Hi Markus
Enjoy your game with crockett :)
this is the first post
Test summary from TripleA, engine version: 2.6.14607, time: 8:42:20 PM
Savegame
TripleA Turn Summary for game: World War I 1914
Game History
Round: 1
Puchase Units - AustroHungarians
AustroHungarians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - AustroHungarians
2 artilleries and 6 infantry moved from Trieste to Venice
2 artilleries and 6 infantry moved from Tyrolia to Venice
2 artilleries and 12 infantry moved from Budapest to Galicia
2 artilleries and 6 infantry moved from Bohemia to Galicia
2 artilleries and 12 infantry moved from Vienna to Tyrolia
Combat - AustroHungarians
Battle in Venice
AustroHungarians attack with 4 artilleries and 12 infantry
Italians defend with 2 artilleries and 6 infantry
AustroHungarians roll dice for 4 artilleries and 12 infantry in Venice, round 2 : 4/16 hits, 6.67 expected hits
Italians roll dice for 2 artilleries and 6 infantry in Venice, round 2 : 7/8 hits, 4.00 expected hits
7 infantry owned by the AustroHungarians lost in Venice
4 infantry owned by the Italians lost in Venice
Italians and AustroHungarians reach a stalemate
. Battle score for attacker is -9
Casualties for AustroHungarians: 7 infantry
Casualties for Italians: 4 infantry
Combat Move - AustroHungarians
Place Units - AustroHungarians
2 artilleries and 6 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 3.00
AustroHungarians regular : -2.67
@Guderian1 The rule that AH must attack Serbia turn 1 was violated (you don’t have to win, so sending in 1 Infantry will suffice). Ottoman losses in Mesopotamia chosen to honor the the rule that an Infantry must always be present.
For when it comes up later, my own loss order is :
Infantry (except for last man as required) -> Artillery -> Fighters (until last one) -> Tanks -> Last Fighter -> Last Infantry
BB 1-hits -> Subs -> Cruisers -> BB 2-hits.
Forgot to copy the turn summary before ending the Russian turn…
triplea_40486_1ger.tsvg
Test summary from TripleA, engine version: 2.6.14607, time: 7:32:14 PM
Savegame
TripleA Turn Summary for game: World War I 1914
Game History
Round: 1
Puchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 6 infantry moved from Silesia to Poland
Germans take Poland from Russians
3 artilleries and 6 infantry moved from Prussia to Poland
3 artilleries and 7 infantry moved from Ruhr to Belgium
3 artilleries and 7 infantry moved from Alsace to Belgium
3 artilleries and 11 infantry moved from Munich to Alsace
2 submarines moved from SZ 5 to SZ 10
2 submarines moved from SZ 7 to SZ 2
1 infantry moved from Togoland to Gold Coast
Germans take Gold Coast from British
1 infantry moved from Kamerun to Nigeria
Germans take Nigeria from British
1 infantry moved from South West Africa to Angola
Germans take Angola from Neutral_Allied
1 artillery moved from South West Africa to Angola
1 infantry moved from German East Africa to Belgian Congo
Germans take Belgian Congo from Neutral_Allied
6 infantry moved from Hanover to Ruhr
3 artilleries moved from Berlin to Prussia
1 fighter moved from Berlin to Poland
12 infantry moved from Berlin to Prussia
3 infantry moved from Kiel to Ruhr
1 artillery moved from Kiel to Ruhr
1 infantry moved from Berlin to Prussia
3 artilleries moved from Kiel to Ruhr
Combat - Germans
Battle in Belgium
Germans attack with 6 artilleries and 14 infantry
Neutral_Allied defend with 1 artillery and 3 infantry
Germans roll dice for 6 artilleries and 14 infantry in Belgium, round 2 : 9/20 hits, 8.67 expected hits
Neutral_Allied roll dice for 1 artillery and 3 infantry in Belgium, round 2 : 0/4 hits, 2.00 expected hits
1 artillery owned by the Neutral_Allied and 3 infantry owned by the Neutral_Allied lost in Belgium
Germans win, taking Belgium from Neutral_Allied with 6 artilleries and 14 infantry remaining. Battle score for attacker is 13
Casualties for Neutral_Allied: 1 artillery and 3 infantry
Battle in SZ 2
Germans attack with 2 submarines
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 submarines in SZ 2, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 cruiser and 1 transport in SZ 2, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in SZ 2
