@fasthard updated ncm moved 3 trans from 110 to 91
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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take your time, no worries
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I appreciate that -
I’m lagging in my A&A games and don’t want to, so apply stress to myself - stress that I don’t need -
How is this coming along?
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I haven’t had a good slot of time where I have energy for this :(
I’ve had big life stresses come up in the past couple months and busier time of the year at work
I’m supposed to be playing a 2024 OOB playoff, and in a hot Classic tournament game, which could have me in 2 Classic tournaments at the same time soon, so I arguably should quit, but looking at it, it’s a fascinating game we have here. Both sides pretty well dug in and the Axis obviously need to make some gains and are losing South America, so I’m conflicted right now.
I haven’t taken on any new games for months, except I couldn’t turn down the 2026 Classic games where probably I’ll be mopping people in the first couple rounds and I did get a bye.
If you ask for a resignation, I’d give it. If you say “play when you can” that’s what I’d do.
I won’t play UHD again unless maybe they redraw it to be easier to see. I’ve never played against the Yunnan bid, and that was very rough. I could have resigned at G1 after that bottom 4% Paris result that set me way back, caused the evacuation of Italians from Africa, and Russia scooped up 5 NOs, so with strong Russia and strong China, well, I learned years ago the Axis hardly every win in that case.
Thank you for kindly asking for progress, let me know what you think.
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The intentions were just a freindly reminder on the status and your thoughts. I got that so its all fine. Just play when you can, but always nice with a comment every now and then if it drags out
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Hi Guys
Just in case I didn’t mention this, you can lighten the map so it’s easier to see dudes. Mostly Italy proper, parts of SSR and ANZC Islands.
Swap out “map.properties” and turn on Map Blends.
Hmm … can’t upload them here. Putting in a zip doesn’t work either. Well You can DL latest and swap it from there or tweak existing.
https://forums.triplea-game.org/topic/3458/uhd-world-war-ii-global/19?page=1Blends off

Blends on

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Thanks Barnee! I’ve been able to see good, thank you
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@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
The intentions were just a freindly reminder on the status and your thoughts. I got that so its all fine. Just play when you can, but always nice with a comment every now and then if it drags out
Well that’s the answer I was hoping for, I think!
I understand, I’m sorry, I just try really hard not to keep posting “I think I can do it this weekend!” or “Tomorrow!” because I don’t like giving predictions/promises and breaking them, I know you understand.
I’ll remember to just post that I know it’s my turn, sorry, or something in the future
I do want to continue, there are a lot of cool things going on
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@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
The intentions were just a freindly reminder on the status and your thoughts. I got that so its all fine. Just play when you can, but always nice with a comment every now and then if it drags out
I should be moving tomorrow.
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 22 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after unsuccessful research. Purchase Units - Japanese Japanese buy 1 aaGun, 8 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Chile to Argentina Japanese take Argentina from Americans 1 infantry moved from Uruguay to Brazil 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kiangsu to Shantung Japanese take Shantung from Chinese 2 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Central Mongolia to Suiyuyan 1 bomber moved from Japan to Suiyuyan 1 infantry moved from Central Mongolia to Chahar 1 fighter moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol 1 fighter moved from Kiangsu to Jehol 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from Manchuria to Yakut S.S.R. 1 fighter moved from Manchuria to Chahar 1 fighter moved from 6 Sea Zone to Jehol 1 infantry moved from Manchuria to Jehol 1 fighter moved from French Indo China to Shan State Combat - Japanese Battle in Alaska Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Brazil Japanese attack with 1 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 mech_infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 mech_infantry in Brazil, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Brazil, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 mech_infantry in Brazil, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Brazil, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 mech_infantry in Brazil, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Brazil Americans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 4/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Yakut S.S.R. Japanese attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Japanese roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Chahar Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 bomber owned by the Japanese retreated Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Manchuria to Buyant-Uhaa 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 bomber moved from Suiyuyan to Ulaanbaatar 1 fighter moved from Yakut S.S.R. to Ulaanbaatar 3 infantry moved from Korea to Manchuria 1 mech_infantry moved from Korea to Ulaanbaatar 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kwangtung to Kiangsi 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Chahar to Ulaanbaatar 1 fighter moved from Chahar to Manchuria 2 fighters moved from Jehol to Kiangsu 3 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 infantry moved from Chile to Peru Japanese take Peru from Neutral_True 1 artillery moved from Chile to Peru 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 carriers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 battleships and 5 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to French Indo China 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Caroline Islands to Philippines Place Units - Japanese 1 aaGun and 2 infantry placed in Manchuria 3 infantry placed in Kiangsu 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 2 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 3 submarines placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 0.67 Japanese rolls : 0.00 UK_Pacific regular : -0.33 Russians regular : 0.00





