@SuperbattleshipYamato disregard my last, here is the right one
D-Day, SuperbattleshipYamato (Allies) vs The Good Captain (German)
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US reinforcements: [dice 2d6]
UK reinforcements: [dice 2d6] -
2d6: 5, 2
2d6: 6, 3 -
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@SuperbattleshipYamato ^ that particular save was done with a different version of TripleA. I can’t open it.
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G1 Reinforcements:
Rennes: [dice 2d6}
Rouen: [dice 2d6] -
2d6: 2, 3
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Rennes: [dice 2d6]
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2d6: 2, 4
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G2 Final.tsvg I really appreciate you playing this game with me. It is extremely helpful.
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German artillery fire for G34: [dice 1d6]
German artillery fire for G39: [dice 1d6] -
1d6: 6
1d6: 6 -
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Both Allied bombers attack G40’s tanks:
[dice 1d6]
[dice 1d6](I’m aware I should’ve done bombers before blockhouses but doing it after in this case shouldn’t affect anything)
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1d6: 3
1d6: 2 -
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@SuperbattleshipYamato looks like the artillery in Omaha beach didn’t attack - I will roll the dice here:
US artillery: [dice 2d6]
German defense: [dice 4d6]
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2d6: 3, 4
4d6: 4, 5, 1, 2 -
Sorry, I forgot. I assume you’ll edit out the artillery in your file.
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@SuperbattleshipYamato also, just a heads up, that little airplane symbol is actually its own zone. so the british units in G31 are in that little zone so I will have to roll the dice for that battle here as well. I didnt notice the issue until after my turn