1 cruiser owned by the British lost in SZ 2
1 transport owned by the British lost in SZ 2
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 transport
Combat Move - Germans
Place Units - Germans
2 artilleries, 2 fighters and 5 infantry placed in Berlin
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Neutral_Allied regular : -2.00
Germans regular : 0.67
British regular : 0.50
Game History
Round: 1
Puchase Units - French
French buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 battleship moved from SZ 15 to SZ 2
1 battleship moved from SZ 16 to SZ 2
1 cruiser moved from SZ 16 to SZ 2
1 transport moved from SZ 15 to SZ 14
1 infantry moved from Morocco to SZ 14
1 transport moved from SZ 16 to SZ 14
1 infantry moved from Algeria to SZ 16
1 infantry moved from Tunisia to SZ 16
2 infantry and 1 transport moved from SZ 16 to SZ 22
1 infantry moved from SZ 22 to French West Africa
1 infantry moved from SZ 22 to French West Africa
1 fighter moved from Paris to Picardy
2 artilleries and 6 infantry moved from Paris to Picardy
2 artilleries and 5 infantry moved from Lorraine to Picardy
2 artilleries and 6 infantry moved from Burgundy to Picardy
1 infantry moved from Brest to Picardy
1 infantry moved from Bordeaux to Burgundy
1 infantry moved from SZ 14 to Portugal
French take Portugal from Neutral_Allied
Combat - French
Battle in SZ 2
French attack with 2 battleships and 1 cruiser
Germans defend with 1 submarine
French roll dice for 2 battleships and 1 cruiser in SZ 2, round 2 : 0/3 hits, 1.83 expected hits
Germans roll dice for 1 submarine in SZ 2, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the French
French roll dice for 2 battleships and 1 cruiser in SZ 2, round 3 : 2/3 hits, 1.83 expected hits
Germans roll dice for 1 submarine in SZ 2, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the French
1 submarine owned by the Germans lost in SZ 2
French win with 2 battleships and 1 cruiser remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Combat Move - French
Place Units - French
3 artilleries, 1 fighter and 2 infantry placed in Paris
Turn Complete - French
French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
French regular : -1.67
Germans regular : 1.33
Game History
Round: 1
Puchase Units - British
British buy 5 artilleries, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from London to SZ 9
1 infantry moved from Scotland to SZ 9
1 artillery and 1 infantry moved from SZ 9 to Picardy
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 transport moved from SZ 19 to SZ 28
1 infantry moved from Anglo Egyptian Sudan to SZ 28
1 infantry and 1 transport moved from SZ 28 to SZ 27
1 infantry moved from SZ 27 to Arabia
British take Arabia from Neutral_Allied
1 cruiser moved from SZ 19 to SZ 14
1 cruiser moved from SZ 29 to SZ 19
1 battleship moved from SZ 29 to SZ 28
1 artillery moved from Union of South Africa to South West Africa
British take South West Africa from Germans
1 infantry moved from Union of South Africa to South West Africa
1 infantry moved from British East Africa to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to German East Africa
British take German East Africa from Germans
2 artilleries and 6 infantry moved from India to Persia
Combat - British
Battle in Persia
British attack with 2 artilleries and 6 infantry
Neutral_True defend with 1 artillery and 3 infantry
British roll dice for 2 artilleries and 6 infantry in Persia, round 2 : 3/8 hits, 3.33 expected hits
Neutral_True roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the British lost in Persia
2 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Persia
Neutral_True and British reach a stalemate
. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Neutral_True: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 2 artilleries and 6 infantry
Ottomans defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries and 6 infantry in Trans-Jordan, round 2 : 2/8 hits, 3.33 expected hits
Ottomans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 3/3 hits, 1.50 expected hits
3 infantry owned by the British lost in Trans-Jordan
1 artillery owned by the Ottomans and 1 infantry owned by the Ottomans lost in Trans-Jordan
