@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
2 mech_infantrys moved from Rostov to Ukraine
1 mech_infantry moved from Anhwe to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 3 : 4/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 armour and 7 mech_infantrys moved from Russia to Belarus
1 bomber moved from Western Ukraine to Russia
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Shan State to India
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Central Mongolia
1 mech_infantry moved from Anhwe to Central Mongolia
3 mech_infantrys moved from Anhwe to Yunnan
2 armour moved from Anhwe to Yunnan
1 armour moved from Rostov to Belarus
2 fighters moved from Ukraine to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Iraq
1 fighter and 9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Russians collect 2 PUs from War Bonds; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 54 to 55
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anhwe: 1 fighter
EDIT: Adding units owned by Russians to India: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 1 fighter
EDIT: Adding units owned by Russians to Anhwe: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : 0.83
i am not complaining after the great dice I had with Russia in Novgorod when italy and germany were attacking, but sometimes I wonder how random the dice really are. This round:
Novogorod: Attacker one hit. Germany rolls a 1
Ukraine: Attacker, 0 hits, defender 0 hits
Attacker, 4 hits (3 ones and a two), defender rolls a 1
W Ukr: Attacker one hit (ne inf hit), defender rolls a 1
So whenever I hit defender hits a one. After rolling as much as we do weird things will happen, for sure. Good thing, you didnt hit when I missed!
I didnt find anything better than this so we will see how it goes from here
I just experienced this, on G12 of this Classic game:
I think it was well under 1% result, I didn’t try to calculate exactly.
He gave up even after that. I made it impossible for him to transport anything from Japan to the mainland and was going to be able to bomb Japan’s money to 0 with no AA cover
Anyway, game is over and hopefully won’t start the next for a bit, although I’m involved in every turn in the team game.
But I’m not sure how long I’ll last against the Allied walls and heavy bombers anyway
Anyway, game is over and hopefully won’t start the next for a bit,
It’s a tournament and I advanced to the next round so finishing that game didn’t lighten my load. Probably made it heavier, I’m playing the premier rules expert and Classic super-fan The_Good_Captain next.
Then I hope to win 2-0 against the grizzled veteran who bounced me to the loser bracket after my luftwaffe BLANKED against a fleet in the North Sea. It was still possible to win, but I didn’t want the horrific grind of shucking endless infantry from UK and USA
I cant look at the thing. I have some erorrs with my maps I cant figure out. I dont figure out how o download the classics map. some errors. will have to look into it. maybe a new version of triple A will help
Hi guys
Yea you should be using one of the 2.7’s. I use 2.7+14962 which is way behind but works for me :)
Post your error at triplea support if you can’t get it sorted.
Enjoying the crockett videos :)
There are 2 different Classic maps, and you have to have the right one. Let me know if you’re interested, I succeeded today in helping someone load the other one by sharing files with them via e-mail and it worked.
Took a look at Japan, finally, but running out of time tonight and not ready to actually play it quite yet. Decided on quite a few things, still some calcs to do, but wanted to let you know I worked on it awhile.
Prioritizing the classic tournament game and the team game we’re in, and wishing something would wrap up
good stuff. I will try to figure it out on my own to avoid bothering others, but nice to know: Which version should I be using?
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 20
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 2,6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover AA Radar
Activate Technology - Japanese
Japanese activating AA Radar
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to Sumatra
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Jehol
1 mech_infantry moved from Ulaanbaatar to Chahar
1 fighter moved from Manchuria to Chahar
1 fighter moved from Jehol to Chahar
1 fighter moved from Kiangsu to Jehol
1 fighter moved from Kwangtung to Shan State
1 bomber moved from Midway to Kiangsi
1 fighter moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from French Indo China to Siam
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from French Indo China to Siam
1 infantry moved from Argentina to Brazil
Japanese take Brazil from Americans
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Siam
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Siam, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Siam
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 3/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Chahar
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Paraguay from Neutral_True to Japanese
EDIT: Changing ownership of Uruguay from Neutral_True to Japanese
EDIT: Removing units owned by Japanese from Argentina: 1 infantry
EDIT: Adding units owned by Japanese to Uruguay: 1 infantry
EDIT: Removing units owned by Japanese from Argentina: 1 infantry
EDIT: Adding units owned by Japanese to Bolivia: 1 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from Shan State to French Indo China
1 bomber moved from Kiangsi to Kiangsu
1 fighter moved from Chahar to Buyant-Uhaa
3 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Buryatia to Buyant-Uhaa
2 infantry moved from Buryatia to Amur
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Buyant-Uhaa
1 fighter moved from Chahar to Manchuria
2 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from Jehol to Kiangsu
1 fighter moved from Kwangsi to French Indo China
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from New Zealand to Caroline Islands
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 48 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Kiangsu
1 tactical_bomber moved from Caroline Islands to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 mech_infantry placed in Japan
1 fighter placed in Japan
1 armour and 2 infantry placed in Kiangsu
1 aaGun and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 2.83
UK_Pacific regular : -0.33
Sorry for stopping the flow of the game,
Was a long session and tonight I had the energy for it
Usually it’s a lot easier to recline and play video games
Good stuff. But are you happy with AA radar?
Very, very happy actually. You have heavy bombers!
If you haven’t started yet, I’d like to reconsider a noncoms in SE Asia
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Very, very happy actually. You have heavy bombers!
If you haven’t started yet, I’d like to reconsider a noncoms in SE Asia
Go for it
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 20
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 2,6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover AA Radar
Activate Technology - Japanese
Japanese activating AA Radar
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to Sumatra
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Jehol
1 mech_infantry moved from Ulaanbaatar to Chahar
1 fighter moved from Manchuria to Chahar
1 fighter moved from Jehol to Chahar
1 fighter moved from Kiangsu to Jehol
1 fighter moved from Kwangtung to Shan State
1 bomber moved from Midway to Kiangsi
1 fighter moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from French Indo China to Siam
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from French Indo China to Siam
1 infantry moved from Argentina to Brazil
Japanese take Brazil from Americans
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Siam
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Siam, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Siam
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 3/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Chahar
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Paraguay from Neutral_True to Japanese
EDIT: Changing ownership of Uruguay from Neutral_True to Japanese
EDIT: Removing units owned by Japanese from Argentina: 1 infantry
EDIT: Adding units owned by Japanese to Uruguay: 1 infantry
EDIT: Removing units owned by Japanese from Argentina: 1 infantry
EDIT: Adding units owned by Japanese to Bolivia: 1 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from Shan State to French Indo China
1 bomber moved from Kiangsi to Kiangsu
1 fighter moved from Chahar to Buyant-Uhaa
3 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Buryatia to Buyant-Uhaa
2 infantry moved from Buryatia to Amur
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Buyant-Uhaa
1 fighter moved from Chahar to Manchuria
2 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from Jehol to Kiangsu
1 fighter moved from Kwangsi to French Indo China
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from New Zealand to Caroline Islands
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 48 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Kiangsu
1 tactical_bomber moved from Caroline Islands to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 mech_infantry placed in Japan
1 fighter placed in Japan
1 armour and 2 infantry placed in Kiangsu
1 aaGun and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Siam: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 2.83
UK_Pacific regular : -0.33
Mech from FIC to Siam that hadn’t moved
Fighter from Carolines went to Kiangsu, goes to FIC instead
Transport in 36 that did nothing picks up 2 infantry on Hong Kong that didn’t move, back to FIC
very well played! There is always something coming up. I hope to move by sunday
Wow, thanks!!
Super happy we have 4 powers with 1 tech each