from Turkey to Rostov
2 mech_infantrys moved from Volgograd to Rostov
3 infantry moved from Iraq to Turkey
4 infantry moved from Russia to Bryansk
1 bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
3 fighters moved from Ukraine to Belarus
3 mech_infantrys moved from Russia to Belarus
2 mech_infantrys moved from Russia to Novosibirsk
2 armour, 3 fighters and 4 mech_infantrys moved from Anhwe to Yunnan
2 mech_infantrys moved from Eastern Persia to India
1 fighter moved from Yunnan to India
Place Units - Russians
3 infantry placed in Iraq
3 infantry placed in Volgograd
4 infantry and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Russians collect 4 PUs from War Bonds; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 55 to 56
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.67
Russians regular : -0.83
Russia is making the 1000 TUV milestone. I am not sure I have ever had a nation with 1000 TUV, maybe in BM, but dont think I have had that in this version before
Yeah, I resign!
I think the first round back in January 2024 decided a lot and then the dice and some opportunities let me back in the game. You locked it down and played with patience, very well done.
On the one hand, I would want to continue to see what continues to happen but I’m running out of growth opportunities. And the US has heavy bombers. I’m not even going to roll some dice for tech before deciding.
On the other hand, it’s a slog that is taking a lot of time and energy out of both of us when it’s our turn.
Very well done, earning a long hard win and not forfeiting the good start.
We started out just experimenting with a novel map and throwing in tech just to make it even more interesting and ended up with a 29 month game. The first 5 rounds of disorientation were pretty wild and we both had to survive that too.
okay. I just want to acknowledge I have seen your post. I have many comments and questions. In all my years here this has been the most frustrating game I have ever played, but also the most fun game I have ever played. It is sooooooo much stuff here to talk about. I am busy now, but will try to comment on a couple of things over the next few days. i hope that is okay
Oh, that’s unexpected but great!
Now we can talk freely since the game is over. Are you considering asking @crockett36 to do a video by any chance? We could ask him to not say much if we want to do mostly 1 on 1 discussion, just curious what you think. You know I like talking, and we’re both avid A&A fans, so you name it.