Ottomans and British reach a stalemate
. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for Ottomans: 1 artillery and 1 infantry
Combat Move - British
Place Units - British
5 artilleries, 1 fighter and 1 infantry placed in India
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Ottomans regular : 1.50
Neutral_True regular : -1.00
British regular : -1.67
Use Edit Mode to convert Persia to CP player of your choice.triplea_40486_1otto.tsvg
TripleA Turn Summary for game: World War I 1914
Game History
Round: 1
Puchase Units - Ottomans
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_True to Ottomans
EDIT: Turning off Edit Mode
Ottomans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Ottomans
1 artillery and 6 infantry moved from Ankara to Mesopotamia
6 infantry moved from Smyrna to Trans-Jordan
1 artillery moved from Smyrna to Trans-Jordan
1 artillery and 3 infantry moved from Constantinople to Ankara
1 artillery and 3 infantry moved from Constantinople to Smyrna
Combat - Ottomans
Battle in Mesopotamia
Ottomans attack with 1 artillery and 7 infantry
Russians defend with 2 artilleries and 3 infantry
Ottomans roll dice for 1 artillery and 7 infantry in Mesopotamia, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Mesopotamia, round 2 : 3/5 hits, 2.50 expected hits
3 infantry owned by the Ottomans lost in Mesopotamia
3 infantry owned by the Russians lost in Mesopotamia
Russians and Ottomans reach a stalemate
. Battle score for attacker is 0
Casualties for Ottomans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Trans-Jordan
Ottomans attack with 1 artillery and 7 infantry
British defend with 2 artilleries and 3 infantry
Ottomans roll dice for 1 artillery and 7 infantry in Trans-Jordan, round 2 : 2/8 hits, 3.00 expected hits
British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.50 expected hits
3 infantry owned by the Ottomans lost in Trans-Jordan
2 infantry owned by the British lost in Trans-Jordan
British and Ottomans reach a stalemate
. Battle score for attacker is -3
Casualties for Ottomans: 3 infantry
Casualties for British: 2 infantry
Combat Move - Ottomans
Place Units - Ottomans
1 artillery and 4 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Ottomans regular : -1.00
British regular : 0.50
@Guderian1 I accidentally killed your last infantry in mesopotamia
@Guderian1
Game History
Round: 1
Puchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Ottomans to Persia: 1 infantry
EDIT: Removing units owned by Neutral_True from Persia: 1 infantry
EDIT: Adding units owned by Russians to Mesopotamia: 1 infantry
EDIT: Removing units owned by Russians from Mesopotamia: 1 artillery
EDIT: Turning off Edit Mode
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to SZ 17
1 artillery moved from Libya to SZ 17
1 infantry moved from SZ 17 to Albania
Italians take Albania from Neutral_Allied
1 artillery moved from SZ 17 to Albania
1 infantry moved from Somaliland to British East Africa
2 artilleries and 5 infantry moved from Piedmont to Tuscany
2 artilleries and 2 infantry moved from Venice to Tuscany
2 artilleries and 6 infantry moved from Rome to Tuscany
1 infantry moved from Naples to Rome
Combat - Italians
Combat Move - Italians
Place Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Venice from Italians to AustroHungarians
EDIT: Turning off Edit Mode
2 artilleries and 1 fighter placed in Rome
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
@Eqqman
Game History
Round: 1
Puchase Units - Americans
Americans buy 3 transports; Remaining resources: 2 PUs;
Place Units - Americans
3 transports placed in SZ 1
Turn Complete - Americans
Americans collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War I 1914
Game History
Round: 2
Puchase Units - AustroHungarians
AustroHungarians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - AustroHungarians
4 artilleries and 5 infantry moved from Venice to Piedmont
2 artilleries and 12 infantry moved from Tyrolia to Venice
6 artilleries and 24 infantry moved from Galicia to Romania
3 infantry moved from Vienna to Trieste
1 artillery moved from Vienna to Trieste
1 infantry moved from Vienna to Trieste
1 artillery and 2 infantry moved from Vienna to Budapest
Combat - AustroHungarians
Battle in Piedmont
AustroHungarians attack with 4 artilleries and 5 infantry
Italians defend with 1 infantry
AustroHungarians roll dice for 4 artilleries and 5 infantry in Piedmont, round 2 : 8/9 hits, 4.33 expected hits
Italians roll dice for 1 infantry in Piedmont, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the AustroHungarians lost in Piedmont
1 infantry owned by the Italians lost in Piedmont
AustroHungarians win, taking Piedmont from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for AustroHungarians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
AustroHungarians attack with 6 artilleries and 24 infantry
Russians defend with 1 artillery and 6 infantry
AustroHungarians roll dice for 6 artilleries and 24 infantry in Romania, round 2 : 11/30 hits, 12.00 expected hits
Russians roll dice for 1 artillery and 6 infantry in Romania, round 2 : 5/7 hits, 3.50 expected hits
5 infantry owned by the AustroHungarians lost in Romania
6 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
AustroHungarians win, taking Romania from Russians with 6 artilleries and 19 infantry remaining. Battle score for attacker is 7
Casualties for AustroHungarians: 5 infantry
Casualties for Russians: 1 artillery and 6 infantry
Combat Move - AustroHungarians
Place Units - AustroHungarians
2 artilleries, 1 fighter and 4 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : 1.50
AustroHungarians regular : 2.67
@Guderian1
Game History
Round: 2
Puchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Mesopotamia to Sevastopol
1 fighter moved from Moscow to Romania
1 infantry moved from Ukraine to Galicia
Russians take Galicia from AustroHungarians
9 artilleries and 25 infantry moved from Ukraine to Romania
1 infantry moved from Belarus to Ukraine
1 infantry moved from Belarus to Moscow
2 artilleries moved from Belarus to Moscow
1 infantry moved from Tatarstan to Moscow
1 cruiser moved from SZ 20 to SZ 17
Combat - Russians
Battle in Romania
Russians attack with 9 artilleries, 1 fighter and 25 infantry
AustroHungarians defend with 6 artilleries and 19 infantry
Russians roll dice for 9 artilleries, 1 fighter and 25 infantry in Romania, round 2 : 15/35 hits, 16.17 expected hits
AustroHungarians roll dice for 6 artilleries and 19 infantry in Romania, round 2 : 16/25 hits, 12.50 expected hits
16 infantry owned by the Russians lost in Romania
15 infantry owned by the AustroHungarians lost in Romania
AustroHungarians and Russians reach a stalemate
. Battle score for attacker is -3
Casualties for Russians: 16 infantry
Casualties for AustroHungarians: 15 infantry
Combat Move - Russians
Place Units - Russians
1 artillery, 1 fighter and 6 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians regular : -1.17
AustroHungarians regular : 3.50
TripleA Turn Summary for game: World War I 1914
Game History
Round: 2
Puchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Galicia
1 artillery moved from Poland to Galicia
5 artilleries, 1 fighter and 10 infantry moved from Poland to Belarus
3 artilleries and 13 infantry moved from Prussia to Poland
3 artilleries and 11 infantry moved from Alsace to Belgium
1 infantry moved from Ruhr to Alsace
4 artilleries and 8 infantry moved from Ruhr to Belgium
1 fighter moved from Berlin to Ruhr
1 fighter moved from Berlin to Ruhr
2 infantry moved from Berlin to Prussia
1 artillery moved from Berlin to Prussia
1 artillery and 3 infantry moved from Berlin to Kiel
Combat - Germans
Battle in Galicia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Galicia, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Galicia, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Galicia
Germans win, taking Galicia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 artilleries, 1 fighter and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries, 1 fighter and 10 infantry in Belarus, round 2 : 10/16 hits, 7.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Combat Move - Germans
Place Units - Germans
2 artilleries, 2 fighters and 8 infantry placed in Berlin
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.83
@Guderian1 Rule was violated that Fighters and Artillery cannot be left in a space without Infantry (2x Fighters in Ruhr)
@Guderian1
Game History
Round: 2
Puchase Units - French
French buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - French
2 battleships and 1 cruiser moved from SZ 2 to SZ 8
1 artillery and 3 infantry moved from Portugal to SZ 14
1 artillery, 3 infantry and 2 transports moved from SZ 14 to SZ 23
1 infantry moved from French West Africa to SZ 22
1 infantry moved from French West Africa to SZ 22
2 infantry and 1 transport moved from SZ 22 to SZ 24
1 infantry moved from SZ 24 to Kamerun
French take Kamerun from Germans
1 infantry moved from SZ 24 to Kamerun
1 infantry moved from French West Africa to Gold Coast
1 infantry moved from SZ 23 to Gold Coast
1 artillery moved from SZ 23 to Gold Coast
1 infantry moved from SZ 23 to Togoland
French take Togoland from Germans
1 infantry moved from SZ 23 to Togoland
Combat - French
Battle in Gold Coast
French attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
French roll dice for 1 artillery and 2 infantry in Gold Coast, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Gold Coast
French win, taking Gold Coast from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - French
Place Units - French
2 artilleries, 1 fighter and 4 infantry placed in Paris
French undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by French to Picardy: 3 artilleries, 1 fighter and 2 infantry
EDIT: Removing units owned by French from Paris: 1 fighter
EDIT: Removing units owned by French from Paris: 1 artillery
EDIT: Removing units owned by French from Paris: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
2 artilleries, 1 fighter and 4 infantry placed in Paris
Turn Complete - French
French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : -0.50
Forgot to move my units out of Paris so fixed it with edit mode, since you asked me not to do anything when the rules aren’t being followed it seems fair ;)
@Guderian1
Game History
Round: 2
Puchase Units - British
British buy 2 artilleries, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from London to SZ 9
1 infantry moved from Yorkshire to SZ 9
1 artillery and 1 infantry moved from SZ 9 to Picardy
1 cruiser moved from SZ 14 to SZ 9
1 artillery and 1 infantry moved from South West Africa to Union of South Africa
1 artillery and 2 infantry moved from Arabia to Trans-Jordan
1 fighter moved from India to SZ 29
1 artillery moved from India to SZ 29
1 artillery, 1 fighter and 1 transport moved from SZ 29 to SZ 28
1 artillery and 1 fighter moved from SZ 28 to Trans-Jordan
1 battleship moved from SZ 28 to SZ 17
1 cruiser moved from SZ 19 to SZ 14
1 transport moved from SZ 27 to SZ 29
1 infantry moved from India to SZ 29
1 artillery moved from India to SZ 29
1 infantry moved from SZ 29 to Arabia
1 artillery moved from SZ 29 to Arabia
3 artilleries moved from India to Persia
1 artillery and 4 infantry moved from Wales to London
Combat - British
Battle in Persia
British attack with 5 artilleries and 5 infantry
Ottomans defend with 1 infantry
British roll dice for 5 artilleries and 5 infantry in Persia, round 2 : 5/10 hits, 5.00 expected hits
Ottomans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Persia
1 infantry owned by the Ottomans lost in Persia
British win, taking Persia from Ottomans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Ottomans: 1 infantry
Battle in Trans-Jordan
British attack with 4 artilleries, 1 fighter and 3 infantry
Ottomans defend with 1 artillery and 4 infantry
British roll dice for 4 artilleries, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 4/8 hits, 4.50 expected hits
Ottomans roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.50 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan
1 artillery owned by the Ottomans and 3 infantry owned by the Ottomans lost in Trans-Jordan
Ottomans and British reach a stalemate
. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Ottomans: 1 artillery and 3 infantry
Combat Move - British
Place Units - British
2 artilleries and 4 infantry placed in India
1 submarine and 1 transport placed in SZ 9
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Ottomans regular : 1.00
British regular : -0.50